The Angband Ladder: Deleborn, Dunadan Ranger by malcontent

  [Angband 4.2.4 Character Dump]

 Name   Deleborn     Age             62          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'1"   STR! 18/100  +1  +0  +1 18/120
 Class  Ranger       Weight    15st 6lb   INT:  18/80  +2  +0  +3 18/130
 Title  ***WINNER*** Turns used:          WIS:  18/84  +2  +2  +8 18/204
 HP     766/774      Game        387495   DEX! 18/100  +2  +1  +0 18/130
 SP     335/337      Standard     52452   CON! 18/100  +3  -1  +5 18/170
                     Resting       4493

 Level                 44    Armor     [30,+120]    Saving Throw     98%
 Cur Exp          2635339                           Stealth    Legendary
 Max Exp          2635339    Melee       5d3,+19    Disarm - phys.  100%
 Adv Exp          2880000    To-hit       83,+22    Disarm - magic   70%
                             Blows      3.8/turn    Magic Devices     85
 Gold            10185858                           Searching        84%
 Burden          181.1 lb    Shoot to-dam    +20    Infravision    20 ft
 Overweight        1.2 lb    To-hit       93,+34    Speed      2.7x (17)
 Max Depth   5000' (L100)    Shots      2.4/turn

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have brown eyes, straight black hair, and an average
 complexion.

Resistances         Abilities
 Acid:....+.+.*.... pFear:+....+.......
 Elec:......+...... pBlnd:.......+.....
 Fire:......+.+.... pConf:........+....
 Cold:+.....++..... pStun:.............
 Pois:..+.......... HLife:......+......
Light:....+........ Regen:..........+..
 Dark:+...+++......   ESP:.........+...
Sound:............. S.Inv:.............
Shard:..........+.. FrAct:.......++....
Nexus:+............ Feath:+..........+.
Nethr:+............ S.Dig:........+.+..
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:+......++..+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:..........+..
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+.......+!
DrExp:............. Blows:.............
Stick:............. Shots:............+
Fragl:............. Might:.+...........
                    Light:....++.+.....
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Your Arrow of Slay Evil (1d5) (+6,+5) pierces Morgoth, Lord of Darkness (174).
> Morgoth, Lord of Darkness, dies.
> Welcome to level 44.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 33 Arrows of Slay Evil (1d5) (+6,+5) (0).
> The Arrow of Slay Evil breaks.
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see a Mace of *Slay Evil* (2d4) (+15,+13) <+1>.
> You see an Arrow of Slay Evil (1d4) (+3,+4).
> You see a Great Axe (Holy Avenger) (4d4) (+15,+24) [+1] <+2>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Scythe of Hudarufin (5d3) (+6,+11) [+10] <+1, +4>
     Dropped by an ethereal dragon at 2850 feet (level 57)
     
     +1 strength.
     +4 wisdom.
     +4 stealth.
     Slays undead (powerfully), demons, giants, orcs, evil creatures.
     Branded with cold.
     Provides resistance to Cold, Dark, Nexus, Nether.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     Combat info:
     3.8 blows/round.
     With +5 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 330.2 vs undead, 232.7 vs demons, giants,
     orcs, and creatures not resistant to cold, 183.9 vs evil
     creatures, and 135.1 vs. others.
     
b) a Long Bow of Extra Might (x4) (+18,+20) <+1>
     Found lying on the floor at 4000 feet (level 80)
     
     +1 shooting power.
     
c) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to Poison.
     
d) a Ring of Speed <+11>
     Dropped by Nan, the Giant, at 4300 feet (level 86)
     
     +11 speed.
     
e) the Pendant of Dionduri <+4, +5, +1>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +4 wisdom.
     +5 constitution.
     +1 light.
     Provides resistance to Acid, Light, Dark.
     
f) the Phial 'Neldangon' <+3>
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     +3 light.
     Provides resistance to Dark.
     Provides protection from fear.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 35% for an
     average of 21.6 damage.
     Takes 39 to 72 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
g) a Robe of Permanence [2,+32]
     Dropped by a dread at 4000 feet (level 80)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Dark.
     Cannot be harmed by Acid, Fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
h) the Cloak of Eliel [1,+13] <+5, +1>
     Found lying on the floor of a special room at 1500 feet (level 30)
     
     +5 stealth.
     +1 light.
     Provides resistance to Cold.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 90 to 97 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
i) the Knight's Shield of Archon [15,+15] <+3>
     Dropped by The Queen Ant at 2050 feet (level 41)
     
