The Angband Ladder: Gil-Ganduil, High-Elf Warrior-Mage by <aa343@chebucto.ns.ca>

[Gumband 2.2.0 Character Dump]

 Name        : Gil-Ganduil      Age                128       STR: 18/***       
 Sex         : Male             Height              79       INT: 18/***       
 Race        : High-Elf         Weight             166       WIS: 18/***       
 Class       : Warrior-Mage     Social Class        39       DEX: 18/***       
 Magic       : Arcane           Score           10654917     CON: 18/***       
                                                             CHR: 18/***       
                                                                               
 + To Hit           83      Level             50    Max HP      1066           
 + To Damage        71      Experience  10645917    Cur HP      1066           
 + To AC           137      Max Exp     10645917    Max SP       339           
   Base AC          43      Exp to Adv.    *****    Cur SP       339           
   Speed            13      Gold         3442518    Max Dlv     4500           
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Godly    409 Perception  : Good     31  Blows/Round:  8         
 Bows/Throw  : Godly    414 Searching   : Fair     28  Shots/Round:  3         
 Saving Throw: Godly    112 Disarming   : Awesome  100 Wpn.dmg/Rnd:  24d6+568  
 Stealth     : Godly    21  Magic Device: Godly    120 Infravision:  120'      
 Tunneling   : Superb   123                                                    
                                                                               
                         (Character Background)                                
          You are the only child of a Teleri Ranger.  You have light           
          grey eyes, straight black hair, and a fair complexion.               
                                                                               
                                                                               

[Miscellaneous information]

 Maximize Mode:      ON
 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       ON
 Arena Levels:       OFF
 Recall Depth:       Level 90 (4500')

 You have defeated 9504 enemies.

 You began the game as an astral being.
 Your opponents are behaving stupidly.


[Known Resistances and Abilities]

       /}=="*[()]]]           /}=="*[()]]]                  /}=="*[()]]]       
       abcdefghijkl@          abcdefghijkl@                 abcdefghijkl@      
Acid : ......++++...  Sound : .............  Speed        : ..++.+.......      
Elec : ......+.++...  Nether: ......+......  Free Action  : +.+.+.....+..      
Fire : ..+...+.++...  Nexus : .............  See Invisible: +.+.+++..+..+      
Cold : +.....+.++...  Chaos : .....+.......  Hold Life    : .....++......      
Poisn: ......+......  Disnch: .+......+....  Telepathy    : .........+...      
Light: ........+...+  Fear  : ......+......  Slow Digest  : ..+..........      
Dark : ......+.+....  Reflct: .............  Regeneration : ..+.+........      
Shard: .............  AuFire: .............  Levitation   : .............      
Blind: ...........+.  AuElec: .............  Perm Lite    : ....+........      
Conf : .............  Spines: .............  MasterDevices: ....+........      


[Character Equipment]

a) The Great Axe of Eonwe (3d6) (+15,+18) [+8] (+2) {@0!d}
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {!t!t}
c) The Ring 'Narya' (+15,+15) [+5] (+1) {!d}
d) a Ring of Speed (+9)
e) The Necklace of the Dwarves (+3) {!d}
f) The Arkenstone of Thrain (+3 speed) {!t!t}
g) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
     It can be activated for...
     heal (777), curing and heroism every 300 turns
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your stealth.
     It provides resistance to life draining.
     It makes you completely fearless.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
     It provides resistance to dark.
     It provides resistance to nether.
     It allows you to see invisible monsters.
     It cannot be harmed by the elements.
h) The Cloak 'Holcolleth' [1,+15] (+2)
i) The Iron Shield of Celegorm [4,+20]
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to disenchantment.
     It cannot be harmed by the elements.
j) The Dragon Helm of Melnibone [8,+20] (+4)
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     It affects your strength.
     It affects your constitution.
     It provides immunity to paralysis.
     It cannot be harmed by the elements.
l) The Pair of Sandals 'Orncomplech' [1,+14] (+5)
     It affects your intelligence.
     It affects your charisma.
     It affects your stealth.
     It affects your infravision.
     It provides resistance to blindness.
     It cannot be harmed by the elements.


