The Angband Ladder: Gosh, Klackon Priest by <willem@elender.hu>

  [ZAngband 2.7.1 Character Dump]

Name     : Gosh                 Age             23     STR: 18/***
Sex      : Female               Height          54     INT: 18/130
Race     : Klackon              Weight          70     WIS: 18/***
Class    : Priest               Social Class     4     DEX: 18/120
Magic    : Life                                        CON: 18/***
           Trump                                       CHR: 18/120

+ Skill         44     Level                50     Max Hit Points     873
% Deadliness   304     Experience     27258234     Cur Hit Points     873
+ To AC        133     Max Exp        27258234     Max SP (Mana)      432
  Base AC       27     Exp to Adv.       *****     Cur SP (Mana)      432
                       Gold           11485397

                         (Miscellaneous Abilities)
Fighting    : Superb         Perception  : Superb         Blows/Round : 3
Bows/Throw  : Very Good      Sensing     : Superb         Shots/Round : 1.0
Saving Throw: Amber [5]      Disarming   : Superb         Avg.Dam./Rnd: 83
Stealth     : Excellent      Magic Device: Chaos Rank     Infra-Vision: 60'


                         (Character Background)
          You are one of several children of a Klackon hive queen.
          You have red skin, and black eyes.




  [Miscellaneous information]

 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ALWAYS
 Arena Levels:       ALWAYS
 Number of Quests: 71
 Recall Depth:       Level 127 (6350')

 You have defeated 58888 enemies.


  [Character Equipment]

a) The Quarterstaff 'Vlyzunman' (1d18) (+20,+60%) (+2) {Wraith Poison Dark
Nethe}
b) The Heavy Crossbow of Osric (x6) (+14,+39%) (+4) {Poison Esp Fear}
c) a Ring of Speed (+16) {Great Wyrm of Law at 4500 ft}
d) a Ring of Constitution (+6) {Great Wyrm of Law at 4500 ft}
e) The Amulet of the Magi 'Fuindin' [+15] (+4) {Str Int Wis}
f) The Jewel of Judgement (+3 to speed) {Wis HL Chaos SI}
g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Str R Shards Nexus}
h) The Elven Cloak 'Toxgop' (+8,+45%) [4,+20] (+4) {Nexus}
i) The Small Metal Shield of Thorin [5,+25] (+4) {Str Con Nether FA Sound
Iacid}
j) The Golden Crown of Amber [0,+15] (+3) {Wis Con Str Blind SI Light}
k) The Set of Leather Gloves 'Cambeleg' (+8,+24%) [1,+15] (+2) {Con Str FA}
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed) {Loki,
Cantor}


  [Character Inventory]

a) 4 Books of Life Magic [Book of Common Prayer] {@m1}
b) a Book of Life Magic [High Mass] {            @m2}
c) a Book of Life Magic [Book of the Unicorn] {   @m3 Quest at 2150 ft}
d) a Book of Life Magic [Blessings of the Grail] {@m4 3800 ft}
e) 3 Books of Trump Magic [Conjurings & Tricks] { @m5}
f) 2 Books of Trump Magic [Deck of Many Things] { @m6}
g) a Book of Trump Magic [Trumps of Doom] {       @m7}
h) 17 Potions of *Healing*
i) 11 Scrolls of Mass Genocide
j) 6 Rods of Perception {@z0}
k) 6 Rods of Detection (1 charging) {@z8}
l) 9 Rods of Teleport Other {@z7}
m) 9 Rods of Disarming {  @z3}
n) 20 Rods of Acid Balls {@z1}
o) 4 Staffs of the Magi (4x 5 charges)
p) a Staff of Genocide (4 charges)
q) a Staff of Genocide (3 charges)
r) 4 Staffs of *Destruction* (4x 3 charges)


  [Home Inventory - Garere]

a) a Ring of Speed (+14) {Great Wyrm of Law at 4500 ft}
b) a Ring of Extra Attacks (+2 attacks)
c) The Rusty Chain Mail of Robustness (-5) [14,+5] (+4) {Str Dex FA Dis}
d) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {Str R Light Dark Dis
Genoc}
e) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4) {R Dark Nether}
f) The Fur Cloak 'Midnight Resistance' [3,+10] {FA Poison Dis}
g) The Hard Leather Cap of Thranduil [2,+10] (+2) {Blind Esp}
h) The Hard Leather Cap of Sawall [2,+18] (+3) {Blind Wis}
i) The Iron Helm 'Holhenneth' [5,+10] (+2) {Blind SI Detection}
j) The Dragon Helm of Dor-Lomin [8,+20] (+4)
k) The Set of Gauntlets of Corwin [2,+15] (+4)
l) The Pair of Soft Leather Boots of Bleys (+4,+12%) [4,+16] (+4 to speed)
{Dex}
m) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {Dex Nether Chaos FA}
n) The Broad Sword 'Chainsword' (9d5) (+10,+30%) (+2)
o) a Blade of Chaos 'Stormbringer' (6d6) (+16,+48%) (+2)
p) The Glaive of Pain (7d6) (+0,+90%)
q) The Great Axe 'Jahreanag' (4d4) (+10,+42%) {Wraithform}
r) The Light Crossbow 'Necrophiliac' (x5) (+11,+21%) [+13] (+4) {Light}


  [Home Inventory - Edhbrag]

a) 11 Potions of Speed
b) 56 Potions of Healing {50% off}
c) 50 Potions of *Healing*
d) 12 Potions of Life
e) 27 Potions of Restore Mana {25% off}
f) 6 Potions of Resistance
g) 12 Scrolls of Rune of Protection
h) 10 Scrolls of *Destruction*
i) 14 Scrolls of Genocide
j) 4 Rods of Healing
k) 4 Rods of Restoration
l) a Rod of Speed
m) 3 Rods of Drain Life
n) 20 Rods of Lightning Balls {@z2}
o) 20 Rods of Fire Balls
p) 20 Rods of Cold Balls
q) 6 Rods of Havoc
r) 4 Wands of Rockets (16 charges)
s) 2 Staffs of Power (2x 5 charges)
t) a Staff of *Destruction* (0 charges)
u) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
v) The Dragon Helm 'Nothing' [8,+20] (+4)
w) The Mighty Hammer 'Grond' (9d9) (+5,+75%) [+10]


