The Angband Ladder: Losty, Human Src,Arc,Thf,Shf by <s_latour@hotmail.com>

  [Multiband 1.1.4 Character Dump]

 Name   Losty             Age        17        Current RB  CB  EB   Best
 Sex    Female            Height     64   Str:  18/99  +0  +0  +0  18/99  18/79
 Race   Human             Weight    161   INT:  18/85  +0  +4 +12 18/245 18/295
 Class  Src,Arc,Thf,Shf                   WIS:     18  +0  -2  +0     16
                          Status     48   DEX:  18/17  +0 +10  +0 18/117
 HP     -139/509          Maximize    Y   Con:  18/99  +0  +0  +4 18/139 18/119
 SP     152/516           Preserve    Y   Chr:  18/65  +0  +0  +4 18/105  18/84

                          Armor    [31,+141]     Saving Throw  Excellent
 Gold       1556575       Fight      (+9,+5)     Stealth            Fair
 Burden   167.1 lbs       Melee (+26,1d7+21)     Fighting         Heroic
                          Shoot (+27,4d4+60)     Shooting         Superb
 Magery      None         Blows       5/turn     Disarming        Superb
 Prayer      None         Shots       3/turn     Magic Device     Superb
 Form        Mind Flayer                         Perception       Superb
 Total exp   3620786      Infra         0 ft     Searching     Excellent

 Class          Lvl    Cur XP    Max XP    Adv XP Exp %            Title
 Sorceror        39   1276816   1282165   1350000  135           Warlock
 Archer          35   1078028   1078028   1170000  260      Great Bowmen
 Thief           33    803769    803769   1031250  375         Low Thief
 Shifter         31    462173    462173    660000  440      Hydra Master


  [Last Messages]

> The Dread (offscreen) recovers its courage.
> Azriel, Angel of Death commands you to return.
> Target Selected.
> Azriel, Angel of Death is dazed.
> Azriel, Angel of Death is more dazed.
> Azriel, Angel of Death is no longer stunned.
> Azriel, Angel of Death picks up a Wooden Club (1d7).
> Azriel, Angel of Death is dazed.
> Azriel, Angel of Death is no longer stunned.
> Azriel, Angel of Death is dazed.
> Azriel, Angel of Death is no longer stunned.
> Azriel, Angel of Death breathes nether.
> The Dread is immune.
> You feel your life slipping away!
> You die.


  [Character Equipment]

a) a Short Sword of Magery (+17, 1d7+16) (+5) {!*}
     It speeds your regenerative powers.
b) The Long Bow of Moril (x3) (+9, +9) (+5) {!*}
     It affects your intelligence.
     It affects your speed.
     It provides resistance to blindness.
c) 16 Arrows of Shocking (+9, 1d4+6)
d) a Ring of Speed (+10) {!*}
e) a Ring of Speed (+6) {!*}
f) an Amulet of the Magi [+11] (+7 to searching) {!*}
g) The Star of Tellas
     You have a 94% chance of activating it.
     magic mapping
     ...if it is being worn.
     It provides light (radius 3) forever.
     It provides resistance to life draining.
h) The Breast Plate of Neinim (-2) [21,+21] (+4) {!*}
     You have a 90% chance of activating it.
     phase door
     ...if it is being worn.
     It affects your constitution.
     It affects your charisma.
     It sustains your strength.
     It sustains your wisdom.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
i) The Cloak of Dantaria [1,+10] (+2) {!*}
     You have a 96% chance of activating it.
     fire bolt (9d8)
     ...if it is being worn.
     It affects your intelligence.
     It sustains your intelligence.
j) a Large Metal Shield of Resistance [5,+13] {!*}
k) a Golden Crown of Telepathy [0,+9] {!*}
l) a Set of Silk Gloves of Free Action [0,+10] {!*}
m) a Pair of Spiked Leather Boots of the Marshlands [4,+10] {!*}


