The Angband Ladder: Azral, Gnome Mage by <n.cameron@qut.edu.au>
[Angband 3.0.5 Character Dump]
Name Azral Self RB CB EB Best
Sex Male Age 78 STR! 18/100 -1 -5 +9 18/130
Race Gnome Height 40 INT! 18/100 +2 +3 +5 18/200
Class Mage Weight 92 WIS! 18/100 +0 +0 +5 18/150
Title Arch-Mage Status 82 DEX! 18/100 +2 +1 +1 18/140
HP 633/717 Maximize Y CON! 18/100 +1 -2 +9 18/180
SP 197/378 Preserve N CHR! 18/100 -2 +1 +1 18/100
Level 50 Armor [40,+97] Saving Throw Heroic
Cur Exp 8760829 Fight (+28,+19) Stealth Superb
Max Exp 8760829 Melee (+39,+39) Fighting Legendary
Adv Exp ******** Shoot (+40,+15) Shooting Legendary
MaxDepth 3100 ft Blows 4/turn Disarming Superb
Gold 1861719 Shots 1/turn Magic Device Legendary
Perception Good
Burden 197.3 lbs Infra 40 ft Searching Fair
You are one of several children of a Gnome Mage. You are a well liked
child. You have brown eyes, straight brown hair, and an average
complexion.
abcdefghijkl@ abcdefghijkl@
Acid:+.....+++.... Blind:.........+...
Elec:.+....+.+.... Confu:+.....+......
Fire:++....+.+.... Sound:......+......
Cold:.+....+.+.... Shard:.............
Pois:..+.......... Nexus:......+......
Fear:+...+........ Nethr:........+....
Lite:+....+....... Chaos:+............
Dark:+.+..+....... Disen:....+........
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:..+....++....
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:.+........... Tunn.:+............
Telep:.........+... Speed:...+...+...+.
Invis:.....+....... Blows:.............
FrAct:+...+.....+.+ Shots:.............
HLife:.....+....... Might:.+...........
[Character Equipment]
a) The Great Axe of Durin (4d4) (+11,+20) [+15] (+3) {Greater Vault 2500'}
It increases your strength and constitution by 3. It increases your
tunneling by 3. It slays orcs, trolls, and demons, and is especially
deadly against dragons. It is branded with acid and fire. It provides
resistance to acid, fire, fear, light, dark, confusion, and chaos. It
grants you immunity to paralysis. It cannot be harmed by the elements.
b) The Short Bow of Amrod (x2) (+12,+15) (+2) {Cave Ogre 1800'}
It increases your strength and constitution by 2. It increases your
shooting power by 2. It provides resistance to lightning, fire, and
cold. It speeds your regeneration. It cannot be harmed by the
elements.
c) The Ring of Barahir (+1) {Archon 2750'}
It increases all your stats by 1. It increases your stealth by 1. It
provides resistance to poison and dark. It cannot be harmed by the
elements.
d) a Rhodonite Ring of Speed (+9) {Greater Vault 2650'}
It increases your speed by 9.
e) a Coral Amulet of Weaponmastery (+3,+2) (+1)
It increases your strength by 1. It provides resistance to fear and
disenchantment. It sustains your strength and constitution. It grants
you immunity to paralysis.
f) The Arkenstone of Thrain {Lesser Vault 2750'}
It provides resistance to light, dark, and life draining. It lights
the dungeon around you. It grants you the ability to see invisible
things. It activates for detection every 30+d30 turns. It cannot be
harmed by the elements.
g) The Full Plate Armour of Isildur [25,+25] (+1) {Lesser Vault 1700'}
It increases your constitution by 1. It provides resistance to acid,
lightning, fire, cold, confusion, sound, and nexus. It cannot be
harmed by the elements.
h) The Cloak 'Holcolleth' [1,+4] (+2) {Saruman 3000'}
It increases your intelligence and wisdom by 2. It increases your
stealth and speed by 2. It provides resistance to acid. It activates
for sleep II every 55 turns. It cannot be harmed by the elements.
i) a Large Metal Shield of Elvenkind [5,+10] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, cold, and nether. It cannot be harmed by the
elements.
j) The Hard Leather Cap of Thranduil [2,+10] (+2) {Black Ogre 1550'}
It increases your intelligence and wisdom by 2. It provides resistance
to blindness. It grants you the power of telepathy. It cannot be
harmed by the elements.
