The Angband Ladder: Moonstone, Lich no-class by <fiatvictrix@gmail.com>

  [PosBand 0.9.9a1 Character Dump]

 Name   Moonstone                         Self RB CB  EB   Best
 Sex    Female       Age     712   STR:     13 -5 +0  +0      8
 Race   Lich         Height   64  *INT:     15 +5 +0  +0  18/20
                     Weight   46   WIS:     13 +0 +0  +0     13
 Title  Monster      Status    1   DEX:     16 +0 +0  +0     16
 HP     80/80                      CON:     14 -3 +0  +0     11
 SP     28/28        Level    16   CHR:     11 -7 +0  +0      4

 GameTurn    315768           Armor   [12,+31]
 Cur Exp       3748           Fight    (+1,+0)
 Max Exp       3748           Melee    (+5,+6)
 Adv Exp       4600           Shoot    (+3,+2)
 MaxDepth    450 ft           Blows     1/turn
 Gold          1465           Shots     1/turn
 Burden     256 lbs           Speed        -20
 % Burden      256%           Infra      50 ft

 You are a skeleton, wreathed in black robes. Before your
 undeath, you were the court sorceror in a small kingdom.


 Figting:               Misc.:                  Innate attacks:
 Barehanded  Very Good  Saving Throw      Good
 Edged wpn.  Very Good  Stealth           Fair        touch (nether)
 Blunt wpn.  Very Good  Disarming         Poor        touch (disenchant)
 Polearms    Very Good  Magic Device      Good  2d8   touch
 Axes        Very Good  Perception        Fair  2d8   touch
                        Searching         Poor
 Shooting:
 Slings      Very Good  Body/Form:
 Bows        Very Good  Lich
 Crossbows   Very Good
 Throwing    Very Good



  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)                        
      |}== ~(()]]]                       |}== ~(()]]]           
      abcdefghijkl@                      abcdefghijkl@
 Str: .............                 Str: .............
 Int: .............                 Int: .............
 Wis: .............                 Wis: .............
 Dex: .............                 Dex: .............
 Con: .............                 Con: .............
 Chr: .............                 Chr: .............

      abcdefghijkl@                      abcdefghijkl@
 Acid:.............                Blind:.............
 Elec:+.........+..                Confu:.............
 Fire:.............                Sound:.............
 Cold:..+.........+                Shard:.............
 Pois:............+                Nexus:.............
 Fear:.............                Nethr:............+
 Lite:.............                Chaos:.............
 Dark:............+                Disen:.............
      abcdefghijkl@                      abcdefghijkl@
      |}== ~(()]]]                       |}== ~(()]]]
      abcdefghijkl@                      abcdefghijkl@
S.Dig:............+                Stea.:.............
Levit:...+.........                Sear.:.............
Invis:.............                Infra:.............
Regen:.............                Aggr.:.............
Telep:.............                Speed:.............
S.Inv:............+                Blows:.............
FrAct:.............                Shots:.............
HLife:.............                Might:.............
      abcdefghijkl@                      abcdefghijkl@

  [Character Equipment]

a) The Well-balanced Dagger 'Dethanc' (2d4) (+4,+6)
   It is branded with electricity.  It provides resistance to 
   lightning.  It can be thrown hard and fast.  It activates for 
   lightning bolt (4d8) every 6+d6 turns.  It cannot be harmed
   by the elements.  It gives you one attack per turn.  
b) a Short Bow (x2) (+2,+2)
c) an Opal Ring of Ice [+11]
   It provides resistance to cold.  It activates for cold
   resistance (20+d20 turns) and cold ball (75) every 50+d50 turns
d) a Carnelian Ring of Feather Falling
   It allows you to levitate.  
e) (nothing)
f) a Brass Lantern (with 12540 turns of light)
   It cannot be harmed by fire.  
g) Soft Studded Leather [5,+0]
h) a Cloak [1,+0]
i) a Small Leather Shield [2,+3]
j) an Iron Crown [0,+0]
k) The Set of Gauntlets 'Pauraegen' [2,+15]
   It provides resistance to lightning.  It lights the dungeon
   around you.  It activates for lightning bolt (4d8) every 6+d6
   turns.  It cannot be harmed by the elements.  
l) a Pair of Soft Leather Boots [2,+1]


  [Character Inventory]

a) The Corpse of Mughash the Kobold Lord
b) 5 Rations of Food
c) a Piece of Elvish Waybread
d) 8 Flasks of oil
e) a Blue Speckled Potion of Speed
f) a Light Green Potion of Resist Cold
   It cannot be harmed by cold.  
g) 5 Azure Potions of Heroism
h) 4 Purple Potions of Cure Serious Wounds
i) a Scroll titled "val sne sefaus" of Word of Recall {10% off}
j) a Scroll titled "bytnis fudok" of Identify
k) a Scroll titled "isa zun tab" of Light
l) a Scroll titled "hydrol sehsnik" of Satisfy Hunger
m) a Rusty Wand of Stone to Mud
n) a Silver-Plated Wand of Light (8 charges)
o) a Cypress Staff of Perception (7 charges)
p) an Emerald Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.
   
q) a Bastard Sword (3d4) (+4,+2)
   It gives you one attack per turn.  
r) 24 Arrows of Slay Undead (1d4) (+6,+4)
   It slays undead.  