  [Message Log (last 1199 messages)]

In your pack: The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25]
(charging) (r).
You drop The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25] (charging)
(r).
You have found 250 gold pieces worth of adamantite.
On the ground: an Amulet of Brilliance (-4) {cursed}. <2x>
You have discovered a trap on the chest!
You have found 302 gold pieces worth of adamantite.
Click!
You destroy a Rod of Acid Bolts.
You destroy a Rod of Lightning Balls.
You destroy a Rod of Teleport Other.
You destroy a Rod of Enlightenment.
You have found 52 gold pieces worth of rubies.
You destroy a Rod of Polymorph.
You destroy a Small steel chest (empty).
You have found 113 gold pieces worth of diamonds.
There is a wall blocking your way. <4x>
You tunnel into the quartz vein. <18x>
The Servant of Glaaki wakes up.
You tunnel into the quartz vein. <7x>
You have finished the tunnel.
There is a wall blocking your way.
You tunnel into the quartz vein. <13x>
You have finished the tunnel.
On the ground: The Amulet of the Magi 'Annaam' [+7] (+4).
There is a searing blast of light!
You have 3 charges remaining.
You tunnel into the quartz vein. <10x>
You have finished the tunnel. <2x>
You tunnel into the quartz vein. <15x>
You have finished the tunnel. <2x>
There is a wall blocking your way.
You tunnel into the quartz vein. <11x>
You have finished the tunnel.
You tunnel into the magma vein.
You have finished the tunnel.
On the ground: The Heavy Crossbow 'Culruin' (x6) (+17,+63%) (+4).
You open a dimensional gate. Choose a destination.
Select a point and press space.
You nearly faint as horrible visions of death fill your mind!
You enter a maze of up staircases.
You enter a maze of down staircases.
It dissolves! <2x>
The Moon beast dissolves!
The Multi-hued hound dissolves! <8x>
It dissolves!
The Multi-hued hound dissolves! <2x>
It dissolves!
The Multi-hued hound dissolves! <2x>
It dissolves!
The Killer stag beetle dissolves!
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You are surrounded by a white light.
It dissolves!
The Multi-hued hound dissolves!
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of doors!
You sense the presence of stairs!
You open a dimensional gate. Choose a destination.
Select a point and press space.
There is a searing blast of light!
You have 2 charges remaining.
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You sense the presence of objects!
You sense the presence of monsters!
You open a dimensional gate. Choose a destination.
Select a point and press space.
The Hippogriff wakes up.
Target Selected.
The Hippogriff dies.
The Giant green dragon fly dies.
Target Selected.
The Jade monk resists.
Target Selected.
The Jade monk screams in pain.
Target Selected.
The Jade monk dies.
Target Selected.
The Hill giant dies.
The Algroth cries out in pain. <3x>
Target Selected.
The Algroth dies.
Target Selected.
The Algroth dies.
Target Selected.
The Algroth cries out in pain.
Target Selected.
The Algroth dies.
Target Selected.
The Algroth dies.
The Algroth dissolves! <4x>
It dissolves! <2x>
The Algroth dissolves!
It dissolves!
The Algroth dissolves! <3x>
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
Target Selected.
The White wraith is destroyed.
You enter a maze of up staircases.
You enter a maze of down staircases.
The Spirit naga dissolves!
The Giant skeleton troll shudders.
The Grape jelly shudders.
The Earth hound dissolves! <7x>
It dissolves!
The Earth hound dissolves! <2x>
The Metallic green centipede dissolves!
The Knight archer dissolves!
Target Selected.
The Scroll of Curse Armor melts!
The Plasma vortex is destroyed.
Target Selected.
The Grape jelly dies.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
There is a searing blast of light!
You have 1 charge remaining.
You sense the presence of doors!
You sense the presence of stairs!
You sense the presence of buried treasure!
You sense the presence of treasure!
You sense the presence of objects!
You sense the presence of monsters!
There is a wall blocking your way. <2x>
The Jewel of Judgement drains life from you!
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
The Greater draconic quylthulg magically summons ancient dragons!
The Ancient green dragon misses you.
The Ancient green dragon claws you.
The Ancient green dragon is suddenly very hot!
The Ancient green dragon gets zapped!
The Ancient green dragon bites you.
The Ancient green dragon is suddenly very hot!
The Ancient green dragon gets zapped!
You open a dimensional gate. Choose a destination.
Select a point and press space.
You unstack your staff.
You have 3 charges remaining.
A Mace of Disruption flies through the air to your feet.
On the ground: a Mace of Disruption (5d8) (+0,+0%).
There is a wall blocking your way. <2x>
You tunnel into the magma vein. <5x>
The Spirit troll wakes up.
There is a searing blast of light!
You have 0 charges remaining.
There is a wall blocking your way.
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of buried treasure!
You sense the presence of treasure!
You sense the presence of objects!
You sense the presence of invisible creatures!
You sense the presence of monsters!
The air about you becomes charged...
The Nether hound breathes nether.
The Nether hound resists. <2x>
You open a dimensional gate. Choose a destination.
Select a point and press space.
The Dark elven warlock wakes up. <3x>
The Killer bee wakes up.
The Dark elven warlock wakes up.
The Warrior of the Dawn wakes up.
The Dark elven warlock wakes up.
Target Selected.
You failed to use the rod properly.
Target Selected.
The Warrior of the Dawn disappears!
Target Selected.
The Warrior of the Dawn disappears!
The Warrior of the Dawn wakes up.
The Dark elven warlock wakes up.
The Warrior of the Dawn wakes up. <2x>
The Dark elven warlock wakes up. <5x>
The Warrior of the Dawn wakes up.
You feel yourself yanked upwards!
You have 4 Staffs of *Destruction* (4x 5 charges) (r).
You drop a Staff of *Destruction* (0 charges).
In your pack: no more Staffs of *Destruction* (0 charges) (s).
The Filthy street urchin dissolves! <2x>
The air about you becomes charged...
You feel yourself yanked downwards!
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
The Chaos vortex breathes chaos.
You open a dimensional gate. Choose a destination.
Select a point and press space.
On the ground: a Scythe of Slicing of Slay Demon (8d4) (+8,+24%).
You open a dimensional gate. Choose a destination.
Select a point and press space.
On the ground: a Ring of Extra Attacks (+1 attack).
You open a dimensional gate. Choose a destination.
Select a point and press space.
The Vampire wakes up.
Target Selected.
The Chaos vortex squelches.
Target Selected.
The Chaos vortex jerks limply.
Target Selected.
