The Angband Ladder: Mhirak, Orc Demonologist by <redking75@yahoo.com>
[ToME 2.2.6 Character Dump]
Name : Mhirak Age 13 STR: 18/80
Sex : Male Height 58 INT: 11
Race : Orc Barbarian Weight 121 WIS: 13
Class : Demonologist Social Class 34 DEX: 18/70
Body : Player CON: 18
God : Nobody CHR: 8
+ To Melee Hit 18 Level 29 Max Hit Points 340
+ To Melee Damage 25 Experience 81547 Cur Hit Points 340
+ To Ranged Hit 6 Max Exp 81547 Max SP (Mana) 35
+ To Ranged Damage 0 Exp to Adv. 101250 Cur SP (Mana) 35
AC 22+71 Gold 68878
(Miscellaneous Abilities)
Fighting : Heroic Perception : Fair Blows/Round: 8
Bows/Throw : Superb Searching : Fair Shots/Round: 1
Saving Throw: Good Disarming : Fair Mel.dmg/Rnd: 8d6+200
Stealth : Bad Magic Device: Fair Infra-Vision: 30 feet
Tactic: normal
Explor: normal
(Character Background)
You are one of several children of an Orc Warrior from the
orc-hold of Mount Gundabad. You have pale eyes, bright red
hair, and green ulcerous skin.
[Miscellaneous information]
Cth monsters: OFF
Z-like monsters: OFF
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 25 (1250')
Barrow-Downs: Level 9 (450')
Heart of the Earth: Level 26 (1300')
Your body is a Player.
You are currently in the town of Lothlorien.
You have defeated 2408 enemies.
You saved 22 princesses.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 48th Yavie of the 2890th year of the third age.
You have been adventuring for 5 days.
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Add Dex : 3...1..3........
Add Chr : .......3........
Add Tun.. : ..............5.
Add Blows : 3...............
Slay Anim.: +...............
Slay Orc : +...............
Sharpness : +...............
Poison Brd: +...............
Sust Str : ................
Sust Int : ................
Sust Wis : ................
Sust Dex : ................
Sust Con : ................
Sust Chr : ................
Invisible : ................
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : +......+...+....
Hold Life : ................
Res Acid : ......+++.......
Res Elec : ......+.+.......
Res Fire : ......+++.+.....
Res Cold : ......+++.......
Res Pois : +...+...........
Res Fear : ...............+
Res Lite : ................
Res Dark : ...............+
Res Blind : ................
Res Conf : ...............+
Res Sound : ................
Res Shard : ................
Res Neth : ................
Res Nexus : ................
Res Chaos : ................
Res Disen : ................
Levitate : ..+.............
Lite : .......+........
Digestion : ...+............
Activate : ....+..+..+.....
Orc.ESP : +...............
Corruption list:
Anti-teleportation:
Prevents all teleportations, be it of you or monsters
Skills (points left: 0)
- Combat 29.516 [0.750]
- Weaponmastery 10.186 [0.750]
. Sword-mastery 10.200 [0.600]
. Archery 04.000 [0.400]
- Sneakiness 11.360 [1.800]
. Disarming 05.600 [1.800]
- Magic 14.229 [0.700]
. Magic-Device 13.650 [1.150]
. Conveyance 02.800 [0.400]
. Demonology 33.000 [1.000]
- Spirituality 15.300 [0.700]
. Prayer 00.000 [0.500]
. Monster-lore 00.000 [0.500]
Abilities
* Extra Max Blow(1)
* Extra Max Blow(2)
* Spread blows
[Character Equipment]
a) The Whip 'Lasher' (1d6) (+12,+15) (+3)
It
increases your dexterity and attack speed by 3. It poisons your foes.
It is very sharp and can cut your foes. It is especially deadly
against orcs. It is especially deadly against natural creatures. It
provides immunity to paralysis. It provides resistance to poison. It
allows you to sense the presence of orcs. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of Angamaite of Umbar on level 24 of Mirkwood.
d) (nothing)
e) a Ring of Levitation
f) a Ring of Slow Digestion
k) an Amulet of the Serpents [+1] (+1)
It can be activated for venom breathing every 40+d60 turns if it is
being worn. It increases your dexterity by 1. It provides resistance
to poison.
You found it lying on the ground on level 16 of Mirkwood.
m) a Brass Lantern (with 3907 turns of light) {25% off}
n) Hard Studded Leather of Resistance (-1 to accuracy) [7,+15]
o) The Cloak of Thingol [1,+18] (+3)
It can be
activated for recharging every 70 turns if it is being worn. It
provides light (radius 1) forever. It increases your dexterity and
charisma by 3. It provides immunity to paralysis. It provides
resistance to acid, fire and cold. It cannot be harmed by acid, cold,
lightning or fire.
p) a Large Leather Shield of Resistance [4,+12]
It provides resistance to acid, electricity, fire
and cold. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Orfax, Son of Boldor on level 11 of
Mirkwood.
s) a Demonhorn [2,+3]
u) The Set of Gauntlets 'Paurhach' [2,+15]
It can be activated for fire bolt (9d8) every 8+d8 turns if
it is being worn. It can be used to store a spell. It provides
resistance to fire. It cannot be harmed by acid, cold, lightning or
fire.
