The Angband Ladder: Squirrely, Dunadan Ranger by <bobspruill@earthlink.net>

  [Angband 3.0.6 Character Dump]

 Name   Squirrely                                Self  RB  CB  EB   Best
 Sex    Male              Age        60   STR:     16  +1  +2  +2  18/30
 Race   Dunadan           Height     84   INT:     14  +2  +2  +4  18/40
 Class  Ranger            Weight    230   WIS:  18/01  +2  +0  +4  18/61
 Title  Explorer          Status     24   DEX:     17  +2  +1  +3  18/50
 HP     -64/386           Maximize    Y   CON:     18  +3  +1  +4  18/80
 SP     51/58             Preserve    Y   CHR:     16  +2  +1  +0  18/10

 Level           32       Armor     [23,+38]     Saving Throw     Superb
 Cur Exp     347948       Fight      (+3,+3)     Stealth       Excellent
 Max Exp     347948       Melee    (+13,+12)     Fighting         Heroic
 Adv Exp     420000       Shoot    (+15,+15)     Shooting      Legendary
 MaxDepth    Lev 35       Blows       3/turn     Disarming     Excellent
 Gold        115500       Shots       3/turn     Magic Device     Superb
 Burden   120.8 lbs                              Perception       Superb
 Speed          +11       Infra         0 ft     Searching     Excellent

 You are one of several children of a Serf.  You are a well liked
 child.  You have brown eyes, straight blond hair, and a dark
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:.........+...
 Elec:.+....+.+.... Confu:.............
 Fire:.+....+.+.... Sound:......+......
 Cold:.+....+.+.... Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:.+........... Stea.:......+......
Feath:............. Sear.:.........+...
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.+.........+.
Invis:+........+... Blows:.............
FrAct:+............ Shots:.+...........
HLife:............. Might:.+...........


  [Last Messages]

> One of your Books of Magic Spells [Magic for Beginners] (a) was destroyed!
> It breathes fire.
> The Skeleton ettin squeals in pain.
> One of your Arrows (1d4) (+0,+0) (t) was destroyed!
> It breathes fire.
> It casts a fire bolt.
> The Skeleton ettin squeals in pain.
> It breathes fire.
> Some of your Arrows (1d4) (+0,+0) (t) were destroyed!
> It breathes fire.
> One of your Arrows (1d4) (+0,+0) (t) was destroyed!
> It casts a fearful illusion.
> You refuse to be frightened.
> It breathes fire.
> You die.


  [Character Equipment]

a) a Whip of Westernesse (1d3) (+10,+9) (+2)
   It increases your strength, dexterity, and constitution by 2.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed)
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  
c) a Diamond Ring of Intelligence (+3)
   It increases your intelligence by 3.  It sustains your intelligence.  
d) an Aquamarine Ring of Constitution (+2)
   It increases your constitution by 2.  It sustains your constitution.  
e) a Brass Amulet of Wisdom (+3)
   It increases your wisdom by 3.  It sustains your wisdom.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Chain Mail of Elvenkind (-2) [14,+15] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and sound.  It cannot be harmed by the elements.
   
h) a Cloak [1,-1]
i) a Large Leather Shield of Resistance [4,+16]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
j) a Hard Leather Cap of Seeing [2,+1] (+5 to searching)
   It increases your searching by 5.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  
k) (nothing)
l) a Pair of Soft Leather Boots of Speed [2,+4] (+10)
   It increases your speed by 10.  


