The Angband Ladder: Lucky Rei, Amberite Rogue by <rei_itin@hotmail.com>

  [Hengband 1.6.2 Character Dump]

                          Name  : Lucky Rei

 Sex      : Male             Age                84    STR!:  18/***
 Race     : Amberite         Height             83    INT!:  18/***
 Class    : Rogue            Weight            179    WIS!:  18/100
 Magic    : Sorcery          Social Class       28    DEX!:  18/***
                             Align            Good    CON!:  18/210
                                                      CHR!:  18/180

 Right hand      (+89,+63)   Hit point   1117/1117    Fighting    : Amber [32]
                             SP (Mana)    254/ 363    Bows/Throw  : Amber [40]
 Blows/Round           5+0                            Saving Throw: Amber [2]
 AverageDmg/Rnd      375+0   Level              50    Stealth     : Amber [2]
                             Experience   21517770
 Shooting        (+87,+17)   Max Exp      21517770    Perception  : Amber [7]
 Multiplier          x3.60   Exp to Adv      *****    Searching   : Amber [7]
 Shots/Round          5.00   Gold          3397127    Disarming   : Amber [10]
                                                      Magic Device: Amber [12]
 AC              [38,+162]   Time     Day 37  5:12
 Speed               (+30)   Play time   118:47:26    Infra-Vision: 60 feet


                         (Character Background)
          You are an unacknowledged child of an unknown Amberite.
          You have hazel eyes, straight black hair, and an average
          complexion.


          ...Now, you are exploring level 85 of Angband.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Amberite      STR!: 18/130  1  2 -2 13 18/***         .4..1..4.4...
 Class : Rogue         INT!: 18/110  2  1 -2 10 18/***         .4..123......
 Level : 50            WIS!:  18/80  2 -2 -2  4 18/100         ....1.3......
 Hits  : 1117/1117     DEX!: 18/100  2  3 -2 19 18/***         .42.1....444.
 Mana  : 254/363       CON!: 18/100  3  1 -2  9 18/210         .4..1....4..s
                       CHR!:  18/80  2 -1  2  7 18/180         ....12.4.....

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.++..    Sound : .++..........    Speed     : ++.+..+....+.
 Elec  : .+.....+.+...    Nether: .+...........    FreeAction: +....+..+.++.
 Fire  : .*.....+.+...    Nexus : ...........+.    SeeInvisi.: ++..+++.++...
 Cold  : +......+.+...    Chaos : ......+......    Hold Life : ......+.+....
 Poison: ....+........    Disnch: .......+.....    Warning   : .+..++.......
 Light : +........+...    Fear  : .............    SlowDigest: +....+.......
 Dark  : .......+.....    Reflct: .+...........    Regene.   : +....+....+.+
 Shard : .......+.....    AuFire: .....+.......    Levitation: ...........+.
 Blind : .........+...    AuElec: .....+.......    Perm Lite : ++...+...+...
 Conf  : ......+......    AuCold: .....+.......    Cursed    : .............


             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : ........++...    Add Blows   : .............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .+...+.......
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ....+...+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .++.++..+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : +............
 Slay Giant: ...    ESP Animal: .......+.....    Throw       : .............
 Acid Brand: ...    ESP Orc   : +............    Blessed     : .............
 Elec Brand: ...    ESP Troll : +............    No Teleport : .............
 Fire Brand: ...    ESP Giant : +............    Anti Magic  : .............
 Cold Brand: +..                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ..+........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .+..........+    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............



