The Angband Ladder: Tigsi, Kobold Ranger by Estie

  [Angband 4.2.6 Character Dump]

 Name   Tigsi        Age             22          Self  RB  CB  EB   Best
 Race   Kobold       Height        3'2"   STR! 18/100  -1  +0  +7 18/160
 Class  Ranger       Weight    4st 10lb   INT! 18/100  -1  +0  +3 18/120
 Title  ***WINNER*** Turns used:          WIS! 18/100  +0  +2  +4 18/160
 HP     756/756      Game       2219007   DEX! 18/100  +2  +1 +11 18/***
 SP     333/333      Standard    363960   CON! 18/100  +2  -1  +6 18/170
                     Resting     293739

 Level                 50    Armor     [62,+123]    Saving Throw     95%
 Cur Exp          6415590                           Stealth    Excellent
 Max Exp          6415590    Melee       5d8,+40    Disarm - phys.  100%
 Adv Exp         ********    To-hit      110,+60    Disarm - magic   81%
                             Blows      7.7/turn    Magic Devices     87
 Gold              501782                           Searching       100%
 Burden          311.7 lb    Shoot to-dam    +16    Infravision    50 ft
 Overweight      131.8 lb    To-hit      102,+54    Speed      22 (3.2x)
 Max Depth   5000' (L100)    Shots      2.8/turn

 You come from a litter of 7 pups. Your father was a warrior, and your
 mother was a cook. You have black eyes, an olive green hide, and
 small, sharp teeth.

Resistances         Abilities
 Acid:......+...... pFear:+...........!
 Elec:......+...... pBlnd:.............
 Fire:......+...... pConf:......+......
 Cold:......*...... pStun:.............
 Pois:............+ HLife:........+....
Light:......+...... Regen:.............
 Dark:.....+.......   ESP:.......+.....
Sound:............. S.Inv:+............
Shard:............. FrAct:.........++..
Nexus:............. Feath:.............
Nethr:....+...+.... S.Dig:.............
Chaos:..........+.. TrpIm:.............
Disen:........+.... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..++.......+!
DrExp:............. Blows:....+......+.
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Mace of Disruption (Holy Avenger) (5d8) (+20,+23) [+1] <+4>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +4 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     7.7 blows/round.
     With +2 STR and +0 DEX you would get 8.0 blows
     Average damage/round: 1064.9 vs undead and demons, 838.1 vs evil
     creatures, and 611.3 vs. others.
     
b) the Heavy Crossbow 'Alenas' (x7) (+14,+16) <+4, +2, +3>
     Taken from a chest found at 4850 feet (level 97)
     
     +4 dexterity.
     +2 shooting speed.
     +3 shooting power.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     
c) a Ring of Speed <+13>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +13 speed.
     
d) a Ring of Speed <+13>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +13 speed.
     
e) the Amulet 'Nionuvin' <+1>
     Found lying on the floor in a vault at 3050 feet (level 61)
     
     +1 extra blows.
     Provides resistance to nether.
     
f) the Phial of Bormith <+5, +3>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +5 dexterity.
     +3 light.
     Provides resistance to dark.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 37% for an average of 21.9 damage.
     Takes 42 to 78 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
g) the Metal Brigandine Armour of Valal (-3) [48,+21] <+4>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +4 constitution.
     Provides immunity to cold.
     Provides resistance to acid, lightning, fire, light.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
i) a Fur Cloak of the Magi [3,+17] <+1, +2>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +1 intelligence.
     +2 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
m) a Leather Shield of Preservation [8,+27]
     Found lying on the floor in a vault at 3650 feet (level 73)
     
     Provides resistance to nether, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) an Iron Crown of Might [0,+14] <+3, +2>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +3 strength.
     +2 dexterity.
     +2 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
o) the Set of Gauntlets 'Iannireth' (+7,+5) [3,+12] <+4>
     Found lying on the floor in a vault at 3950 feet (level 79)
     