     +3 intelligence.
     +3 stealth.
     Provides immunity to Acid.
     Provides resistance to Fire.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it sleeps all non-unique creatures within line of
     sight.
     Takes 234 to 259 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
j) a Hard Leather Cap of Telepathy [2,+14]
     Taken from a chest found at 3250 feet (level 65)
     
     Grants telepathy.  
     
k) the Set of Mithril Gauntlets 'Nahis' [6,+16] <+2>
     Dropped by Shagrat, the Orc Captain, at 950 feet (level 19)
     
     +2 infravision.
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Speeds regeneration.  
     
l) a Pair of Iron Shod Boots of Elvenkind [4,+11] <+2, +7>
     Found under some rubble at 2800 feet (level 56)
     
     +2 stealth.
     +7 speed.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Nature Craft]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 26 Potions of Cure Critical Wounds
d) 6 Potions of Healing
e) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 15 Potions of Restore Mana
g) 21 Scrolls of Phase Door
h) 3 Scrolls of Teleport Level
i) 3 Scrolls of Banishment
j) 5 Scrolls of Word of Recall
k) 3 Scrolls of Recharging
l) 7 Rods of Detection (5 charging)
     Cannot be harmed by Lightning.
     
m) 5 Rods of Slow Monster (2 charging)
n) 4 Rods of Teleport Other
o) 6 Wands of Stun Monster (1 charge)
p) 4 Wands of Teleport Other (18 charges)
q) 6 Wands of Drain Life (0 charges)
r) 2 Staves of *Destruction* (3 charges)




  [Character Quiver]

0) 33 Arrows of Slay Evil (1d5) (+6,+5)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 415.2 vs evil creatures and 276.7 vs.
     others.
     35% chance of breaking upon contact.
     
1) 30 Seeker Arrows of Slay Undead (4d5) (+19,+17)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 856 vs undead and 489.1 vs. others.
     35% chance of breaking upon contact.
     
2) 28 Mithril Arrows of Venom (3d4) (+10,+8)
     Branded with poison.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 614.1 vs creatures not resistant to poison
     and 350.8 vs. others.
     35% chance of breaking upon contact.
     
3) 17 Mithril Arrows of Acid (3d4) (+12,+15)
     Branded with acid.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 742.5 vs creatures not resistant to acid and
     424.3 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 2 Potions of Enlightenment
c) 8 Scrolls of Identify Rune
d) a Scroll of *Destruction*
e) a Ring of Damage (+0,+13)
     Found lying on the floor in a vault at 4300 feet (level 86)
     
f) a Lantern of True Sight (6682 turns)
     Found lying on the floor in a vault at 2350 feet (level 47)
     
     Provides protection from blindness.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
g) the Fur Cloak 'Lordh' [3,+16] <+4, +2>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +4 dexterity.
     +2 constitution.
     Provides resistance to Nether.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     
     When activated, it casts a bolt or beam of acid dealing 12d8
     damage, which your device skill increases by 22% for an average of
     65.8 damage.
     Takes 205 to 226 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
h) an Elven Cloak of the Magi [6,+15] <+1, +4>
     Found lying on the floor of a special room at 4000 feet (level 80)
     
     +1 intelligence.
     +4 stealth.
     +1 speed.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Grants the ability to see invisible things.  
     
i) the Large Metal Shield of Minwen [12,+21] <+5>
     Conjured forth by magic at 1550 feet (level 31)
     
     +5 intelligence.
     Provides resistance to Acid, Fire, Cold, Sound, Disenchantment.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Speeds regeneration.  
     
j) the Mithril Shield 'Olaurend' [16,+18] <+4>
     Conjured forth by magic at 4900 feet (level 98)
     
     +4 strength.
     Provides resistance to Acid, Lightning, Cold, Dark, Shards.
     Cannot be harmed by Acid.
     Sustains wisdom.
     Slows your metabolism.  
     