  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  Wormtongue, Agent of Saruman             (Dungeon level:   6) - level 11
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 14
  Orc Camp                                 (Danger  level:  15) - level 27
  Gachapin                                 (Dungeon level:  24) - level 28
  The Sewer                                (Danger  level:  15) - level 32
  Logrus Master                            (Danger  level:  25) - level 32
  The Tower                                (Danger  level:  30) - level 32
  The Vault                                (Danger  level:  30) - level 32
  Doom Quest 1                             (Danger  level:  15) - level 34
  Old Man Willow Quest                     (Danger  level:  22) - level 34
  Vapor Quest                              (Danger  level:  25) - level 34
  Tengu and Death Swords                   (Danger  level:  25) - level 34
  Dark Elven Lords Quest                   (Danger  level:  25) - level 34
  The Mimic's Treasure                     (Danger  level:  25) - level 34
  The Cloning Pits                         (Danger  level:  45) - level 35
  Kokuo, Raou's Steed                      (Dungeon level:  38) - level 38
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 38
  Ulik the Troll                           (Dungeon level:  44) - level 40
  Nyogtha, the Thing that Should not Be    (Dungeon level:  50) - level 44
  Haunted House                            (Danger  level:  48) - level 45
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 47
  Hypnos, Lord of Sleep                    (Dungeon level:  62) - level 47
  The Old Castle                           (Danger  level:  50) - level 50
  Mephistopheles, Lord of Hell             (Dungeon level:  76) - level 50

< Failed Quest >
  Nothing.


  [Miscellaneous Information]

 Recall Depth:
    Angband         : level  85
   !Yeek cave       : level  13
   !Orc cave        : level  23
   !Labyrinth       : level  18
    Numenor         : level  61
   !Castle          : level  65
   !Chameleon cave  : level  45

 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ENABLED
 Num. Random Quests: 10

 Arena: 34 Victories


 You have defeated 41948 enemies.


  [Virtues]

Your alighnment : Good

You are a bitter enemy of Honour.
You are the living embodiment of Justice.
You are the living embodiment of Knowledge.
You are the living embodiment of Diligence.
You are an arch-enemy of Patience.
You are the polar opposite of Valour.
You are the living embodiment of Temperance.
You are the polar opposite of Compassion.


  [Mutations]

 You are resistant to magic.
 There is a white aura surrounding you.


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
{Sp;CoLi;FaSiSdRgLu|Co/*TUL~oTP}
b) The Small Metal Shield of Uriel (+7,+3) [5,+19] (+4 to speed)
{SpStInDxCnSrIf;*Fi;ElSoNt;RfSiLuWr(Cn}
c) The Sling of Tachyon (x3) (+15,+17) [+7] (+2 to searching)
{DxSr;So;XmXs(Dx!d}
d) a Ring of Speed (+9)
e) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
f) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkShDi~Z}
i) The Cloak of Jack of Shadow [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
j) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaRg}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 4 Sorcery Spellbooks [Beginner's Handbook] {ma!k@1}
b) 3 Sorcery Spellbooks [Master Sorcerer's Handbook] {mb!k@2}
c) 4 Sorcery Spellbooks [Pattern Sorcery] {@3!d}
d) a Sorcery Spellbook [Grimoire of Power] {@4!d}
e) 21 Pieces of Elvish Waybread
f) 20 Potions of Healing
g) 10 Potions of *Healing*
h) a Potion of Life
i) 23 Potions of Restore Mana
j) 15 Potions of Resistance
k) 10 Scrolls of Teleportation
l) 3 Scrolls of Teleport Level
m) 2 Scrolls of *Destruction*
n) a Scroll of Genocide
o) a Rod of Curing
p) a Rod of Healing (charging)
q) 11 Rods of Stone to Mud
r) 4 Staffs of Healing (4x 4 charges)
s) 2 Staffs of *Destruction* (2x 5 charges)
t) a Staff of *Destruction* (3 charges)
u) The Rusty Chain Mail 'Munghe' (-5) [14,+11] (+3 to searching)
{WiSr;CaDi;Si(Wi}
v) 14 Rounded Pebbles of Shocking (1d2) (+12,+8) (95/475) {@1}


  [Home Inventory]

 ( page 1 )
a) 14 Potions of Healing
b) 12 Potions of *Healing*
c) 6 Potions of Life
d) 7 Potions of Strength
e) 5 Potions of Intelligence
f) 12 Potions of Dexterity
g) 3 Potions of Constitution
h) a Potion of Augmentation
i) 24 Potions of Resistance
j) 15 Potions of New Life
k) 4 Potions of Polymorph
l) 7 Scrolls of *Enchant Weapon*

