The Angband Ladder: Koref, Yeek Mindcrafter by <acockbur@gmail.com>
[ToME 2.3.8 (ah) Character Sheet]
Name : Koref Age 14 STR! 37
Sex : Neuter Height 34 INT! 40
Race : Yeek Weight 43 WIS! 40
Class : Mindcrafter Social Class 39 DEX! 40
Body : Player CON! 40
God : Eru Iluvatar CHR! 40
+ To Melee Hit 83 Level 50 Hit Points 1075/ 1075
+ To Melee Damage 49 Experience 14000129 Spell Points 1127/ 1127
+ To Ranged Hit 88 Max Exp 14000129 Sanity 930/ 930
+ To Ranged Damage 14 Exp to Adv. ***** Piety 295436
AC 62+148 Gold 11947346 Speed Fast (+34)
(Miscellaneous Abilities)
Fighting : Legendary[15]Perception : Bad Blows/Round: 4
Bows/Throw : Legendary[12]Searching : Poor Shots/Round: 1
Saving Throw: Heroic Disarming : Bad Mel.dmg/Rnd: 4d4+196
Stealth : Bad Magic Device: Fair Infra-Vision: 20 feet
Tactic: berserker
Explor: running
(Character Background)
You are one of five children of a brown Yeek. You are a
well-liked child. You have dark brown eyes, curly blond
hair, and an average complexion.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 33 (1650')
Mordor: Level 65 (3250')
Angband: Level 102 (5100')
Barrow-Downs: Level 10 (500')
Mount Doom: Level 99 (4950')
Cirith Ungol: Level 50 (2500')
Paths of the Dead: Level 70 (3500')
Orc Cave: Level 21 (1050')
The Old Forest: Level 25 (1250')
Moria: Level 40 (2000')
Dol Guldur: Level 70 (3500')
The Small Water Cave: Level 34 (1700')
The Sacred Land Of Mountains: Level 69 (3450')
The Helcaraxe: Level 40 (2000')
a lost temple: Level 32 (1600')
Your body was a Player.
You have defeated 4996 enemies.
You destroyed the One Ring, thus weakening Sauron.
You saved Gondolin from destruction.
You have completed 69 princess quests.
You have completed 28 lost sword quests.
You saved Arda and became a famed Ruler.
You found 3 of the relic pieces.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
You ended your adventure the 17th Hrive of the 2890th year of the third age.
Your adventure lasted 85 days.
Your Attributes:
You are dead, killed by Ripe Old Age in the Encircling Sea.
You can switch locations with another being.
You can feel the danger of evil magic.
You can destroy walls.
You can cast magic missiles.
The Blood of Life flows through your veins.
You are in a battle rage.
You are protected by a mystic shield.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
You have ESP.
You are lucky.
You have a firm hold on your life force.
You are completely immune to acid.
You resist lightning exceptionally well.
You are completely immune to fire.
You are completely immune to cold.
You resist poison exceptionally well.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is sustained.
Your wisdom is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
adefkmnopsuxz{|@
Add Str : ..23*...........
Add Int : ..2.*..2.3...4..
Add Wis : ..2.*..2.....4.+
Add Dex : ..2.*....34.....
Add Con : ..23*......3.4..
Add Chr : ..23*..2.3......
Mul Mana : +..............+
Mul SPower: .........+......
Add Stea. : ..2....2...3....
Add Sear. : ...3.....3......
Add Tun.. : ..............3.
Add Speed : .*2..3.2...3....
Slay Evil : .............+..
Slay Orc : .............+..
Sust Str : ........+.......
Sust Int : ..+...+.........
Sust Wis : ..+...+.........
Sust Dex : ................
Sust Con : ................
Sust Chr : ..+.............
Invisible : .......+....+...
Mul life : ...............+
Sens Fire : ................
Reflect : ................
Free Act : ..+.......+.....
Hold Life : ..+..+..+.......
Imm Acid : ......++*++.....
Res Elec : ......+.........
Imm Fire : .+.*..++++......
Imm Cold : ..*...*+*.......
Res Pois : .+....+.........
Res Fear : ......+.........
Res Light : .....++.........
Res Dark : .....++.........
Res Blind : ..+.............
Res Conf : .....++.........
Res Sound : ......+.........
Res Shard : ......+..+......
Res Neth : ......+.+.......
Res Nexus : ......+++.......
Res Chaos : .....++.........
Res Disen : ......+..+......
Auto Curse: ....+...........
