The Angband Ladder: Beul, Dwarf Priest by Estie
[Angband 3.0.9b Character Dump]
Name Beul Self RB CB EB Best
Sex Male Age 48 STR! 18/100 +2 -1 +11 18/220
Race Dwarf Height 48 INT! 18/100 -3 -3 +4 18/80
Class Priest Weight 168 WIS! 18/100 +2 +3 +8 18/230
Title ***WINNER*** Status 18 DEX! 18/100 -2 -1 +14 18/210
HP 952/952 Maximize Y CON! 18/100 +2 +0 +12 18/240
SP 359/371 CHR! 18/100 -3 +2 +7 18/160
Level 48 Armor [26,+97] Saving Throw Legendary
Cur Exp 5043014 Fight (+38,+20) Stealth Superb
Max Exp 5043014 Melee (+53,+35) Fighting Superb
Adv Exp 5600000 Shoot (+68,+55) Shooting Superb
MaxDepth Lev 100 Blows 6/turn Disarming Superb
Turns 2802953 Shots 1/turn Magic Device Heroic
Gold 1805433 Infra 180 ft Perception Good
Burden 235.1 lbs Speed 20 Searching Very Good
You are the only child of a Dwarven Thief. You are a well liked
child. You have dark brown eyes, straight brown hair, a three foot
beard, and a dark complexion.
abcdefghijkl@ abcdefghijkl@
Acid:..*...++..... Blind:.+..+....+..+
Elec:.++...+...... Confu:+.........+..
Fire:......+.*..+. Sound:......+......
Cold:.+....*...... Shard:.+.......+...
Pois:.+........+.. Nexus:.....+.......
Fear:............. Nethr:.............
Lite:............. Chaos:.............
Dark:.+........... Disen:...........+.
abcdefghijkl@ abcdefghijkl@
S.Dig:......+...... Stea.:.......+...+.
Feath:.+....+....+. Sear.:.+...........
PLite:.+.......+... Infra:..+.+...++...
Regen:+..........+. Tunn.:.............
Telep:.........+... Speed:..+++......+.
Invis:..+.+........ Blows:+............
FrAct:..........+.. Shots:.............
HLife:..+...+...... Might:.+...........
[Character Equipment]
a) The Two-Handed Flail of Anarahan (5d6) (+15,+15) [+3] (+2)
It increases your wisdom by 2. It increases your attack speed by 2.
It slays orcs, trolls, and giants. It provides resistance to
confusion. It speeds your regeneration. It aggravates creatures
around you. It cannot be harmed by the elements.
b) The Heavy Crossbow of Mingil (x4) (+30,+55) (+3)
It increases your wisdom and charisma by 3. It increases your
searching and shooting power by 3. It provides resistance to
lightning, cold, poison, dark, blindness, and shards. It sustains
your strength, wisdom, and charisma. It usually provides light of
radius 4. It makes you fall like a feather. It aggravates
creatures around you. It cannot be harmed by the elements.
c) The Ring 'Daldor' (+3)
It increases your wisdom, dexterity, and constitution by 3. It
increases your infravision and speed by 3. It provides immunity to
acid. It provides resistance to lightning and life draining. It
sustains your strength, wisdom, dexterity, and constitution. It
grants you the ability to see invisible things. It activates for
large fire ball (120) every 20+d20 turns. It cannot be harmed by
the elements.
d) a Jasper Ring of Speed (+12)
It increases your speed by 12.
e) The Necklace 'Estir' (+4)
It increases your dexterity by 4. It increases your infravision and
speed by 4. It provides resistance to blindness. It sustains your
dexterity. It grants you the ability to see invisible things. It
cannot be harmed by the elements.
f) The Arkenstone of Aeluch (+4)
It increases your strength and charisma by 4. It provides
resistance to nexus. It sustains your charisma. It usually
provides light of radius 3. It activates for detection every 30+d30
turns. It cannot be harmed by the elements.
g) The Metal Scale Mail of Noroth (-2) [13,+17] (+3)
It increases your strength and constitution by 3. It provides
immunity to cold. It provides resistance to acid, lightning, fire,
sound, and life draining. It sustains your strength, dexterity, and
constitution. It slows your metabolism and makes you fall like a
feather. It aggravates creatures around you. It activates for a
magical arrow (150) every 20+d20 turns. It cannot be harmed by the
elements.
h) The Cloak 'Carsiltar' [1,+14] (+4)
It increases your strength and dexterity by 4. It increases your
stealth by 4. It provides resistance to acid. It sustains your
dexterity. It activates for large fire ball (120) every 15 turns.
