The Angband Ladder: Milo, Hobbit Warrior by malcontent

  [Angband 4.2.4 Character Dump]

 Name   Milo         Age             28          Self  RB  CB  EB   Best
 Race   Hobbit       Height        3'0"   STR! 18/100  -2  +3 +13 18/***
 Class  Warrior      Weight     3st 2lb   Int! 18/100  +2  -2  +0 18/100  18/80
 Title  ***WINNER*** Turns used:          WIS! 18/100  +1  -2  +6 18/150
 HP     1023/1029    Game        378026   DEX! 18/100  +3  +2  +9 18/***
 SP     0/0          Standard     61309   CON! 18/100  +2  +2  +7 18/210
                     Resting       5555

 Level                 48    Armor     [76,+112]    Saving Throw     96%
 Cur Exp          4639202                           Stealth    Excellent
 Max Exp          4639202    Melee       8d4,+43    Disarm - phys.  100%
 Adv Exp          4800000    To-hit       92,+50    Disarm - magic   71%
                             Blows      5.5/turn    Magic Devices     74
 Gold            10444295                           Searching        98%
 Burden          221.3 lb    Shoot to-dam    +23    Infravision   100 ft
 Overweight       41.4 lb    To-hit       97,+50    Speed      3.2x (22)
 Max Depth   5000' (L100)    Shots      1.5/turn

 You are one of several children of a Hobbit Miller.  You are a well
 liked child.  You have brown eyes, wavy brown hair, and a dark
 complexion.

Resistances         Abilities
 Acid:...+......... pFear:...+....+...+
 Elec:...+......... pBlnd:.............
 Fire:...*......... pConf:...+.+.+.....
 Cold:...+....+.... pStun:.............
 Pois:...++........ HLife:............+
Light:...+......... Regen:...+.+..+....
 Dark:...+.+..+....   ESP:........+....
Sound:......+...... S.Inv:.............
Shard:...+..+...... FrAct:...+.....+...
Nexus:....+........ Feath:...+.........
Nethr:............. S.Dig:...+.........
Chaos:...+..+...... TrpIm:+............
Disen:......+...... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:....+........
ImpSP:............. Sear.:...++........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+++......+!
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:...+.........
                    Moves:.............


  [Last Messages]

> You have won the game!
> You may retire (commit suicide) when you are ready.
> Cantoras, the Skeletal Lord, gazes at you (22).
> You keep hold of your life force!
> Cantoras, the Skeletal Lord, misses you.
> Cantoras, the Skeletal Lord, disappears!
> Pazuzu, Lord of Air, gazes at you with psionic energy.
> You shake off a pounding headache.
> You resist the effect!
> Pazuzu, Lord of Air, disappears!
> You have no room for a Main Gauche of *Slay Evil* (1d5) (+15,+18) <+2>.
> You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You have no room for a Set of Mithril Gauntlets of Power (+3,+1) [6,+13] <+3>.
> You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) a Scythe of Slicing of *Slay Evil* (8d4) (+13,+18) <+1>
     Found lying on the floor of a cavern at 4600 feet (level 92)
     
     +1 wisdom.
     Slays evil creatures.
     Blessed by the gods (combat bonuses for holy casters).  Gives
     immunity to traps.  
     
     Combat info:
     5.5 blows/round.
     Average damage/round: 570.5 vs evil creatures and 422.9 vs.
     others.
     
b) a Light Crossbow of the Haradrim (x4) (+13,+23) <+5, +1>
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +5 shooting speed.
     +1 shooting power.
     Cannot be harmed by Acid, Fire.
     
c) a Ring of Speed <+9>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +9 speed.
     
d) the Band of Almach <+3, +6, +2, +1>
     Found lying on the floor in a vault at 3900 feet (level 78)
     
     +3 strength.
     +3 wisdom.
     +3 dexterity.
     +6 constitution.
     +2 searching skill.
     +2 speed.
     +1 damage reduction.
     Provides immunity to Fire.
     Provides resistance to Acid, Lightning, Cold, Poison, Light, Dark,
     Shards, Chaos.
     Provides protection from fear, confusion.
     Cannot be harmed by Lightning.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Prevents paralysis.  
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 319 to 390 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
e) an Amulet of Trickery <+3, +6>
     Found lying on the floor in a vault at 3350 feet (level 67)
     