See Invis : ..++.+..........
Regen : ..........+.....
Activate : .+++.+++.++.....
Blessed : .............+..
Cursed : ....+...........
Fly : ...+..+.........
Orc.ESP : .....+..........
TLord.ESP : ...+............
Full ESP : ..+............+
Skills (points left: 0)
- Combat 04.450 [0.700]
. Weaponmastery 09.600 [0.700]
. Archery -00.500 [0.000]
- Sneakiness 00.500 [1.100]
. Stealth -04.600 [0.500]
. Disarming 02.200 [0.900]
- Magic 50.000 [0.900]
. Magic-Device 07.400 [1.150]
. Spell-power 00.000 [0.600]
. Conveyance 03.200 [0.500]
. Necromancy 00.000 [0.400]
. Thaumaturgy 50.000 [0.500]
- Spirituality 50.000 [1.000]
. Prayer 14.500 [0.900]
. Mindcraft 50.000 [0.900]
- Monster-lore 12.700 [0.500]
. Symbiosis 30.200 [0.500]
Abilities
* Perfect casting
[Character Equipment]
a) a Mage Staff of Mana [Disarm] (1d4) (+10,+10)(100%) {!k}
It can be wielded two-handed. It has a spell stored inside. It
increases your mana capacity by 100%.
You found it in the remains of a Grand master mystic on level 67 of
Angband.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
It can be activated for fire branding of bolts every 999 turns if it
is being worn. It increases your speed by 10. It provides resistance
to fire and poison. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Great Hell Wyrm on level 79 of Angband.
e) The Ring of Power 'Nenya' (+9,+9) (+2)
It can be activated for healing (800) every 100+d200 turns if it is
being worn. It increases your strength, intelligence, wisdom,
dexterity, constitution, charisma, stealth, speed and luck by 2. It
sustains your intelligence, wisdom and charisma. It provides immunity
to cold. It provides immunity to paralysis. It provides resistance
to life draining and blindness. It allows you to see invisible
monsters. It gives telepathic powers. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of a Great Wyrm of Many Colours on level 102
of Angband.
f) The Ring of Flare (+3)
It can be activated for dimension door every 100 turns if it is being
worn. It grants you the power of swap position if it is being worn.
It increases your strength, constitution, charisma and searching by 3.
It provides immunity to fire. It allows you to fly. It allows you to
see invisible monsters. It allows you to sense the presence of
thunderlords. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Chaos on level 69 of Paths
of the Dead.
k) an Amulet of Doom [+4] (+10) {cursed}
It increases your strength, intelligence, wisdom, dexterity,
constitution and charisma by 10. It is cursed. It cannot be dropped
while cursed. It can re-curse itself.
You found it in the remains of an Ancient red dragon on level 74 of
Angband.
m) The Arkenstone of Thrain (+3)
It can be activated for detection every 30+d30 turns if it is being
worn. It provides light (radius 3) forever. It increases your speed
and luck by 3. It provides resistance to life draining, light, dark
and chaos. It allows you to see invisible monsters. It allows you
to sense the presence of orcs. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 56 of Mordor.
n) The Power Dragon Scale Mail 'Eorog' (-3 to accuracy) [40,+32]
It can be activated for breathe the elements (300) every 60+d90 turns
if it is being worn. It sustains your intelligence and wisdom. It
provides immunity to cold. It makes you completely fearless. It
provides resistance to acid, electricity, fire, poison, light, dark,
confusion, sound, shards, nether, nexus, chaos and disenchantment. It
allows you to fly. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Great Bile Wyrm on level 79 of Angband.
o) The Shadow Cloak of Luthien [6,+20] (+2)
It can be activated for restore life levels every 450 turns if it is
being worn. It can be used to store a spell. It increases your
intelligence, wisdom, charisma, stealth, speed and luck by 2. It
makes you invisible. It provides resistance to acid, fire, cold and
nexus. It cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
p) The Large Metal Shield of Ellur [5,+10]
It sustains your strength. It provides immunity to acid and cold. It
provides resistance to life draining, fire, nether and nexus. It
cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Bile Wyrm on level 63 of Mordor.
s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns
if it is being worn. It increases your intelligence, dexterity,
charisma, searching and spell power by 3. It provides resistance to
acid, fire, shards and disenchantment. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of Gothmog, the High Captain of Balrogs on
level 98 of Angband.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
It can be activated for arrows (150) every 90+d90 turns if it is being
worn. It grants you the power of magic missile if it is being worn.
