The Angband Ladder: Odysseus X, Human Rogue by bboxman

  [Angband 4.2.6 Character Dump]

 Name   Odysseus X   Age             17          Self  RB  CB  EB   Best
 Race   Human        Height        5'6"   STR! 18/100  +0  +0 +12 18/***
 Class  Rogue        Weight   16st 13lb   INT! 18/100  +0  +1 +10 18/210
 Title  ***WINNER*** Turns used:          WIS! 18/100  +0  -3  +8 18/150
 HP     932/932      Game        651288   DEX! 18/100  +0  +3  +9 18/***
 SP     353/353      Standard    116336   CON! 18/100  +0  -1 +12 18/210
                     Resting      43060

 Level                 48    Armor     [49,+146]    Saving Throw     88%
 Cur Exp          3871991                           Stealth       Heroic
 Max Exp          3871991    Melee       1d9,+35    Disarm - phys.  100%
 Adv Exp          4000000    To-hit       83,+52    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     92
 Gold              340260                           Searching       100%
 Burden          172.0 lb    Shoot to-dam    +26    Infravision    60 ft
 Overweight       -7.9 lb    To-hit       70,+41    Speed      34 (4.0x)
 Max Depth   5000' (L100)    Shots      1.3/turn

 You are one of several children of a Yeoman.  You are a well liked
 child.  You have green eyes, wavy brown hair, and a very dark
 complexion.

Resistances         Abilities
 Acid:..*...+...... pFear:..+...+.++...
 Elec:..+.......... pBlnd:.........+...
 Fire:.++...+...... pConf:+........+...
 Cold:.++...+.+.+.. pStun:.............
 Pois:+...+.+..+... HLife:.............
Light:.....++.+.+.. Regen:.+...........
 Dark:......+......   ESP:.......+.....
Sound:............. S.Inv:+........+...
Shard:............. FrAct:..+.....+.+..
Nexus:+...+.+...+.. Feath:.............
Nethr:..........+.. S.Dig:+.......+....
Chaos:..+...+...... TrpIm:.............
Disen:..+...+...... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:..+.+.++.....
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+........
Aggrv:............. Tunn.:..+..........
NoTel:............. Speed:.++++......+.
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:++...++......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Quarterstaff of Thingor (1d9) (+16,+14) <+4, +5, +1>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +4 intelligence.
     +5 constitution.
     +1 light.
     Slays dragons (powerfully), demons (powerfully), undead, giants,
     animals.
     Provides resistance to poison, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 392 to 480 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 332.4 vs dragons and demons, 275.5 vs undead
     and giants, 247 vs animals, and 218.5 vs. others.
     
b) the Short Bow of Eangred (x3) (+5,+26) <+1, +2, +3>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +1 strength.
     +2 dexterity.
     +2 speed.
     +3 shooting speed.
     +1 shooting power.
     +1 light.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Speeds regeneration.  
     
     When activated, it maps the area around you.
     Takes 328 to 400 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
c) the Ring 'Elothan' (+8,+1) [+6] <+2, +3, +4>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +2 intelligence.
     +3 wisdom.
     +3 dexterity.
     +3 stealth.
     +4 tunneling.
     +4 speed.
     Provides immunity to acid.
     Provides resistance to lightning, fire, cold, chaos,
     disenchantment.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Prevents paralysis.  
     
     When activated, it heals 35% of max HP (minimum 300HP), cut
     damage, and cures stunning, poisoning, blindness, and confusion.
     Takes 392 to 480 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
d) a Ring of Speed <+15>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +15 speed.
     
e) an Amulet of Trickery <+4, +3, +5, +6>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +4 dexterity.
     +3 stealth.
     +5 searching skill.
     +6 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Phial of Ecthar <+5, +3>
     Taken from a chest found at 2350 feet (level 47)
     
     +5 strength.
     +3 light.
     Provides resistance to light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 40% for an average of 22.4 damage.
     Takes 44 to 80 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
g) the Shining Dragon Scale Mail of Balaurim (-2) [32,+31] <+4, +3, +1>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +4 constitution.
     +3 stealth.
     +1 light.
     Provides resistance to acid, fire, cold, poison, light, dark,
     nexus, chaos, disenchantment.
     Provides protection from fear.
     