     +4 strength.
     Provides resistance to chaos.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
p) the Pair of Ethereal Slippers 'Hilmel' [0,+21] <+2, +1>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +2 intelligence.
     +1 speed.
     +2 extra blows.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms] {@m1!k}
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft] {@m4!k}
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 40 Potions of Cure Critical Wounds
d) 13 Potions of Healing
e) 14 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 5 Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 20 Potions of Restore Life Levels
i) 4 Potions of Enlightenment
m) 6 Potions of Berserk Strength
n) 16 Scrolls of Phase Door
o) a Scroll of Mass Banishment
p) 30 Scrolls of Recharging
q) 8 Scrolls of Holy Chant
r) 13 Scrolls of *Destruction* {!*}
s) 13 Rods of Detection (3 charging) {@z1}
     Cannot be harmed by lightning.
     
t) 11 Rods of Teleport Other {@z5}
u) 6 Rods of Disable Traps
v) 2 Rods of Recall {!*}
     Cannot be harmed by lightning.
     
w) 2 Staves of Banishment (3 charges)
x) 7 Staves of Teleportation (53 charges)




  [Character Quiver]

0) 11 Seeker Bolts of Slay Undead (4d5) (+16,+13)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 200 feet away.
     Average damage/round: 1224 vs undead and 857.1 vs. others.
     20% chance of breaking upon contact.
     
1) 21 Seeker Bolts of Holy Might (4d5) (+16,+21)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 200 feet away.
     Average damage/round: 1462.7 vs undead and demons, 1316.5 vs evil
     creatures, and 1024.1 vs. others.
     20% chance of breaking upon contact.
     
2) 15 Seeker Bolts of Holy Might (4d5) (+22,+22)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 200 feet away.
     Average damage/round: 1499.3 vs undead and demons, 1349.4 vs evil
     creatures, and 1049.8 vs. others.
     20% chance of breaking upon contact.
     
3) 21 Mithril Bolts of Frost (3d5) (+9,+10)
     Branded with cold.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 200 feet away.
     Average damage/round: 1039.2 vs creatures not resistant to cold
     and 727.7 vs. others.
     20% chance of breaking upon contact.
     
4) 19 Mithril Bolts of Slay Dragon (3d5) (+14,+15)
     Slays dragons.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 200 feet away.
     Average damage/round: 1192.1 vs dragons and 834.8 vs. others.
     20% chance of breaking upon contact.
     
5) 17 Mithril Bolts of Slay Evil (3d6) (+16,+13)
     Slays evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 200 feet away.
     Average damage/round: 1061.2 vs evil creatures and 825.6 vs.
     others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 6 Mushrooms of Vigor
b) 11 Rods of Illumination {@z3}
c) the Ring 'Huindi' <+5, +2, +4, +3>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +5 intelligence.
     +2 constitution.
     +4 stealth.
     +3 searching skill.
     It causes your melee attacks to slay evil creatures.
     Provides resistance to acid, lightning, dark, shards, nether.
     Cannot be harmed by lightning.
     Sustains intelligence.
     
d) the Phial 'Astir' <+5, +4, +3>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +5 wisdom.
     +4 infravision.
     +3 light.
     Provides resistance to light.
     Cannot be harmed by fire.
     Prevents paralysis.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 37% for an average of 21.9 damage.
     Takes 42 to 78 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
e) the Phial of Anwethere <+4, +3>
     Dropped by Castamir the Usurper at 1900 feet (level 38)
     
     +4 stealth.
     +3 infravision.
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 37% for an average of 21.9 damage.
     Takes 42 to 78 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
f) Mithril Chain Mail of Elvenkind (-1) [28,+19] <+2>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
g) the Soft Leather Armour of Heloth [8,+12] <+3, +1>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +3 strength.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, light, dark,
     disenchantment.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it grants temporary resistance to cold for 1d10+10
     turns.
     Takes 128 to 140 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
h) the Studded Leather Armour of Bellere (-1) [12,+18] <+4>
     Found lying on the floor in a vault at 4350 feet (level 87)
     
     +4 intelligence.
     Provides resistance to acid, lightning, fire, cold, dark.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 191 to 210 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
i) the Wicker Shield of Bredh [2,+19] <+4, +1>
     Dropped by Ulfang the Black at 2850 feet (level 57)
     
