The Angband Ladder: Careth, Dunadan Cru,Bsrk by <lemming030@ntlworld.com>

  [Multiband 1.1.3 Character Dump]

 Name   Careth            Age        64        Current RB  CB  EB   Best
 Sex    Male              Height     82   STR! 18/100  +1 +10 +12 18/330
 Race   Dunadan           Weight    190   INT! 18/100  +2  -5 +12 18/190
 Class  Cru,Bsrk                          WIS:  18/98  +2  +0 +12 18/238
 ***W*I*N*N*E*R***        Status     18   DEX:  18/99  +2  +3 +17 18/319
 HP     974/974           Maximize    Y   CON! 18/100  +3  +6 +12 18/310
                          Preserve    Y   CHR:  18/73  +2  -1  +8 18/163
 PP     22238
                          Armor    [43,+205]     Saving Throw     Superb
 Gold      12407446       Fight   (+103,+50)     Stealth            Good
 Burden   298.0 lbs       Melee(+125,4d5+75)     Fighting      Legendary
                          Shoot(+133,12d5+105)   Shooting      Legendary
 Magery        None       Blows       6/turn     Disarming     Excellent
 Prayer        Holy       Shots       1/turn     Magic Device  Very Good
                                                 Perception         Poor
 Total exp   20845161     Infra         0 ft     Searching          Poor

 Class          Lvl    Cur XP    Max XP    Adv XP Exp %            Title
 Crusader        50  13235045  13235045  ********                   Lord
 Berserker       42   7610116   7610116   7740000  430              Duke




  [Last Messages]

> You destroy a Book of Magic Spells [Resistance of Scarabtarices].
> You see no more Books of Magic Spells [Resistance of Scarabtarices].
> You failed to concentrate hard enough!
> Illegal repeatable direction!
> You failed to concentrate hard enough!
> Illegal repeatable direction!
> On the ground: a Magic Spell Scroll of Mass Genocide.
> You begin to know yourself a little better...
> You see no more Amber Potions of Self Knowledge.
> You have a Magic Spell Scroll of Mass Genocide (r).
> Examining The Power Dragon Scale Mail 'Bladeturner' (-8) [50,+35]...
> You were wielding The Long Sword 'Ringil' (+22, 4d5+25) (+10 to speed) (v).
> You are wielding The Mighty Hammer 'Grond' (+5, 9d9+25) [+10] (a).
> You were wielding The Mighty Hammer 'Grond' (+5, 9d9+25) [+10] (v).
> You are wielding The Long Sword 'Ringil' (+22, 4d5+25) (+10 to speed) (a).


  [Character Equipment]