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {AMHD 2900'}
It increases your strength and constitution by 2. It grants you
immunity to paralysis. It cannot be harmed by the elements.
l) a Pair of Metal Shod Boots of Speed [6,+9] (+9) {Mature Red Dragon 1700'}
It increases your speed by 9.
[Character Inventory]
a) 4 Books of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 4 Books of Magic Spells [Sorcery and Evocations]
e) 2 Books of Magic Spells [Resistances of Scarabtarices]
It cannot be harmed by the elements.
f) 2 Books of Magic Spells [Raal's Tome of Destruction]
It cannot be harmed by the elements.
g) 2 Books of Magic Spells [Mordenkainen's Escapes]
It cannot be harmed by the elements.
h) 2 Books of Magic Spells [Tenser's Transformations]
It cannot be harmed by the elements.
i) a Book of Magic Spells [Kelek's Grimoire of Power]
It cannot be harmed by the elements.
j) 5 Light Green Mushrooms of Restoring
k) 4 Purple Speckled Potions of Healing
l) 4 Light Green Potions of *Healing*
m) 4 Coagulated Crimson Potions of Restore Mana
n) 12 Misty Potions of Restore Life Levels
o) 4 Crimson Potions of Enlightenment
p) 5 Scrolls titled "anorn appapp" of *Identify*
q) 3 Titanium Rods of Probing
r) 2 Copper-Plated Rods of Teleport Other
s) an Aluminum-Plated Wand of Dragon's Frost
t) a Rhodonite Ring of Speed (+8)
It increases your speed by 8.
u) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) {*Acquirement* 3100'}
It increases your stealth by 4. It provides resistance to acid,
lightning, fire, cold, and poison. It activates for phase door every 2
turns. It cannot be harmed by the elements.
v) The Pair of Soft Leather Boots of Wormtongue (-8,-8) [2,+0] (+3) {Greater V}
It increases your intelligence and dexterity by 3. It increases your
stealth and speed by 3. It makes you fall like a feather. It
activates for phase door every 20 turns. It cannot be harmed by the
elements.
w) 26 Mithril Arrows of Lightning (3d4) (+10,+9)
It is branded with electricity. It cannot be harmed by acid,
electricity, or fire.
[Home Inventory]
a) 52 Purple Speckled Potions of Healing
b) 2 Metallic Purple Potions of Life
c) 71 Coagulated Crimson Potions of Restore Mana
d) 55 Crimson Potions of Enlightenment
e) The Jewel 'Evenstar' {Lesser Balrog 2900'}
It provides resistance to cold, dark, and life draining. It sustains
your intelligence, wisdom, and constitution. It activates for restore
life levels every 150 turns. It cannot be harmed by the elements.
f) an Adamant Amulet of Trickery (+2)
It increases your dexterity by 2. It increases your stealth, searching,
infravision, and speed by 2. It provides resistance to poison and
nexus. It sustains your dexterity.
g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Ghoul 1500'}
It increases your strength and charisma by 2. It provides resistance
to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed
by the elements.
h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Beorn 1550'}
It increases your strength and dexterity by 2. It provides resistance
to acid, lightning, fire, cold, fear, confusion, and sound. It cannot
be harmed by the elements.
i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Mind Flayer 1950'}
It increases your dexterity by 3. It increases your speed by 3. It
provides resistance to acid and shards. It cannot be harmed by the
elements.
j) a Cloak of the Magi [1,+10] (+2)
It increases your intelligence by 2. It increases your stealth by 2.
It sustains your intelligence. It grants you the power of telepathy.