     +4 strength.
     +1 wisdom.
     Provides resistance to acid, fire, poison, dark, nether.
     Cannot be harmed by acid.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it casts a bolt or beam of fire dealing 12d8
     damage, which your device skill increases by 27% for an average of
     68.5 damage.
     Takes 222 to 245 turns to recharge at your current speed.
     Your chance of success is 97.4%
     
j) the Wicker Shield 'Panel' [2,+10] <+4, +5>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +4 intelligence.
     +5 dexterity.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
k) a Wicker Shield of Elvenkind [2,+10] <+1>
     Found lying on the floor in a vault at 3050 feet (level 61)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
l) a Small Metal Shield (Dwarven) (+3,+2) [5,+15] <+2, +1>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +2 strength.
     +1 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
m) the Knight's Shield of Ilinnir [15,+23] <+1, +2, +4>
     Found lying on the floor in a vault at 2600 feet (level 52)
     
     +1 dexterity.
     +2 constitution.
     +4 damage reduction.
     Provides resistance to fire, cold, poison, light.
     Cannot be harmed by acid.
     Slows your metabolism.  Sustains your life force.  
     
n) the Knight's Shield of Redaith [15,+14] <+4, +3>
     Found lying on the floor in a pit at 3250 feet (level 65)
     
     +4 intelligence.
     +3 dexterity.
     Provides resistance to acid, lightning, fire, poison, chaos.
     Cannot be harmed by acid.
     
     When activated, it heals 20 hitpoints, some cut damage, makes you
     a little less confused, and cures blindness.
     Takes 97 to 105 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
o) the Iron Crown of Thilwenog [0,+17] <+3, +2>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +3 wisdom.
     +2 dexterity.
     Provides resistance to lightning, cold, dark.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
p) the Hard Leather Cap of Beontel [2,+14] <+3, +1>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +3 intelligence.
     +1 light.
     Provides resistance to light, dark.
     Cannot be harmed by acid.
     Grants telepathy.  Prevents paralysis.  
     
     When activated, it heals 60 hitpoints, cut damage, and cures
     stunning, poisoning, blindness, and confusion.
     Takes 284 to 315 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
q) the Hard Leather Cap of Nelingor [2,+17] <+2, +3>
     Conjured forth by magic at 2450 feet (level 49)
     
     +2 intelligence.
     +3 speed.
     Provides resistance to lightning, dark.
     Cannot be harmed by acid.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Sustains your life force.  
     
     When activated, it destroys all doors surrounding you.
     Takes 191 to 210 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
r) the Hard Leather Cap of Elwedalch [2,+20] <+4, +3>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +4 strength.
     +3 wisdom.
     Provides immunity to lightning.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it grants temporary resistance to acid for 1d10+10
     turns.
     Takes 128 to 140 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
s) the Iron Helm of Voron [7,+17] <+5>
     Dropped by Bullroarer the Hobbit at 1700 feet (level 34)
     
     +5 wisdom.
     Provides resistance to shards.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
     When activated, it restores your intelligence.
     Takes 253 to 280 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
t) a Set of Caestus of Combat (+1,+10) [5,+13] <+2, +1>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +2 strength.
     +1 constitution.
     Aggravates creatures nearby.  
     
u) the Pair of Leather Boots of Geleith [2,+12] <+4, +3>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +4 strength.
     +3 dexterity.
     +4 stealth.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     Prevents paralysis.  Sustains your life force.  
     
v) the Pair of Steel Shod Boots of Dimor [7,+17] <+4, +2, +1>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +4 strength.
     +2 constitution.
     +2 stealth.
     +1 extra moves.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 191 to 210 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
w) the Blade of Chaos 'Telkorth' (6d5) (+11,+23) [+10] <+5>
     Dropped by a dread at 4850 feet (level 97)
     
