The Angband Ladder: Brandorzio, RohanKnight Demonologist by <dto@twu.net>
[ToME 2.3.2 Character Sheet]
Name : Brandorzio Age 21 STR: 40
Sex : Male Height 62 INT: 27
Race : RohanKnight Weight 80 WIS: 31
Class : Demonologist Social Class 3 DEX: 29
Body : Player CON: 36
God : Tulkas CHR: 34
+ To Melee Hit 78 Level 39 Hit Points 790/ 790
+ To Melee Damage 59 Experience 2021095 Spell Points 139/ 139
+ To Ranged Hit 27 Max Exp 2021095 Sanity 453/ 453
+ To Ranged Damage 13 Exp to Adv. 2200000 Piety 49209
AC 51+64 Gold 110747 Speed Fast (+10)
(Miscellaneous Abilities)
Fighting : Legendary[47]Perception : Fair Blows/Round: 8
Bows/Throw : Superb Searching : Fair Shots/Round: 1
Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 32d6+472
Stealth : Poor Magic Device: Legendary[15]Infra-Vision: 50 feet
Tactic: normal
Explor: normal
(Character Background)
You are one of several children of a Devoted Mercenary.
You have brown eyes, curly brown hair, and a very fair
complexion.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 33 (1650')
Barrow-Downs: Level 10 (500')
Heart of the Earth: Level 36 (1800')
Orc Cave: Level 14 (700')
The Old Forest: Level 25 (1250')
Moria: Level 50 (2500')
The Small Water Cave: Level 32 (1600')
The Land Of Rhun: Level 35 (1750')
The Sandworm lair: Level 30 (1500')
Your body is a Player.
You are currently in the town of Lothlorien.
You have defeated 11098 enemies.
You saved Bree from a dreadful Nazgul.
You saved 7 princesses.
You found 1 of the relic pieces.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 20th Quelle of the 2890th year of the third age.
You have been adventuring for 34 days.
adefkmnopsuxz{|@
Add Str : ......5........+
Add Int : ..4.52..........
Add Wis : ..4.52..........
Add Dex : ....5...4.......
Add Con : ...............+
Add Chr : ....52..........
Add Stea. : ......5.........
Add Sear. : ..4.............
Add Infra : ......5.........
Add Tun.. : ......5.......1.
Add Speed : ...............+
Slay Evil : .+..............
Slay Demon: +...............
Sharpness : +...............
Sust Str : ....+...+.......
Sust Int : ................
Sust Wis : .........+......
Sust Dex : ........+.......
Sust Con : ........+.+.....
Sust Chr : ..+.+....+......
Invisible : .....+..+.......
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : ........+.+.....
Hold Life : ........++......
Res Acid : ......+.........
Res Elec : ......+.........
Res Fire : ......+..+......
Res Cold : ....+....+......
Res Pois : ....+.+..+......
Res Fear : ...............+
Res Light : ..........+.....
Res Dark : ................
Res Blind : .....+..........
Res Conf : ...............+
Res Sound : .........+......
Res Shard : ....+...........
Res Neth : ................
Res Nexus : ................
Res Chaos : ................
Res Disen : ................
Aura Fire : ........+.......
Auto Curse: ........+.......
Levitate : ........+.......
Lite : ..........+.....
See Invis : .........+......
Digestion : ..+.............
Regen : ....+...........
Activate : ..........++....
Hvy Curse : ........+.......
Fly : ...+............
Animal.ESP: ......+.........
Skills (points left: 0)
- Combat 39.577 [0.750]
- Weaponmastery 43.132 [0.950]
. Sword-mastery 43.800 [0.600]
. Archery 02.500 [0.400]
- Sneakiness 02.460 [1.800]
. Stealth -08.000 [0.400]
. Disarming 06.600 [1.800]
- Magic 07.978 [0.700]
. Magic-Device 41.750 [1.150]
. Conveyance 02.500 [0.300]
. Demonology 43.000 [1.000]
- Spirituality 05.620 [0.700]
. Prayer 10.500 [0.500]
. Monster-lore 00.000 [0.500]
Abilities
* Extra Max Blow(1)
* Extra Max Blow(2)
* Spread blows
[Fates]
You may find a Potion of Cure Light Insanity on level 10.
[Character Equipment]
a) a Sharp Demonblade (4d6) (+12,+11)
It is very sharp
and can cut your foes. It strikes at demons with holy wrath.
