The Angband Ladder: Ethoatram, Golem Outcast Phase-Warrior by <misiu.pysiu@poczta.fm>
[FuryBand 2.5.0 Character Sheet]
Name : Ethoatram Age 306 STR: 18/***
Sex : Male Height 69 INT: 18
Race : Golem Outcast Weight 111 WIS! 18/110
Class : Phase-Warrior Social Class 34 DEX: 18/200
Body : Player CON: 18/***
God : Melkor Bauglir CHR: 3
+ To Melee Hit 146 Level 50 Hit Points 1358/ 1358
+ To Melee Damage 95 Experience 99999999 Spell Points 815/ 828
+ To Ranged Hit 61 Max Exp 99999999 Sanity 530/ 530
+ To Ranged Damage 14 Exp to Adv. ***** Piety 76352
AC 43+175 Gold 1058243 Speed Fast (+22)
(Miscellaneous Abilities)
Fighting : Legendary[85]Perception : Very Bad Blows/Round: 16
Bows/Throw : Legendary[2] Searching : Bad Shots/Round: 1
Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 144d9+1520
Stealth : Heroic Magic Device: Superb Infra-Vision: 0 feet
Tactic: normal
Explor: running
(Character Background)
You are one of the first beings who awoke on Arda. You
have brown skin and unflexible members.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 33 (1650')
Barad-Dur: Level 66 (3300')
Angband: Level 100 (5000')
Barrow-Downs: Level 10 (500')
Orodruin: Level 99 (4950')
Illusory Castle: Level 52 (2600')
Maze: Level 37 (1850')
Orc Cave: Level 22 (1100')
Erebor: Level 72 (3600')
Moria: Level 50 (2500')
Dol Guldur: Level 70 (3500')
The Sacred Land Of Mountains: Level 70 (3500')
A lost temple: Level 22 (1100')
Isengard: Level 38 (1900')
Your opponents are behaving stupidly.
Your body is a Player.
You are currently on level 100 of Angband.
You have defeated 11595 enemies.
You destroyed the One Ring, thus weakening Sauron.
You saved Gondolin from destruction.
You saved 96 princesses.
You saved Arda and became a famed King.
You found 1 of the relic pieces and failed in your quest.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 2nd Quelle of the 2890th year of the third age.
You have been adventuring for 16 days.
adefkmnopsuxz{|@
Add Str : ....4...43...6.+
Add Int : .....2.........+
Add Wis : 5...42.........+
Add Dex : 5......3.34....+
Add Con : 5.......43.....+
Add Chr : 5...42.3.....64+
Mul Mana : +.....+.........
Mul SPower: +.....+.........
Add Stea. : 5.....2.........
Add Sear. : ...3............
Add Speed : .**.4......2...+
Add Blows : ...3............
Vampiric : +...............
Slay Anim.: +...............
Slay Evil : +............+..
Kill Drag.: .............+..
Sharpness : +............+..
Poison Brd: +...............
Elec Brand: +...............
Sust Str : .........+.....+
Sust Int : +.....+.........
Sust Wis : +...............
Sust Dex : .........+......
Sust Con : +..+.....+.....+
Sust Chr : +...............
Invisible : ...+.+.........+
Mul life : ...............+
Sens Fire : ................
Reflect : +...............
Free Act : +.....+++.+...+.
Hold Life : +..............+
Imm Acid : +......+*++.....
Res Elec : +.....+.........
Imm Fire : ++.++..+.......*
Res Cold : +......+.+.....+
Res Pois : +...+...........
Res Fear : +.+++...++.....+
Res Light : ................
Res Dark : .........+......
Res Blind : .....++.........
Res Conf : ...+..+.+.....+.
Res Sound : +.......+.......
Res Shard : ................
Res Neth : ...+............
Res Nexus : +........+......
Res Chaos : ...+....+.......
Res Disen : .+..+.+.........
Aura Elec : +...............
AntiMagic : ...............+
EvilCurse : .....+..........
Levitate : +...............
See Invis : +..............+
Digestion : .........+.....+
Regen : +.....+.........
Activate : .+..+..+..+...+.
Drain Exp : +..+............
Teleport : +...............
Blessed : +.............+.
Cursed : ...+............
Hvy Curse : ...+............
Sentient : +...............
Troll.ESP : ........+.......
Dragon.ESP: +...............
Maia.ESP : +...............