     +5 intelligence.
     +5 wisdom.
     Slays undead (powerfully), trolls, animals.
     Provides resistance to acid, fire, light, chaos.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it increases your AC and to-hit bonus for 1d12+6
     turns.
     Takes 191 to 210 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 1203.7 vs undead, 866.9 vs trolls, 698.5 vs
     animals, and 530.1 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       400     50'  Reached level 2
       696     50'  Reached level 3
      1537     50'  Reached level 4
      2922     50'  Reached level 5
      3843    100'  Killed Grip, Farmer Maggot's Dog
      3858    100'  Reached level 6
      4972    350'  Reached level 7
      4988    350'  Reached level 8
      5264    350'  Reached level 9
      5656    350'  Reached level 10
      5995    400'  Killed Fang, Farmer Maggot's Dog
      6002    400'  Reached level 11
      7105    450'  Killed Wormtongue, Agent of Saruman
      7105    450'  Reached level 12
      8528    700'  Reached level 13
      8581    700'  Reached level 14
      9137    750'  Found the Long Sword of Eleginque (LOST)
      9218    750'  Reached level 15
     10237    800'  Reached level 16
     11408    850'  Reached level 17
     11722    850'  Killed Nár, the Dwarf
     11851    850'  Reached level 18
     13034    850'  Reached level 19
     13405    850'  Reached level 20
     13501    850'  Killed Sméagol
     15043    950'  Reached level 21
     15102    950'  Killed Gorbag, the Orc Captain
     15371    950'  Killed Brodda, the Easterling
     15513      0'  Killed Farmer Maggot
     18044   1050'  Reached level 22
     19014   1050'  Killed Ibun, Son of Mîm
     19051   1050'  Reached level 23
     19475   1050'  Killed Grishnákh, the Hill Orc
     19763   1050'  Killed Shagrat, the Orc Captain
     19763   1050'  Reached level 24
     20974   1100'  Killed Lugdush, the Uruk
     22790   1200'  Reached level 25
     23072   1200'  Reached level 25
     23867   1200'  Killed Old Man Willow
     24237   1250'  Killed Sangahyando of Umbar
     24246   1250'  Killed Angamaitë of Umbar
     24556   1250'  Killed Uglúk, the Uruk
     24643   1250'  Found the Bastard Sword 'Mengwe' (LOST)
     25760   1250'  Killed Bolg, Son of Azog
     25760   1250'  Reached level 26
     25790   1250'  Killed Azog, Enemy of the Dwarves
     25797   1250'  Found the Amulet of Quenya (LOST)
     26772   1300'  Reached level 26
     27029   1300'  Killed Ulfast, Son of Ulfang
     27030   1300'  Found the Short Sword 'Naramar' (LOST)
     31718   1450'  Killed Orfax, Son of Boldor
     32535   1450'  Reached level 27
     32940   1450'  Found the Battle Axe of Lument (LOST)
     33517   1450'  Killed Khîm, Son of Mîm
     37336   1500'  Reached level 28
     38333   1600'  Killed Boldor, King of the Yeeks
     39671   1600'  Killed Beorn, the Shape-Changer
     41193   1600'  Killed Draebor, the Imp
     42812   1650'  Found the Necklace 'Lantel' (LOST)
     43847   1700'  Killed Golfimbul, the Hill Orc Chief
     43847   1700'  Reached level 29
     43884   1700'  Killed Bullroarer the Hobbit
     43885   1700'  Found the Iron Helm of Voron
     50763   1750'  Found the Executioner's Sword 'Neleglin' (LOST)
     50778   1750'  Found the Set of Gauntlets of Ohtande (LOST)
    106970   1800'  Reached level 30
    108006   1800'  Killed Ufthak of Cirith Ungol
    108627   1800'  Found the Necklace 'Anilivril' (LOST)
    108636   1800'  Found the Pair of Steel Shod Boots of Dimor
    109494   1900'  Killed Castamir the Usurper
    109494   1900'  Found the Phial of Anwethere
    111272   1900'  Reached level 31
    112430   1950'  Killed Lorgan, Chief of the Easterlings