You bought it from the Forbidden Library.
d) a Wooden Boomerang of Slay Evil (1d8) (+4,+13)
e) The Ring 'Naegon' (+4 to searching)
It can be used to store a
spell. It increases your intelligence, wisdom and searching by 4. It
sustains your charisma. It slows your metabolism. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of Golgarach, the Living Rock on level 36 of
Heart of the Earth.
f) a Ring of Flying
k) The Amulet of Gionwe (+5)
It increases your intelligence, wisdom, dexterity
and charisma by 5. It sustains your strength and charisma. It
provides resistance to cold, poison and shards. It speeds your
regenerative powers. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of Old Man Willow on level 25 of The Old
Forest.
m) a Dwarven Lantern of the Magi (+2)
It grants you the power of magic map if it is being worn. It
provides light (radius 2) forever. It increases your intelligence,
wisdom and charisma by 2. It makes you invisible. It provides
resistance to blindness. It cannot be harmed by fire.
It was given to you as a reward.
n) The Soft Leather Armour of the Sandworm [30,+5] (+5 to stealth)
It increases your strength, stealth,
infravision and ability to tunnel by 5. It provides resistance to
acid, electricity, fire and poison. It allows you to sense the
presence of animals. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of The Sandworm Queen on level 30 of The
Sandworm lair.
o) a Fur Cloak [3,+3]
p) The Demonshield of Gothmog [13,+13] (+4)
It increases your dexterity by 4. It makes you
invisible. It sustains your strength, dexterity and constitution. It
provides immunity to paralysis. It provides resistance to life
draining. It allows you to levitate. It produces a fiery sheath. It
can re-curse itself. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Grave wight on level 39 of Moria.
s) The Demonhorn 'Gungonwe' [2,+17]
It
provides light (radius 2) forever. It sustains your wisdom and
charisma. It provides resistance to life draining, fire, cold, poison
and sound. It allows you to see invisible monsters. It cannot be
harmed by acid, cold, lightning or fire.
You bought it from the Forbidden Library.
u) The Set of Leather Gloves 'Cammithrim' [1,+8]
It can be activated for magic
missile (2d6) every 2 turns if it is being worn. It provides light
(radius 1) forever. It sustains your constitution. It provides
immunity to paralysis. It provides resistance to light. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Jumping [2,+11]
It can be activated
for phasing every 10+d10 turns if it is being worn. It grants you the
power of blink if it is being worn.
You bought it from the Rare Footwear Shop.
z) (nothing)
{) (nothing)
|) a Pick (+1)
[Character Inventory]
a) 19 Rations of Food
b) 3 Potions of Cure Serious Insanity
c) 2 Potions of Invisibility
d) 2 Potions of Neutralise Poison
e) 4 Potions of Heroism
f) 3 Potions of Berserk Strength
g) 11 Potions of Cure Critical Wounds
h) 4 Potions of Restore Mana
i) 2 Potions of Enlightenment
j) 5 Potions of Resistance
k) a Potion of Curing
l) 4 Scrolls of Teleportation
m) 10 Scrolls of Word of Recall
n) a Wooden Rod of Trap Location (10/10)
o) a Wand of Manathrust[1|15] (6 charges) {75% off}
p) a Wand of Tidal Wave[4|25] of Plenty (0 charges)
q) 3 Wands of Noxious Cloud[1|25] (0 charges)
r) an Indestructible Ring of Damage (+11)
s) an Elven Mithril Chain Mail (-1 to accuracy) [28,+8] (+3 to stealth)
It increases your stealth by
3. It provides resistance to acid, electricity, fire, cold, poison
and dark. It allows you to sense the presence of orcs. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of Durin's Bane on level 50 of Moria.
t) The Robe of Great Luck [-30,-20] (+60)
It
increases your luck by 60. It provides immunity to paralysis. It
drains mana and life. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of Durin's Bane on level 50 of Moria.
u) a Lead-Filled Mace of Life (3d4) (+6,+6)(20%)
It
can be wielded two-handed. It increases your hit points by 20%. It
provides resistance to life draining.
You found it in the remains of Durin's Bane on level 50 of Moria.
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) a Demonshield [5] {average}
b) 6 Sprigs of Athelas
c) 3 Morphic Oils of Spider
d) a Potion of Detonations
e) a Copper Rod of Nothing (20/20)
f) a Wand of Ice Storm[1|33] (9 charges)
g) an Amulet of Lightning Resistance
h) a Dwarven Lantern
i) The Stone of Lore
It
can be activated for perilous identify every turn if it is being worn.
It provides light (radius 1) forever. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying on the floor of a special level.
j) a Hard Leather Cap [2,+0]
k) a Set of Gauntlets [2,+4]
l) a Set of Gauntlets [2,-1]
m) a Pair of Hard Leather Boots [3,-1]
n) a Light Crossbow of Accuracy (x3) (+9,+10)
[Home Inventory - Gondolin ]
a) a Golden Crown of Telepathy [0,+10]
It gives telepathic
powers. It cannot be harmed by acid.
You found it in the remains of Medusa, the Gorgon on level 43 of Moria.
|
Posted on 2.2.2006 18:48
8714. on the Ladder (of 19313)
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