The Swamp thing dies.
You are surrounded by a white light.
The Bat of Gorgoroth wakes up.
The Headless wakes up. <4x>
The Headless tries to cast a spell, but fails.
You enter a maze of up staircases.
There is a searing blast of light!
You unstack your staff.
You have 4 charges remaining.
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You sense the presence of treasure!
You sense the presence of objects!
You sense the presence of monsters!
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
I see no up staircase here.
You enter a maze of down staircases.
The Novice paladin wakes up.
The Black wraith wakes up.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
Target Selected.
The Xaren squeals in pain.
The Xaren hits you.
The Xaren gets zapped!
The Xaren misses you.
The Xaren hits you.
The Xaren gets zapped!
The Xaren hits you.
The Xaren gets zapped!
Target Selected.
The Xaren squeals in pain.
Target Selected.
The Xaren writhes in agony.
The Xaren flees in terror!
You open a dimensional gate. Choose a destination.
Select a point and press space.
The Giant purple worm wakes up.
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of doors!
You sense the presence of stairs!
Target Selected.
The Zombified kobold is destroyed.
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
Target Selected.
The Tyrannosaurus disappears!
Target Selected.
The Metallic red centipede disappears!
Target Selected.
The Mana hound resists.
Target Selected.
The Mana hound snarls with pain.
Target Selected.
The Mana hound snarls with pain.
Target Selected.
The Mana hound howls in pain.
The Mana hound flees in terror!
The Mana hound snarls with pain.
Target Selected.
The Mana hound dies.
The Mana hound snarls with pain. <3x>
Target Selected.
The Mana hound howls in pain.
The Mana hound flees in terror!
The Mana hound snarls with pain. <2x>
Target Selected.
You failed to use the rod properly.
Target Selected.
The Mana hound yelps in pain. <3x>
Target Selected.
The Mana hound howls in pain.
The Mana hound flees in terror!
The Mana hound yelps in pain.
The Mana hound howls in pain.
The Mana hound turns to fight!
Target Selected.
The Mana hound dies.
The Mana hound howls in pain.
The Mana hound flees in terror!
The Mana hound snarls with pain.
The Mana hound dies.
Target Selected.
The Mana hound howls in pain.
The Mana hound flees in terror!
The Mana hound dies.
The Mana hound snarls with pain.
Target Selected.
The Mana hound yelps feebly.
The Mana hound flees in terror!
The Mana hound snarls with pain. <2x>
Target Selected.
The Mana hound howls in pain.
The Mana hound flees in terror!
The Mana hound yelps in pain.
The Mana hound snarls with pain. <2x>
Target Selected.
The Mana hound dies.
The Mana hound yelps in pain.
The Mana hound snarls with pain. <2x>
Target Selected.
The Mana hound howls in pain.
The Mana hound flees in terror!
The Mana hound yelps in pain.
The Mana hound snarls with pain. <2x>
Target Selected.
The Mana hound dies.
The Mana hound yelps feebly.
The Mana hound flees in terror!
The Mana hound yelps in pain.
The Mana hound snarls with pain.
Target Selected.
The Mana hound howls in pain.
The Mana hound flees in terror!
The Mana hound snarls with pain.
The Mana hound dies.
The Mana hound yelps in pain.
Target Selected.
The Mana hound dies.
The Mana hound writhes in agony.
The Mana hound snarls with pain.
Target Selected.
The Mana hound howls in pain.
The Mana hound flees in terror!
The Mana hound dies.
Target Selected.
The Mana hound dies.
Target Selected. <2x>
You failed to use the rod properly.
Target Selected. <3x>
The rods are all still charging.
Target Selected.
The rods are all still charging.
Target Selected.
The rods are all still charging.
The Mana hound breathes mana.
Target Selected.
The Mana hound dies.
The Displacer beast wakes up.
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
Target Selected.
The Iridescent worm mass dies.
Target Selected.
The Giant brown bat dies.
The Ghost wakes up.
Target Selected.
The Ghost is destroyed.
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You hit the Giant red scorpion.
Your weapon drains life from the Giant red scorpion!
You feel a little better.
You hit the Giant red scorpion.
You feel a little better.
You strike the Giant red scorpion.
You have slain the Giant red scorpion.
You hit the Rat-thing.
Your weapon drains life from the Rat-thing!
You feel a little better.
You hit the Rat-thing.
You feel a little better.
You hit the Rat-thing.
You have slain the Rat-thing.
There is a searing blast of light!
You unstack your staff.
You have 4 charges remaining.
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You sense the presence of treasure!
You sense the presence of objects!
You sense the presence of invisible creatures!
You sense the presence of monsters!
There is a wall blocking your way. <2x>
You tunnel into the quartz vein. <7x>
The Dark elven shade wakes up.
You tunnel into the quartz vein.
Target Selected.
The Dark elven shade disappears!
You have finished the tunnel.
You open a dimensional gate. Choose a destination.
Select a point and press space.
You have a Potion of New Life (i).
You open a dimensional gate. Choose a destination.
Select a point and press space.
You open a dimensional gate. Choose a destination.
Select a point and press space.
You open a dimensional gate. Choose a destination.
Select a point and press space.
There is a searing blast of light!
You unstack your staff.
You have 4 charges remaining.
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of treasure!
You sense the presence of objects!
You sense the presence of invisible creatures!
You sense the presence of monsters!
You open a dimensional gate. Choose a destination.
Select a point and press space.
Target Selected.
The Xaren resists.
Target Selected.
The Xaren resists.
Target Selected.
The Xaren resists.
The Vampiric mist dissolves! <10x>
The Umber hulk dissolves! <3x>
The Vampiric mist dissolves! <6x>
Target Selected.
The Xaren writhes in agony.
The Xaren flees in terror!
Target Selected.
The Xaren dies.
Target Selected.
The Xaren shrieks in pain.
The Xaren flees in terror!
Target Selected.
The Xaren dies.
Target Selected.
The Xorn resists.
Target Selected.
The Xorn shrieks in agony.
The Xorn flees in terror!
Target Selected.
The Xorn dies.
The Black harpy wakes up.
Target Selected.
The Night mare is hit hard.
It dies.
Target Selected.
The Night mare is hit hard.
Target Selected.
The Night mare is hit hard.
It dies.
Target Selected.
The Night mare is hit hard.
Target Selected.
The Night mare is hit hard.
Target Selected.
The Night mare is hit hard.
The Night mare flees in terror!
Target Selected. <3x>
The Night mare recovers its courage.
Target Selected.
The Night mare is destroyed.