    112430   1950'  Found the Fur Cloak 'Armen' (LOST)
    112513   2000'  Found the Pike 'Girumith' (LOST)
    112550   2000'  Found the Phial of Bormith
    114520   2100'  Found the Phial 'Astir'
    114666   2100'  Found the Pair of Ethereal Slippers 'Mirmo' (LOST)
    119715   2150'  Killed Lokkak, the Ogre Chieftain
    120260   2150'  Reached level 32
    121166   2150'  Killed The Queen Ant
    122284   2200'  Killed Mîm, Betrayer of Turin
    123796   2300'  Killed Ulwarth, Son of Ulfang
    124311   2250'  Reached level 33
    124486   2250'  Reached level 34
    143809   2450'  Found the Hard Leather Cap of Nelingor
    144469   2450'  Found the Pendant 'Miryon' (LOST)
    145295   2450'  Killed Rogrog the Black Troll
    146548   2500'  Reached level 35
    146585   2500'  Found the Tulwar of Arinnarm (LOST)
    147015   2450'  Killed Bert the Stone Troll
    147029   2450'  Killed Tom the Stone Troll
    147036   2450'  Killed Bill the Stone Troll
    148379   2500'  Found the Ring 'Huindi'
    150750   2600'  Killed Itangast the Fire Drake
    150750   2600'  Found the Jewel of Findo (LOST)
    151927   2550'  Killed Gorlim, Betrayer of Barahir
    151929   2550'  Found the Mace of Bring (LOST)
    152222   2550'  Killed Uldor the Accursed
    153373   2600'  Found the Sling of Menta (LOST)
    153570   2600'  Found the Main Gauche 'Findor' (LOST)
    153634   2600'  Found the Knight's Shield of Ilinnir
    153739   2600'  Found the Band of Curas (LOST)
    154509   2700'  Reached level 36
    154609   2750'  Killed Kavlax the Many-Headed
    154609   2750'  Found the Broad Sword of Corlin (LOST)
    154614   2750'  Found the Pendant of Annon (LOST)
    154892   2700'  Found the Scimitar 'Astel' (LOST)
    155136   2700'  Found the War Hammer of Orenelas (LOST)
    156148   2800'  Reached level 37
    157081   2850'  Killed Ulfang the Black
    157082   2850'  Found the Wicker Shield of Bredh
    157407   2900'  Killed Scatha the Worm
    157641   2900'  Killed Eöl, the Dark Elf
    222627   2950'  Killed Shelob, Spider of Darkness
    222627   2950'  Reached level 38
    223229   2950'  Found the Hard Leather Cap of Elwedalch
    276795   3050'  Found the Amulet 'Nionuvin'
    277128   3100'  Killed Smaug the Golden
    278056   3300'  Killed Fundin Bluecloak
    278465   3250'  Killed Saruman of Many Colours
    278465   3250'  Reached level 39
    279179   3250'  Found the Knight's Shield of Redaith
    302186   3450'  Killed Dwar, Dog Lord of Waw
    303250   3450'  Killed Hoarmurath of Dir
    303250   3450'  Reached level 40
    303588   3450'  Found the Hard Leather Cap of Beontel
    303606   3450'  Found the Pair of Leather Boots of Geleith
    304023   3450'  Killed Akhorahil the Blind
    309000   3450'  Reached level 41
    309564   3450'  Found the Elfstone of Elion (LOST)
    310834   3450'  Found the Iron Crown of Thilwenog
    312320   3450'  Reached level 42
    312516   3450'  Killed Harowen the Black Hand
    313407   3500'  Reached level 42
    313921   3500'  Killed Gilim, the Giant of Eruman
    321178   3700'  Found the Long Bow of Idrina (LOST)
    321770   3700'  Reached level 43
    323459   3700'  Found the Ring of Kemenyar (LOST)
    325020   3800'  Killed Khamûl, the Black Easterling
    325553   3800'  Found the Ball-and-Chain of Narnor (LOST)
    327213   3800'  Found the Flail 'Turgorn' (LOST)
    327567   3800'  Reached level 44
    327860   3800'  Killed Wiruin, the Maelstrom
    328373   3900'  Killed Nan, the Giant
    329005   3950'  Killed Ji Indur Dawndeath
    329005   3950'  Reached level 45
    329408   3950'  Found the Set of Gauntlets 'Iannireth'
    330687   4050'  Found the Great Axe 'Felintir' (LOST)
    334017   4350'  Found the Studded Leather Armour of Bellere