[Character Inventory]

a) 4 Arcane Spellbooks [Cantrips] {@m1@b1@G1!k}
b) 4 Arcane Spellbooks [Minor Arcana] {@m2@b2@G2!k}
c) 4 Arcane Spellbooks [Major Arcana] {@m3@b3@G3!k}
d) 4 Arcane Spellbooks [Manual of Mastery] {@m4@b4@G4!k}
e) 10 Potions of Healing {@q2!*}
f) 7 Potions of Curing {@q1}
g) 3 Rods of Detection {@z1!k}
h) a Staff of Power (6 charges) {@u7!k}
i) The Ring 'Vilya' (+5,+5) [+5] (+3) {!d}
j) Gold Dragon Scale Mail (-2) [25,+13]
k) The Great Axe of Durin (3d6) (+10,+20) [+15] (+3) {@1!d}
l) The Trident of Ulmo (3d7) (+15,+19) (+4) {@0!d}
     It can be activated for...
     teleport away every 150 turns
     ...if it is being worn.
     It affects your dexterity.
     It is especially deadly against dragons.
     It is especially deadly against natural creatures.
     It provides immunity to acid.
     It provides immunity to paralysis.
     It provides resistance to life draining.
     It provides resistance to nether.
     It allows you to see invisible monsters.
     It slows your metabolism.
     It speeds your regenerative powers.
     It has been blessed by the gods.
     It cannot be harmed by the elements.
m) 12 Arrows of Lightning (1d4) (+9,+13) {@f2}


[Home Inventory]

a) a Mushroom of Restoring
b) 16 Potions of Healing {@q2!*}
c) 11 Potions of *Healing* {!*}
d) 3 Potions of Life {!*}
e) 12 Potions of Restore Mana
f) 21 Potions of Resistance {@q5}
g) 3 Potions of Resilience {!*}
h) 9 Scrolls of *Identify*
i) 8 Scrolls of *Remove Curse*
j) 45 Scrolls of Enchant Armour {35% off}
k) 2 Scrolls of Protect Armour
l) 2 Scrolls of Set Recall {!*}
a) 2 Scrolls of Runes {!*}
b) 8 Scrolls of Genocide
c) 2 Scrolls of Mass Genocide
d) a Rod of Curing {!k}
e) a Staff of Healing (2 charges) {!k}
f) a Staff of Dispel Evil (6 charges)
g) a Staff of Dispel Evil (4 charges) {@u9!k}
h) a Staff of Holiness (6 charges) {@u8!k}
i) a Ring of Speed (+9)
j) The Ring 'Nenya' (+10,+10) [+5] (+2) {@1!d}
k) 3 Rings of Extra Attacks (+2 attacks)
l) The Amulet of Ingwe (+3) {!d}
a) The Steel Shield of Anarion [5,+20] {!d}
     It sustains all of your attributes.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to shards.
     It cannot be harmed by the elements.
b) The Hard Leather Cap 'Fuma-la-Urso' [2,+10] (+4)
c) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {!d}
     It can be activated for...
     a magical arrow (225) every 90+d90 turns
     ...if it is being worn.
     It affects your dexterity.
     It provides immunity to paralysis.
     It provides resistance to acid.
     It speeds your regenerative powers.
     It cannot be harmed by the elements.
d) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
     It affects your strength.
     It affects your constitution.
     It affects your speed.
     It provides resistance to light.
     It cannot be harmed by the elements.
e) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+3) {@0}
f) a Slaughter Axe (5d7) (+5,+4)
g) The Glaive of Pain (11d5) (+8,+30) {@0!d}
h) a Mace of Disruption (8d5) (+5,+7)
i) The Long Bow of Bard (x4) (+17,+19) (+3) {!t!t}
j) 19 Hunting Quarrels of Fire (2d4) (+15,+15)
k) 27 Bolts of Wounding (2d5) (+16,+14)
l) 23 Bolts of Slay Evil (1d5) (+6,+10)
a) 18 Seeker Bolts of Slay Elemental (4d5) (+13,+12)
b) 21 Seeker Bolts of Ice (4d5) (+7,+13)
c) 38 Seeker Bolts (4d5) (+8,+7)
d) 20 Seeker Arrows of Fire (4d4) (+15,+11)
e) 34 Seeker Arrows of Slay Undead (4d4) (+9,+11)
f) 30 Seeker Arrows (4d4) (+9,+9)
g) 15 Seeker Arrows (4d4) (+8,+6)
h) 38 Seeker Arrows (4d4) (+6,+6)


Posted on 7.6.2002 16:43
Last updated on 11.7.2002 03:52

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On 7.6.2002 16:43 aa343@chebucto.ns.ca wrote:
Nothing special, but I haven't put up a dump in a while. :)

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