     +3 dexterity.
     +3 stealth.
     +3 searching skill.
     +6 infravision.
     +3 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Arkenstone 'Dauruth' <+3>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +3 light.
     Provides resistance to Dark.
     Provides protection from confusion.
     Cannot be harmed by Fire.
     Sustains wisdom.
     Speeds regeneration.  
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
g) Balance Dragon Scale Mail of Craftsmanship [50,+31]
     Taken from a chest found at 4250 feet (level 85)
     
     Provides resistance to Sound, Shards, Chaos, Disenchantment.
     
h) the Cloak of Enilin (+2,+4) [1,+10] <+4>
     Dropped by Golfimbul, the Hill Orc Chief, at 2550 feet (level 51)
     
     +4 strength.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants temporary resistance to poison for
     1d10+10 turns.
     Takes 128 to 140 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
i) the Large Metal Shield of Doldorien [12,+15] <+2>
     Found lying on the floor in a vault at 3950 feet (level 79)
     
     +2 strength.
     +2 wisdom.
     Provides resistance to Cold, Dark.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Speeds regeneration.  Grants telepathy.  
     
j) a Jewel Encrusted Crown of Might [0,+12] <+2, +3, +1>
     Found lying on the floor of a labyrinth at 4900 feet (level 98)
     
     +2 strength.
     +3 dexterity.
     +1 constitution.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) a Set of Mithril Gauntlets of Power (+5,+1) [6,+14] <+2>
     Dropped by a dreadlord at 4700 feet (level 94)
     
     +2 strength.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Steel Shod Boots of Speed [7,+15] <+10>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +10 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 8 Mushrooms of Vigor
b) 10 Rations of Food
c) 18 Potions of Cure Critical Wounds
d) 8 Potions of Healing
e) 7 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 15 Potions of Speed
g) 30 Scrolls of Phase Door
h) 3 Scrolls of Banishment
i) 5 Scrolls of Word of Recall
j) 21 Scrolls of Recharging
k) a Scroll of Rune of Protection
l) 6 Scrolls of *Destruction*
m) 8 Rods of Detection (3 charging)
     Cannot be harmed by Lightning.
     
n) 6 Rods of Magic Mapping (1 charging)
o) 4 Rods of Slow Monster (2 charging)
p) 3 Rods of Teleport Other (3 charging)
q) 2 Rods of Speed (1 charging)
     Cannot be harmed by Lightning.
     
r) a Wand of Annihilation (0 charges)
     Cannot be harmed by Lightning.
     
s) a Staff of *Destruction* (0 charges)
t) a Shovel (1d2) (+0,+0)
     Bought from a store
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 162.6.
     




  [Character Quiver]

0) 17 Bolts of Acid (1d6) (+11,+13)
     Branded with acid.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 435.4 vs creatures not resistant to acid and
     248.8 vs. others.
     20% chance of breaking upon contact.
     
1) 17 Bolts of Wounding (1d5) (+18,+16)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 267.1.
     20% chance of breaking upon contact.
     
2) 9 Seeker Bolts of Flame (4d6) (+13,+17)
     Branded with fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 595.3 vs creatures not resistant to fire and
     340.2 vs. others.
     20% chance of breaking upon contact.
     
3) 15 Mithril Bolts of Slay Dragon (3d5) (+13,+11)
     Slays dragons.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 474 vs dragons and 270.9 vs. others.
     20% chance of breaking upon contact.
     
4) 24 Mithril Bolts of Frost (3d5) (+10,+15)
     Branded with cold.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 518.1 vs creatures not resistant to cold and
     296.1 vs. others.
     20% chance of breaking upon contact.
     
5) 5 Mithril Bolts of Slay Undead (3d6) (+6,+17)
     Slays undead.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 556.8 vs undead and 318.1 vs. others.
     20% chance of breaking upon contact.
     
6) 18 Mithril Bolts of Slay Undead (3d5) (+15,+13)
     Slays undead.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 500.8 vs undead and 286.2 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 34 Potions of Cure Critical Wounds
b) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
c) 11 Wands of Teleport Other (23 charges)
d) 8 Wands of Drain Life (37 charges)
e) 2 Staves of Banishment (2 charges)
f) 2 Staves of Teleportation (10 charges)
g) 2 Staves of Speed (12 charges)
h) the Necklace 'Camenurun' <+2, +4>
     Dropped by Azog, Enemy of the Dwarves, at 3800 feet (level 76)
     
     +2 wisdom.
     +4 tunneling.
     Provides resistance to Nexus.
     Feather Falling.  Grants telepathy.  
     