  [Character Inventory]

a) 5 Mushrooms of Restoring {!*}
b) 2 Potions of Cure Critical Wounds {!*}
c) 2 Potions of Healing {!*}
d) a Potion of *Healing*
e) a Potion of Life {!*}
f) 5 Potions of Restore Mana {!*}
g) 3 Potions of Restore Life Levels {!*, 40% off}
h) 2 Scrolls of Teleportation {!*}
i) 3 Rods of Recall {!*}
     You have a 94% chance of using it.
j) a Rod of Detection {@z1 !k!d!v}
     You have a 94% chance of using it.
k) a Staff of Curing (7 charges)
     You have a 95% chance of using it.
l) an Amulet of Searching (+4)
m) Leather Scale Mail (-1) [11,+3]
n) a Dirk (+7, 1d3+6)
o) a Light War Axe (+5, 2d5+6)
p) a Battle Axe (+7, 2d8+1)
q) a Large Hammer (+5, 3d5+4)
r) 23 Arrows of Burning (+8, 1d4+9)
s) 8 Arrows of Freezing (+5, 1d4+5)
t) 8 Arrows of Freezing (+4, 1d4+5)
u) 31 Arrows of Hurt Troll (+4, 1d4+7)
v) 21 Arrows (+7, 1d4+7)


  [Home Inventory]

a) 2 Scrolls of *Remove Curse* {!*}
b) 2 Death Prayer Scrolls of Invulnerability {!*, 90% off}
c) a Rod of Healing {!*}
     You have a 1% chance of using it.
d) The Ring of Haldaeth (+2) {!*}
     It affects your infravision.
     It sustains your constitution.
     It provides resistance to cold.
     It provides resistance to shards.
e) an Amulet of the Magi [+3] (+4 to searching) {!*}
f) The Phial of Raharaur
     You have a 96% chance of activating it.
     illumination
     ...if it is being worn.
     It provides light (radius 3) forever.
g) White Dragon Scale Mail (-2) [30,+28] {!*}
h) Bronze Dragon Scale Mail (-2) [30,+17] {!*}
i) The Pair of Soft Leather Boots 'Ascarwe' [2,+9] {!*}
     You have a 96% chance of activating it.
     lightning bolt (4d8)
     ...if it is being worn.
     It provides resistance to cold.
j) The Knife of Tuledena (+9, 1d5+13) (+1) {!*}
     It affects your attack speed.
     It is especially deadly against natural creatures.
     It fights against evil with holy fury.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It is especially deadly against giants.
     It provides resistance to dark.
     It provides resistance to life draining.
k) a Blade of Chaos (+9, 6d5+9) {!*}
l) a Light War Axe of Westernesse (+11, 2d5+11) (+1)
m) The War Hammer of Epheruin (+6, 3d3+2) (+3) {!*}
     You have a 96% chance of activating it.
     drain life (90)
     ...if it is being worn.
     It affects your wisdom.
     It provides immunity to acid.
     It provides resistance to sound.
     It provides resistance to nexus.
     It slows your metabolism.
n) a Mage Staff of Slay Evil (+11, 1d4+14) {!*}
o) a Mace of Disruption of Slay Troll (+16, 5d8+17) {!*}
p) a Sling of Accuracy (x2) (+19, +11) {!*}
q) a Short Bow of Velocity (x2) (+9, +17) {!*}


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts)
Adult: Hide some character knowledge         : no  (adult_hidden)
Adult: Nightmare mode!                       : no  (adult_nightmare)
Adult: Start with some basic equipment       : no  (adult_easy)
Adult: Easy mode!                            : no  ((null))
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 1.11.2004 20:39

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On 1.11.2004 20:39 s_latour@hotmail.com wrote:
Had a tough time filling resistances. I think the randomizing of artifacts had something to do with it. Forgot that the Angel of Death was such a bastard. Ouch.

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