    334090   4350'  Killed Ar-Pharazôn the Golden
    334385   4400'  Killed Vargo, Tyrant of Fire
    334684   4400'  Found the Wicker Shield 'Panel'
    336108   4500'  Reached level 46
    338587   4850'  Found the Zweihander of Nuvil (LOST)
    340559   4900'  Killed Maeglin, the Traitor of Gondolin
    340559   4900'  Found the Quarterstaff 'Niengre' (LOST)
    342023   4850'  Reached level 47
    342417   4850'  Found the Set of Alchemist's Gloves 'Orlach' (LOST)
    342674   4850'  Killed Draugluin, Sire of All Werewolves
    342674   4850'  Found the Set of Alchemist's Gloves of Dandil (LOST)
    342943   4850'  Killed Uvatha the Horseman
    343095   4900'  Killed Thuringwethil, the Vampire Messenger
    343249   4900'  Killed Glaurung, Father of the Dragons
    343272   4900'  Found the Main Gauche of Ezelloki (LOST)
    343309   4850'  Killed Waldern, King of Water
    343424   4900'  Killed Lagduf, the Snaga
    343430   4900'  Found the Band of Driacar (LOST)
    345143   4850'  Found the Pair of Leather Sandals 'Oimphre' (LOST)
    345175   4850'  Reached level 48
    345889   4850'  Killed Adunaphel the Quiet
    346443   4900'  Found the Pick of Gonahalas (LOST)
    346864   4900'  Found the Sling of Amlas (LOST)
    346875   4900'  Killed Ren the Unclean
    346988   4900'  Killed Qlzqqlzuup, the Emperor Quylthulg
    350148   4900'  Found the Metal Brigandine Armour of Valal
    350473   4850'  Killed The Phoenix
    351083   4850'  Reached level 49
    351474   4850'  Found the Great Axe 'Onena' (LOST)
    351921   4850'  Killed Ancalagon the Black
    352653   4850'  Killed Ariel, Queen of Air
    353300   4850'  Killed Tevildo, Prince of Cats
    353654   4850'  Killed Gothmog, the High Captain of Balrogs
    353988   4850'  Killed The Balrog of Moria
    354206   4850'  Reached level 50
    354213   4850'  Found the Blade of Chaos 'Telkorth'
    355391   4850'  Found the Scythe of Glion (LOST)
    356458   4850'  Found the Heavy Crossbow 'Alenas'
    358026   4850'  Killed Vecna, the Emperor Lich
    358198   4900'  Killed Cantoras, the Skeletal Lord
    358566   4900'  Killed The Witch-King of Angmar
    358568   4900'  Found the Beaked Axe of Lachod (LOST)
    358864   4900'  Found the Band 'Tarith' (LOST)
    359145   4900'  Killed Pazuzu, Lord of Air
    359924   4850'  Found the Main Gauche of Ariennath (LOST)
    360081   4850'  Found the Short Sword 'Oreglach' (LOST)
    360305   4850'  Found the Tulwar of Celdor (LOST)
    360515   4850'  Found the Soft Leather Armour of Heloth
    360798   4850'  Found the Soft Leather Armour of Foros (LOST)
    361201   4850'  Found the Pair of Ethereal Slippers 'Hilmel'
    362684   4950'  Killed Sauron, the Sorcerer
    362688   4950'  Found the Whip of Seran (LOST)
    363923   5000'  Killed Morgoth, Lord of Darkness
    363925   5000'  Found the Massive Iron Crown of Morgoth
    363927   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use autoexplore commands                     : yes (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 16.10.2026 19:16
Last updated on 16.10.2026 19:16

Download this dump

5428. on the Ladder (of 19526)
2158. on the Angband Ladder (of 6777)
117. for this player (

Comments

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On 21.10.2026 14:59 malcontent wrote:
Dang, that is some fun gear you have there! Especially the weapons!

On 25.10.2026 00:56 Estie wrote:
I was trying to accommodate the ring with slay evil and wield a MoD +2 attacks, for 10 blows/turn, but without speed on the boots its difficult; it would require something like a RoS +20.
Regardless, the archery would still be better for the end fight.



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