It cannot be harmed by the elements.
i) The Large Leather Shield of Arimrast [4,+13] (+2)
It increases your constitution by 2. It increases your infravision
by 2. It provides immunity to fire. It sustains your constitution.
It activates for fire branding of bolts every 999 turns. It cannot
be harmed by the elements.
j) The Golden Crown 'Gaeth' [0,+13] (+4) (charging)
It increases your intelligence and constitution by 4. It increases
your infravision by 4. It provides resistance to blindness and
shards. It sustains your constitution. It usually provides light
of radius 4. It grants you the power of telepathy. It activates
for banishment every 500 turns. It cannot be harmed by the
elements.
k) The Set of Gauntlets 'Umion' [2,+7] (+3)
It increases your dexterity by 3. It provides resistance to poison
and confusion. It grants you immunity to paralysis. It cannot be
harmed by the elements.
l) The Pair of Metal Shod Boots 'Lamorth' [6,+10] (+3)
It increases your stealth and speed by 3. It provides resistance to
fire and disenchantment. It sustains your strength. It makes you
fall like a feather and speeds your regeneration. It cannot be
harmed by the elements.
[Character Inventory]
a) a Holy Book of Prayers [Words of Wisdom] {@m2!d!k!v}
b) a Holy Book of Prayers [Chants and Blessings] {@m3!d!k!v}
c) a Holy Book of Prayers [Exorcism and Dispelling] {@m4!d!k!v}
d) a Holy Book of Prayers [Ethereal Openings] {@m5!d!k!v}
It cannot be harmed by the elements.
e) 2 Holy Books of Prayers [Godly Insights] {@m6!d!k!v}
It cannot be harmed by the elements.
f) a Holy Book of Prayers [Purifications and Healing] {@m7!d!k!v}
It cannot be harmed by the elements.
g) a Holy Book of Prayers [Holy Infusions] {@m8!d!k!v}
It cannot be harmed by the elements.
h) a Holy Book of Prayers [Wrath of God] {@m9!d!k!v}
It cannot be harmed by the elements.
i) 16 Hazy Potions of Speed
j) 9 Gloopy Green Potions of *Healing*
k) 6 Metallic Green Potions of Life
l) 29 Puce Potions of Restore Mana
m) 35 Scrolls titled "ditan clan eo" of Phase Door
n) 10 Scrolls titled "dic aguo atis" of *Destruction*
o) 9 Ivory Rods of Teleport Other {@z5}
p) 2 Maple Staffs of Teleportation (0 charges)
q) 2 Cottonwood Staffs of Banishment (0 charges)
r) The Pair of Metal Shod Boots 'Quenen' [6,+10] (+4)
It increases your dexterity by 4. It increases your stealth by 4.
It cannot be harmed by the elements. It might have hidden powers.
s) 3 Seeker Bolts of Holy Might (4d5) (+23,+23)
It slays demons, undead, and all evil creatures. It cannot be
harmed by acid or fire.
t) 28 Seeker Bolts of Slay Dragon (4d5) (+14,+13)
It slays dragons.
u) 13 Seeker Bolts of Slay Evil (4d5) (+11,+9)
It slays all evil creatures.
v) 18 Mithril Bolts of Flame (3d5) (+19,+15)
It is branded with fire. It cannot be harmed by acid or fire.
w) 27 Mithril Bolts of Frost (3d5) (+10,+16) {@f1}
It is branded with frost. It cannot be harmed by acid, fire, or
cold.
[Home Inventory]
a) 36 Yellow Speckled Potions of Healing
b) a Platinum Ring of Constitution (+6)
It increases your constitution by 6. It sustains your constitution.
c) a Flint Stone Amulet of Weaponmastery (+4,+4) (+2)
It increases your strength by 2. It provides resistance to fear and
disenchantment. It sustains your strength and constitution. It
grants you immunity to paralysis.
d) The Palantir 'Mithaloth' (+2)
It increases your infravision by 2. It provides resistance to acid,
dark, confusion, and chaos. It usually provides light of radius 3.
