The Angband Ladder: ManuDGod II, Human Unbeliever by <john00022@mail.ru>

  [Tangaria 1.5.0 Character Dump]

 Name   ManuDGod II   Age             16         Self  RB  CB  EB   Best
 Sex    Neuter        Height        5'5"  Str:     16  +0  +3  +0  18/10     18
 Race   Human         Weight    11st 1lb  INT:     11  +0  -4  +0      7
 Class  Unbeliever    Turns used:         Wis:     11  +0  -3  +0      8      7
 Title  Faithless     Game          8566  DEX:     16  +0  +2  +0     18
 HP     -1/197        Player       24036  Con:     16  +1  +2  +1  18/20  18/10
 SP     0/0           Active       16518

 Level                 15    Armor       [17,+9]    Saving Throw     59%
 Cur Exp             2190                           Stealth          Bad
 Max Exp             2190    Melee        1d6,+7    Disarm - phys.   64%
 Adv Exp             2250    To-hit        45,+6    Disarm - magic   30%
                             Blows      1.3/turn    Magic Devices      0
 Gold                1781                           Searching        28%
 Burden           76.6 lb    Shoot to-dam    +11    Infravision     0 ft
 Overweight      -43.3 lb    To-hit       40,+12    Speed         Normal
 MaxDepth      600' (L12)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:...+..........
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:...-..........
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:.+............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> It tries to cast a spell, but fails.
> You are drowning!
> You have no more Scrolls of Phase Door (d).
> You miss the snaga.
> The snaga hits you.
> The snaga fires a small arrow, but misses.
> The snaga misses you. (x2)
> The snaga slows down.
> You hit the snaga.
> The snaga hits you. (x2)
> The snaga misses you.
> You hit the snaga. (x2)
> You have slain the snaga.
> The snaga hits you.
> You die.

Killed by a snaga.


  [Character Equipment]

a) a Rapier (1d6) (+3,+5)
     Found lying on the floor at 400 feet (level 8).

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 14.2.

b) a Long Bow of Extra Might (x4) (+9,+11) <+1> {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 200 feet (level 4).

     +1 shooting power.

d) a Ring of the Dog <+1, -2>
     Found lying on the floor of a special room at 600 feet (level 12).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.

f) an Old Lantern (3049 turns)
     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+0]
     Bought from a store on the surface.

h) a Cloak [1,+2]
     Dropped by a small kobold at 50 feet (level 1).

i) a Wicker Shield [2,+4]
     Found lying on the floor at 100 feet (level 2).

k) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 250 feet (level 5).

l) a Pair of Leather Sandals [1,+2]
     Bought from a store on the surface.

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) 2 Rations of Food

b) 2 Potions of Neutralize Poison

c) 5 Potions of Blindness
     It can be thrown at creatures with damaging effect.

d) a Scroll of Magic Mapping

e) 4 Scrolls of Treasure Detection

f) a Scroll of Remove Curse

g) 2 Scrolls of Identify Rune

h) 3 Scrolls of Light

i) 2 Scrolls of Deep Descent

j) a Scroll of Blessing

k) a Scroll of Curse Armour

l) a Scroll of Wilderness Mapping

m) a Wand of Stun Monster (1 charge)

n) a Wand of Stone to Mud (15 charges)

o) a Staff of Cure Light Wounds (9 charges)

p) an Old Lantern (5000 turns)
     Intensity 3 light.

q) a Trident (1d10) (+2,+2)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +2 DEX you would get 1.3 blows/round.
     Average damage/round: 11.3.

r) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:10   100ft     5     Reached level 5
00:00:10   100ft     5     Killed Freesia
00:00:26   150ft     7     Killed Farmer Maggot
00:00:27   200ft     7     Killed Grip, Farmer Maggot's Dog
00:00:39   250ft     9     Killed Baba Yaga
00:00:39   250ft     10    Reached level 10
00:00:47   250ft     10    Killed Wolf, Farmer Maggot's Dog
00:00:56   250ft     10    Killed Fang, Farmer Maggot's Dog
00:01:12   200ft     11    Killed Lobelia Sackville-Baggins
00:01:43   600ft     13    Killed Bloodfang, the Wolf
00:02:11   400ft     15    Reached level 15
00:02:22   400ft     15    Was killed by a snaga


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                           ###### #                            
                                          #..^....#                          ##
                           ################.......#                         #..
                           #.^.........|....^####  ..!                      #..
                           #.o.............^.#        #                     #..
                          ~~oo#~~~##~~~~~~#~~~                             #~..
                          ~~�.#~~~~~~~###~#~~~  ~.                         ~~..
                          #~..~#  ~#~~~#~~~       ..   #             #~~~#~~~..
                          ~~..~~  #~~~~~~##~~~     ## ~ .     ~     ~..........
                          ~~..~#  ###~~#~~ ##                      .~..........
                     #######..##    ####                          .....########
                     #........#                                  ##..#.#       
                     #........#                                  ....#      ###
                     #..#######                                  ....#   ####..
                     #..#                                       ...%..  ##.....
                     #..#                                       .......##.....#
                     #..#                                       ##'+##.....### 

400' (L8)    LF:3-? Light 3 Fed 49 % Open floor                                


Posted on 7.6.2021 00:32

Download this dump

17229. on the Ladder (of 18953)
72. on the Tangaria Ladder (of 142)
Best for this player (

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