The Angband Ladder: Alirand, Thunderlord Sorceror by <angband@techiem2.net>
[ToME 2.3.1 Character Sheet]
Name : Alirand Age 16 STR: 16
Sex : Male Height 177 INT: 29
Race : Thunderlord Hermit Weight 289 WIS: 18
Class : Sorceror Social Class 62 DEX: 20
Body : Player CON: 14
God : Eru Iluvatar CHR: 28
+ To Melee Hit -35 Level 28 Max Hit Points 85
+ To Melee Damage -24 Experience 211775 Cur Hit Points 85
+ To Ranged Hit 6 Max Exp 211775 Max SP (Mana) 352
+ To Ranged Damage 0 Exp to Adv. 225000 Cur SP (Mana) 352
AC 17+115 Gold 20870 Piety 11522
(Miscellaneous Abilities)
Fighting : Very Bad Perception : Very Bad Blows/Round: 1
Bows/Throw : Bad Searching : Very Bad Shots/Round: 2
Saving Throw: Very Good Disarming : Fair Mel.dmg/Rnd: 1d4-24
Stealth : Bad Magic Device: Fair Infra-Vision: 30 feet
Tactic: coward
Explor: running
(Character Background)
You are one of many Manwe Maia. Your eagle looks very
good. In the past you dwelt on earth in the form of a
beneficent but unseen force.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: OFF
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Barrow-Downs: Level 10 (500')
Orc Cave: Level 22 (1100')
The Old Forest: Level 13 (650')
Your opponents are behaving stupidly.
Your body is a Player.
You are currently in the town of Bree.
You have defeated 2845 enemies.
You saved 10 princesses.
You found none of the relic pieces.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 7th Quelle of the 2890th year of the third age.
You have been adventuring for 21 days.
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Add Int : .........1......
Add Wis : ...............+
Add Dex : ....4.3.........
Mul Mana : ...............+
Mul SPower: +...............
Add Stea. : .......2........
Add Sear. : .2..............
Add Infra : .2..............
Add Tun.. : ..............1.
Add Speed : ......3.........
Sust Str : ................
Sust Int : .........+......
Sust Wis : ................
Sust Dex : ........+.......
Sust Con : ........+.+.....
Sust Chr : ................
Invisible : ................
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : ..........+.....
Hold Life : ................
Res Acid : ......+........+
Res Elec : ...............+
Res Fire : ..+.....+.......
Res Cold : ...+....+......+
Res Pois : ....+...........
Res Fear : ................
Res Lite : ..........+.....
Res Dark : .....+..........
Res Blind : ................
Res Conf : ................
Res Sound : ........+.......
Res Shard : ......+.........
Res Neth : ......+.........
Res Nexus : .......+........
Res Chaos : ................
Res Disen : ................
Levitate : ...............+
Lite : .....+....+.....
Xtra Shots: .+..............
Activate : .++++.....+.....
Fly : ...............+
Dragon.ESP: ...............+
Skills (points left: 0)
. Archery 00.500 [0.000]
- Sneakiness 04.000 [0.900]
. Stealth -16.000 [0.400]
. Disarming 00.600 [0.000]
- Magic 28.020 [1.000]
. Magic-Device 06.000 [1.000]
. Spell-power 10.200 [0.600]
. Sorcery 32.500 [0.700]
. Mana 00.000 [0.900]
. Fire 00.000 [1.000]
. Water 00.000 [1.000]
. Air 00.000 [1.000]
. Earth 00.000 [1.000]
. Meta 00.000 [1.000]
. Conveyance 00.000 [1.000]
. Divination 00.000 [1.000]
. Temporal 00.000 [1.000]
. Mind 00.000 [1.000]
. Nature 00.000 [1.000]
. Necromancy 00.000 [0.900]
. Runecraft 00.000 [0.900]
. Thaumaturgy 32.400 [0.900]
- Spirituality 09.575 [0.550]
. Prayer 32.500 [0.500]
. Monster-lore 00.000 [0.500]
Abilities
* Perfect casting
[Character Equipment]
a) a Mage Staff of Power [Listen to the Music] (1d4) (-14,-5) (+6)
It can be wielded two-handed. It has a spell stored inside. It
increases your spell power by 6.
