The Angband Ladder: Amyryn, High-Elf Mage by malcontent

  [Angband 4.2.5 Character Dump]

 Name   Amyryn       Age            115          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'5"   STR! 18/100  +1  -3  +8 18/160
 Class  Mage         Weight   10st 13lb   INT! 18/100  +3  +3  +6 18/***
 Title  ***WINNER*** Turns used:          WIS:  18/94  -1  +0  +5 18/134
 HP     534/534      Game        301489   DEX:     16  +3  +0 +14 18/150
 SP     248/329      Standard     48062   CON! 18/100  +1  -2  +5 18/140
                     Resting       4345

 Level                 41    Armor     [31,+135]    Saving Throw     96%
 Cur Exp          2100640                           Stealth       Heroic
 Max Exp          2100640    Melee       3d3,+21    Disarm - phys.   69%
 Adv Exp          2175000    To-hit       35,+29    Disarm - magic   87%
                             Blows      4.0/turn    Magic Devices    122
 Gold            10223591                           Searching       100%
 Burden          163.6 lb    Shoot to-dam    +28    Infravision   100 ft
 Overweight      -16.3 lb    To-hit       35,+29    Speed      3.7x (29)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are the only child of a Telerin Warrior.  You have light grey
 eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:.+....+...... pFear:.+...........
 Elec:......+.+.... pBlnd:..........+..
 Fire:.+....+..+... pConf:........+....
 Cold:......+.+.... pStun:.............
 Pois:.+..+....+... HLife:.............
Light:.+.......+..+ Regen:.............
 Dark:.............   ESP:+............
Sound:........+.... S.Inv:.........+..+
Shard:............. FrAct:.........+...
Nexus:....+........ Feath:.............
Nethr:............. S.Dig:.............
Chaos:......+...... TrpIm:.......+.....
Disen:........+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+.++..+..
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+.+......+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+...+...
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Morgoth, Lord of Darkness, is targeted.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 0 charges remaining.
> Morgoth, Lord of Darkness, dies.
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see a Heavy Crossbow of Extra Might (x5) (+21,+21) <+1>.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You have learned the rune of stuck on.
> You see a Dagger of Gondolin (1d4) (+20,+18) <+1>.
> You see an Iron Crown of Might [0,+17] <+3, +2>.
> You see a Rapier of *Slay Evil* (1d6) (+11,+14) <+1>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) a War Hammer of *Slay Demon* (3d3) (+8,+7) <+1>
     Found lying on the floor at 1650 feet (level 33)
     
     +1 intelligence.
     Slays demons (powerfully).
     Grants telepathy.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 216.3 vs demons and 113.7 vs. others.
     
b) the Short Bow 'Lauromin' (x2) (+8,+28) <+2, +4>
     Dropped by a chest mimic at 2200 feet (level 44)
     
     +2 strength.
     +4 dexterity.
     Provides resistance to acid, fire, poison, light.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     
     When activated, it restores your dexterity.
     Takes 299 to 332 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
c) a Ring of Speed <+16>
     Found lying on the floor at 4900 feet (level 98)
     
     +16 speed.
     
d) a Ring of Constitution <+5>
     Found lying on the floor at 3950 feet (level 79)
     
     +5 constitution.
     Sustains constitution.
     
e) an Amulet of Trickery <+4, +3, +7, +6, +2>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +4 dexterity.
     +3 stealth.
     +7 searching skill.
     +6 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Phial of Fuinglir <+4, +3>
     Dropped by a blue yeek at 1200 feet (level 24)
     
     +4 strength.
     +3 light.
     Cannot be harmed by fire.
     Sustains intelligence.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 51% for an
     average of 24.1 damage.
     Takes 45 to 82 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
g) Studded Leather Armour of Elvenkind (-1) [12,+26] <+1>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, fire.
     
i) a Cloak of the Magi [1,+13] <+1, +3>
     Dropped by Qlzqqlzuup, the Emperor Quylthulg, at 4750 feet (level
     95)
     