a) The Long Sword 'Ringil' (+22, 4d5+25) (+10 to speed)
     You have a 93% chance of activating it.
     frost ball (100)
     ...if it is being worn.
     It affects your speed.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It strikes at demons with holy wrath.
     It is especially deadly against trolls.
     It does extra damage from frost.
     It provides resistance to cold.
     It provides resistance to light.
     It slows your metabolism.
     It provides permanent light.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
b) The Light Crossbow 'Cubragol' (x3) (+10, +14) (+10 to speed)
     You have a 91% chance of activating it.
     fire branding of bolts
     ...if it is being worn.
     It affects your speed.
     It provides resistance to fire.
c) 31 Seeker Bolts of Wounding (+20, 4d5+21)
d) The Ring of Power (Vilya) (+3) {!d!s!v!k}
     You have a less then 1% chance of activating it.
     large lightning ball (250)
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your speed.
     It sustains your strength.
     It sustains your intelligence.
     It sustains your wisdom.
     It sustains your dexterity.
     It provides immunity to electricity.
     It slows your metabolism.
     It induces feather falling.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
     It provides resistance to life draining.
e) The Ring of Power (The One Ring) (+5) {cursed}
     You have a less then 1% chance of activating it.
     bizarre things
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your speed.
     It sustains your strength.
     It sustains your intelligence.
     It sustains your wisdom.
     It sustains your dexterity.
     It sustains your constitution.
     It sustains your charisma.
     It provides immunity to acid.
     It provides immunity to electricity.
     It provides immunity to fire.
     It provides immunity to cold.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It aggravates nearby creatures.
     It drains experience.
     It is permanently cursed.
f) an Obsidian Amulet of Persistence
g) The Arkenstone of Thrain
     You have a 1% chance of activating it.
     clairvoyance
     ...if it is being worn.
     It provides light (radius 3) forever.
     It allows you to see invisible monsters.
     It provides resistance to life draining.
h) Balance Dragon Scale Mail (-2) [30,+28]
i) The Cloak 'Holcolleth' [1,+10] (+2)
     You have a 94% chance of activating it.
     sleep II
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your stealth.
     It provides resistance to acid.
j) The Small Metal Shield of Thorin [3,+23] (+4)
     It affects your strength.
     It affects your constitution.
     It provides immunity to acid.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to chaos.
     It provides immunity to paralysis.
k) The Hard Leather Cap of Thranduil [2,+10] (+2)
     It affects your intelligence.
     It affects your wisdom.
     It provides resistance to blindness.
     It gives telepathic powers.
l) The Set of Cesti of Fingolfin (+8,+9) [5,+19] (+4)
     You have a 2% chance of activating it.
     a magical arrow (150)
     ...if it is being worn.
     It affects your dexterity.
     It provides resistance to acid.
     It provides immunity to paralysis.
m) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+12] (+5)
     You have a 94% chance of activating it.
     remove fear and cure poison
     ...if it is being worn.
     It affects your dexterity.
     It sustains your constitution.
     It provides resistance to confusion.
     It provides resistance to nether.
     It provides resistance to chaos.
     It provides immunity to paralysis.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {!d!s!v!k}
b) a Holy Book of Prayers [Words of Wisdom] {!d!s!v!k}
c) 3 Holy Books of Prayers [Chants and Blessings] {!d!s!v!k}
d) 2 Holy Books of Prayers [Exorcism and Dispelling] {!d!s!v!k}
e) a Holy Book of Prayers [Ethereal Openings] {!d!s!v!k}
f) 3 Holy Books of Prayers [Godly Insights] {!d!s!v!k}
g) 3 Holy Books of Prayers [Purifications and Healing] {!d!s!v!k}
h) a Holy Book of Prayers [Holy Infusions] {!d!s!v!k}
i) a Holy Book of Prayers [Wrath of God] {!d!s!v!k}
j) 13 Purple Speckled Potions of Healing {!d!s!v!k}
k) 2 Tawny Potions of *Healing* {!d!s!v!k}
l) 5 Gold Speckled Potions of Life {!d!s!v!k}
m) 3 Scrolls titled "gannag so" of Teleportation {!d!s!v!k}
n) 9 Scrolls titled "bitviv shukho" of Teleport Level {!d!s!v!k}
o) 2 Scrolls titled "lechta werg" of Word of Recall
p) 4 Scrolls titled "pay nihval" of Genocide {!d!s!v!k}
q) a Scroll titled "hydski biewun" of Mass Genocide {!d!s!v!k}
r) a Magic Spell Scroll of Mass Genocide
s) a Death Prayer Scroll of Annihilation
t) The Power Dragon Scale Mail 'Bladeturner' (-8) [50,+35]
     You have a less then 1% chance of activating it.
     berserk rage, bless, and resistance
     ...if it is being worn.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to blindness.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to shards.
     It provides resistance to nexus.
     It provides resistance to nether.
     It provides resistance to chaos.
     It provides resistance to disenchantment.
     It speeds your regenerative powers.
     It provides resistance to life draining.
u) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your infravision.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to confusion.
     It provides resistance to nexus.
     It provides permanent light.
     It gives telepathic powers.
     It allows you to see invisible monsters.
     It is permanently cursed.
v) The Mighty Hammer 'Grond' (+5, 9d9+25) [+10]
     It is especially deadly against natural creatures.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It strikes at demons with holy wrath.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It is a great bane of dragons.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It gives telepathic powers.
     It allows you to see invisible monsters.
     It induces earthquakes.
     It aggravates nearby creatures.


  [Home Inventory]

a) an Auburn Potion of Speed
b) a Talisman of Invulnerability (charging)
c) a Talisman of Resist Poison
d) The Metal Brigandine Armour of the Rohirrim [19,+12] (+2)
     It affects your strength.
     It affects your dexterity.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to confusion.
     It provides resistance to sound.
e) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4 to stealth)
     You have a 1% chance of activating it.
     phase door
     ...if it is being worn.
     It affects your stealth.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
f) The Iron Helm of Dor-Lomin [5,+19] (+4)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to blindness.
     It provides permanent light.
     It gives telepathic powers.
     It allows you to see invisible monsters.
g) The Glaive of Pain (+0, 9d6+30)
h) The Long Bow of Bard (x5) (+17, +19) (+2)
     It affects your dexterity.
     It affects your shooting power.
     It provides immunity to paralysis.
i) 31 Seeker Arrows of Flame (+15, 4d4+18)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Hide some character knowledge         : no  (adult_hidden)
Adult: Nightmare mode!                       : no  (adult_nightmare)
Adult: Start with some basic equipment       : no  (adult_easy)
Adult: Easy mode!                            : no  ((null))
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 30.3.2004 16:26
Last updated on 2.5.2004 01:31

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1727. on the Ladder (of 18945)
1. on the Multiband Ladder (of 28)
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Comments

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On 5.4.2004 21:31 lemming030@ntlworld.com wrote:
Whee...! Multiband fun! Though levelling secondary classes takes a long, long time in this version. As you can see, I didn't bother. I looked for Bladeturner for a while whilst still astral, but eventually gave up. In the end I didn't actually need it, but Morgoth dropped it for me :)

On 6.4.2004 02:15 iopia0 wrote:
You got Bladeturner and the one ring. Madness, madness.

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