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You open a dimensional gate. Choose a destination.
Select a point and press space.
You open a dimensional gate. Choose a destination.
Select a point and press space.
On the ground: a Mace of Disruption (5d8) (+0,+0%).
You open a dimensional gate. Choose a destination.
Select a point and press space.
Target Selected.
The Nexus vortex is destroyed.
The Mature white dragon flinches.
Target Selected.
The Mature white dragon hisses in pain.
Target Selected.
You failed to use the rod properly.
Target Selected.
The Mature white dragon roars with pain.
The Mature white dragon flees in terror!
Target Selected.
The Mature white dragon dies.
Target Selected.
The Death quasit flinches.
Target Selected.
The Death quasit is hit hard.
The Jewel of Judgement drains life from you!
Target Selected.
The Death quasit is destroyed.
The Banshee wakes up.
Target Selected.
The Cherub is immune.
The Cherub gazes intently at it.
The Cherub shudders. <2x>
The Cherub magically summons monsters!
The Cherub dissolves!
Target Selected.
The Banshee is destroyed.
You have 17 Potions of *Healing* (h).
You destroy a Wand of Fire Bolts.
You destroy a Basillard (1d15).
You destroy a Scythe (5d3).
Target Selected.
The Ultra-elite paladin grunts with pain.
Target Selected.
The Ultra-elite paladin cries out in pain.
Target Selected.
You failed to use the rod properly.
Target Selected.
The Ultra-elite paladin cries out in pain.
Target Selected.
The Ultra-elite paladin screams in agony.
Target Selected.
The Ultra-elite paladin dies.
Target Selected. <2x>
The Ultra-elite paladin grunts with pain.
The Ultra-elite paladin cries out in pain.
The Ultra-elite paladin grunts with pain. <2x>
Target Selected.
The Ultra-elite paladin cries out in pain.
The Ultra-elite paladin screams in agony.
The Ultra-elite paladin grunts with pain. <2x>
Target Selected.
The Ultra-elite paladin cries out in pain.
The Ultra-elite paladin dies.
The Ultra-elite paladin grunts with pain. <2x>
Target Selected.
The Pair of Metal Shod Boots melts!
The Ultra-elite paladin screams in agony.
The Ultra-elite paladin grunts with pain. <2x>
Target Selected.
The Ultra-elite paladin dies.
The Ultra-elite paladin grunts with pain. <2x>
Target Selected.
The Ultra-elite paladin cries out in pain.
Target Selected.
The Ultra-elite paladin screams in pain.
Target Selected.
The Ultra-elite paladin dies.
Target Selected.
The Ultra-elite paladin cries out in pain.
The Ultra-elite paladin grunts with pain.
Target Selected.
The Ultra-elite paladin screams in pain.
The Ultra-elite paladin grunts with pain. <2x>
Target Selected.
The Ultra-elite paladin dies.
The Ultra-elite paladin grunts with pain. <2x>
Target Selected.
The rods are all still charging.
Target Selected.
The rods are all still charging.
Target Selected.
The rods are all still charging.
Target Selected.
The rods are all still charging.
Target Selected.
The Ultra-elite paladin disappears!
Target Selected.
The Ultra-elite paladin resists!
Target Selected.
The Ultra-elite paladin resists!
The Great Wyrm of Power breathes confusion.
Target Selected.
The Ultra-elite paladin resists!
Target Selected.
The Ultra-elite paladin resists!
The Great Wyrm of Power magically summons a dragon!
Target Selected.
The Ultra-elite paladin disappears!
Target Selected.
The Great Wyrm of Power resists!
Target Selected.
The Great Wyrm of Power resists!
Target Selected.
The Great Wyrm of Power disappears!
Click!
You feel something roll beneath your feet.
You have found 20 gold pieces worth of copper.
You have found 21 gold pieces worth of copper.
The Ultra-elite paladin concentrates on his wounds.
The Ultra-elite paladin looks completely healed!
Target Selected.
The Ultra-elite paladin disappears!
Target Selected.
The Ultra-elite paladin resists!
Target Selected.
The Ultra-elite paladin disappears!
Target Selected.
The Ultra-elite paladin resists!
Target Selected.
The Ultra-elite paladin disappears!
You are getting hungry.
You are full!
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You open a dimensional gate. Choose a destination.
Select a point and press space.
On the ground: an Elven Cloak of Electricity [4,+18] (+4).
You open a dimensional gate. Choose a destination.
Select a point and press space.
The King cobra wakes up.
There is a searing blast of light!
You have 4 charges remaining.
You combine some items in your pack.
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of treasure!
You sense the presence of objects!
You sense the presence of invisible creatures!
You sense the presence of monsters!
You open a dimensional gate. Choose a destination.
Select a point and press space.
The Nether hound breathes nether.
The Hound of Tindalos resists.
The Nether hound resists.
The Multi-hued hound snarls with pain.
The Nether hound resists.
The Nether hound breathes nether.
The Nether hound resists. <4x>
The Air hound dissolves!
The Hound of Tindalos shudders. <5x>
The Nether hound shudders.
The Nether hound flees in terror!
The Nether hound shudders. <2x>
The Nether hound flees in terror!
The Nether hound shudders. <2x>
The Nether hound flees in terror!
The Nether hound shudders.
The Nether hound flees in terror!
The Nether hound shudders. <2x>
The Nether hound flees in terror!
The Nether hound shudders.
The Nether hound flees in terror!
The Nether hound shudders.
The Nether hound flees in terror!
The Nether hound shudders.
The Nether hound flees in terror!
The Nether hound shudders. <2x>
The Nether hound flees in terror!
The Nether hound shudders.
The Nether hound flees in terror!
The Nether hound shudders.
The Nether hound flees in terror!
The Nether hound shudders.
The Nether hound flees in terror!
The Multi-hued hound dissolves! <2x>
The Mature multi-hued dragon shudders.
The Nether hound turns to fight! <2x>
The Hound of Tindalos shudders. <2x>
The Hound of Tindalos flees in terror!
The Hound of Tindalos shudders.
The Hound of Tindalos flees in terror!
The Hound of Tindalos shudders. <2x>
The Hound of Tindalos flees in terror!
The Nether hound dissolves! <16x>
The Mature multi-hued dragon shudders.
The Mature multi-hued dragon flees in terror!
There is a searing blast of light!
You unstack your staff.
You have 3 charges remaining.
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You sense the presence of objects!
You sense the presence of invisible creatures!
You sense the presence of monsters!
You open a dimensional gate. Choose a destination.
Select a point and press space.
The Baby black dragon dissolves!
The Nether hound shudders. <2x>
The Nether hound flees in terror!
The Nether hound shudders. <2x>
The Nether hound flees in terror!
The Giant grey ant dissolves!
The Nether hound dissolves! <4x>
Target Selected.
The Ghost is destroyed.
The Colbran wakes up.