     When activated, it restores all your stats.
     Takes 492 to 660 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
i) a Cloak of the Magi [1,+19] <+2, +1>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +2 intelligence.
     +1 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
m) the Small Metal Shield of Celundor [5,+18] <+4, +3>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +4 strength.
     +3 constitution.
     Provides resistance to cold, light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Slows your metabolism.  Prevents paralysis.  
     
n) the Metal Cap of Nimri [3,+17] <+2, +5>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +2 strength.
     +5 wisdom.
     Provides resistance to poison.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it casts a beam of lightning dealing 6d6 damage,
     which your device skill increases by 45% for an average of 30.4
     damage.
     Takes 164 to 180 turns to recharge at your current speed.
     Your chance of success is 98.0%
     
o) the Set of Alchemist's Gloves of Dimar [0,+23] <+2>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +2 intelligence.
     Provides resistance to cold, light, nexus, nether.
     Cannot be harmed by acid, fire.
     Sustains strength, dexterity.
     Prevents paralysis.  
     
p) a Pair of Mithril Shod Boots of Speed [8,+17] <+10>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 18 Potions of Healing
d) 25 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 11 Potions of Life
     It can be thrown at creatures with damaging effect.
     
f) 18 Potions of Restore Mana
g) 9 Potions of Speed
i) 10 Scrolls of Teleportation
m) 3 Scrolls of Teleport Level
n) 14 Scrolls of Banishment
o) 6 Scrolls of Mass Banishment
p) 8 Scrolls of Word of Recall
q) 13 Scrolls of *Destruction*
r) 6 Rods of Magic Mapping (1 charging)
s) a Rod of Probing
t) 6 Rods of Slow Monster (2 charging)
u) a Rod of Speed
     Cannot be harmed by lightning.
     
v) 4 Wands of Stone to Mud (29 charges)
w) 2 Wands of Annihilation (0 charges)
     Cannot be harmed by lightning.
     
x) 2 Staves of *Destruction* (1 charge)
y) 2 Staves of Banishment (1 charge)




  [Character Quiver]



  [Home Inventory]

a) a Ring of Speed <+15>
     Dropped by Lorgan, Chief of the Easterlings, at 4850 feet (level
     97)
     
     +15 speed.
     
b) the Band of Auglar <+4, +1>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +4 constitution.
     +1 light.
     Provides resistance to lightning, light, dark, disenchantment.
     Cannot be harmed by lightning.
     Sustains dexterity.
     Prevents paralysis.  
     
     When activated, it fires a ball of frost with radius 2, dealing 50
     damage at the centre, which your device skill increases by 41% for
     an average of 70.5 damage.
     Takes 260 to 288 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
c) an Amulet of Weaponmastery (+4,+5) <+3>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
d) the Jewel of Annas <+2>
     Taken from a chest found at 2350 feet (level 47)
     
     +2 dexterity.
     +2 constitution.
     +2 speed.
     Provides resistance to fire.
     Provides protection from fear.
     Sustains dexterity.
     Slows your metabolism.  Prevents paralysis.  
     
e) the Phial of Tangon <+3>
     Taken from a chest found at 2000 feet (level 40)
     
     +3 light.
     Provides resistance to lightning, light, disenchantment.
     Cannot be harmed by fire.
     Sustains constitution.
     Slows your metabolism.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 40% for an average of 22.4 damage.
     Takes 44 to 80 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
f) Black Dragon Scale Mail of Speed (-2) [16,+19] <+5>
     Found lying on the floor in a vault at 2850 feet (level 57)
     
     +5 speed.
     Provides resistance to acid.
     
g) the Leather Scale Mail of Uiannauru (-1) [20,+10] <+1>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +1 constitution.
     Provides resistance to poison, dark, nether.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 2, centred on the player, with full
     intensity to radius 2, dealing 2d8 damage at the centre, which
     your device skill increases by 41% for an average of 12.6 damage.
     Takes 132 to 144 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
h) the Elven Cloak of Niendi [6,+18] <+4, +1, +3>
     Found lying on the floor at 2550 feet (level 51)
     
     +4 intelligence.
     +1 stealth.
     +3 speed.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     
i) an Iron Crown of the Magi [0,+11] <+3>
     Dropped by a berserker at 4850 feet (level 97)
     
     +3 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
j) the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     You do not know the full extent of this item's powers.
     +50 strength.
     +50 intelligence.
     +50 wisdom.
     +50 dexterity.
     +50 constitution.
     +50 infravision.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
k) the Hard Leather Cap 'Ulerundo' [2,+31] <+3, +5>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +3 intelligence.
     +3 wisdom.
     +5 dexterity.
     Provides resistance to cold.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
     When activated, it casts a bolt of mana dealing 12d8 damage, which
     your device skill increases by 20% for an average of 64.8 damage.
     Takes 228 to 252 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
l) a Set of Alchemist's Gloves of Thievery (+8,+3) [0,+22] <+5, +6>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +5 dexterity.
     +6 searching skill.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
m) a Set of Alchemist's Gloves of Thievery (+8,+1) [0,+23] <+5, +6>
     Found lying on the floor at 4850 feet (level 97)
     