 ( page 2 )
a) 3 Scrolls of Rune of Protection
b) 3 Scrolls of *Destruction*
c) 3 Scrolls of Mass Genocide
d) 2 Rods of Teleport Other
e) a Rod of Drain Life
f) a Rod of Aggravate Monster
g) a Wand of Disintegrate (4 charges)
h) a Wand of Rockets (3 charges)
i) a Wand of Striking (0 charges)
j) a Wand of Annihilation (4 charges)
k) a Staff of Power (4 charges)
l) a Staff of Genocide (3 charges)

 ( page 3 )
a) 6 Staffs of *Destruction* (6x 5 charges)
b) a Ring of Protection (Extra Armor) [+25] { }
c) a Ring of Poison Resistance and Mana Storm {Po}
d) The Ring of Free Action 'Tumtilman' {cursed, *Co;Fa[M.}
e) a Ring of Damage and Fire bolt (+14) {%all}
f) a Ring of Slaying (+9,+11)
g) a Ring of Speed (+9)
h) The Ring of Tulkas (+4) {SpStDxCn}
i) a Ring of Nether Resistance
j) a Ring of Shard Resistance
k) a Ring of Disenchantment Resistance
l) a Ring of Chaos Resistance and Mana bolt {CfCa}

 ( page 4 )
a) 2 Rings of Extra Attacks (+2 attacks)
b) 3 Rings of Extra Shots
c) an Amulet of Reflection
d) The Amulet of Carlammas (+2) {Cn;Fi}
e) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
f) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
g) an Amulet of Anti-Teleportation
h) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
i) The Torque of Boromir (+0,+8) {Fe(St}
j) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
k) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
l) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}

 ( page 5 )
a) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
b) The Pendant of Gogo (+4) {InWiDx;SiLu}
c) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
d) The Phial of Galadriel (+1 to searching) {Sr}
e) The Star of Elendil (+1 to speed) {Sp;SiHl}
f) The Palantir of Westernesse (+3) {WiCh~Tele}
g) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv!d}
h) The Black Dragon Scale Mail of Rite (-2) [30,+19] (+4 to speed)
{SpWiIf;AcBl}
i) The Green Dragon Scale Mail 'Gaurheru' (-2) [30,+14] (+2)
{InWi;PoFe;SdLu(InCh}
j) Law Dragon Scale Mail (-2) [30,+18]
k) The Gold Dragon Scale Mail 'Nessnait' (-2) [30,+19] (+3) {Ch;SoNxDi;HlLv}
l) Chaos Dragon Scale Mail (-2) [30,+18]

 ( page 6 )
a) The Ring Mail of the Hunter (-2) [12,+14] (+3 to speed) {SpCnCh;Co}
b) The Ring Mail of Giles (-2) [12,+18] (-2) {Sl;FiCoNxCa}
c) The Ring Mail 'Daeband' (-2) [12,+5] (+3) {StIn;CfSo}
d) The Metal Scale Mail 'Ivory Tower' (-2) [13,+8] (+4) {InCh;FiBlNtDi}
e) The Metal Scale Mail of Antarctic Land (-2) [13,+20] (+4 to stealth)
{Sl;Bl;FaRg[C}
f) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNx}
g) The Chain Mail 'Tillok' (+4,+3) [14,+14] {Cf}
h) The Chain Mail 'Fractal' (-2) [14,+16] (+4 to searching) {Sr;Cf}
i) The Double Ring Mail 'Icy Princess' (-2) [15,+10] (+3 to speed)
{SpSl;Co;RgLvLu[C}
j) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoBlCf}
k) The Augmented Chain Mail 'Fireman' (-2) [16,+10] (+3) {In;Fi[F}
l) The Augmented Chain Mail of Resist Smasher (-2) [16,+15] (+2) {St(StCh}