Skills (points left: 0)
- Combat 21.632 [0.800]
- Weaponmastery 43.000 [1.000]
. Sword-mastery 50.000 [0.700]
. Axe-mastery 00.000 [0.700]
. Hafted-mastery 00.000 [0.700]
. Polearm-mastery 00.000 [0.700]
. Archery 01.000 [0.600]
. Boulder-throwing 01.000 [0.600]
- Sneakiness 05.185 [0.900]
. Stealth 37.000 [1.000]
. Disarming 09.100 [0.900]
- Powers 43.363 [0.900]
. Devices 21.700 [1.150]
. Movement 01.000 [1.000]
. Udun 00.000 [0.400]
. Phasing 50.000 [1.000]
- Spirituality 05.490 [0.500]
. Prayer 50.000 [0.500]
- Monster-lore 00.000 [0.500]
. First-aid 01.000 [0.600]
Abilities
* Extra Max Blow(1)
* Extra Max Blow(2)
* Spread blows
[Fates]
You are fated to meet a Deer on level 1.
You may find a Parchment - Deep Thoughts on level 1.
You are fated to die on level 1.
[Character Equipment]
a) a Doublended Lightsaber (*Defender*) (E:48093776, L:50) (9d9) (+45,+25)
[15,+2]
It increases your wisdom, dexterity, constitution, charisma, stealth
and spell power by 5. It increases your mana capacity by 100%. It
does extra damage from electricity. It poisons your foes. It drains
life from your foes. It is very sharp and can cut your foes. It
fights against evil with holy fury. It is especially deadly against
natural creatures. It sustains your intelligence, wisdom,
constitution and charisma. It provides immunity to paralysis. It
makes you completely fearless. It provides resistance to life draining
, acid, electricity, fire, cold, poison, sound and nexus. It allows
you to levitate. It allows you to see invisible monsters. It allows
you to sense the presence of trolls and giants. It speeds your
regenerative powers. It reflects bolts and arrows. It produces an
electric sheath. It drains experience. It has been blessed by the
gods. It induces random teleportation. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of a Dagorrog on level 69 of The Sacred Land
Of Mountains.
d) The Light Magic Crossbow 'Cubragol' (x3) (+10,+14) (+10)
It can be activated for fire branding of bolts every 999
turns if it is being worn. It increases your speed by 10. It provides
resistance to fire and disenchantment. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying in a vault on level 61 of Barad-Dur.
e) a Rohirric Ring of Critical Hits (+12 to speed)
It increases
your speed and ability to score critical hits by 12. It makes you
completely fearless. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of an Ancient black dragon in the town of
Gondolin .
f) The Ring of Power of Ji Indur Dawndeath (+3 attacks)
It increases your searching and attack speed by 3. It makes
you invisible. It sustains your constitution. It makes you
completely fearless. It provides resistance to fire, confusion,
nether and chaos. It drains experience. It cannot be dropped while
cursed. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Ji Indur Dawndeath on level 73 of Angband.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
It can be activated for heal and cure black breath every 200 turns if
it is being worn. It provides light (radius 3) forever. It increases
your strength, wisdom, charisma and speed by 4. It makes you
completely fearless. It provides resistance to fire, poison and
disenchantment. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Bile Worm on level 69 of The Sacred
Land Of Mountains.
m) a Dwarven Lantern of the Magi (+2)
It grants you the power of magic map if it is being
worn. It provides light (radius 2) forever. It increases your
intelligence, wisdom and charisma by 2. It makes you invisible. It
provides resistance to blindness. It cannot be harmed by fire.
It was given to you as a reward.
n) a Psychoactive Skin of the Ithryn (+3,+4) [10,+27](40%) (+2 to stealth)
It can be used to store a spell. It
reduces damages you take by 50%, physical and magical.It increases
your stealth and spell power by 2. It increases your mana capacity by
40%. It sustains your intelligence. It provides immunity to
paralysis. It provides resistance to electricity, blindness,
confusion and disenchantment. It speeds your regenerative powers. It
cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
o) The Cloak of Thingol [1,+18] (+3)
It can be activated for recharging
every 70 turns if it is being worn. It increases your dexterity and
charisma by 3. It provides immunity to paralysis. It provides
resistance to acid, fire and cold. It gives telepathic powers. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 61 of Barad-Dur.
p) The Small Mithril Shield of Thorin [3,+25] (+4)
It increases
your strength and constitution by 4. It provides immunity to acid.
It provides immunity to paralysis. It makes you completely fearless.