It increases your dexterity and luck by 4. It provides immunity to
paralysis. It provides resistance to acid. It speeds your
regenerative powers. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Great Bile Wyrm on level 54 of Mordor.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
It increases your constitution, stealth and speed by 3. It cannot be
harmed by acid, cold, lightning or fire.
It was given to you as a reward.
z) a Greater draconic quylthulg (2000 hp)
{) The Bolt 'Carveron' (1d5) (+12,+9) (+4)
It increases your intelligence, wisdom and constitution by 4. It is
especially deadly against orcs. It fights against evil with holy
fury. It has been blessed by the gods. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of a Great Bile Wyrm on level 79 of Angband.
|) a Magical Mattock (+3) {~k}
It grants you the power of stone to mud if it is being worn. It
increases your ability to tunnel by 3.
It was given to you as a reward.
[Character Inventory]
a) 15 Potions of *Healing* {!k}
b) 11 Potions of Restore Mana {!k}
c) a Potion of Curing
d) 23 Scrolls of *Identify* {!k}
e) 7 Scrolls of Satisfy Hunger {!k}
f) a Silver Rod of Simplicity of Recall (100/100) {!k!d}
It was given to you as a reward.
g) a Silver Rod of Disarming (100/100)
h) The Anchor of Space-Time
It provides light (radius 1) forever. It prevents the space-time
continuum from being disrupted. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 56 of Mordor.
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Lothlorien ]
a) The Gem of Hate {mass genocide}
It can be activated for mass genocide every 1000 turns.
You bought it from the Magic shop.
b) The Skull of Vecna {genocide}
It can be activated for genocide every 500 turns.
You bought it from the Magic shop.
c) a Greater draconic quylthulg (1313 hp)
d) 3 Sprigs of Athelas
e) 4 Potions of Cure Insanity
f) 5 Potions of Life {!k}
g) 19 Potions of Curing
h) 10 Scrolls of *Destruction* {!k}
i) a Scroll of Genocide
j) a Scroll of Mass Genocide
k) a Silver Rod of Simplicity of Nothing (100/100)
l) a Staff of Probability Travel[2|14] (2 charges)
m) The Ring 'Culdir' (+9) {100% off}
It increases your speed and attack speed by 9. It makes you
completely fearless. It provides resistance to electricity. It slows
your metabolism. It cannot be harmed by acid, cold, lightning or
fire.
You stole it from the Rare Jewelry Shop.
n) The Chain Mail of Belcar (-2 to accuracy) [14,+12]
It provides immunity to electricity, fire and cold. It provides
resistance to life draining, dark and sound. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Great Ice Wyrm on level 54 of Mordor.
o) a Cloak of Mist of Air [1,+15] {!k}
It allows you to breathe without air.
It was given to you as a reward.
p) The Shield of Deflection of Gil-galad [10,+20] (+5)
It can be activated for starlight (75) every 75+d75 turns if it is
being worn. It provides light (radius 1) forever. It increases your
wisdom, charisma, searching and luck by 5. It sustains your wisdom,
dexterity and charisma. It provides resistance to acid, electricity,
dark and disenchantment. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of a Great Wyrm of Law on level 79 of Angband.
q) The Golden Crown of Gondor [0,+15] (+3)
It can be activated for heal 700 hit points every 250 turns if it is
being worn. It provides light (radius 1) forever. It increases your
strength, wisdom, constitution and speed by 3. It provides resistance
to electricity, fire, cold, light, blindness, confusion, sound and
chaos. It allows you to see invisible monsters. It speeds your
regenerative powers. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of an Ancient black dragon on level 79 of
Angband.
r) The Metal Cap of Thengel [3,+12] (+3)
It increases your wisdom, charisma and luck by 3. It provides
resistance to confusion. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of a Shadow drake on level 37 of Mordor.
s) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
It increases your intelligence, wisdom and attack speed by 2. It is
especially deadly against dragons. It strikes at demons with holy
wrath. It strikes at undead with holy wrath. It fights against evil
with holy fury. It is especially deadly against natural creatures.
It provides immunity to paralysis. It provides resistance to nexus,
chaos and disenchantment. It allows you to see invisible monsters.
It has been blessed by the gods. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of an Ancient multi-hued dragon on level 60 of
Mordor.
t) Eol, the Dark Elf's corpse
|
Posted on 28.1.2026 23:09
2964. on the Ladder (of 19372)
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