     When activated, it grants temporary resistance to acid for 1d10+10
     turns.
     Takes 128 to 140 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
i) the Chain Mail of Elendilwe (-2) [32,+9] <+6>
     Dropped by Ren the Unclean at 4950 feet (level 99)
     
     +6 constitution.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
     Dark, Shards.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by Acid.
     Grants telepathy.  
     
j) the Cloak of Mintaron [1,+16] <+2, +3, +1>
     Dropped by Eöl, the Dark Elf, at 3500 feet (level 70)
     
     +2 strength.
     +3 dexterity.
     +2 constitution.
     +3 stealth.
     +1 light.
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it confuses a target monster.
     Takes 97 to 105 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
k) the Fur Cloak 'Curod' [3,+11] <+3, +4>
     Dropped by Ar-Pharazôn the Golden at 3450 feet (level 69)
     
     +3 strength.
     +4 constitution.
     Provides resistance to Acid, Fire, Cold, Dark.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     When activated, it grants temporary resistance to poison for
     1d10+10 turns.
     Takes 128 to 140 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
l) a Leather Shield of Preservation [8,+10]
     Dropped by a young white dragon at 1600 feet (level 32)
     
     Provides resistance to Chaos, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
m) an Iron Crown of the Magi [0,+18] <+2>
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +2 intelligence.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Grants telepathy.  
     
n) the Golden Crown of Orinaron [0,+20] <+4, +1>
     Dropped by The Balrog of Moria at 4900 feet (level 98)
     
     +4 strength.
     +4 intelligence.
     +1 light.
     Provides resistance to Dark, Nexus.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Sustains dexterity.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it increases your AC and to-hit bonus for 1d12+6
     turns.
     Takes 191 to 210 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
o) the Iron Helm 'Darwe' [7,+12] <+4>
     Dropped by Angamaitë of Umbar at 2600 feet (level 52)
     
     +4 constitution.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
p) the Battle Axe of Singil (2d8) (+11,+24) <+1>
     Found lying on the floor at 2600 feet (level 52)
     
     +1 light.
     Slays undead (powerfully), dragons, orcs, evil creatures.
     Branded with acid.
     Provides resistance to Acid, Fire.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 319 to 390 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 660.9 vs undead, 527.4 vs dragons, orcs, and
     creatures not resistant to acid, 460.9 vs evil creatures, and
     394.5 vs. others.
     
q) the War Hammer of Braxar (4d3) (+12,+26) <+3, +4>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +3 wisdom.
     +4 speed.
     Slays dragons (powerfully), giants, orcs, animals, evil creatures.
     Branded with weak fire.
     Provides resistance to Acid, Dark, Nexus.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
     When activated, it restores your strength.
     Takes 319 to 390 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 647.4 vs dragons, 527.4 vs giants and orcs,
     467.4 vs animals, evil creatures, and creatures not resistant to
     fire, and 407.4 vs. others.
     
r) a Long Bow of Extra Might (x4) (+8,+23) <+1>
     Found lying on the floor in a vault at 4250 feet (level 85)
     
     +1 shooting power.
     