It provides resistance to sound and chaos. It allows you to sense the
presence of orcs. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of Gothmog, the High Captain of Balrogs on
level 65 of The Sacred Land Of Mountains.
s) The Steel Helm of Hammerhand [6,+20] (+3) {@2}
It grants you the power of
berserk if it is being worn. It increases your strength, dexterity
and constitution by 3. It sustains your strength, dexterity and
constitution. It makes you completely fearless. It provides
resistance to acid, cold, dark and nexus. It slows your metabolism.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of The Minotaur of the Labyrinth on level 37
of Maze.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
It can be activated for arrows (150) every 90+d90 turns if it
is being worn. It grants you the power of magic missile if it is being
worn. It increases your dexterity and luck by 4. It provides
immunity to paralysis. It provides resistance to acid. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 61 of Barad-Dur.
x) a Maia Hooves [3,+8] (+2 to speed)
z) (nothing)
{) The Vorpal Bolt of Belcaldor (3d4) (+18,+21) (+6)
It increases
your strength and charisma by 6. It does extra damage from dark. It
is very sharp and can cut your foes. It is a great bane of dragons.
It is a great bane of Maiar. It fights against evil with holy fury.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Morgoth, Lord of Darkness on level 100 of
Angband.
|) The Rod of Annuminas (+4)
It can be activated for rune of protection every 400 turns if
it is being worn. It can be used to store a spell. It increases your
charisma and luck by 4. It provides immunity to paralysis. It
provides resistance to confusion. It has been blessed by the gods.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Worm of Chaos on level 71 of
Angband.
[Character Inventory]
a) 5 Potions of Cure Insanity
b) 20 Potions of Healing
c) 2 Potions of *Healing* {100% off}
d) 8 Potions of Restore Mana
e) 12 Potions of New Life
f) 3 Scrolls of Teleportation
g) 30 Scrolls of Satisfy Hunger {@1}
h) a Moonstone Rod of Trap Location (75/75) {@3}
i) a Golden Rod of the Istari of Recall (250/250) {@6}
j) The Anchor of Space-Time
It provides light (radius 2) forever. It prevents the
space-time continuum from being disrupted. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Dagorrog on level 62 of The Sacred Land
Of Mountains.
k) The Iron Helm of Knowledge [6,+20] (-6) {@2}
It can be activated for whispers from beyond(sanity
drain) 100+d200 turns if it is being worn. It provides light (radius
1) forever. It decreases your luck by 6. It identifies all items for
you. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of The Glass Golem on level 52 of Illusory
Castle.
l) The Main Gauche of Maedhros (2d5) (+0,+0) (+3) {@7}
It increases your intelligence, dexterity and speed by 3. It
is especially deadly against trolls. It is especially deadly against
giants. It provides immunity to paralysis. It allows you to see
invisible monsters. It gives telepathic powers. It cannot be harmed
by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) The Great Rod Tip of Home Summoning (75 Mana to cast)
b) The Small Metal Shield 'Loros' [3,+17]
It sustains your
intelligence and wisdom. It provides immunity to electricity. It
makes you completely fearless. It provides resistance to poison, dark
, confusion and sound. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of Oberon, King of Amber on level 99 of
Angband.
c) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
It can be activated for temporary ESP (dur 20+d20) every
20+d50 turns if it is being worn. It increases your intelligence,
dexterity, charisma, searching and spell power by 3. It provides
resistance to acid, fire, shards and disenchantment. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of Great Cthulhu on level 99 of Orodruin.
[Home Inventory - Gondolin ]
a) a Shining Star of Varda [10,+6] (+3)
b) a Coral Stone of Ulmo [10,+4] (+3)
c) a Grim Reaper Figure of Mandos [10,+6] (+3) {100% off}
d) The Crumpled Scroll of Mass Resurrection
e) a Silver Rod of the Istari of Nothing (200/200)
f) a Draconic Ring of Dexterity (+4,+4) [+7] (+3)
It increases your dexterity by 3. It sustains your dexterity. It
allows you to sense the presence of dragons. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Multi-hued drake in the town of Gondolin .
g) a Blessed Ring of Speed [+6] (+6)
It increases your wisdom and speed by 6. It provides resistance to
life draining. It allows you to see invisible monsters. It has been
blessed by the gods. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of Ungoliant, the Unlight on level 69 of
Angband.
h) The Ring of Gaired (+2)
It increases your wisdom by 2. It makes you invisible. It
sustains your strength. It makes you completely fearless. It
provides resistance to life draining, blindness, confusion and nether.
