The Angband Ladder: Bara, Human Archer by <kote@ikote.cz>

  [ToME 2.0.0 Character Dump]

 Name  : Bara                   Age                 16       STR:  18/40       
 Sex   : Female                 Height              80       INT:     12       
 Race  : Human Barbarian        Weight             147       WIS:      9       
 Class : Archer                 Social Class        24       DEX:  18/40       
 Body  : Player                                              CON:  18/30       
                                                             Chr:     10     11
                                                                               
 + To Melee Hit          29 Level             25    Max Hit Points       271   
 + To Melee Damage       26 Experience     19759    Cur Hit Points       -64   
 + To Ranged Hit         48 Max Exp        19759    Max SP (Mana)          8   
 + To Ranged Damage      27 Exp to Adv.    27125    Cur SP (Mana)          8   
   AC                 14+49 Gold           69312    Loan                   0   
                                                    Loan time              0   
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Bad          Blows/Round:  3         
 Bows/Throw  : Legendary[35]Searching   : Bad          Shots/Round:  4         
 Saving Throw: Good         Disarming   : Fair         Wpn.dmg/Rnd:  3d4+78    
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Serf.  You are a well           
          liked child.  You have brown eyes, straight black hair, and          
          an average complexion.                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Maze: Level 30 (1500')
        Orc Cave: Level 16 (800')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 47th Yavie of the 2890th year of the third age.
 Your adventured lasted 4 days.

     Your Attributes:
You are dead.
You can mystify pets.
You can wake up a pet.
You are confused.
You can see invisible creatures.
You can fly.
You have free action.
You can sense the presence of orcs.
You can sense the presence of evil beings.
You are lucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to darkness.
You are resistant to blasts of shards.
You are completely fearless.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your digging ability is affected by your equipment.
Your ability to score critical hits is affected by your equipment.
Your weapon strikes at evil with extra force.
Your weapon strikes at demons with holy wrath.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against dragons.

Skills (points left: 5)
 - Combat                                        30.008 [0.800]
	  - Weaponmastery                               01.000 [0.500]
	  - Archery                                     33.299 [0.850]
	 	  . Sling-mastery                             34.000 [0.500]
	 	  . Bow-mastery                               00.000 [0.500]
	 	  . Crossbow-mastery                          00.000 [0.500]
	 	  . Boomerang-mastery                         00.000 [0.500]
 - Sneakiness                                    01.000 [0.900]
	  . Disarming                                   03.700 [0.900]
 - Magic                                         01.000 [0.200]
	  . Magic-Device                                01.000 [1.100]
	  . Prayer                                      00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
 - Misc                                          00.000 [0.000]

 You saved 10 princesses.

 You have defeated 1452 enemies.


  [Character Equipment]

a) a Dagger of Gondolin (1d4) (+15,+8) (+3)
   
   It affects your strength.
   It affects your constitution.
   It is especially deadly against dragons.
   It is especially deadly against trolls.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It provides immunity to paralysis.
   It provides resistance to life draining.
   It makes you completely fearless.
   It provides resistance to dark.
   It provides light.
   It allows you to see invisible monsters.
   It allows you to sense the presence of evil beings.
   It cannot be harmed by acid.
   It cannot be harmed by fire.
d) a Sling of Extra Shots (x2) (+17,+9)
   
   It fires missiles excessively fast.
e) a Ring of Slaying (+10,+9)
f) a Ring of Protection [+14]
k) an Amulet of Acid Resistance
m) a Feanorian Lamp
n) Soft Studded Leather [5,+4]
o) a Cloak of Mimicry [Ent] of Protection [1,+8]
   
   It provides resistance to shards.
   It cannot be harmed by acid, cold, lightning or fire.
p) a Small Leather Shield [2,+4]
s) a Metal Cap of the Noldor [3,+5] (+2)
   
   It can be activated for...
   detect treasure every 10+d20 turns
   ...if it is being worn.
   It affects your dexterity.
   It sustains your dexterity.
   It allows you to sense the presence of orcs.
u) a Set of Leather Gloves [1,+4]
x) a Pair of Soft Leather Boots of Levitation [2,+8]
   
   It allows you to levitate.
z) (nothing)
{) 13 Rounded Pebbles (1d2) (+7,+3)
|) a Shovel (1d2) (+5,+4) (+1)


  [Character Inventory]

a) a Parchment titled ``Planar Travel Made Easy''
   
   It can be activated for...
   cure confusion
b) 11 Mushrooms of Cure Serious Wounds {100% off}
c) 5 Scrolls of Word of Recall
d) 11 Scrolls of Identify
e) 6 Scrolls of Satisfy Hunger
f) a Scroll of Door/Stair Location
g) a Wand of Teleport Other (7 charges)
h) a Ring of Sustain Intelligence
i) a Battle Axe (2d8) (+0,+0)
j) a Cutlass (1d7) (+0,+0)
k) a Fauchard (1d10) (+1,+4)
l) 34 Rounded Pebbles (exploding) (1d2) (+5,+5)
m) 27 Rounded Pebbles (1d2) (+8,+4)
n) 17 Rounded Pebbles (1d2) (+6,+6)
o) 18 Rounded Pebbles (1d2) (+4,+7)
p) 25 Iron Shots of Slay Evil (1d4) (+8,+6)
   