 ( page 7 )
a) The Double Chain Mail 'Forhyar' (-2) [16,+4] (+2 to stealth)
{StCnSlIf;FiCoSh~Evil(DxCn}
b) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoDkCfSo}
c) The Metal Brigandine Armour 'Onkalor' (+3,+3) [19,+15] (+3) {St;Bl~P(St}
d) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
e) The Haramakido 'Gansne' (-2) [17,+20] {CoBlSo;Rg[C}
f) The Haramakido 'Mirage' (-2) [17,+16] (+3 to searching) {DxChSr;Ca;Fa[T.}
g) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
h) The Full Plate Armour of Divine Protection (-3) [25,+16] (+4)
{InCn;CfCa~Evil(Wi}
i) The Ribbed Plate Armour 'Gondran' (+1,+7) [28,+15] (+5) {StDxCnCh;NxFe;Si[M}
j) a Robe of Permanence [2,+12] {AcElFiCoBl;Hl(StInWiDxCnCh}
k) The Robe 'Mercury' [2,+17] (+3 to stealth) {InWiChSlSr;LiNx}
l) The Robe of Volta [2,+16] (+4 to searching) {ChSr;El;Sd[EM}

 ( page 8 )
a) The Robe 'Antarctic II' [2,+9] (+3 to stealth) {StSl;Co;Rg}
b) The Paper Armour 'Hide-and-Seek' [4,+8] (+3) {Dx;ElCf}
c) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkSo}
d) The Soft Studded Leather 'Brilliant of Laurelin' (+3,+4) [5,+8] (+5 to speed)
{SpCnCh;So.(Ch}
e) The Soft Studded Leather 'Talal' (+7,+3) [5,+20] {CoSh;Fa[EC}
f) The Soft Studded Leather of the Bee Master [5,+19] (+4 to searching)
{DxSr;PoDi}
g) The Soft Studded Leather of Escapee [5,+15] {Nx;Rg(Dx}
h) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
i) The Hard Studded Leather of the Hawaiian Islands (-1) [7,+15] (+4 to stealth)
{%all}
j) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}
k) The Rhino Hide Armour of Barahir (-1) [8,+20] {Li[T}
l) The Leather Scale Mail of Nevrast (-1) [11,+17] (+2 to speed)
{SpStDxSlSr;Lu}

 ( page 9 )
a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcLiSh}
b) The Leather Jacket 'Skiwahtoxmic' (+4,+6) [12,+15] (+2) {Ch;ElPoSh}
c) a Robe of The Twilight [0,+5]
d) The Cloak 'Ever-Faithful' [1,+12] (+4) {InWiCn;AcCfNx[E(InWi}
e) The Cloak 'Power Matrix' [1,+11] (+4) {StCn;LiSo}
f) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
g) The Cloak 'Dagtilhyar' [1,+18] {CoFe;FaLv[M}
h) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
i) The Fur Cloak 'Keeper of Mind' [3,+18] (+3) {Wi[E(Wi}
j) The Small Leather Shield of *Power* [3,+10] (+4 to speed)
{SpStDx;PoCfNx;SdWr(St}
k) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoNxCa;Fa}
l) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St}

 ( page 10 )
a) The Small Metal Shield 'Shimmering Wings' [5,+20] (+3 to infravision)
{If;FiBlDi}
b) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkCf}
c) The Large Leather Shield 'Dewar vessel' [6,+19] (+3 to stealth) {CnSl;Fi}
d) The Large Metal Shield of Anarion [8,+18] {AcElFiCoFe(StInWiDxCnCh}
e) The Large Metal Shield 'Ionbul' [8,+17] (+4 to speed) {SpSrIf;Fi}
f) The Large Metal Shield of Arcane [8,+12] (+2) {InCh;SoDi}
g) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
h) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
i) an Iron Crown of the Magi [0,+11] (+3) {In;AcElFiCoDk;Sd(In}
j) The Iron Crown 'Stainless' [0,+17] (+2 to infravision) {StIf;Ac}
k) The Golden Crown 'Icy Princess' [0,+17] (+3) {DxCnCh;PoCf~pU}
l) The Golden Crown of 1.5 volts [0,+11] (+4 to searching) {InSr;ElDk}