It allows you to levitate. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of Hagen, son of Alberich on level 62 of The
Sacred Land Of Mountains.
i) an Amulet of the Serpents [+3] (+3)
j) a Psychoactive Skin of Permanence (+5,+5) [10,+25](20%) (+1 to stealth)
It reduces damages you take by 50%, physical
and magical.It increases your stealth by 1. It increases your mana
capacity by 20%. It sustains your strength, intelligence, wisdom,
dexterity, constitution and charisma. It provides resistance to life
draining, acid, electricity, fire, cold and poison. It speeds your
regenerative powers. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Dracolisk on level 62 of The Sacred Land
Of Mountains.
k) The Cloak 'Colannon' [1,+15] (+3 to speed)
It can be activated for teleport (range 100) every 45
turns if it is being worn. It increases your stealth and speed by 3.
It provides resistance to acid and nexus. It cannot be harmed by
acid, cold, lightning or fire.
You found it lying in a vault on level 61 of Barad-Dur.
l) The Large Leather Shield of Celegorm [4,+20]
It provides
resistance to acid, electricity, fire, cold, light, dark and confusion
. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 61 of Barad-Dur.
m) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
It can be
activated for analyze monster every 500+d200 turns if it is being
worn. It provides light (radius 1) forever. It increases your
intelligence, dexterity, charisma, searching and speed by 3. It
provides immunity to paralysis. It provides resistance to cold, light
, dark, blindness, sound and shards. It allows you to see invisible
monsters. It drains mana. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of Ancalagon the Black on level 90 of Angband.
n) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
o) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
It increases your strength and constitution by 2. It provides
immunity to paralysis. It cannot be harmed by acid, cold, lightning
or fire.
You found it lying in a vault on level 61 of Barad-Dur.
p) The Set of Leather Gloves 'Cammithrim' [1,+10]
It can be
activated for magic missile (2d6) every 2 turns if it is being worn.
It provides light (radius 1) forever. It sustains your constitution.
It provides immunity to paralysis. It provides resistance to light.
It cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
q) The Set of Cesti 'Skycleaver' (+16,+7) [5,+16] (+1)
It increases your
strength, dexterity, constitution, charisma and luck by 1. It
provides resistance to acid, electricity, fire, cold and poison. It
allows you to fly. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Munchkin on level 83 of Angband.
r) a Shocking Doublended Lightsaber of the Noldor (E:500, L:10) (9d9) (+15,+14)
[1
It
increases your wisdom, dexterity, constitution, stealth and spell power
by 4. It increases your mana capacity by 80%. It does extra damage
from electricity. It is very sharp and can cut your foes. It is very
sharp and can make your foes bleed. It fights against evil with holy
fury. It sustains your intelligence. It provides immunity to
paralysis. It makes you completely fearless. It provides resistance
to life draining, acid, electricity, fire, cold and poison. It allows
you to levitate. It allows you to see invisible monsters. It speeds
your regenerative powers. It reflects bolts and arrows. It has been
blessed by the gods. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 61 of Barad-Dur.
s) a Doublended Lightsaber of Westernesse (E:500, L:10) (9d9) (+16,+17)
[15,+0](40
It increases
your strength, dexterity, constitution and spell power by 2. It
increases your mana capacity by 40%. It is very sharp and can cut
your foes. It is especially deadly against orcs. It is especially
deadly against trolls. It is especially deadly against giants. It
provides immunity to paralysis. It makes you completely fearless. It
allows you to see invisible monsters. It allows you to sense the
presence of orcs, trolls and giants. It reflects bolts and arrows.
It has been blessed by the gods.
You found it in the remains of Maeglin, the Traitor of Gondolin in the
town of Gondolin .
t) a Black Doublended Lightsaber of Spinning (E:500, L:10) (9d9) (+11,+16)
[15,+0]
It can be activated for spinning around every 50+d25
turns if it is being worn. It increases your strength, dexterity and
spell power by 3. It increases your mana capacity by 60%. It does
extra damage from dark. It is very sharp and can cut your foes. It
makes you completely fearless. It provides resistance to dark. It
reflects bolts and arrows. It has been blessed by the gods.