The Colbran casts a lightning bolt.
Target Selected.
The Colbran disappears!
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You open a dimensional gate. Choose a destination.
Select a point and press space.
There is a searing blast of light!
You unstack your staff.
You have 3 charges remaining.
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You sense the presence of treasure!
You sense the presence of objects!
You sense the presence of invisible creatures!
You sense the presence of monsters!
You open a dimensional gate. Choose a destination.
Select a point and press space.
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
Target Selected.
The Shambler disappears!
The Impact hound breathes force.
The Ancient black dragon is dazed.
It rears up in anger.
The Impact hound resists. <3x>
The Ancient black dragon is no longer stunned.
You've found the Chest mimic!
The Chest mimic dissolves!
The Impact hound dissolves! <8x>
The Ancient black dragon shudders.
Target Selected.
The Ancient black dragon disappears!
Target Selected.
The Zephyr Lord disappears!
There is a wall blocking your way. <2x>
The Ethereal drake shudders.
The Impact hound dissolves! <7x>
The Ethereal drake dissolves!
You have found 216 gold pieces worth of adamantite.
You open a dimensional gate. Choose a destination.
Select a point and press space.
The Giant headless shudders.
The Giant headless flees in terror!
The Giant headless shudders. <2x>
The Giant headless flees in terror!
The Giant headless shudders.
The Giant headless flees in terror!
The Giant headless shudders.
The Giant headless flees in terror!
The Giant headless shudders.
The Giant headless flees in terror!
The Giant headless shudders.
The Giant headless flees in terror!
The Giant headless shudders.
The Giant headless flees in terror!
The Giant headless shudders. <2x>
The Giant headless flees in terror!
The Giant headless shudders. <2x>
The Giant headless flees in terror!
The Giant headless shudders. <2x>
The Giant headless flees in terror!
The Giant headless shudders. <2x>
The Giant headless flees in terror!
The Giant headless shudders. <2x>
The Giant headless flees in terror!
The Giant headless shudders. <2x>
The Giant headless flees in terror!
The Giant headless shudders.
The Giant headless flees in terror!
The Giant headless shudders. <2x>
The Giant headless flees in terror!
The Giant headless casts a ball of radiation.
The Giant headless resists. <4x>
The Giant headless dissolves! <23x>
On the ground: a Ring of Speed (+2).
You open a dimensional gate. Choose a destination.
Select a point and press space.
The Impact hound dissolves! <2x>
You enter a maze of up staircases.
You enter a maze of down staircases.
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You enter a maze of up staircases.
You enter a maze of down staircases.
Target Selected.
The Goat of Mendes disappears!
Target Selected.
The Disenchanter beast disappears!
Target Selected.
The Great storm wyrm disappears!
It changes! <11x>
Target Selected.
The Great storm wyrm disappears!
Target Selected.
The Aether vortex disappears!
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You open a dimensional gate. Choose a destination.
Select a point and press space.
You tunnel into the granite wall.
The Mature blue dragon shudders.
The Kouko dissolves!
The Mature blue dragon dissolves!
Target Selected.
The Aether vortex disappears!
You tunnel into the granite wall. <5x>
The Headless is no longer confused.
You tunnel into the granite wall. <9x>
The Great storm wyrm shudders. <8x>
The Great storm wyrm flees in terror!
The Pink horror wakes up.
The Great storm wyrm dissolves!
You open a dimensional gate. Choose a destination.
Select a point and press space.
You destroy an Amulet of the Magi.
You destroy a Ring of Woe.
You destroy a Sling (x2).
You destroy a Short Bow (x2).
Target Selected.
The Disenchanter beast resists a lot.
The Disenchanter beast shudders.
The Disenchanter beast dissolves!
The Barrow wight wakes up.
The Dark elven sorceror wakes up.
The Barrow wight wakes up. <6x>
The Mage wakes up.
The Barrow wight wakes up.
The Barrow wight gestures in shadow.
The Ent is surrounded by darkness.
The Barrow wight wakes up. <3x>
The Mi-Go wakes up.
The Barrow wight wakes up. <2x>
The Barrow wight casts a fearful illusion in front of the Ent.
The Ent refuses to be frightened.
The Ent crushes the Floating eye.
The Floating eye dies.
The Barrow wight points at the Ent and curses horribly.
The Ent crushes the Barrow wight.
The Barrow wight gasps.
The Ent crushes the Barrow wight.
The Barrow wight is destroyed.
The Ent crushes the Barrow wight.
The Barrow wight gasps.
The Ent crushes the Barrow wight.
The Barrow wight is destroyed.
The Mage concentrates on his body.
The Mage starts moving faster.
The Ent crushes the Barrow wight.
The Barrow wight is destroyed.
The Barrow wight casts a fearful illusion in front of the Ent.
The Ent refuses to be frightened.
The Barrow wight gestures in shadow.
The Ent is surrounded by darkness.
The Mage casts a mesmerizing illusion in front of the Ent.
The Ent disbelieves the feeble spell.
The Ent crushes it.
It dies.
The Ent crushes the Mage.
The Mage dies.
The Ent crushes the Great crystal drake.
The Great crystal drake flinches.
The Ent misses the Great crystal drake.
The Ent crushes the Great crystal drake.
The Great crystal drake flinches.
The Ent crushes the Great crystal drake.
The Great crystal drake flinches.
The Ent crushes the Great crystal drake.
The Great crystal drake flinches.
The Ent crushes the Great crystal drake.
The Great crystal drake flinches.
The Ent crushes the Great crystal drake.
The Great crystal drake flinches.
The Ent crushes the Great crystal drake.
The Great crystal drake flinches.
The Ent crushes the Great crystal drake.
The Great crystal drake flinches.
The Ent misses the Great crystal drake.
The Ent crushes the Great crystal drake.
The Great crystal drake flinches.
The Ent crushes the Great crystal drake.
The Great crystal drake flinches.
The Ent misses the Great crystal drake.
The Ent crushes the Great crystal drake.
The Great crystal drake flinches.
The Ent misses the Great crystal drake.
The Ent crushes the Great crystal drake.
The Great crystal drake flinches.
The Ent crushes the Great crystal drake.
The Great crystal drake hisses in pain.
The Ent crushes the Great crystal drake.
The Great crystal drake hisses in pain.
The Ent misses the Great crystal drake.
The Ent crushes the Great crystal drake.
The Great crystal drake hisses in pain.
The Ent crushes the Great crystal drake.
The Great crystal drake gasps.
The Ent crushes the Great crystal drake.
The Great crystal drake dies.
The Barrow wight stares intently at the Ent.
The Ent is unaffected.
The Pseudo dragon wakes up.