It cannot be harmed by acid.
k) The Small Metal Shield of Thorin [3,+25] (+4) {Dracolich 2950'}
It increases your strength and constitution by 4. It provides immunity
to acid. It provides resistance to fear, sound, and chaos. It grants
you immunity to paralysis. It cannot be harmed by the elements.
l) The Large Metal Shield of Anarion [5,+20] {Troll Pit 3050'}
It provides resistance to acid, lightning, fire, and cold. It sustains
all your stats. It cannot be harmed by the elements.
m) The Iron Helm 'Holhenneth' [5,+10] (+2) {Greater Vault 2500'}
It increases your intelligence and wisdom by 2. It increases your
searching by 2. It provides resistance to blindness and confusion. It
grants you the ability to see invisible things. It activates for
detection every 55+d55 turns. It cannot be harmed by the elements.
n) The Steel Helm of Hammerhand [6,+20] (+3) {Lesser Vault 1850'}
It increases your strength, dexterity, and constitution by 3. It
provides resistance to acid, cold, dark, and nexus. It sustains your
strength, dexterity, and constitution. It aggravates creatures around
you. It cannot be harmed by the elements.
o) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Greater Vault 2500'}
It increases your strength and constitution by 3. It increases your
speed by 3. It provides resistance to fear. It cannot be harmed by
the elements.
p) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) {Greater Vault 2500'}
It increases your dexterity by 4. It increases your speed by 4. It
slays orcs, trolls, and all evil creatures. It is branded with acid.
It provides resistance to acid and dark. It sustains your dexterity.
It grants you immunity to paralysis. It cannot be harmed by the
elements.
q) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) {Ground 1500'}
It increases your dexterity by 2. It increases your attack speed by 2.
It slays animals, undead, and all evil creatures. It grants you the
ability to see invisible things. It cannot be harmed by the elements.
r) The Bastard Sword 'Calris' (5d4) (+5,+20) (+5) {Troll Pit 2100', uncursed}
It increases your constitution by 5. It slays trolls, demons, and all
evil creatures, and is especially deadly against dragons. It provides
resistance to disenchantment. It aggravates creatures around you. It
cannot be harmed by the elements.
s) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {Azrael 2950'}
It increases your strength by 2. It is especially deadly against
dragons. It is branded with fire and poison. It provides resistance
to fire and poison. It slows your metabolism and speeds your
regeneration. It grants you immunity to paralysis. It cannot be
harmed by the elements.
t) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) {Cave Troll 2700'}
It increases your wisdom and dexterity by 4. It slays orcs, trolls,
and all evil creatures, and is especially deadly against undead. It is
branded with frost. It provides resistance to cold and fear. It is
blessed by the gods and slows your metabolism. It grants you immunity
to paralysis. It activates for frost ball (100) every 35 turns. It
cannot be harmed by the elements.
u) The Lance of Eorlingas (3d8) (+13,+21) (+2) {Black Orc 1400'}
It increases your strength and dexterity by 2. It increases your speed
by 2. It slays orcs, trolls, and all evil creatures. It provides
resistance to fear. It grants you the ability to see invisible things.
It cannot be harmed by the elements.
v) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) {Vault 2650'}
It increases your wisdom by 4. It increases your tunneling by 4. It
slays demons, undead, and all evil creatures, and is especially deadly
against dragons. It is branded with acid. It provides resistance to
acid, lightning, fire, cold, fear, and nexus. It grants you immunity
to paralysis and the ability to see invisible things. It cannot be
harmed by the elements.
w) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) {Forest Troll 2950'}
It increases your intelligence, wisdom, and dexterity by 1. It
increases your speed, shooting speed, and shooting power by 1. It
provides resistance to lightning, fire, and cold. It slows your
metabolism. It cannot be harmed by the elements.
x) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) {Ghost 2150'}
It increases your dexterity by 1. It increases your stealth, speed,
and shooting speed by 1. It provides resistance to disenchantment. It
cannot be harmed by the elements.
[Options]
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : no (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
Posted on 13.7.2004 15:43
4482. on the Ladder (of 19313)
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