 ( page 11 )
a) The Golden Crown 'Agfribit' [0,+16] (+2) {InCh;Co~Nolv}
b) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;LiBl~Tele}
c) The Hard Leather Cap of the Buddhist Scriptures [2,+16] (+2) {Wi;FiNx(Wi}
d) The Metal Cap 'Holy Prayer' [3,+18] (+4 to searching) {StWiDxChSr;ElCa(Wi}
e) The Metal Cap of Thengel [3,+12] (+3) {WiCh}
f) The Metal Cap 'Compa' [3,+16] (+4 to stealth) {InSlSr;Ac.}
g) The Metal Cap of Illusion (+2,+7) [3,+18] (+3 to stealth) {Sl;Ca(In}
h) The Jingasa 'Comptherish' [4,+14] (+4 to stealth) {InWiSl;FiBl}
i) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
j) The Iron Helm 'Siberian Cold Air Mass' (+6,+7) [5,+17] (+2) {In;CoDkNt}
k) The Iron Helm 'Sambo' [5,+19] (+3 to searching) {SrIf;CfNx}
l) The Iron Helm of Angel [5,+12] {So;Rg(Wi}

 ( page 12 )
a) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiAgTy[M.}
b) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3)
{StCnIf;CoPoDkCfNtFe;SiHlRgLv[C}
c) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
d) a Set of Leather Gloves of Genji (+5,+0) [1,+13] (+1) {Dx}
e) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
f) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
g) The Set of Leather Gloves 'Carhini' [1,+10] (+3) {St;FiNt(St}
h) a Set of Gauntlets of Magic Mastery [2,+4] (+4) {Md}
i) The Set of Cesti of Libyan Desert [5,+15] (+3 to stealth) {Sl;FiBlFe;LvLu}
j) The Set of Cesti of Knowing [5,+15] (+2 to stealth) {InSlIf;Fa[T(In}
k) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh}
l) The Pair of Hard Leather Boots of Pro Wrestler [3,+17] (+2 to infravision)
{StDxCnIf;Fi}

 ( page 13 )
a) a Pair of Dragon Boots [5,+16] {BlCfNtFe}
b) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Bl}
c) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn}
d) The Pair of Metal Shod Boots 'Asquailm' [6,+15] {AcCa}
e) The Broken Sword 'Narsil' (2d2) (+6,+10) (+1) {AtSt;Fi/oT}
f) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx}
g) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
h) The Dagger of Rilia (2d4) (+4,+3) {PoDi;Th|P/o}
i) The Dagger of Helthing (1d4) (+19,+18) (+3 to infravision) {If;Lv|VQ/p}
j) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack) {AtDx;Th|P}
k) The Dagger 'Dethanc' (1d4) (+4,+6) {ElCf;Th|E}
l) The Dagger 'Narthanc' (1d4) (+4,+6) {FiSh;ThLu|F}

 ( page 14 )
a) The Dagger 'Nimthanc' (1d4) (+4,+6) {CoNt;Th|Co}
b) The Dagger of Alice (1d4) (+16,+18) (+2) {Ch;Dk;Lu}
c) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {SpInDx;Nt;FaSi/TP~oTP}
d) The Main Gauche 'Tinythorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
e) The Rapier 'Quickthorn' (1d7) (+27,+9) (+3 attacks) {AtDx;CaDi;FaSi/U}
f) The Rapier 'Forasgil' (1d6) (+12,+19) {CoLi;Lu|Co/Z}
g) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;PoLi;FaSiLu/*oL~oTP}
h) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
{StDxCn;CoNtCaFe;FaSiHlSdRgBs|Co/*DUL(StCn}
i) The Sabre 'Cubragol' (1d7) (+17,+19) (+5 to searching) {InChSr;So|V/T(Ch}
j) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack) {At/pDoTPZ}
k) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv}
l) The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Dx(Dx}