     +1 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Gives immunity to traps.  
     
m) the Leather Shield of Telin [8,+11] <+3>
     Found lying on the floor at 4000 feet (level 80)
     
     +3 dexterity.
     Provides resistance to lightning, cold, sound, disenchantment.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
     When activated, it creates random and unpredictable effects.
     Takes 299 to 332 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
n) the Hard Leather Cap of Arind [2,+28] <+4, +5, +3, +1>
     Dropped by Draebor, the Imp, at 3950 feet (level 79)
     
     +4 intelligence.
     +5 wisdom.
     +3 dexterity.
     +1 light.
     Provides resistance to fire, poison, light.
     Cannot be harmed by acid.
     Sustains strength, wisdom.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it detects evil creatures nearby.
     Takes 200 to 221 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
o) the Set of Alchemist's Gloves of Obedhorn (+1,+2) [0,+36] <+2, +3>
     Found lying on the floor in a pit at 2600 feet (level 52)
     
     +2 strength.
     +3 stealth.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     
     When activated, it heals 60 hitpoints, cut damage, and cures
     stunning, poisoning, blindness, and confusion.
     Takes 299 to 332 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
p) the Pair of Mithril Shod Boots of Silpion [8,+11] <+11>
     Dropped by Adunaphel the Quiet at 4550 feet (level 91)
     
     +11 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) 2 Books of Magic Spells [Magical Defences]
     
     You can read this book.
     
d) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
e) a Book of Magic Spells [Wizard's Tome of Power]
     Cannot be harmed by fire.
     
     You can read this book.
     
f) 10 Rations of Food
g) 32 Potions of Cure Critical Wounds
i) 12 Potions of Healing
m) 6 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
n) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
o) 9 Potions of Restore Mana
p) 4 Scrolls of Banishment
q) 6 Scrolls of Word of Recall
r) 2 Scrolls of *Destruction*
s) 4 Wands of Slow Monster (2 charges)
t) a Wand of Stun Monster (1 charge)
u) 5 Wands of Stone to Mud (58 charges)
v) 10 Wands of Drain Life (0 charges)
w) 3 Staves of Mapping (5 charges)
x) a Staff of Banishment (2 charges)
y) 3 Staves of Speed (8 charges)




  [Character Quiver]



  [Home Inventory]

a) a Mushroom of Vigor
b) 40 Potions of Cure Critical Wounds
c) 9 Potions of Restore Life Levels
d) 3 Rods of Magic Mapping (1 charging)
e) a Ring of Intelligence <+5>
     Found lying on the floor at 1850 feet (level 37)
     
     +5 intelligence.
     Sustains intelligence.
     
f) the Band of Loronde <+4, +1>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +4 speed.
     +1 light.
     Provides resistance to acid, fire, cold, dark, shards.
     Provides protection from fear, confusion.
     Cannot be harmed by lightning.
     Speeds regeneration.  
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 31% for an average of 52.4 damage.
     Takes 168 to 184 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
g) an Amulet of Sustenance
     Dropped by a drúadan mage at 4300 feet (level 86)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
h) an Amulet of ESP
     Bought from a store
     
     Grants telepathy.  
     
i) the Amulet 'Anrume'
     Dropped by Sangahyando of Umbar at 1800 feet (level 36)
     
     It brands your melee attacks with weak lightning.
     Provides resistance to lightning, chaos.
     
j) Gold Dragon Scale Mail of Elvenkind (-2) [28,+25] <+2>
     Found lying on the floor in a vault at 3050 feet (level 61)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, sound, shards.
     
k) the Cloak of Essin [1,+22] <+4>
     Dropped by Azog, Enemy of the Dwarves, at 3650 feet (level 73)
     
     +4 stealth.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it creates a line of light dealing 6d8 damage,
     which your device skill increases by 53% for an average of 41.3
     damage.
     Takes 200 to 221 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
l) a Fur Cloak of Aman [3,+18] <+1>
     Dropped by a young black dragon at 2150 feet (level 43)
     