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
f) 3 Red Speckled Potions of Speed
g) 7 Orange Potions of Healing
h) a Misty Potion of Restore Mana
i) a Nickel Rod of Perception
   It cannot be harmed by electricity.  
j) an Aluminum-Plated Rod of Recall {!*}
   It cannot be harmed by electricity.  
k) a Brass Rod of Acid Balls
l) an Aluminium Wand of Teleport Other (10 charges)
m) a Tungsten Wand of Dragon's Frost (4 charges)
   It cannot be harmed by the elements.  
n) a Tortoise Shell Ring of Damage (+8)
o) 2 Brass Amulets of Wisdom (+1)
   It increases your wisdom by 1.  It sustains your wisdom.  
p) a Small Metal Shield of Resist Cold [3,+2]
   It provides resistance to cold.  It cannot be harmed by cold.  
q) a Metal Cap of Regeneration [3,+8]
   It speeds your regeneration.  
r) a Scimitar of Slay Dragon (2d5) (+4,+11)
   It slays dragons.  
s) 37 Arrows (1d4) (+0,+0)


  [Home Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 5 Books of Magic Spells [Conjurings and Tricks]
c) 4 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) 2 Red Mushrooms of Restore Strength
f) 6 Crimson Potions of Restore Life Levels
g) an Oily Yellow Potion of Restore Intelligence
h) 6 White Potions of Restore Dexterity
i) 2 Scrolls titled "monrog ala" of *Identify*
j) a Scroll titled "rhov erval" of *Remove Curse*
k) a Scroll titled "ivkho forur" of *Destruction* {!*}
l) 6 Turquoise Rings of Free Action
   It grants you immunity to paralysis.  
m) a Pearl Ring of Strength (+1)
   It increases your strength by 1.  It sustains your strength.  
n) a Jasper Ring of Dexterity (+2)
   It increases your dexterity by 2.  It sustains your dexterity.  
o) Rusty Chain Mail of Elvenkind (-5) [14,+0] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and nexus.  It cannot be harmed by the elements.
   
p) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
   It increases your dexterity by 5.  It provides resistance to confusion, 
   nether, and chaos.  It sustains your constitution.  It grants you 
   immunity to paralysis.  It activates for remove fear and cure poison
   every 5 turns.  It cannot be harmed by the elements.  
q) a Pair of Metal Shod Boots of Speed [6,+3] (+6)
   It increases your speed by 6.  
r) The Dagger 'Dethanc' (2d4) (+4,+6)
   It is branded with electricity.  It provides resistance to lightning.  
   It activates for lightning bolt (4d8) every 6+d6 turns.  It cannot be
   harmed by the elements.  
s) The Dagger 'Nimthanc' (2d4) (+4,+6)
   It is branded with frost.  It provides resistance to cold.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be harmed
   by the elements.  
t) a Main Gauche of *Slay Dragon* (1d5) (+5,+8) (+2)
   It increases your constitution by 2.  It is especially deadly against 
   dragons.  It provides resistance to fear.  
u) an Awl-Pike (Holy Avenger) (2d8) (+11,+9) [+1] (+1)
   It increases your wisdom by 1.  It slays demons, undead, and all evil
   creatures.  It provides resistance to fear.  It sustains your charisma.
   It is blessed by the gods.  It grants you the ability to see invisible
   things.  
v) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It slays trolls and 
   dragons, and is especially deadly against demons.  It is branded with 
   acid.  It provides resistance to acid, fire, and dark.  It lights the
   dungeon around you.  It activates for berserk rage (50+d50 turns) every
   80+d80 turns.  It cannot be harmed by the elements.  
w) a Ball-and-Chain (Defender) (2d4) (+14,+6) [+8] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your intelligence.  It makes
   you fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
x) a Short Bow of Extra Shots (x2) (+9,+12) (+1)
   It increases your shooting speed by 1.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.7.2005 19:59
Last updated on 1.8.2005 01:13

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10784. on the Ladder (of 18953)
4365. on the Angband Ladder (of 6492)
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Comments

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On 24.7.2005 19:59 bobspruill@earthlink.net wrote:
Recommendations are welcome; I really have no idea what the f*** i'm doing here....

On 28.7.2005 18:07 bobspruill@earthlink.net wrote:
The Black Market is still beating the dungeon for good items. Just rolled the dice on the Elvenkind armor (50k+ gold) and got rSound as my random resist.

On 1.8.2005 01:15 bobspruill@earthlink.net wrote:
Crying shame...killed by a nine-headed hydra in an enormous vault. Pure idiocy; it could've been prevented....

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