It was given to you as a reward.
x) a Pair of Metal Shod Boots of Free Action [6,+4]
z) (nothing)
{) 24 Arrows (1d4) (+3,+7)
|) a Pick of Digging (+7,+5) (+5)
It increases your ability to tunnel by
5. It cannot be harmed by acid, cold, lightning or fire.
You bought it from the General Store.
[Character Inventory]
a) 10 Rations of Food
b) 10 Flasks of oil
c) a Potion of Berserk Strength
d) a Copper Rod of Illumination (20/20)
e) (nothing)
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) a Demonblade (4d6) (+0,+0)
b) a Staff of Identify[1|15] (6 charges)
c) a Dagger (1d4)
d) 19 Flight Arrows (1d3)
e) 18 Iron Shots (1d4)
[Home Inventory - Lothlorien ]
a) a Demonblade (4d6) {average}
b) 2 Mushrooms of Cure Blindness
c) a Mushroom of Cure Paranoia
d) 3 Lembases
e) a Potion of Cure Serious Insanity
f) a Copper Rod of Nothing (20/20)
g) a Staff of Remove Curses[1|15] (5 charges)
h) a Staff of Identify[1|23] (4 charges)
i) a Fireproof Staff of Sense Monsters[4|19] (13 charges)
j) a Staff of Sense Monsters[2|17] (6 charges)
k) The Phial of Undeath (-5) {cursed}
It can be activated for ruination
every 10+d10 turns if it is being worn. It provides light (radius 5)
forever. It decreases your strength, intelligence, wisdom, dexterity,
constitution, charisma and luck by 5. It allows you to breathe
without air. It allows you to sense the presence of undead. It is
cursed. It carries an ancient morgothian curse. It cannot be harmed
by acid, cold, lightning or fire.
It was given to you as a reward.
l) The Cloak of Tanost [1,+8]
It sustains your strength. It
provides resistance to life draining, electricity, cold, poison, light
, sound and chaos. It produces an electric sheath. It cannot be
harmed by acid, cold, lightning or fire.
It was given to you as a reward.
m) an Abominable Cloak of Aman [1,+22] (+2 to stealth)
It increases your stealth by 2. It
provides resistance to confusion. It cannot be harmed by acid, cold,
lightning or fire.
It was given to you as a reward.
n) The Metal Cap of Tuorment [3,+12]
o) a Metal Cap of Seeing [3,+4] (+5 to searching)
It increases your searching by 5. It
provides resistance to blindness. It allows you to see invisible
monsters.
It was given to you as a reward.
p) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
It can be activated for frost ball
(48) every 5+d5 turns if it is being worn. It increases your dexterity
, speed and attack speed by 2. It does extra damage from frost. It
poisons your foes. It provides resistance to cold. It allows you to
see invisible monsters. It slows your metabolism. It speeds your
regenerative powers. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of Smeagol on level 3 of Barrow-Downs.
q) The Small Sword 'Calen' (1d6) (+3,+13) (+2)
It
increases your strength, wisdom and constitution by 2. It does extra
damage from acid. It is very sharp and can make your foes bleed. It
is especially deadly against trolls. It is a great bane of demons.
It strikes at undead with holy wrath. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of Angamaite of Umbar on level 24 of Mirkwood.
r) The Broad Sword of Dunellen (2d5) (+2,+9) (+4)
It increases your strength, dexterity and charisma by 4. It does
extra damage from electricity and fire. It produces chaotic effects.
It is very sharp and can cut your foes. It is especially deadly
against dragons. It strikes at demons with holy wrath. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of a Lesser Mimic on level 17 of Mirkwood.
s) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
It increases your intelligence, wisdom and attack speed by 2. It is
especially deadly against dragons. It strikes at demons with holy
wrath. It strikes at undead with holy wrath. It fights against evil
with holy fury. It is especially deadly against natural creatures.
It provides resistance to nexus, chaos and disenchantment. It allows
you to see invisible monsters. It speeds your regenerative powers.
It has been blessed by the gods. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Hill troll on level 21 of Mirkwood.
t) The Arrow of Horos (1d4) (+17,+5)
It
does extra damage from acid, electricity and fire. It poisons your
foes. It is especially deadly against dragons. It strikes at demons
with holy wrath. It is a great bane of undead. It fights against
evil with holy fury. It is especially deadly against natural
creatures. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Young red dragon on level 25 of Mirkwood.
u) a Wooden Boomerang (1d8) (+4,+4)
v) a Horn
w) a Horn
[The Mathom-house Inventory - Bree ]
a) The Mirror of Alternate Dimensions
It can be activated for summon monster.
You found it lying on the ground on level 4 of Barrow-Downs.
b) The Tome of Elven Household Magic
It can be
activated for cuts.
You found it lying on the ground on level 4 of Barrow-Downs.
c) Heward's Excellent Experimental Earmuffs
It can be
activated for stat loss.
You found it lying on the ground on level 8 of Barrow-Downs.
|
Posted on 17.3.2004 19:58
13013. on the Ladder (of 19313)
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