     +1 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
m) an Elven Cloak [6,+7] <+1>
     Found lying on the floor at 3050 feet (level 61)
     
     +1 stealth.
     +1 speed.
     
n) the Ethereal Cloak 'Telrost' [0,+25] <+2>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +2 stealth.
     Provides resistance to acid, fire, poison, light.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     Feather Falling.  Grants the ability to see invisible things.  
     
o) a Small Metal Shield of Elvenkind [5,+18] <+2>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid.
     
p) the Large Metal Shield 'Tirim' [12,+9] <+4, +1>
     Found lying on the floor at 2450 feet (level 49)
     
     +4 strength.
     +1 light.
     Provides immunity to lightning.
     Provides resistance to acid, fire, cold, light.
     Cannot be harmed by acid.
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it casts a bolt of an arrow dealing 150 damage,
     which your device skill increases by 46% for an average of 219.0
     damage.
     Takes 369 to 451 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
q) the Mithril Shield 'Falda' [16,+23] <+3>
     Found lying on the floor in a vault at 3350 feet (level 67)
     
     +3 intelligence.
     Provides resistance to poison.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
r) an Iron Crown of the Magi [0,+9] <+2>
     Dropped by a death quasit at 4000 feet (level 80)
     
     +2 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains intelligence.
     Gives immunity to traps.  
     
s) a Metal Cap of Telepathy [3,+15]
     Found lying on the floor in a vault at 3400 feet (level 68)
     
     Grants telepathy.  
     
t) an Iron Helm of Regeneration [7,+6]
     Dropped by Bullroarer the Hobbit at 1200 feet (level 24)
     
     Speeds regeneration.  
     
u) the Pair of Iron Shod Boots 'Agdund' (+6,+6) [4,+11] <+2, +5, +6>
     Found lying on the floor at 1950 feet (level 39)
     