     +5 dexterity.
     +6 searching skill.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
n) the Scimitar of Baranwe (4d2) (+17,+8) [+1] <+5, +1>
     Found lying on the floor at 4800 feet (level 96)
     
     +5 constitution.
     +1 light.
     Slays undead (powerfully), demons (powerfully), giants, trolls,
     orcs, evil creatures.
     Branded with lightning.
     Provides immunity to fire.
     Provides resistance to acid, lightning, cold, light, sound, chaos,
     disenchantment.
     Cannot be harmed by acid.
     Slows your metabolism.  
     
     When activated, it drains up to 250 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 392 to 480 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 324.2 vs undead and demons, 256.5 vs giants,
     trolls, orcs, and creatures not resistant to lightning, 222.7 vs
     evil creatures, and 188.8 vs. others.
     
o) the Executioner's Sword of Lostollod (8d5) (+12,+14) [+2] <+3, +4, +1>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +3 wisdom.
     +4 speed.
     +1 light.
     Slays dragons (powerfully), undead.
     Branded with acid.
     Provides resistance to lightning, sound.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 905 vs dragons, 621.1 vs undead and
     creatures not resistant to acid, and 337.1 vs. others.
     
p) the Great Axe of Daith (4d4) (+13,+16) <+4, +3, +1>
     Dropped by Draebor, the Imp, at 2350 feet (level 47)
     
     +4 strength.
     +4 intelligence.
     +3 wisdom.
     +3 dexterity.
     +3 tunneling.
     +1 light.
     Slays undead (powerfully), demons (powerfully).
     Branded with weak fire.
     Provides resistance to acid, lightning, fire.
     Cannot be harmed by acid, fire.
     Feather Falling.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     When activated, it detects invisible creatures nearby.
     Takes 196 to 216 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 494 vs undead and demons, 320 vs creatures
     not resistant to fire, and 262 vs. others.
     
q) the Two-Handed Great Flail 'Thiredin' (5d6) (+9,+11) <+3, +2>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +3 constitution.
     +2 searching skill.
     Slays dragons (powerfully), demons (powerfully), undead, trolls,
     orcs, evil creatures.
     Provides resistance to fire, nexus.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it causes an earthquake around you.
     Takes 164 to 180 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 698.1 vs dragons and demons, 490.1 vs
     undead, trolls, and orcs, 386.1 vs evil creatures, and 282.1 vs.
     others.
     
r) the Lead-Filled Mace 'Gorim' (8d3) (+23,+19) [+15] <+1, +5>
     Dropped by Nan, the Giant, at 4800 feet (level 96)
     
     +1 tunneling.
     +5 speed.
     Slays demons (powerfully), dragons, evil creatures.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it teleports you one level up or down.
     Takes 492 to 660 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 685.4 vs demons, 499.8 vs dragons, 407 vs
     evil creatures, and 314.2 vs. others.
     
s) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  Aggravates creatures
     nearby.  
     
     Combat info:
     4.3 blows/round.
     Average damage/round: 1969.8 vs undead, dragons, and demons,
     1302.2 vs trolls and orcs, 968.4 vs animals and evil creatures,
     and 634.6 vs. others.
     
t) the Pick of Belen (1d3) (+13,+19) [+4] <+3, +5>
     Dropped by Lorgan, Chief of the Easterlings, at 4850 feet (level
     97)
     
     +3 constitution.
     +3 stealth.
     +5 speed.
     Slays undead, trolls.
     Branded with weak fire.
     Provides resistance to fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 292 to 324 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 253 vs undead and trolls, 241.6 vs creatures
     not resistant to fire, and 230.2 vs. others.
     
u) a Sling of Buckland (x4) (+18,+18) <+3, +10, +2>
     Dropped by Ar-Pharazôn the Golden at 4850 feet (level 97)
     
     +3 dexterity.
     +10 shooting speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     
v) 19 Rounded Pebbles of Slay Evil (1d2) (+9,+12)
     Slays evil creatures.
     
     Combat info:
     Average thrown damage: 85.8 vs evil creatures and 28.8 vs. others.
     
w) 25 Rounded Pebbles of Lightning (1d2) (+15,+14)
     Branded with lightning.
     