It activates for clairvoyance every 50+d50 turns. It cannot be
harmed by the elements.
e) The Bar Chain Mail of Holionin (-2) [18,+23] (+3)
It increases your strength and constitution by 3. It increases your
speed by 3. It provides resistance to acid, lightning, fire, cold,
dark, chaos, and disenchantment. It sustains your constitution. It
makes you fall like a feather. It grants you the ability to see
invisible things. It activates for heal (500) every 250 turns. It
cannot be harmed by the elements.
f) The Mithril Chain Mail of Falim (-1) [28,+23] (+4)
It increases your wisdom by 4. It increases your stealth by 4. It
provides resistance to acid, fire, and shards. It sustains your
strength. It makes you fall like a feather. It cannot be harmed by
the elements.
g) The Adamantite Plate Mail of Himros (-4) [40,+22] (+2)
It increases your strength and charisma by 2. It provides
resistance to acid, lightning, fire, cold, poison, sound, and life
draining. It sustains your charisma. It grants you immunity to
paralysis. It activates for heal (1000) every 444 turns. It cannot
be harmed by the elements.
h) The Soft Leather Armour of Athod [4,+16] (+4)
It increases your constitution and charisma by 4. It increases your
stealth and infravision by 4. It provides resistance to acid, fire,
cold, and dark. It sustains your constitution. It usually provides
light of radius 4. It cannot be harmed by the elements.
i) The Soft Studded Leather of Nastir [5,+9]
It provides immunity to cold. It provides resistance to acid,
lightning, fire, confusion, shards, nexus, and life draining. It
makes you fall like a feather. It grants you the power of telepathy,
but it also aggravates creatures around you. It activates for frost
ball (100) every 35 turns. It cannot be harmed by the elements.
j) The Leather Scale Mail of Nathad (-1) [11,+16] (+5)
It increases your speed by 5. It provides resistance to lightning,
fire, nexus, and chaos. It grants you the ability to see invisible
things. It cannot be harmed by the elements.
k) The Shadow Cloak 'Aming' [6,+22] (+4)
It increases your stealth by 4. It provides resistance to poison
and confusion. It grants you the ability to see invisible things.
It cannot be harmed by the elements.
l) The Jewel Encrusted Crown 'Angwar' [0,+15] (+4)
It increases your intelligence and wisdom by 4. It provides
resistance to blindness. It sustains your intelligence and charisma.
It grants you the power of telepathy. It activates for word of
recall every 200 turns. It cannot be harmed by the elements.
m) a Jewel Encrusted Crown of Might [0,+15] (+2)
It increases your strength, dexterity, and constitution by 2. It
sustains your strength, dexterity, and constitution. It grants you
immunity to paralysis. It cannot be harmed by the elements.
n) The Set of Gauntlets of Aelebriar (+6,+7) [2,+9] (+2)
It increases your wisdom and constitution by 2. It provides
resistance to shards. It sustains your wisdom. It grants you
immunity to paralysis. It activates for confuse monster every 15
turns. It cannot be harmed by the elements.
o) The Set of Cesti of Lorth [5,+14] (+4)
It increases your dexterity and constitution by 4. It sustains your
constitution. It grants you immunity to paralysis. It cannot be
harmed by the elements.
p) The Broad Sword 'Tinta' (4d5) (+19,+15) (+2)
It increases your wisdom by 2. It slays trolls and giants. It
provides immunity to cold. It provides resistance to light. It
sustains your wisdom. It is blessed by the gods. It grants you the
power of telepathy. It cannot be harmed by the elements.
q) The Mace 'Oreithor' (2d4) (+7,+4) [+3] (+4)
It increases your constitution by 4. It increases your searching
and infravision by 4. It slays orcs and trolls. It provides
resistance to nexus and chaos. It sustains your constitution. It
makes you fall like a feather and speeds your regeneration. It
cannot be harmed by the elements.
r) The Orcish Pick of Alinning (1d3) (+10,+10) (+4)
It increases your wisdom by 4. It increases your stealth and
tunneling by 4. It slays animals. It activates for a magical arrow
(150) every 30+d30 turns. It cannot be harmed by the elements.
s) The Short Bow of Uinquen (x2) (+10,+24) (+6)
It increases your charisma by 6. It increases your speed by 6. It
provides resistance to life draining. It makes you fall like a
feather. It activates for frost bolt (12d8) every 50 turns. It
cannot be harmed by the elements.
t) 22 Seeker Bolts of Slay Undead (4d5) (+18,+18)
It slays undead.
u) 23 Seeker Bolts of Flame (4d5) (+7,+7)
It is branded with fire. It cannot be harmed by fire.
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): yes (adult_randarts)
Adult: Auto-scum for good levels : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 27.4.2025 03:10
6383. on the Ladder (of 19313)
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