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                         
      ?--__                          ?--__                   
      abcdefghijklmnopqrstuvwx       abcdefghijklmnopqrstuvwx
 Str: ........................  Str: ........................
 Int: ........................  Int: ........................
 Wis: ........................  Wis: ........................
 Dex: ........................  Dex: ........................
 Con: ........................  Con: ........................
 Chr: ........................  Chr: ........................

      abcdefghijklmnopqrstuvwx       abcdefghijklmnopqrstuvwx
 Acid:........................ Blind:........................
 Elec:........................ Confu:........................
 Fire:........................ Sound:........................
 Cold:........................ Shard:........................
 Pois:........................ Nexus:........................
 Fear:........................ Nethr:........................
 Lite:........................ Chaos:........................
 Dark:........................ Disen:........................
      abcdefghijklmnopqrstuvwx       abcdefghijklmnopqrstuvwx
      ?--__                          ?--__
      abcdefghijklmnopqrstuvwx       abcdefghijklmnopqrstuvwx
S.Dig:........................ Stea.:........................
Levit:........................ Sear.:........................
Invis:........................ Infra:........................
Regen:........................ Aggr.:........................
Telep:........................ Speed:........................
S.Inv:........................ Blows:........................
FrAct:........................ Shots:........................
HLife:........................ Might:........................
      abcdefghijklmnopqrstuvwx       abcdefghijklmnopqrstuvwx

  [Home Inventory]

a) a Scroll titled "sef turs" of Summon Pet
b) a Titanium Wand of Haste Monster (19 charges)
c) a Rusty Wand of Stone to Mud (7 charges)
d) 2 Cypress Staffs of Perception (20 charges) {10% off}
e) an Ashen Staff of Power (4 charges)

  [Current Quest]

To fulfill your task, you must kill 2 Ogres at a depth of 450 feet.


  [Character Notes]

Moonstone the Lich Monster
Began the quest to kill Morgoth on 2006-01-26 at 22:41
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    41466|   200 |  5  | Reached level 5
|    70312|   200 |  8  | Killed Fang, Farmer Maggot's dog
|   102802|   200 |  9  | Quest: Killed 10 Black harpies
|   134719| Quest |  9  | Reward: The Well-balanced Dagger 'Dethanc'
|   170035|   250 | 10  | Reached level 10
|   177985|   250 | 10  | Killed Smeagol
|   220748|   350 | 13  | Killed Grip, Farmer Maggot's dog
|   237307|   350 | 14  | Quest: Destroyed 14 Imps
|   241877| Quest | 14  | Reward: The Set of Gauntlets 'Pauraegen'
|   272293|   450 | 15  | Reached level 15
|   272293|   450 | 15  | Killed Mughash the Kobold Lord

  [Companions]

(None present)

  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : no  (auto_scum)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : yes (adult_retain_squelch)
Adult: Themed levels (EXPERIMENTAL)          : no  (adult_themed_levels)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 28.1.2006 04:36
Last updated on 29.1.2006 12:01

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16960. on the Ladder (of 18953)
67. on the PosBand Ladder (of 70)
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Comments

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On 28.1.2006 04:36 fiatvictrix@gmail.com wrote:
Medium level quests, got two lighting themed artifacts. Wondered what the bug was with light sources not working until I got a lantern... why do liches start with useless torches anyway? Still, going great, touch attacks ae great in melee and internal blink/heal makes it simple to stick and move. Not sure if I'm up for a hard quest yet or not.

Next time, I am definitely going for small levels. Most of my turns are spent fruitlessly stair-hunting, though I do rest a lot. Even so, good variant. I'm going to see how far I can go after this start, then try a hydra.

On 28.1.2006 11:19 Arjen5@hotmail.com wrote:
i think Liches has -1 lightradius from there form

On 28.1.2006 14:39 fiatvictrix@gmail.com wrote:
Yeah, they do. It was the big bunch of torches that confused me. I spent a while trying various combinations of crown, ring, and torch until I gave up and spent pretty much all my starting money on that lantern.

On 29.1.2006 12:01 fiatvictrix@gmail.com wrote:
Odd quandary. While entering a big cave-like room, I found mughash and retinue. Started the fight, carved up most of the retinue, and I was walking off a graze when two ogres, my quest monster, entered from the bottom and started pounding on the remaining few kobolds. After blinking away and rebuffing with speed and heroism potions, I came back and found two dead ogres, as well as a slightly more wounded mughash whom I finished off.

Is there any way to complete the quest? I had to kill ten, I've killed eight, but two of the necessary monsters got themselves offed while I couldn't see it. I've been baby-dragon hunting around the level in hopes of finding a few extra ogres, but no luck so far. Should I just recall back, sell off the useless sword and mughash's corpse to fail the quest, or is there a chance for more quest-object goodies?

Still really enjoying lich. The -1 light radius thing makes it interesting, as often I can shoot at monsters in a lit room then have to wait while they come through a corridor. Low fail useful powers, and a surprisingly solid melee ability. Still, going to go for either a dark elven warrior or a hydra while I ponder the quest thing. Given my run of luck so far, I'd hate to miss out on another sparkly lightning item.

On 29.1.2006 12:13 Arjen5@hotmail.com wrote:
You can enter the lvl again, the two ogres you were missing will be alive then.

On 29.1.2006 21:01 fiatvictrix@gmail.com wrote:
Ah, thanks. I appreciate the fast response. Saved my hydra's life as I was able to abandon it and start running back to the surface for food. Nearly starved to death, ha. I'll put that dump up once I get it to clvl 20 or so and then go back to Moonstone.

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