You found it in the remains of Wormtongue, Agent of Saruman on level 10 of
Barrow-Downs.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
It can be activated for terrify every 10+d50 turns if it
is being worn. It increases your searching and infravision by 2. It
fires missiles excessively fast. It cannot be harmed by acid, cold,
lightning or fire.
It was given to you as a reward.
e) a Ring of Flames [+15]
It can be activated for ball of fire
and resist fire every 50+d50 turns if it is being worn. It provides
resistance to fire. It cannot be harmed by fire.
You bought it from the Black Market.
f) a Ring of Ice [+14]
It can be activated for ball of
cold and resist cold every 50+d50 turns if it is being worn. It
provides resistance to cold. It cannot be harmed by cold.
You bought it from the Black Market.
k) an Indestructible Amulet of the Serpents [+6] (+4)
It can be activated for venom
breathing every 40+d60 turns if it is being worn. It increases your
dexterity by 4. It provides resistance to poison. It cannot be
harmed by acid, cold, lightning or fire.
You bought it from the Black Market.
m) a Feanorian Lamp of Brightness
It provides light (radius 4)
forever. It provides resistance to dark. It cannot be harmed by
fire.
You bought it from the Black Market.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and
speed by 3. It provides resistance to acid, shards and nether. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
o) a Cloak of Aman [1,+13] (+2 to stealth)
It increases your
stealth by 2. It provides resistance to nexus. It cannot be harmed
by acid, cold, lightning or fire.
You bought it from the Black Market.
p) The Small Leather Shield 'Galduin' [2,+5]
It sustains your dexterity and
constitution. It provides resistance to fire, cold and sound. It
cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
s) a Hard Leather Cap of Intelligence [2,+10] (+1)
It increases your intelligence by 1.
It sustains your intelligence.
You bought it from the Black Market.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
It can be activated for magic
missile (2d6) every 2 turns if it is being worn. It provides light
(radius 1) forever. It sustains your constitution. It provides
immunity to paralysis. It provides resistance to light. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
x) (nothing)
z) (nothing)
{) (nothing)
|) a Shovel (+1)
[Character Inventory]
a) a Book of Beginner Cantrips
b) a Spellbook of See the Music
c) 18 Mushrooms of Cure Serious Wounds {100% off}
d) 3 Lembases
e) a Potion of Neutralise Poison
f) 4 Potions of Cure Critical Wounds
g) a Potion of Healing
h) The Wand of Digging of Thrain (18 charges)
You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
Orc Cave.
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) 2 Books of Beginner Cantrips
b) a Spellbook of Recall
c) a Spellbook of Know the Music
d) a Spellbook of Thunderstorm
e) a Spellbook of Ice Storm
f) a Spellbook of Listen to the Music
g) Valdarbon's Automatic Alchemist
h) The Crystal Ball of Godly Sights
It can be activated for acquirement every 3000 turns.
You found it in the remains of a Black orc on level 14 of Orc Cave.
i) 15 Rations of Food
j) 4 Potions of Cure Light Insanity
k) 2 Potions of Cure Critical Insanity
l) a Potion of Restore Mana
m) a Ring of Invisibility
n) The Rounded Pebble 'Travak' (3d6) (+8,+5)
It
does extra damage from acid, electricity, fire and frost. It poisons
your foes. It cannot be harmed by acid, cold, lightning or fire.
You found it lying on the ground on level 15 of Orc Cave.
[Home Inventory - Lothlorien ]
a) 99 Potions of Water Curing {quest}
[The Mathom-house Inventory - Bree ]
a) a Potion of Resist Cold
|
Posted on 2.2.2005 04:44
13140. on the Ladder (of 19313)
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