     Combat info:
     Average thrown damage: 131.8 vs creatures not resistant to
     lightning and 33.2 vs. others.
     
x) 21 Mithril Shots (2d4) (+13,+11)
     Combat info:
     Average thrown damage: 34.2.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       146      0'  Killed Farmer Maggot
       358     50'  Reached level 2
      1072     50'  Reached level 3
      2053    100'  Reached level 4
      2549    100'  Killed Fang, Farmer Maggot's Dog
      2549    100'  Reached level 5
      2633    100'  Reached level 6
      3213    250'  Reached level 7
      3749    250'  Reached level 8
      4853    350'  Reached level 9
      5177    350'  Killed Bullroarer the Hobbit
      5226    350'  Reached level 10
      6240    400'  Reached level 11
      9639    500'  Reached level 12
     10743    500'  Reached level 13
     12105    550'  Reached level 14
     12546    550'  Reached level 15
     13689    700'  Reached level 16
     14960    750'  Reached level 17
     16212    900'  Reached level 18
     17494    900'  Reached level 19
     18772   1150'  Reached level 20
     20082   1200'  Reached level 21
     22065   1400'  Reached level 20
     22182   1350'  Killed Wormtongue, Agent of Saruman
     24377   1400'  Reached level 21
     25370   1500'  Reached level 22
     25377   1500'  Reached level 22
     26476   1500'  Reached level 23
     27661   1500'  Reached level 24
     28946   1550'  Reached level 25
     30588   1550'  Killed Lugdush, the Uruk
     30599   1550'  Reached level 26
     31185   1600'  Reached level 26
     31337   1550'  Found the Pair of Leather Boots of Eldirilin (LOST)
     33076   1650'  Reached level 27
     33427   1650'  Killed Bolg, Son of Azog
     33687   1650'  Killed Grishnákh, the Hill Orc
     33697   1650'  Killed Golfimbul, the Hill Orc Chief
     34651   1600'  Killed Nár, the Dwarf
     35455   1600'  Reached level 28
     36879   1600'  Killed Gorbag, the Orc Captain
     39183   1800'  Reached level 29
     40717   2000'  Found the Broad Sword of Cirien (LOST)
     42794   2000'  Reached level 30
     42868   2000'  Found the Phial of Tangon
     44850   2050'  Killed Ulfast, Son of Ulfang
     45727   2000'  Killed Orfax, Son of Boldor
     45769   2000'  Killed Boldor, King of the Yeeks
     46365   2100'  Killed Castamir the Usurper
     46365   2100'  Found the Main Gauche 'Erodorth' (LOST)
     48752   2100'  Reached level 31
     48800   2100'  Found the Set of Caestus of Serini (LOST)
     53540   2350'  Killed Draebor, the Imp
     53541   2350'  Found the Great Axe of Daith
     54274   2300'  Reached level 32
     54650   2250'  Found the Amulet of Glang (LOST)
     55535   2200'  Killed Sangahyando of Umbar
     55545   2200'  Killed Angamaitë of Umbar
     56089   2200'  Killed Uldor the Accursed
     56967   2300'  Reached level 33
     57562   2350'  Killed Ulfang the Black
     57581   2350'  Killed Ulwarth, Son of Ulfang
     57856   2350'  Found the Phial of Ecthar
     57861   2350'  Found the Jewel of Annas
     59390   2400'  Reached level 34
     60047   2550'  Found the Elven Cloak of Niendi
     60215   2550'  Found the Star of Aliar (LOST)
     62289   2550'  Reached level 35
     62310   2550'  Killed The Queen Ant
     64919   2650'  Killed Tom the Stone Troll
     64926   2650'  Killed Bert the Stone Troll
     65006   2650'  Killed Bill the Stone Troll
     65036   2650'  Found the Cutlass of Ruina (LOST)
     65068   2650'  Reached level 36
     68707   2850'  Reached level 37
     70501   2950'  Found the Broad Sword of Halegor (LOST)
     71799   3100'  Found the Two-Handed Great Flail 'Thiredin'
     72377   3450'  Reached level 38
     73969   3700'  Found the Small Metal Shield of Celundor
     74099   3700'  Found the Metal Cap of Nimri
     74392   3700'  Found the Main Gauche of Findende (LOST)
     75857   3700'  Found the Hard Leather Cap 'Ulerundo'
     76443   3700'  Found the Band of Auglar
     77892   4750'  Reached level 39
     78128   4800'  Reached level 40
     78351   4750'  Killed Wiruin, the Maelstrom
     78940   4800'  Killed Khîm, Son of Mîm
     82621   4850'  Found the Morning Star 'Luthirian' (LOST)
     82859   4850'  Found the Short Bow of Eangred
     84059   4850'  Killed Kavlax the Many-Headed