The Ent crushes the Storm giant.
The Storm giant grunts with pain.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant grunts with pain.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant grunts with pain.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant grunts with pain.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant grunts with pain.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant grunts with pain.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant grunts with pain.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant grunts with pain.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant grunts with pain.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant grunts with pain.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant cries out in pain.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant grunts with pain.
The Ent gets zapped!
The Ent barely notices.
The Barrow wight stares intently at the Ent.
The Ent is unaffected.
The Ent crushes the Storm giant.
The Storm giant cries out in pain.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant screams in agony.
The Ent gets zapped!
The Ent barely notices.
The Ent crushes the Storm giant.
The Storm giant dies.
The Ent gets zapped!
The Barrow wight points at the Ent and curses horribly. <2x>
The Ent resists!
You nearly faint as horrible visions of death fill your mind!
The Barrow wight stares intently at the Ent.
The Ent is paralyzed!
The Barrow wight points at the Ent and curses horribly.
The Ent resists!
The Ent is no longer stunned.
The Barrow wight points at the Ent and curses horribly.
The Ent resists!
The Ent misses the Barrow wight.
The Ent crushes the Barrow wight.
The Barrow wight snarls feebly.
The Ent crushes the Barrow wight.
The Barrow wight is destroyed.
The Barrow wight points at the Ent and curses horribly.
The Ent resists!
The Barrow wight points at the Ent and curses horribly.
The Ent resists!
The Ent crushes the Barrow wight.
The Barrow wight is destroyed.
The Barrow wight gestures in shadow.
The Ent is surrounded by darkness.
The Ent crushes the Barrow wight.
The Barrow wight snarls feebly.
The Ent crushes the Barrow wight.
The Barrow wight is destroyed.
The Ent crushes the Barrow wight.
The Barrow wight roars with pain.
The Ent crushes the Barrow wight.
The Barrow wight is destroyed.
The Death knight wakes up.
It claws the Ent. <2x>
It bites the Ent.
It gazes at the Ent.
The Ent is unaffected!
The Dark elven sorceror gestures in shadow.
The Ent is surrounded by darkness.
The Ent misses the Barrow wight.
The Ent crushes the Barrow wight.
The Barrow wight snarls feebly.
The Ent crushes the Barrow wight.
The Barrow wight is destroyed.
The Dark elven sorceror casts a spell, burning the Ent's eyes.
The Ent is unaffected.
It claws the Ent. <2x>
It bites the Ent.
The Ent crushes the Barrow wight.
The Barrow wight snarls feebly.
The Ent crushes the Barrow wight.
The Barrow wight is destroyed.
The Dark elven sorceror misses the Ent.
The Dark elven sorceror hits the Ent.
The Ent barely notices.
The Dark elven sorceror hits the Ent.
The Ent barely notices.
The Barrow wight stares intently at the Ent.
The Ent is unaffected.
It claws the Ent. <2x>
It bites the Ent.
The Dark elven sorceror magically summons help!
You open a dimensional gate. Choose a destination.
Select a point and press space.
The Ent crushes the Headless.
The Headless cries out in pain.
The Ent crushes the Headless.
The Headless cries out in pain.
The Ent crushes the Headless.
The Headless screams in pain.
The Ent crushes the Headless.
The Headless dies.
There is a searing blast of light!
You unstack your staff.
You have 3 charges remaining.
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You sense the presence of treasure!
You sense the presence of objects!
You sense the presence of invisible creatures!
You sense the presence of monsters!
This seems to be permanent rock.
Target Aborted.
You tunnel into the granite wall. <25x>
You have finished the tunnel.
You tunnel into the quartz vein.
You have finished the tunnel.
The Barrow wight points at you and curses horribly.
You resist the effects!
You activate it...
The Jewel flashes bright red!
The Jewel drains your vitality...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
The Barrow wight dissolves! <2x>
You tunnel into the quartz vein. <14x>
You have finished the tunnel.
There is a wall blocking your way. <2x>
You tunnel into the magma vein. <2x>
You have finished the tunnel.
There is a wall blocking your way.
You tunnel into the quartz vein. <4x>
The Revenant wakes up.
You tunnel into the quartz vein. <23x>
You have finished the tunnel.
You tunnel into the quartz vein. <3x>
You have finished the tunnel.
Target Aborted.
You tunnel into the quartz vein. <26x>
You have finished the tunnel.
You hit the Energy hound.
Your weapon drains life from the Energy hound!
You hit the Energy hound.
You have slain the Energy hound.
The door is unlocked.
You strike the Headless.
Your weapon drains life from the Headless!
You hit the Headless.
You miss the Headless.
You bash the Headless.
Your weapon drains life from the Headless!
You miss the Headless.
You strike the Headless.
You hit the Headless.
Your weapon drains life from the Headless!
You miss the Headless. <2x>
The Headless misses you. <2x>
You hit the Headless.
Your weapon drains life from the Headless!
You pound the Headless.
You hit the Headless.
You have slain the Headless.
The Mind flayer wakes up.
You miss the Headless.
You bash the Headless.
Your weapon drains life from the Headless!
You miss the Headless. <2x>
You bash the Headless.
Your weapon drains life from the Headless!
You hit the Headless.
You have slain the Headless.
The Emperor wight wakes up.
There is a wall blocking your way. <8x>
There is a searing blast of light!
You have 3 charges remaining.
You combine some items in your pack.
You sense the presence of traps!
You sense the presence of stairs!
You sense the presence of buried treasure!
You sense the presence of treasure!
You sense the presence of objects!
You sense the presence of invisible creatures!
You sense the presence of monsters!
The air about you becomes charged...
You feel yourself yanked upwards!
You have 5 Potions of New Life {Life rating = 110} (i).
Current Life Rating is 93/100.
You are cured of all mutations.
In your pack: 4 Potions of New Life {Life rating = 110} (i).
Current Life Rating is 92/100.
In your pack: 3 Potions of New Life {Life rating = 110} (i).
Current Life Rating is 97/100.
In your pack: 2 Potions of New Life {Life rating = 110} (i).
Current Life Rating is 103/100.
In your pack: a Potion of New Life {Life rating = 110} (i).
Current Life Rating is 97/100.
In your pack: no more Potions of New Life {Life rating = 110} (i).



