The Angband Ladder: Serin, Ent Monk by <serinfr@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : Serin                  Age                274       STR:     30       
 Sex   : Male                   Height              35       INT:     11       
 Race  : Ent                    Weight             124       WIS:     23       
 Class : Monk                   Social Class         1       DEX:      9       
 Body  : Player                                              CON:     29       
 God   : Melkor Bauglir                                      CHR:      3       
                                                                               
 + To Melee Hit          19 Level             32    Max Hit Points       508   
 + To Melee Damage       19 Experience    409867    Cur Hit Points       508   
 + To Ranged Hit         28 Max Exp       409867    Max SP (Mana)         45   
 + To Ranged Damage       9 Exp to Adv.   500000    Cur SP (Mana)         45   
   AC                 3+182 Gold          223322    Piety              15597   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Poor         Blows/Round:  6         
 Bows/Throw  : Superb       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  12-768    
 Stealth     : Poor         Magic Device: Fair         Infra-Vision: 80 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are of an unknown generation of the Ents.  You have              
          brown skin and unflexible members.                                   
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        ON
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 2343 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 33 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 48th Yavie of the 2890th year of the third age.
 You have been adventuring for 5 days.

                    adefkmnopsuxz{|@            
        Add Wis   : .2..............            
        Add Stea. : .......3........            
        Add Infra : .......3........            
        Add Speed : ..4....3.......+            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ...............+            
        Reflect   : ................            
        Free Act  : .+.............+            
        Hold Life : ................            
        Res Acid  : ....+...........            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : ................            
        Res Fear  : ...+............            
        Res Lite  : ................            
        Res Dark  : .......+........            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Fire : ...............+            
        Lite      : .....+..........            
        See Invis : .......+.......+            
        Digestion : ...............+            
        Regen     : ...............+            
        Aggravate : ...............+            
        Blessed   : .+..............            
        Fly       : .......+.......+            
        Orc.ESP   : ...............+            
        Troll.ESP : ...............+            
        Evil.ESP  : ...............+            
        Good.ESP  : .+..............            

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3

Balrog Form:
  Allows you to turn into a Balrog at will
  You need Balrog Wings, Balrog Aura and Balrog Strength to activate it

Demon Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2

Demon Hide:
  Increases your armour class by your level
  Provides immunity to fire at level 40
  But reduces speed by your level / 7

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters

Troll Blood:
  Troll blood flows in your veins, granting increased regeneration
  It also enables you to feel the presence of other troll beings
  But it will make your presence more noticeable and aggravating


Skills (points left: 0)
 - Combat                                        33.210 [0.900]
          . Weaponmastery                        00.300 [0.300]
          . Archery                              00.000 [0.400]
          . Barehand-combat                      40.600 [1.100]
          . Boulder-throwing                     00.600 [0.600]
 - Sneakiness                                    10.990 [0.900]
          . Stealth                              06.400 [0.900]
          . Disarming                            06.400 [0.900]
          . Dodging                              35.700 [0.700]
 - Magic                                         03.000 [0.600]
          . Magic-Device                         01.000 [1.000]
          . Meta                                 00.000 [0.500]
          . Temporal                             00.000 [0.500]
          . Mind                                 00.000 [0.500]
          . Udun                                 00.000 [0.400]
 - Spirituality                                  09.100 [0.900]
          . Prayer                               25.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  01.000 [1.100]
          . Corpse-preservation                  01.000 [0.500]
          . Possession                           00.000 [0.100]

Abilities
 * Tree walking


  [Character Equipment]

a) (nothing)
d) a Blessed Metal Boomerang (4d5) (+9,+9) (+2)
        It increases your wisdom by 2.  It provides immunity to paralysis.  It
    allows you to sense the presence of good beings.  It has been blessed
    by the gods.  
    It was given to you as a reward.
e) an Indestructible Ring of Speed (+4)
f) a Ring of Fear Resistance
k) an Amulet of Acid Resistance
m) an Everburning Torch
n) (nothing)
o) a Fur Cloak of the Bat (-1,-8) [3,+9] (+3) {100% off}
    It increases your stealth, infravision
     and speed by 3.  It provides resistance to dark.  It allows you to
    fly.  It allows you to see invisible monsters.  
    You stole it from the General Store.
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) 5 Potions of Cure Critical Wounds
b) 2 Scrolls of Magic Mapping
c) 5 Scrolls of Satisfy Hunger
d) a Wand of Heal Monster[6|24] (11 charges)
e) a Ring of Constitution (-1) {cursed}
f) a Dark Sword of Gondolin (3d7) (+4,+14) (+3)
g) a Sling of Extra Might (x4) (+10,+11)
h) a Sling of Power (x2) (+9,+27)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 5 Sprigs of Athelas
b) 54 Scrolls of Identify
c) a Ring of Nexus Resistance
d) a Ring of Flying


  [Home Inventory - Lothlorien ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides light (radius 1)
    forever.  It decreases your luck by 20.  It does extra damage from 
    fire.  It poisons your foes.  It produces chaotic effects.  It is very
    sharp and can make your foes bleed.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It can re-curse
    itself.  It can resist being shattered by morgul beings.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark elven warlock on level 29 of
    Mirkwood.
b) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5)
    It can be activated for rays of fear in every direction if it
    is being worn. It decreases your intelligence, wisdom and searching by 
    5.  It provides immunity to cold.  It provides immunity to paralysis.  
    It makes you completely fearless.  It provides resistance to acid, 
    fire, poison and disenchantment.  It allows you to see invisible
    monsters.  It produces an anti-magic shell.  It drains life.  It
    induces random teleportation.  It carries an ancient foul curse.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [The Mathom-house Inventory - Bree ]

a) The Ring of Power of Uvatha the Horseman
    It makes you invisible.  It provides
    resistance to electricity, fire, cold and nether.  It slows your
    metabolism.  It drains experience.  It cannot be dropped while cursed.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
b) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    
    It provides light (radius 1) forever.  It increases your searching by 
    1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  



Posted on 4.6.2004 20:47
Last updated on 4.6.2004 23:24

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10762. on the Ladder (of 19032)
1885. on the ToME Ladder (of 3154)
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Comments

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On 4.6.2004 20:47 Serinfr@hotmail.com wrote:
This is my favorite type of character, your weapons cannot be disenchanted, and you generally can dodge most attacks (including magical attacks!)

On 4.6.2004 23:24 serinfr@hotmail.com wrote:
only took 1 hour to clear the BD and mirkwood, and to complete a few quests!

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