     When activated, it heals 30 hitpoints, cut damage, and cures
     stunning, poison and blindness.
     Takes 205 to 226 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
k) the Hard Leather Cap of Niolloth (+2,+2) [2,+8] <+6, +4, +1>
     Found lying on the floor of a special room at 2400 feet (level 48)
     
     +6 intelligence.
     +4 wisdom.
     +1 dexterity.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Speeds regeneration.  
     
l) the Battle Axe of Iandun (2d8) (+14,+16)
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     Slays demons.
     Provides resistance to Chaos.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     4.0 blows/round.
     With +4 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 241.2 vs demons and 152.8 vs. others.
     
m) a Scythe of Slicing (Holy Avenger) (8d4) (+17,+17) [+2] <+3>
     Found lying on the floor of a special room at 3900 feet (level 78)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     3.8 blows/round.
     With +6 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 407.4 vs undead and demons, 309.1 vs evil
     creatures, and 210.8 vs. others.
     
n) the Lucerne Hammer of Haraglion (2d5) (+19,+16) <+3, +2>
     Dropped by Kavlax the Many-Headed at 2250 feet (level 45)
     
     +3 searching skill.
     +2 speed.
     Slays undead (powerfully), animals.
     Branded with cold.
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     When activated, it hastes you for a while, but then makes you
     slower for a while afterward.
     Takes 147 to 162 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 273.4 vs undead, 210.4 vs creatures not
     resistant to cold, 179.2 vs animals, and 147.5 vs. others.
     
o) the Morning Star of Morin (2d6) (+13,+9) [+4] <+3>
     Dropped by Ren the Unclean at 4650 feet (level 93)
     
     +3 wisdom.
     Slays dragons (powerfully), demons (powerfully).
     Branded with acid.
     Provides immunity to Fire.
     Provides resistance to Acid, Cold, Light.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 32% for an
     average of 21.1 damage.
     Takes 118 to 129 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 244.4 vs dragons and demons, 176 vs
     creatures not resistant to acid, and 107.6 vs. others.
     
p) the Mace of Elered (4d4) (+8,+17) <+6, +2, +5>
     Dropped by a mature red dragon at 4650 feet (level 93)
     
     +6 intelligence.
     +2 wisdom.
     +5 speed.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, animals, evil creatures.
     Branded with cold.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains strength.
     Slows your metabolism.  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 381 vs undead, dragons, and demons, 276.8 vs
     giants, trolls, orcs, and creatures not resistant to cold, 224.8
     vs evil creatures and animals, and 172.7 vs. others.
     
q) a Mace of Disruption of Gondolin (5d8) (+17,+17) <+1>
     Dropped by Smaug the Golden at 4650 feet (level 93)
     
     +1 light.
     Slays undead, dragons, demons, trolls, orcs.
     Provides resistance to Dark.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Gives immunity to traps.  
     
     Combat info:
     3.3 blows/round.
     With +7 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 414.5 vs undead, dragons, demons, trolls,
     and orcs, and 207.7 vs. others.
     
r) 15 Arrows of Flame (1d4) (+7,+8)
     Branded with fire.
     Cannot be harmed by Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 527.7 vs creatures not resistant to fire and
     301.4 vs. others.
     35% chance of breaking upon contact.
     