Posted on 11.7.2002 12:11
Last updated on 23.7.2002 11:45

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1117. on the Ladder (of 18945)
19. on the ZAngband Ladder (of 316)
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On 11.7.2002 12:11 willem@elender.hu wrote:
This is my first real win in Z. Once I came all the way to the Serpent and
then pissed away the char by fighting him on an arena level. Morgoth
("What, is he in this game too?") came in range and blasted me from afar. I
was dead before I even noticed the guy.
Not this time though. I first tried the Serpent in the middle of the
dungeon but I was soon overwhelmed by uniques. At the moment I know 163
uniques (How many are there?) and I had killed all but 14 of them. Then I
tried again with some permanent wall at my back to keep the crowd under
control. This time it went smooth. Of course the Serpent tried summoning
uniques again, but Morgoth I teleported away and Tsathoggua got embedded in
a rock and was never seen again!

For the final battle I used this:

32 of the 46 Potions of *Healing*
11 of the 26 Scrolls of Genocide
5 of the 16 Scrolls of Mass Genocide
5 of the 15 Potions of Life
3 Potions of Healing
2 Mushrooms of Restoring
1 Potion of Speed
1 Activation with Bladeturner
Lots of adrenaline!

The Serpent dropped this:
Necronomicon
Massive Iron Crown
Scroll of *Remove Curse*
Mighty Hammer (9d9)
Mithril Plate Mail of Resist Lightning (-3) [35,+15]
Elven Cloak of Protection [4,+29] (+3 to stealth)
Heavy Crossbow of Accuracy (x5) (+29,+12)
Fauchard (Defender) (1d25) (+16,+13) [+3] (+2 to stealth)

I like it that the Serpent dropped both the Massive Iron Crown and a scroll
of *Remove Curse*

I played a rogue so that I did not have to worry about traps, I don't think
any trap sprung on me after I was level 30 or so. I really enjoyed this. I
took a Klackon to get Confusion resistance but as I always find Thorin it
wasn't such a must.
My strategy to play the game was to collect rods. I got some from my first
quests and these were powerful enough to kill most monsters. After a while
I had 20 Rods of Lightning. When the rods of *foo* Balls showed up I
collected those at home. When I had 7 Rods of Cold Balls I started carrying
them. Eventually I settled on 30 Rods of Acid Balls. I put my finger on
the trigger and let fly. Once (without noticing) I took out a drolem this
way.