     +2 wisdom.
     +5 stealth.
     +6 speed.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it fires a ball of fire with radius 2, dealing 80
     damage at the centre, which your device skill increases by 36% for
     an average of 108.8 damage and extends fire resistance for 20+1d20
     turns.
     Takes 369 to 451 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
v) a Mace (Defender) (2d4) (+14,+18) [+4] <+2>
     Found lying on the floor at 3050 feet (level 61)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 157.2.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       113     50'  Reached level 2
       409     50'  Reached level 3
       557    100'  Killed Fang, Farmer Maggot's Dog
       557    100'  Reached level 4
       814    100'  Reached level 5
      1084    150'  Killed Grip, Farmer Maggot's Dog
      1201    150'  Reached level 6
      1460    200'  Reached level 7
      1981    250'  Reached level 8
      3105    400'  Reached level 9
      3979    500'  Killed Orfax, Son of Boldor
      3979    500'  Reached level 10
      4094    500'  Killed Grishnákh, the Hill Orc
      4094    500'  Reached level 11
      4767    500'  Reached level 12
      5134    500'  Killed Mughash the Kobold Lord
      5479    550'  Killed Wormtongue, Agent of Saruman
      5479    550'  Reached level 13
      6175    650'  Reached level 14
      7074    800'  Reached level 15
      7241    850'  Reached level 16
      7698      0'  Killed Farmer Maggot
      7927    900'  Reached level 17
      8304   1000'  Reached level 18
      8551   1000'  Reached level 19
      9048   1050'  Reached level 20
      9357   1100'  Reached level 21
     10189   1200'  Found the Phial of Fuinglir
     10236   1200'  Killed Bullroarer the Hobbit
     10900   1200'  Killed Angamaitë of Umbar
     10900   1200'  Reached level 22
     12601   1600'  Reached level 23
     12711   1650'  -- Note: !!! Telepathy from a war hammer !!!
     13165   1750'  Killed Khîm, Son of Mîm
     13165   1750'  Reached level 24
     13482   1800'  Killed Sangahyando of Umbar
     13486   1800'  Found the Amulet 'Anrume'
     14321   1850'  Reached level 25
     15352   1850'  Killed Old Man Willow
     15352   1850'  Reached level 26
     16277   1950'  Killed Ufthak of Cirith Ungol
     16330   1950'  Found the Pair of Iron Shod Boots 'Agdund'
     17458   2050'  Reached level 27
     18937   2200'  Found the Short Bow 'Lauromin'
     19285   2300'  Reached level 28
     19320   2300'  Found the Jewel 'Anarthon' (LOST)
     20159   2350'  Found the Halberd of Finglith (LOST)
     20569   2350'  Reached level 29
     20958   2400'  Killed Ulwarth, Son of Ulfang
     21217   2450'  Found the Large Metal Shield 'Tirim'
     21571   2500'  Killed Tom the Stone Troll
     21693   2550'  Killed Beorn, the Shape-Changer
     22148   2650'  Reached level 30
     22382   2600'  Found the Set of Alchemist's Gloves of Obedhorn
     25696   3050'  Reached level 31
     25696   3050'  Reached level 32
     26426   3200'  Killed Itangast the Fire Drake
     27131   3350'  Found the Mithril Shield 'Falda'
     27650   3400'  Reached level 33
     28810   3550'  Reached level 34
     29224   3650'  Killed Bolg, Son of Azog
     29258   3650'  Killed Azog, Enemy of the Dwarves
     29260   3650'  Found the Mithril Plate Mail of Ningaet (LOST)
     29261   3650'  Found the Cloak of Essin
     30348   3800'  Killed Bert the Stone Troll
     30358   3800'  Killed Bill the Stone Troll
     31371   3900'  Found the Scythe of Slicing of Eloegri (LOST)
     31686   3950'  Killed Draebor, the Imp
     31689   3950'  Found the Hard Leather Cap of Arind
     32006   3950'  Reached level 35
     32374   3950'  Killed Saruman of Many Colours
     32823   3950'  Killed Wiruin, the Maelstrom
     33952   4000'  Reached level 36
     33971   4000'  Found the Leather Shield of Telin
     34484   4000'  Killed Ren the Unclean
     35146   4100'  Reached level 37
     35539   4150'  Killed Lorgan, Chief of the Easterlings
     36499   4300'  Killed Eöl, the Dark Elf
     38107   4500'  Killed Kavlax the Many-Headed
     38113   4500'  Found the Awl-Pike of Arnarais (LOST)
     38428   4550'  Killed Shagrat, the Orc Captain
     38569   4550'  Reached level 38
     38819   4550'  Killed Adunaphel the Quiet
     38825   4550'  Found the Pair of Mithril Shod Boots of Silpion
     38874   4550'  Reached level 39
     39822   4600'  Killed Ar-Pharazôn the Golden
     40356   4750'  Killed Qlzqqlzuup, the Emperor Quylthulg
     40616   4800'  Reached level 40
     40688   4800'  Found the Ethereal Cloak 'Telrost'
     41313   4950'  Killed Sauron, the Sorcerer
     41974   4850'  Killed Akhorahil the Blind
     43192   4900'  Killed Scatha the Worm
     43197   4900'  Found the Tulwar 'Belor' (LOST)
     45173   4950'  Reached level 41
     45770   4900'  Killed Ji Indur Dawndeath
     46037   4850'  Found the Band of Loronde
     48042   5000'  Killed Morgoth, Lord of Darkness
     48054   5000'  Found the Mighty Hammer 'Grond'
     48056   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0d89832c


Posted on 14.5.2024 03:07

Download this dump

7987. on the Ladder (of 18953)
3431. on the Angband Ladder (of 6492)
95. for this player (

Comments

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On 14.5.2024 03:08 malcontent wrote:
Found some nice bows in the early game that helped get me through the lower DLs and Cls until he eventually became formidable.

Never found a want of annihilation - just 10 wands of drain life, which it turns out is plenty.

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