The Angband Ladder: Sneaky, Petty-Dwarf Assassin by <shtuph@hotmail.com>
[ToME 2.3.1 Character Sheet]
Name : Sneaky Age 103 STR: 15
Sex : Male Height 42 INT: 17
Race : Spectre Petty-Dwarf Weight 82 WIS: 12
Class : Assassin Social Class 34 DEX: 33
Body : Player CON: 16
God : Tulkas CHR: 6
+ To Melee Hit 62 Level 28 Max Hit Points 220
+ To Melee Damage 43 Experience 84721 Cur Hit Points 220
+ To Ranged Hit 18 Max Exp 84721 Max SP (Mana) 21
+ To Ranged Damage 0 Exp to Adv. 120000 Cur SP (Mana) 21
AC 0+-15 Gold 127768 Piety 2334
(Miscellaneous Abilities)
Fighting : Legendary[2] Perception : Very Bad Blows/Round: 5
Bows/Throw : Fair Searching : Very Bad Shots/Round: 1
Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 10d5+215
Stealth : Bad Magic Device: Fair Infra-Vision: 80 feet
Tactic: berserker
Explor: running
(Character Background)
You are one of several children of a Petty-Dwarf Thief.
You are a credit to the family. You have dark brown eyes,
straight brown hair, a two foot beard, and a dark
complexion.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: OFF
Preserve Mode: ON
Autoscum: ON
Small Levels: ALWAYS
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 16 (800')
Barrow-Downs: Level 10 (500')
Orc Cave: Level 21 (1050')
The Old Forest: Level 25 (1250')
Your body is a Player.
You are currently in the town of Gondolin.
You have defeated 712 enemies.
You saved 15 princesses.
You found none of the relic pieces.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 49th Yavie of the 2890th year of the third age.
You have been adventuring for 6 days.
adefkmnopsuxz{|@
Add Int : 3...............
Add Dex : 3..6............
Add Chr : ..3.............
Add Tun.. : ..............1.
Add Speed : 3...............
Slay Troll: +...............
Slay Giant: +...............
Sust Str : ................
Sust Int : ................
Sust Wis : ................
Sust Dex : ................
Sust Con : ................
Sust Chr : ................
Invisible : ................
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : +...............
Hold Life : ...............+
Res Acid : ....+...........
Res Elec : ..+.............
Res Fire : ..+.............
Res Cold : ..+............+
Res Pois : ...............+
Res Fear : +...............
Res Lite : ................
Res Dark : ...............+
Res Blind : ..+.............
Res Conf : ..+.............
Res Sound : ..+.............
Res Shard : ................
Res Neth : ...............+
Res Nexus : ................
Res Chaos : ..+.............
Res Disen : ...............+
See Invis : +..............+
Digestion : ...............+
Skills (points left: 20)
- Combat 03.968 [0.800]
- Weaponmastery 11.600 [0.800]
- Sword-mastery 32.800 [0.600]
. Critical-hits 02.000 [0.800]
. Boomerang-mastery 01.000 [0.300]
. Barehand-combat 01.000 [0.300]
- Sneakiness 04.500 [2.000]
. Stealth 02.000 [2.000]
. Disarming 01.300 [1.000]
. Backstab 01.000 [2.000]
. Stealing 01.000 [0.200]
. Dodging 31.000 [2.000]
- Magic 01.284 [0.200]
. Magic-Device 06.000 [0.750]
. Conveyance 00.000 [0.100]
. Divination 00.000 [0.100]
. Temporal 00.000 [0.200]
- Spirituality 06.700 [0.700]
. Prayer 05.000 [0.500]
- Monster-lore 02.900 [0.500]
. Mimicry 30.700 [0.500]
Abilities
* Extra Max Blow(1)
[Fates]
You are fated to find a Potion of Slime Mold Juice on level 1.
[Character Equipment]
a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It increases your intelligence, dexterity and speed by 3. It is
especially deadly against trolls. It is especially deadly against
giants. It provides immunity to paralysis. It makes you completely
fearless. It allows you to see invisible monsters. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
d) a Light Crossbow (x3) (+0,+0)
e) The Ring of Valanglim (+3)
It increases your
charisma by 3. It provides resistance to electricity, fire, cold,
blindness, sound and chaos. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Young gold dragon in a hill.
f) a Ring of Dexterity (+6)
It
increases your dexterity by 6.
You bought it from the Black Market.
k) an Amulet of Acid Resistance
m) a Brass Lantern (with 14260 turns of light)
n) (nothing)
o) (nothing)
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) a Pick (+1)
[Character Inventory]
a) a Spellbook of Stone Skin
b) 2 Potions of Speed
c) 6 Potions of Cure Critical Wounds
d) 8 Scrolls of Teleportation
e) 8 Scrolls of Word of Recall {25% off}
f) 12 Scrolls of Identify {25% off}
g) 19 Scrolls of Satisfy Hunger
h) 5 Wands of Manathrust[1|15] (30 charges)
i) The Ring of Fearas (+2)
It increases your wisdom, charisma
and searching by 2. It provides immunity to paralysis. It makes you
completely fearless. It provides resistance to electricity, fire and
light. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Mature black dragon in a hill.
j) a Ring of Strength (+3)
It
increases your strength by 3.
You bought it from the Black Market.
k) an Amulet of Spell
l) a Light War Axe (2d5) (-3,-4) {cursed}
m) a Dagger of Nothingness (1d4) (-73,-8) {cursed}
n) 90 Empty Bottles
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) a Demonblade (4d6) (+0,+0)
b) a Demonshield [5,+4]
c) a Spellbook of Divine Aim
d) The Set of Leather Gloves 'Cammithrim' [1,+10]
It can be activated for magic
missile (2d6) every 2 turns if it is being worn. It provides light
(radius 1) forever. It sustains your constitution. It provides
immunity to paralysis. It provides resistance to light. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
e) a Dagger of Westernesse (1d4) (+7,+5) (+1)
It increases your
strength, dexterity and constitution by 1. It is especially deadly
against orcs. It is especially deadly against trolls. It is
especially deadly against giants. It provides immunity to paralysis.
It allows you to see invisible monsters. It allows you to sense the
presence of orcs, trolls and giants. It can resist being shattered by
morgul beings.
It was given to you as a reward.
f) 30 Iron Shots of Flame (1d4) (+3,+5)
[The Mathom-house Inventory - Bree ]
a) The Everburning Torch of Cardo (-3 to infravision) {cursed}
It provides light (radius 4) forever.
It decreases your infravision by 3. It allows you to see invisible
monsters. It drains experience. It induces random teleportation. It
aggravates nearby creatures. It is heavily cursed. It carries an
ancient foul curse. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the ground on level 19 of The Old Forest.
|
Posted on 8.4.2005 19:58
13354. on the Ladder (of 19313)
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