 ( page 15 )
a) The Khopesh 'Photon Torpedo' (2d4) (+13,+14) {Nt;Fa/oT}
b) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {Dx;Co;FaSdLv/oU~oTPU}
c) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
{Sr;FiLiSh;SdLu|F/Xo/*~oTP}
d) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack) {AtCnSr/XD/*~D}
e) a Broad Sword of Westernesse (2d5) (+11,+12) (+2) {StDxCn;Fe;FaSi/oTP~oTP}
f) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3)
{WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh}
g) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
{AtSpStCn;ElLiDkDiFe;FaSiSdRgLu|ECa/*U(StInWiCn}
h) The Long Sword 'Anduril' (2d5) (+10,+15) [+5] (+4) {St;Fi;FaSiHlLu|F/*oT(Dx}
i) The Long Sword 'Fire Whip' (2d5) (+19,+6) (+4 to speed) {SpCn;Fi;Lu|F/p(Wi}
j) The Long Sword of Falis (2d5) (+20,+15) (+5)
{St;AcElFiCo;FaSiLuBs|F/X*oTUL(St}
k) The Long Sword 'Skull Smasher' (2d5) (+19,+10) (+2 attacks)
{AtStCn;SiLv|Q/DU}
l) The Long Sword 'Freezing Point' (2d5) (+12,+19) {|Co/XD/T(Ch}

 ( page 16 )
a) The Ninjato 'Virus' (1d9) (+18,+18) {Cf;SdRg/T}
b) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S}
c) The Katana 'Gillondewing' (3d4) (+16,+20) (+4) {CnCh;LiCa;Si/P(StCn}
d) The Katana 'Annatil' (4d4) (+10,+7) (+3) {Dx|M/XD}
e) The Katana 'Freezing Blade' (3d4) (+20,+16) (+4 to searching) {Sr;AcCo|Co/p}
f) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed)
{SpStChSl;CoDkNtFe/XL/*PZ}
g) The Two-Handed Sword 'Dragonic Sword' (4d6) (+17,+23) (+3)
{St;ElFiNt;SiLu|E/*U}
h) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {St;FaLvLu|S/XP/D}
i) The Two-Handed Sword 'Biesoengun' (3d6) (+10,+10) [+9] (+4) {WiDg;Bs/o}
j) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
Sp;*Fi;DiFe;LuAgTy|F}
k) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}
l) a Diamond Edge (7d5) (+18,+13) (+4)

 ( page 17 )
a) 7 Poison Needles (1d1) (+0,+0)
b) a Falcon Sword (1d6) (+9,+5) (+1 attack)
c) The Hatchet 'Belangil' (1d5) (+13,+7) (+4 to infravision) {IfDg/U}
d) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
e) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2)
{WiDx;CoNx;FaSiHlSdRgBs/DUZ~Z}
f) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
{InWi;ElFiLi;FaSdLuBs|EF/oTP}
g) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
{InWiSrIf;FiLiFe;SiHlLvLuBs|F/*DPUL}
h) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
i) The Pike 'Instant Mage Maker' (2d5) (+19,+19) (+2 to searching)
{InDxSr;Nx|P/o(In}
j) The Pike 'Grayswandie' (2d5) (+18,+28) {Nx/*P}
k) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3) {AtCn|A/TU}
l) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;SdBs/D~Tele}

 ( page 18 )
a) The Beaked Axe of blessing (2d6) (+11,+19) (+1 attack) {At/T(Wi}
b) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
c) The Broad Axe 'Silienthon' (2d6) (+13,+15) (+4 to infravision)
{StInChIf;El;Lv}
d) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
{WiIf;CoLiNt;RgLuBs|Co/o}
e) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL}
f) The Guisarme 'Itemonsno' (3d5) (+16,+6) (+4 to stealth) {Sl/Z(Dx}
g) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo}
h) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU}
i) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT}
j) The Battle Axe 'Phaser' (2d8) (+18,+19) (+4 to infravision) {If[T/L}
k) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDk;SiBs|Ca/*L}
l) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCoFe/*P}