     84124   4850'  Killed Itangast the Fire Drake
     84153   4850'  Found the Quarterstaff of Thingor
     84369   4850'  Killed Lokkak, the Ogre Chieftain
     84475   4850'  Killed Beorn, the Shape-Changer
     84835   4850'  Found the Executioner's Sword of Lostollod
     85583   4900'  Killed Saruman of Many Colours
     85583   4900'  Reached level 41
     86892   4850'  Reached level 41
     87697   4850'  Killed Rogrog the Black Troll
     88330   4850'  Found the Ring of Kembar (LOST)
     89034   4850'  Killed The Mouth of Sauron
     90209   4850'  Killed Tevildo, Prince of Cats
     90209   4850'  Reached level 42
     92974   4850'  Killed Akhorahil the Blind
     93136   4850'  Killed Waldern, King of Water
     95304   4850'  Found the Shining Dragon Scale Mail of Balaurim
     95315   4850'  Found the Katana of Elegon (LOST)
     96489   4850'  Killed Eöl, the Dark Elf
     96615   4850'  Killed Khamûl, the Black Easterling
     96615   4850'  Reached level 43
     97318   4800'  Killed Makar, the Warrior
     97681   4800'  Found the Scimitar of Baranwe
     98080   4850'  Found the Mace of Dudhel (LOST)
     98279   4850'  Killed Hoarmurath of Dir
     98279   4850'  Reached level 44
     99359   4850'  Killed Ar-Pharazôn the Golden
     99487   4850'  Found the Heavy Crossbow of Ninorost (LOST)
     99492   4850'  Reached level 45
     99602   4850'  Killed Dwar, Dog Lord of Waw
     99850   4850'  Killed Ji Indur Dawndeath
    100614   4850'  Reached level 46
    100638   4850'  Killed Harowen the Black Hand
    100927   4800'  Found the Halberd of Nilir (LOST)
    101221   4850'  Killed Lorgan, Chief of the Easterlings
    101229   4850'  Found the Pick of Belen
    101453      0'  Reached level 46
    102353   4800'  Killed The Phoenix
    102887   4850'  Killed Cantoras, the Skeletal Lord
    102887   4850'  Reached level 45
    102901   4850'  Killed Adunaphel the Quiet
    102901   4850'  Reached level 45
    102903   4850'  Reached level 46
    103675   4900'  Killed Draugluin, Sire of All Werewolves
    103675   4900'  Reached level 47
    104075   4800'  Killed The Witch-King of Angmar
    104075   4800'  Found the Pair of Leather Boots of Hunir (LOST)
    104082   4800'  Reached level 47
    104610   4800'  Killed Feagwath, the Undead Sorcerer
    104629   4800'  Found the Ball-and-Chain of Yatar (LOST)
    104722   4850'  Found the Tulwar of Elthramon (LOST)
    105669   4800'  Killed Ariel, Queen of Air
    105721   4800'  Killed Thuringwethil, the Vampire Messenger
    106312   4850'  Reached level 46
    106312   4850'  Reached level 47
    106590   4800'  Killed Nan, the Giant
    106590   4800'  Found the Trident of Heluin (LOST)
    106590   4800'  Found the Lead-Filled Mace 'Gorim'
    107483   4800'  Killed Uvatha the Horseman
    107948   4800'  Found the Ring 'Elothan'
    107980   4800'  Killed Quaker, Master of Earth
    108634   4800'  Killed Gilim, the Giant of Eruman
    109131   4800'  Killed Scatha the Worm
    109513   4800'  Killed Maeglin, the Traitor of Gondolin
    110477   4850'  Found the Whip of Miond (LOST)
    111039   4800'  Killed Smaug the Golden
    111412   4800'  Killed Gorlim, Betrayer of Barahir
    111416   4800'  Reached level 48
    112412   4800'  Found the Set of Alchemist's Gloves of Dimar
    113537   4800'  Found the Leather Scale Mail 'Halangwar' (LOST)
    114130   4800'  Found the Leather Scale Mail of Uiannauru
    115341   4950'  Killed Sauron, the Sorcerer
    116198   5000'  Killed Morgoth, Lord of Darkness
    116202   5000'  Found the Massive Iron Crown of Morgoth
    116203   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

09cf5387


Posted on 4.2.2026 17:03

Download this dump

6517. on the Ladder (of 19372)
2831. on the Angband Ladder (of 6699)
27. for this player (

Comments

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On 4.2.2026 17:03 bboxman wrote:
Ran with different kit most of the end game (melee weapon with damage, sling of buckland). Maximized speed for wand of Annihilation final fight.

Went in with 8 wands... Ended the fight, after a few unlucky recharges, with 2... And I only recharged at 0... So 8 is probably a little bit tight.

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