s) 21 Mithril Arrows of Slay Evil (3d4) (+10,+14)
     Slays evil creatures.
     Cannot be harmed by Acid, Fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       216     50'  Reached level 2
       666    100'  Reached level 3
       942    100'  Reached level 4
      1027    100'  Reached level 5
      1611    150'  Reached level 6
      2590    200'  Reached level 7
      3258    250'  Reached level 8
      3910    400'  Killed Grip, Farmer Maggot's Dog
      4141    400'  Killed Wormtongue, Agent of Saruman
      4141    400'  Reached level 9
      4355    400'  Reached level 10
      4510    400'  Killed Lagduf, the Snaga
      4513    400'  Reached level 11
      5382    500'  Reached level 12
      5560    500'  Killed Brodda, the Easterling
      5996    650'  Reached level 13
      6234    650'  Killed Fang, Farmer Maggot's Dog
      6533    650'  Reached level 14
      7221    700'  Reached level 15
      7929    750'  Reached level 16
      8014    750'  Killed Grishnákh, the Hill Orc
      8970    800'  Reached level 17
      9050    800'  Killed Ulfast, Son of Ulfang
      9059    800'  Killed Orfax, Son of Boldor
      9485    800'  Reached level 18
      9821    800'  Killed Ufthak of Cirith Ungol
     10042    800'  Reached level 19
     10860    850'  Killed Boldor, King of the Yeeks
     11098      0'  Killed Farmer Maggot
     11669    900'  Reached level 20
     12666   1000'  Found the Pendant 'Umennuin' (LOST)
     12716   1000'  Reached level 21
     13779   1350'  Reached level 22
     14493   1600'  Reached level 23
     14864   1600'  Reached level 24
     15287   1600'  Reached level 25
     16356   1600'  Reached level 26
     18444   1600'  Reached level 27
     19261   1600'  Killed Lugdush, the Uruk
     19282   1600'  Killed Uglúk, the Uruk
     19636   1600'  Found the Phial 'Etilinth' (LOST)
     20053   1650'  Reached level 28
     20667   1750'  Killed Nár, the Dwarf
     21114   1800'  Found the Main Gauche 'Halda' (LOST)
     21208   1800'  Killed Gorbag, the Orc Captain
     21865   1800'  Reached level 29
     22148   1800'  Found the Sling of Carnorwe (LOST)
     23050   1800'  Reached level 30
     24220   1900'  Found the Pendant of Gornil (LOST)
     24245   1900'  Found the Arkenstone 'Dauruth'
     24408   1900'  Reached level 31
     24959   1900'  Killed Draebor, the Imp
     26285   2050'  Found the Throwing Axe of Gaewethri (LOST)
     26746   2100'  Killed Kavlax the Many-Headed
     27083   2200'  Reached level 32
     27141   2200'  Killed Castamir the Usurper
     27235   2200'  Killed Ulwarth, Son of Ulfang
     27273   2200'  Killed Ulfang the Black
     28173   2450'  Killed Shagrat, the Orc Captain
     28370   2500'  Found the Glaive 'Brindur' (LOST)
     28931   2550'  Reached level 33
     28984   2550'  Killed Bullroarer the Hobbit
     28992   2550'  Killed Golfimbul, the Hill Orc Chief
     28994   2550'  Found the Cloak of Enilin
     29689   2600'  Killed Sangahyando of Umbar
     29703   2600'  Killed Angamaitë of Umbar
     29703   2600'  Found the Iron Helm 'Darwe'
     29924   2600'  Killed Itangast the Fire Drake
     29931   2600'  Found the Glaive of Mindo (LOST)
     30168   2600'  Found the Battle Axe of Singil
     30731   2650'  Reached level 34
     30954   2700'  Killed Bolg, Son of Azog
     30954   2700'  Found the Rapier of Rantir (LOST)
     31372   2950'  Found the Set of Mithril Gauntlets 'Egron'
     31488   3000'  Killed Ariel, Queen of Air
     31670   3000'  Killed Uldor the Accursed
     32050   3100'  Killed Scatha the Worm
     32050   3100'  Reached level 35
     32752   3150'  Killed Bill the Stone Troll
     32766   3150'  Killed Bert the Stone Troll
     32776   3150'  Killed Tom the Stone Troll
     33162   3250'  Reached level 36
     33297   3250'  Killed Khîm, Son of Mîm
     33297   3250'  Found the Soft Leather Armour 'Balmen' (LOST)
     33980   3350'  Reached level 37
     34209   3450'  Killed Beorn, the Shape-Changer
     34545   3450'  Killed Saruman of Many Colours
     34561   3450'  Found the Executioner's Sword 'Elinaed' (LOST)
     34787   3450'  Killed Ar-Pharazôn the Golden
     34787   3450'  Found the Fur Cloak 'Curod'
     34840   3450'  Killed Old Man Willow
     35012   3500'  Killed Eöl, the Dark Elf
     35012   3500'  Reached level 38
     35012   3500'  Found the Cloak of Mintaron
     36018   3700'  Found the Hard Leather Cap of Helval (LOST)