 ( page 19 )
a) The Lochaber Axe 'Fire Ant' (3d8) (+18,+14) (+4 to infravision)
{If;Lu|F/D~Z}
b) a Scythe of Slicing of Westernesse (8d4) (+12,+7) (+1) {StDxCn;FaSi/oTP~oTP}
c) The Fishingpole of Taikobo (1d1) (+0,+0) { }
d) 2 Death Scythes  (10d10) (+10,+30)
e) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv}
f) The Nunchaku 'Acid Drop' (2d3) (+10,+15) (+4 to stealth) {DxSl|AQ}
g) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr}
h) The War Hammer 'Tabasco' (3d3) (+19,+20) [+9] (+4 to stealth)
{Sl;FiCo;Lu|FCa}
i) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
j) The Bo Staff 'Acid Drop' (1d11) (+19,+20) {|AFQ/p}
k) a Lead-Filled Mace (Defender) (3d4) (+8,+9) [+7] (+3 to stealth)
{Sl;AcElFiCoFe;FaSiRgLv(Cn}
l) The Great Hammer 'Golden Hammer' (2d6) (+0,+0) { }

 ( page 20 )
a) The Wizardstaff of Gandalf (3d2) (+10,+13) (+4)
{InWiChSr;FiBlCfNt;MaSiHlSdRgLu|FM/*oT}
b) The Dwarven Shovel of Zhuque (1d3) (+18,+19) (+4) {Dg;FiDkShSo;LvLu|AF}
c) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Sp;DkBlCfFe;Xm}
d) The Short Bow 'Jomebie' (x2) (+16,+9) (+4 to infravision) {StWiIf;El;XsBs}
e) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
f) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;SiXm}
g) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;FiSo;Xm}
h) The Light Crossbow 'Risfeathin' (x3) (+18,+17) {CoSh;Xs(Dx}
i) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;SoNt;Wr}
j) The Black Arrow of Bard (8d4) (+30,+19) {/XD}
k) 33 Iron Shots of Hurt Dragon (1d3) (+8,+11) (108/540)
l) 26 Mithril Shots (4d3) (+10,+10) (126/630) {@1}


  [Museum]

 ( page 1 )
a) The Stone of Lore { }
b) The Partial Plate Armour of Insecurity (-3) [22,-8] (-5 to infravision)
{cursed, If;Ag}
c) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0] {
}
d) The Elven Cloak of Hentai [4,-18] (-6 to stealth) {cursed, CnSlSr;Nx;Ag.}
e) The Iron Crown of Beruthiel [0,+25] (-25) {cursed, StDxCn;MaFaSiLu~Tele}
f) The Broad Sword 'Chainsword' (11d5) (-30,+7) (-2) {SpDxChSl;SiAg|S/poT~poT}
g) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;AgTy[MT}
h) The Bastard Sword 'Coffin Nail' (3d4) (-22,-22) (-5 to stealth) {cursed,
Sl;Ag[M|P}
i) The Long Bow of Kidney Punch (x3) (-21,-20) (-8) {cursed, In;Po[M}
j) The Long Bow 'Bjormik' (x3) (-22,-22) {cursed, El;Ty}


  [Check Sum: "b4eb8b67d62a4e05ec"]


Posted on 31.1.2005 11:03
Last updated on 4.2.2005 19:57

Download this dump

1647. on the Ladder (of 18945)
47. on the Hengband Ladder (of 697)

Comments

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On 31.1.2005 11:03 rei_itin@hotmail.com wrote:
Lucky Amberite Rogue seems to be quite good combination(?). Shooting with sling and sorcery realm is what makes this character fun to play with.

On 4.2.2005 19:57 rei_itin@hotmail.com wrote:
Character is advancing along with EQ but still searching for those GREAT artifacts. Skills are better than ever.

On 12.2.2005 03:12 wrote:
Why bother with lucky if you use autoscum?

On 14.2.2005 12:28 rei_itin@hotmail.com wrote:
Lucky has LOTS of plusses to the skills... and there is no guarantee that lucky has always good levels. Lucky white aura makes generation of good objects frequent. Autoscum generates levels untill level feeling is decent. So why not?

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