I played in a Vanilla town because townscumming hardly works with the
multiple villages.. I townscummed a lot and I also stairscummed a lot. In
the end I hung around at 4900 ft to gain *healing* and life potions. Cast
Enlightment, check the level and then leave if there is no good potion or
scroll. I tweaked k_info to set the Restore Life Levels equal to that of
the Restore Stat potions. Knowing my self I would still wait for restore
Life Levels to show up in town if I hadn't tweaked the rarity.
My luckiest finds were my Ring of Speed (+22) when I didn't have a Ring of
Speed at all. After finding Brand for another +10 to speed I didn't bother
with Ringil and Feanor. With the Ring of Speed (+19) I could have reached
speed 71 unhasted!
I found The Power Dragon Scale Mail 'Bladeturner' (-8) [50,+35] (It does
exist!). With its great activation I had no trouble at all with fighting.
Only The Unicorn of Order and Nodens I tried to beat and gave up, they
healed too quick for me. I still have a Figurine of a Greater rotting
quylthug but I never dared to use it.

Willem.

On 23.7.2002 11:45 willem@elender.hu wrote:
The start went like a breeze with the 49 quests. Some easy ones to start, I gathered enough money to buy a pesticide machine gun. A rod of fire bolts at 90% discount helped too.
Then, at 2050 ft Malekith the Accursed. He is very quickly and liberal with mana bolts. I had only 300 HP at the time and speed +3. So taking him on meant risking instant death. Instead I cleaned up the wilderness and hung out at 2000 ft for a while. I bought two rings of Con +2 to get to 400 HP and with a potion of speed I took him down.
I got Thorin and the Jewel of Judgement from a quest of Ancient Black Dragons. I found my first speed ring (+9) at 2750 ft clearing out a rubble! I also got Boots of Speed +7 around this time.
A pattern vortex took me down from 700+ to 27 HP. The next pattern vortex took me down from 723 to 7! Silly me, I just had to try if I read r_info correct, after all how much damage can 50d50 do! Ahem, 2500 in total, I don't think I'll try again.
I found a town where there are two Unique Swordsman, a Unique Warrior Hall, a Unique Heavy Armoury and stairs. I went there with about 500,000 gold and after a bit of townscumming I got an Artifact Axe with Wraithfrom!
I killed Ancalagon by always staying out of his LOS, I didn't want to handle all those Ancient Dragons he can summon. The same with Benedict the Ideal Warrior, I didn't want him to heal either.
Dworkin 'Borkin' Barimen (The original swedish chef) is not evil so I took him out with 6 Rods of Acid Balls, again by jumping all over the place to avoid him summoning and have my rods recharge.
Then I reached lvl 45 and could boost myself to lvl 50 with abusing Trumps of Doom: cast Summon Hounds 5 times and then Death Dealing twice. With macroes you can do this in two seconds. Rest and repeat.
The next challenge was The Destroyer. Seeing that he has no resist Acid or Chaos I tried him with a dozen Rods of Acid Balls and a Chaos Dragon Scale Mail. I got absolutely nowhere. When I went back to town to rethink my strategy I saw the Wraithform Axe and I realized I could try with that and summoning Cyberdemons. So I stood in a wall, summoned a dozen or so Cyberdemons. They blasted him into pieces no problem. I had to heal a few times but it was no sweat at all.
My quest for 11 Black Reavers was really simple after I realized that I should start each Black Reaver by slowing him. My stack of 8 Rods of Slow Monster would slow them 4 out of 8 shots, giving me 5 turns for their 1 turn. Or something like that anyway.
Rinaldo bloodcursed me as he died. He drained my stats and summoned some friends to avenge him. The Cyberdemon fired a rocket immediately (I had my shards resist swapped out, of course) and Julian hit me. From 920 to 227 HP. Then my Dimension Door failed (1% instead of the usual 0%) and I went down to 75 HP. The next DD didn't fail and I bailed out of there. So Julian is next. I already have his armour, hehehe, now I want his head. He cast a blood curse too, but it was a dud, luckily.
Ymir the Ice Giant has fallen. By keeping me out his sight but continuously throwing Orbs around the corner I have avenged my unfortunate cousin. He stepped into view of this Giant only once without a winter jacket and Ymir crushed him under a block of ice for 800 damage. Revenge is mine!
After a few more weak uniques (Gothmog, Kaschei, Fenris) my next challenge was 20 Great Wyrms of Law. First I tried them with Death Dealing but it takes about 20 casts, a bit much. Then I saw that they don't have Acid resist so out came my 17 Rods of Acid Balls. First I slowed them, then zapped them and a few Death Dealings to finsh them of. Nasty Wyrm made easy.
Invulnerability combined with Dispell Evil, I have endless mana from 3 Staffs of the Magi, makes live easy too. I am now at 4900 ft, skipping between levels to root out uniques. Just now I took out Loki, Cantoras and Elhort at the same time...
Before that the trio of Caine, Klingsor and the King in Yellow posed no problem either. The only problem is a luxury problem: The uniques and their summons leave enormous amounts of objects. Sifting through that takes equal time to killing monsters.
I did this until there only 10 uniques left, including the Unicorn of Order and Nodens Ponens. I decided to leave them alone as they are such a pain.
Time to take on the Serpent. With Invulnerability this is easy. I cast 4 Invulnerabilities in total. I killed it with Dispell Evil, recharging my mana with 8 restore mana potions.

Willem.

On 23.7.2002 12:34 wrote:
Oopsie, I dropped this dump on top of another so now the first comment realtes to a different win. The second comment relates to this win.

Willem.

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