     36955   3800'  Killed Azog, Enemy of the Dwarves
     36955   3800'  Found the Necklace 'Camenurun'
     37517   3800'  Reached level 39
     38081   3800'  Found the Steel Helm of Tharainos (LOST)
     38315   3800'  Killed Lorgan, Chief of the Easterlings
     38405   3800'  Reached level 40
     38695   3850'  Killed Ibun, Son of Mîm
     39180   3900'  Found the Band of Almach
     39488   3900'  Found the Mattock 'Glinog' (LOST)
     39816   3950'  Found the Large Metal Shield of Doldorien
     40515   3950'  Reached level 41
     40771   4000'  Killed The Phoenix
     41120   4000'  Found the Sling of Celumhand (LOST)
     41175   4000'  Reached level 42
     41371   4050'  Reached level 42
     41487   4050'  Killed Uvatha the Horseman
     41651   4050'  Killed Hoarmurath of Dir
     41686   4050'  Killed Dwar, Dog Lord of Waw
     42302   4150'  Killed Lokkak, the Ogre Chieftain
     42425   4150'  Killed Tevildo, Prince of Cats
     42463   4150'  Killed Akhorahil the Blind
     42463   4150'  Reached level 43
     42466   4150'  Found the Lance of Lebran (LOST)
     42497   4150'  Killed The Queen Ant
     44200   4250'  Killed Smaug the Golden
     44233   4250'  Killed Adunaphel the Quiet
     44233   4250'  Reached level 44
     44405   4300'  Killed Qlzqqlzuup, the Emperor Quylthulg
     45081   4400'  Found the Mithril Chain Mail 'Aguinquen' (LOST)
     45258   4450'  Killed Wiruin, the Maelstrom
     45631   4450'  Killed Khamûl, the Black Easterling
     45834   4500'  Killed Gorlim, Betrayer of Barahir
     46142   4550'  Reached level 45
     49062   4650'  Killed Vargo, Tyrant of Fire
     49077   4650'  Found the Spear of Goldanor (LOST)
     49227   4700'  Killed Shelob, Spider of Darkness
     49305   4700'  Killed Ji Indur Dawndeath
     49305   4700'  Reached level 46
     49325   4700'  Found the Scythe 'Amromion' (LOST)
     51565   4800'  Found the Cloak of Balaregil (LOST)
     52136   4800'  Reached level 47
     52230   4800'  Found the Glaive of Noroth (LOST)
     52582   4800'  Found the Bastard Sword of Glorn (LOST)
     53737   4800'  Found the Lead-Filled Mace of Cirhomen (LOST)
     54030   4800'  Killed Makar, the Warrior
     54105   4800'  Found the Lochaber Axe of Imanna (LOST)
     54532   4800'  Found the Large Metal Shield 'Engbaron' (LOST)
     55147   4850'  Found the Light Crossbow 'Valin' (LOST)
     56014   4900'  Killed The Balrog of Moria
     56016   4900'  Found the Golden Crown of Orinaron
     56993   4850'  Found the War Hammer of Braxar
     58185   4950'  Reached level 48
     58597   4950'  Killed Ren the Unclean
     58601   4950'  Found the Chain Mail of Elendilwe
     59344   4950'  Killed Sauron, the Sorcerer
     59347   4950'  Found the Short Bow 'Monnargor' (LOST)
     59774   4950'  Found the Tulwar of Taraglarm (LOST)
     61302   5000'  Killed Morgoth, Lord of Darkness
     61306   5000'  Found the Mighty Hammer 'Grond'
     61308   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

03041620


Posted on 11.5.2023 17:15

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6215. on the Ladder (of 18953)
2656. on the Angband Ladder (of 6492)
11. for this player (

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On 11.5.2023 17:16 malcontent wrote:
Disclaimer: Many hobbits were harmed in the making of this story. I always thought hobbit/warrior would be a fun combination to play but I just couldn't get one to the finish line until now. A LOT of hobbits died to get me here.

The game itself was somewhat interesting. I may not have been as aggressive due to previous failures. In the end it was an interesting combination of equipment - getting ESP from a shield and managing to get a Scythe of *Slay Evil* up to 570 damage per round, while also keeping the relevant stat sustains. Speed was pretty sorry but luckily/oddly I had lots of temporary speed options. Runes of protection were the stars of the day, Morgoth had a hard time breaking through them and I only ended up reading 3 of my 4 scrolls. Morgoth didn't summon nearly as much as I thought he would, which also helped.


On 11.5.2023 18:05 Estie wrote:
Interesting set of equipment indeed - your only source of rbase is a ring. I dont think I have seen that yet. And it also gives fire immunity and single handedly maxes your con.

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