You found it lying in a vault on level 61 of Barad-Dur.
u) The Mighty Hammer 'Grond' (E:25, L:2) (11d11) (+25,+25) [+10]
It must be
wielded two-handed. It can be activated for alter reality every 100
turns if it is being worn. It can cause earthquakes. It is a great
bane of dragons. It is especially deadly against orcs. It is
especially deadly against trolls. It is a great bane of Maiar. It is
a great bane of undead. It fights against evil with holy fury. It is
especially deadly against natural creatures. It provides resistance
to acid, electricity, fire and cold. It allows you to see invisible
monsters. It gives telepathic powers. It produces an anti-magic
shell. It aggravates nearby creatures. It cannot be harmed by acid,
cold, lightning or fire.
v) The Short Magic Bow of Estar (x2) (+12,+7)(60%) (+3)
It increases your strength, intelligence,
constitution and charisma by 3. It increases your mana capacity by
60%. It cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
[Home Inventory - Minas Anor ]
a) a Scroll of Enchant Weapon To-Hit
b) 5 Scrolls of Enchant Weapon To-Dam
[Home Inventory - Caras Galadhon ]
a) a Note of Eru [10,+0] (+3)
b) a Rock of Tulkas [10,+13] (+3) {100% off}
c) a Shining Star of Varda [10,+5] (+3)
d) a Coral Stone of Ulmo [10,+3] (+3)
e) The Phial of Galadriel (+4)
f) an Arkenstone
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and speed
by 3. It provides resistance to acid, confusion and shards. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
h) The Leather Scale Mail 'Hathir' (-2,-25) [11,+1](20%)
It increases your
hit points by 20%. It sustains your dexterity, constitution and
charisma. It provides immunity to fire. It provides resistance to
acid, confusion, chaos and disenchantment. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of Durin's Bane on level 50 of Moria.
i) The Elven Cloak of Peregrin Took [4,+16] (+3)
It
can be activated for satisfy hunger every 100 turns if it is being
worn. It increases your dexterity, charisma, stealth, searching and
luck by 3. It makes you invisible. It allows you to see invisible
monsters. It cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
j) a Small Metal Shield of Resistance [3,+11]
k) The Large Mithril Shield of Gil-galad [10,+20] (+5)
It can be activated for starlight (75)
every 75+d75 turns if it is being worn. It provides light (radius 1)
forever. It increases your wisdom, charisma, searching and luck by 5.
It sustains your wisdom, dexterity and charisma. It provides
resistance to acid, electricity, dark and disenchantment. It cannot
be harmed by acid, cold, lightning or fire.
You found it in the remains of Glaurung, Father of the Dragons on level 72
of Erebor.
l) a Shield of Deflection [10,+13]
m) The Harp of Thorin (+2 to stealth)
It can be activated for mass charm every 750 turns if it is
being worn. It grants you the power of remove fear if it is being
worn. It increases your charisma, stealth, infravision, ability to
tunnel and luck by 2. It sustains your charisma. It cannot be harmed
by acid, cold, lightning or fire.
You found it in the remains of a Spectral tyrannosaur on level 48 of Moria.
n) a Piece of the Relic of Melkor {quest}
o) a Key
p) a Parchment - Map
[The Museum Inventory - Bree ]
a) The Hand and a Half Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
It can be wielded two-handed. It increases your constitution by 5.
It is a great bane of dragons. It is especially deadly against
trolls. It strikes at demons with holy wrath. It fights against evil
with holy fury. It provides resistance to disenchantment. It allows
you to sense the presence of dragons and Maiar. It drains life. It
aggravates nearby creatures. It is heavily cursed. It can re-curse
itself. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Durin's Bane on level 50 of Moria.
b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2 attacks) {cursed}
It
increases your strength, constitution and attack speed by 2. It
produces chaotic effects. It drains life from your foes. It provides
immunity to paralysis. It provides resistance to life draining,
confusion, nether, nexus and chaos. It prevents teleportation. It
drains experience. It is heavily cursed. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of The Stormbringer on level 43 of Moria.
|
Posted on 29.12.2005 20:37
115. on the Ladder (of 19313)
Comments Related dumps: Commando A15, L49 Golem Outcast Berserker 78th in FuryBand (4.0.0) by <kuiperbelt21692@yahoo.com> (12%) Trieron, L75 RohanKnight Mutant Phase-Warrior winner 1st in FuryBand (5.1.0) by <misiu.pysiu@poczta.fm> (8%) Playaman, L41 Hydra-Hybrids Dragon Phase-Warrior 90th in FuryBand (4.0.0) by <sakkaku.kami@gmail.com> (7%) Seen 2353 times. |