The Angband Ladder: Drakul, Vampire Rogue by <illuvatar@fastmail.fm>

  [NewAngband 1.7.1 Character Dump]

 Name        : Drakul           Age                124       STR:       5      
 Sex         : Male             Height              63       INT:       5      
 Race        : Vampire          Weight             176       WIS:       6      
 Class       : Rogue            Death Count          1       DEX:      30      
                            Level             13             CON:      12      
                            Experience       135             CHR:       5      
 + To Hit          294      Max Exp          135                               
 + To Damage        36      Exp to Adv.      165    Max Hit Points       185   
 + To AC            49      Gold            5338    Cur Hit Points       -35   
   Ability P        10      Stat Points         0   Max SP (Mana)          0   
   Multiplier         1     Skill Points        0   Cur SP (Mana)          0   
   Shooter Mul        2     Class Level         3                              
   Leaders Mul        1     Class Kills        30                              
                         (   ----- Skills -----   )                            
 Swords    :   0   Shooting  :   0   Leadership:   0   Blows/Round:  20        
 Hafted    :   0   Throwing  :   0   Alchemy:      0   Shots/Round:  1         
 Polearms  :   0   M. Arts   :   0   Crafting:     0   Wpn.dmg/Rnd:  20d3+720  
 Daggers   :   5   Agility   :   6   Combat Feats: 0   Infra-Vision: 70 feet   
 Axes      :   0   Stealth   :   17                                            
 Rods      :   0   Spellcraft:   0                                             
                         (Character Background)                                
          In life you were a Vampire Hunter, but they got you.  You            
          have a hairless head, bloodshot red eyes, and a deathly              
          pale complexion.                                                     
                                                                               


  [Miscellaneous information]

 Maximize Mode:      OFF
 Preserve Mode:      OFF
 Autoscum:           OFF
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Variaz Dungeon: Level 6 (300')

 Your body was a Player.

     Your Attributes:
You can steal life from a foe, dam. 14-26 (cost 5).
You can cause mold to grow near you.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You regenerate quickly.
Your appetite is small.
You have a firm hold on your life force.
You are surrounded with electricity.
You are carrying a permanent light.
You are completely immune to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to chaos.
You are resistant to nether forces.
You are completely fearless.
Your strength is sustained.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your infravision is affected by your equipment.
Your speed is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon poisons your foes.

 You have defeated 260 enemies.


  [Mutations]

 You can cause mold to grow near you.


  [Character Equipment]

a) The Dagger 'Bee Sting' (E:386, L:19) (1d3) (+32,+31) (+2 to speed)
d) (nothing)
e) a Ring of Protection [+10]
f) (nothing)
k) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) a Small Metal Shield [3,+0] (Block: 15%)
s) an Iron Helm (+5,+2) [5,+7] (+1)
u) a Set of Leather Gloves [1,+0]
x) a Pair of Soft Leather Boots (+5,+3) [2,+2] (+1)
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) a Book of Elemental Magic [Cold]
b) a Potion of Slow Poison
c) a Potion of Cure Light Wounds
d) 2 Potions of Cure Serious Wounds
e) 7 Potions of Cure Critical Wounds
f) a Potion of Clumsiness
g) 10 Scrolls of Darkness
h) 2 Scrolls of Teleportation
i) a Scroll of Word of Recall
j) 6 Scrolls of Word of Recall {25% off}
k) 17 Scrolls of Identify
l) a Scroll of Magic Mapping
m) a Scroll of Repair Weapon
n) 2 Wands of Slow Monster (3 charges)
o) 3 Wands of Magic Missile (14 charges)
p) a Battle Axe (2d8) (+6,+7) [+5] (Dur: 29) (+1)
q) a Gladius (3d5) (+11,+5) [+3] (Dur: 27) (+1)
r) The Club 'Fiery Branch' (2d4) (+15,+15) (+1)
s) 20 Flaming Bolts (3d6) (+2,+3) [+5] (+1 attack)
t) 22 Acidic Arrows (2d4) (+6,+2) [+3] (+1 to infravision)
u) a small wooden Boomerang (1d4) (+0,+0)
v) (nothing)
w) (nothing)


  [Home Inventory (page 1)]

a) The Phial of Galadriel
b) a Poison Dagger (1d4) (+4,+5) (Dur: 21)
c) The Spear 'Khalastan' (2d6) (+15,+15) (+2 to speed)
d) The Spear of Piercing (1d6) (+10,+10)
e) a Trident (1d8) (+5,+7) (Dur: 25) (+1 to infravision)
f) a Trifurcate Spear (2d9) (+4,+4) [+4] (Dur: 29) (+1)
g) 2 Iron Ores
h) a Parchement - Alchemical Healing
i) a Parchement - Hunting Weapons
j) Drops Of Blessed Water
k) (nothing)
l) (nothing)


  [Home Inventory (page 2)]

a) (nothing)
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)



Posted on 19.10.2005 10:49
Last updated on 11.12.2005 03:32

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