   It fights against evil with holy fury.
q) 26 Iron Shots (1d4) (+6,+1)
r) a wooden Boomerang (1d9) (+2,+3)
s) a Dragon Horn
   
   It can be activated for...
   large lightning ball (300) every 100 turns
   ...if it is being worn.
   It cannot be harmed by acid, cold, lightning or fire.
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Rune [Fire]
b) a Rune [Holding]
c) a Rune [Knowledge]
d) Kelek's Practical Joke
   
   It can be activated for...
   stupidity
e) a Potion of Cure Light Wounds
f) 3 Scrolls of Blessing


  [Home Inventory - Gondolin ]

a) a Parchment titled ``Tenser's Last Words''
   
   It can be activated for...
   teleportation
b) a Potion of Invisibility
c) The Long Sword of Eloron (2d5) (+18,+17) (+4)
   
   It affects your intelligence.
   It affects your constitution.
   It affects your charisma.
   It does extra damage from frost.
   It produces chaotic effects.
   It is very sharp and make your foes bleed.
   It is especially deadly against dragons.
   It is especially deadly against natural creatures.
   It cannot be harmed by acid, cold, lightning or fire.
d) 26 Rounded Pebbles of Slay Animal (1d2) (+12,+2)
   
   It is especially deadly against natural creatures.
e) 30 Rounded Pebbles of Slay Animal (1d2) (+9,+4)
   
   It is especially deadly against natural creatures.
f) 18 Rounded Pebbles of Slay Demon (1d2) (+6,+5)
   
   It strikes at demons with holy wrath.
g) 16 Rounded Pebbles of Slay Demon (1d2) (+3,+5)
   
   It strikes at demons with holy wrath.
h) 29 Rounded Pebbles (1d2) (+3,+8)
i) 20 Iron Shots of Niphelmor (1d4) (+17,+6)
   
   It does extra damage from acid.
   It does extra damage from electricity.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It is especially deadly against natural creatures.
   It cannot be harmed by acid, cold, lightning or fire.
j) The Iron Shot of Niphelmor (1d4) (+17,+6)
   
   It does extra damage from acid.
   It does extra damage from electricity.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It is especially deadly against natural creatures.
   It cannot be harmed by acid, cold, lightning or fire.
k) The Iron Shot of Niphelmor (1d4) (+17,+6)
   
   It does extra damage from acid.
   It does extra damage from electricity.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It is especially deadly against natural creatures.
   It cannot be harmed by acid, cold, lightning or fire.
l) The Iron Shot of Niphelmor (1d4) (+17,+6)
   
   It does extra damage from acid.
   It does extra damage from electricity.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It is especially deadly against natural creatures.
   It cannot be harmed by acid, cold, lightning or fire.
m) a Parchment - Adventurer's guide to Middle Earth


  [Home Inventory - Gondolin ]

a) a Parchment titled ``Tenser's Last Words''
   
   It can be activated for...
   teleportation
b) a Potion of Invisibility
c) The Long Sword of Eloron (2d5) (+18,+17) (+4)
   
   It affects your intelligence.
   It affects your constitution.
   It affects your charisma.
   It does extra damage from frost.
   It produces chaotic effects.
   It is very sharp and make your foes bleed.
   It is especially deadly against dragons.
   It is especially deadly against natural creatures.
   It cannot be harmed by acid, cold, lightning or fire.
d) 26 Rounded Pebbles of Slay Animal (1d2) (+12,+2)
   
   It is especially deadly against natural creatures.
e) 30 Rounded Pebbles of Slay Animal (1d2) (+9,+4)
   
   It is especially deadly against natural creatures.
f) 18 Rounded Pebbles of Slay Demon (1d2) (+6,+5)
   
   It strikes at demons with holy wrath.
g) 16 Rounded Pebbles of Slay Demon (1d2) (+3,+5)
   
   It strikes at demons with holy wrath.
h) 29 Rounded Pebbles (1d2) (+3,+8)
i) 20 Iron Shots of Niphelmor (1d4) (+17,+6)
   
   It does extra damage from acid.
   It does extra damage from electricity.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It is especially deadly against natural creatures.
   It cannot be harmed by acid, cold, lightning or fire.
j) The Iron Shot of Niphelmor (1d4) (+17,+6)
   
   It does extra damage from acid.
   It does extra damage from electricity.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It is especially deadly against natural creatures.
   It cannot be harmed by acid, cold, lightning or fire.
k) The Iron Shot of Niphelmor (1d4) (+17,+6)
   
   It does extra damage from acid.
   It does extra damage from electricity.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It is especially deadly against natural creatures.
   It cannot be harmed by acid, cold, lightning or fire.
l) The Iron Shot of Niphelmor (1d4) (+17,+6)
   
   It does extra damage from acid.
   It does extra damage from electricity.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It is especially deadly against natural creatures.
   It cannot be harmed by acid, cold, lightning or fire.
m) a Parchment - Adventurer's guide to Middle Earth



Posted on 16.8.2002 16:24
Last updated on 23.8.2002 11:20

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14926. on the Ladder (of 19032)
2579. on the ToME Ladder (of 3154)
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Comments

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On 16.8.2002 16:24 kote@ikote.cz wrote:
My first char over 15lvl.

On 16.8.2002 16:57 oreofetch@aol.com wrote:
I like your whip, did it come with (+3, +6)?
(I'm guessing it didnt)

On 20.8.2002 13:00 wrote:
(+3,+3)

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