s) 30 Arrows of Lightning (1d4) (+7,+12)
     Branded with lightning.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 596.8 vs creatures not resistant to
     lightning and 341 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       257    100'  Killed Grip, Farmer Maggot's Dog
       257    100'  Reached level 2
       257    100'  Reached level 3
       257    100'  Reached level 4
       435    100'  Reached level 5
       719      0'  Killed Farmer Maggot
      1752    150'  Killed Fang, Farmer Maggot's Dog
      1752    150'  Reached level 6
      2146    150'  Reached level 7
      2947    300'  Reached level 8
      3788    400'  Reached level 9
      4870    500'  Reached level 10
      4914    500'  Reached level 11
      4948    500'  Reached level 12
      5166    550'  Reached level 13
      5576    550'  Reached level 14
      6771    700'  Reached level 15
      7343    750'  Killed Bullroarer the Hobbit
      7343    750'  Found the Elfstone 'Amron' (LOST)
      7486    750'  Reached level 16
      7617    750'  Killed Grishnákh, the Hill Orc
      7757    750'  Killed Ulfast, Son of Ulfang
      7948    750'  Killed Orfax, Son of Boldor
      8299    800'  Reached level 17
      9213    850'  Reached level 18
      9594    850'  Killed Gorbag, the Orc Captain
      9652    850'  Reached level 19
     10368    850'  Killed Golfimbul, the Hill Orc Chief
     10368    850'  Reached level 20
     11696    900'  Killed Wormtongue, Agent of Saruman
     11863    900'  Reached level 21
     12705    950'  Reached level 22
     12740    950'  Killed Shagrat, the Orc Captain
     12742    950'  Found the Set of Mithril Gauntlets 'Nahis'
     13424   1200'  Reached level 23
     13677   1200'  Killed Ibun, Son of Mîm
     13959   1250'  Reached level 24
     14454   1300'  Reached level 25
     14527   1300'  Killed Nár, the Dwarf
     14794   1300'  Found the Phial 'Neldangon'
     15089   1300'  Killed Sméagol
     15552   1350'  Reached level 26
     15996   1400'  Found the Jewel of Windi (LOST)
     16698   1450'  Killed Sangahyando of Umbar
     16716   1450'  Killed Boldor, King of the Yeeks
     16718   1450'  Found the Rapier 'Arangirin' (LOST)
     16747   1450'  Killed Angamaitë of Umbar
     16943   1500'  Killed Uglúk, the Uruk
     17155   1500'  Killed Lagduf, the Snaga
     17417   1500'  Reached level 27
     17503   1500'  Found the Cloak of Eliel
     17825   1550'  Found the Large Metal Shield of Minwen
     19441   1650'  Reached level 28
     20426   1700'  Reached level 28
     22189   1800'  Found the Necklace of Elchol (LOST)
     22658   1850'  Reached level 29
     24445   2050'  Found the Pendant of Dionduri
     24666   2050'  Reached level 30
     25015   2000'  Reached level 31
     25447   2050'  Killed The Queen Ant
     25447   2050'  Found the Knight's Shield of Archon
     27500   2250'  Killed Kavlax the Many-Headed
     27503   2250'  Found the Lucerne Hammer of Haraglion
     27627   2300'  Reached level 32
     27914   2300'  Killed Khîm, Son of Mîm
     29498   2400'  Found the Hard Leather Cap of Niolloth
     29694   2400'  Killed Bolg, Son of Azog
     30132   2400'  Killed Lorgan, Chief of the Easterlings
     31016   2500'  Reached level 33
     32527   2700'  Reached level 33
     32584   2700'  Killed Old Man Willow
     33448   2800'  Found the Battle Axe of Iandun
     33647   2850'  Reached level 34
     33651   2850'  Found the Scythe of Hudarufin
     33871   2900'  Killed Ulwarth, Son of Ulfang
     33882   2900'  Killed Ulfang the Black
     34351   2950'  Found the Fur Cloak 'Lordh'
     35849   3000'  Killed Itangast the Fire Drake
     36284   3200'  Reached level 35
     37380   3250'  Reached level 36
     37672   3300'  Killed The Phoenix
     37690   3300'  Reached level 37
     38458      0'  Reached level 38
     38793   3650'  Killed Draebor, the Imp
     39063   3700'  Killed Ariel, Queen of Air
     41438   3950'  Reached level 39
     42623   3950'  Killed Scatha the Worm
     43608   4100'  Killed Saruman of Many Colours
     43966   4150'  Killed Wiruin, the Maelstrom
     43966   4150'  Reached level 40
     44717   4200'  Killed Azog, Enemy of the Dwarves
     44725   4200'  Found the Short Sword of Baros
     45209   4300'  Reached level 41
     46831   4300'  Reached level 42
     46925   4300'  Killed Nan, the Giant
     48218   4500'  Killed Uvatha the Horseman
     48411   4550'  Killed Beorn, the Shape-Changer
     48505   4650'  Found the Mace of Elered
     48631   4650'  Reached level 43
     48675   4650'  Killed Smaug the Golden
     49035   4650'  Killed Ren the Unclean
     49035   4650'  Found the Morning Star of Morin
     49194   4750'  Killed Qlzqqlzuup, the Emperor Quylthulg
     49199   4750'  Found the Short Sword 'Retiri' (LOST)
     49519   4900'  Found the Mithril Shield 'Olaurend'
     50734   4950'  Killed Sauron, the Sorcerer
     52441   5000'  Killed Morgoth, Lord of Darkness
     52441   5000'  Reached level 44
     52446   5000'  Found the Mighty Hammer 'Grond'
     52447   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

034bd508


Posted on 10.11.2022 04:30

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3195. on the Angband Ladder (of 6492)
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On 10.11.2022 04:35 malcontent wrote:
I always enjoy rangers even though for some reason I don't play them as often. They always seem to come in around 50K turns.

Nice non-artifact long bow was very helpful at the end.

A bit disappointing that my best/only rPoison piece of equipment at the end was ring :/

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