The Angband Ladder: Lara Croft, Dwarf Paladin by <battlestorm@slayerized.com>
[Angband 3.0.3 Character Dump]
Name Lara Croft Self RB CB EB Best
Sex Female Age 41 STR! 18/100 +2 +3 +4 18/190
Race Dwarf Height 44 INT! 18/100 -3 -3 +5 18/90
Class Paladin Weight 120 WIS! 18/100 +2 +1 +6 18/190
Title ***WINNER*** Status 47 DEX! 18/100 -2 +0 +5 18/130
HP 1064/1064 Maximize Y CON! 18/100 +2 +2 +6 18/200
SP 384/384 Preserve Y CHR! 18/100 -3 +2 +0 18/90
Level 50 Armor [55,+130] Saving Throw Heroic
Cur Exp 14326714 Fight (+24,+18) Stealth Superb
Max Exp 14326714 Melee (+50,+43) Fighting Legendary
Adv Exp ******** Shoot (+38,+9) Shooting Legendary
Blows 5/turn Disarming Superb
Gold 465316 Shots 3/turn Magic Device Heroic
Perception Good
Burden 156.3 lbs Infra 50 ft Searching Very Good
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a four foot
beard, and a dark complexion.
[Character Equipment]
a) The Battle Axe 'Amentar' (2d8) (+26,+25) [+5] (+4)
It increases your strength and constitution by 4. It increases your
searching by 4. It slays orcs, trolls, and giants. It provides
resistance to blindness and confusion. It sustains your strength. It
grants you immunity to paralysis. It cannot be harmed by the elements.
b) The Short Bow 'Hirenya' (x2) (+14,+9) (+2)
It increases your shooting speed by 2. It provides resistance to sound
. It sustains your intelligence and charisma. It grants you immunity
to paralysis. It cannot be harmed by the elements.
c) an Amethyst Ring of Speed (+10)
It increases your speed by 10.
d) an Amethyst Ring of Speed (+11)
It increases your speed by 11.
e) The Jewel of Miryar (+3)
It increases your intelligence by 3. It provides resistance to shards
and chaos. It sustains your strength. It activates for restore life
levels every 150 turns. It cannot be harmed by the elements.
f) The Arkenstone of Aelmare (+2)
It increases your intelligence and constitution by 2. It provides
resistance to confusion and nexus. It sustains your intelligence,
constitution, and charisma. It lights the dungeon around you. It
activates for detection every 30+d30 turns. It cannot be harmed by the
elements.
g) The Mithril Plate Mail of Varest (-3) [35,+23] (+6)
It increases your wisdom by 6. It increases your speed by 6. It
provides immunity to fire. It provides resistance to acid, lightning,
cold, dark, and disenchantment. It sustains your wisdom. It
aggravates creatures around you. It cannot be harmed by the elements.
h) The Cloak of Ellos [1,+12] (+3)
It increases your stealth by 3. It provides resistance to nether. It
cannot be harmed by the elements.
i) a Large Metal Shield of Elvenkind [5,+17] (+2 to stealth)
It increases your stealth by 2. It provides resistance to acid,
lightning, fire, cold, and poison. It cannot be harmed by the
elements.
j) The Steel Helm 'Boron' [6,+18]
It provides resistance to shards. It grants you the power of telepathy
. It activates for confuse monster every 15 turns. It cannot be
harmed by the elements.
k) The Set of Gauntlets of Hadur (+4,+3) [2,+23] (+5)
It increases your dexterity by 5. It grants you immunity to paralysis.
It cannot be harmed by the elements.
l) The Pair of Metal Shod Boots 'Pelvan' [6,+23] (+4)
It increases your stealth and speed by 4. It provides resistance to
acid, dark, and shards. It makes you fall like a feather. It cannot
be harmed by the elements.
[Character Inventory]
a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 4 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
It cannot be harmed by the elements.
f) a Holy Book of Prayers [Godly Insights]
It cannot be harmed by the elements.
g) a Holy Book of Prayers [Purifications and Healing]
It cannot be harmed by the elements.
h) a Holy Book of Prayers [Holy Infusions]
It cannot be harmed by the elements.
i) 2 Holy Books of Prayers [Wrath of God]
It cannot be harmed by the elements.
j) 8 Coagulated Crimson Potions of Speed
k) 2 Copper Speckled Potions of Healing
l) a Green Potion of *Healing*
m) 2 Shimmering Potions of Restore Mana
n) a Titanium Rod of Restoration (charging)
o) The Ring 'Andore' (+5)
It increases your constitution and charisma by 5. It increases your
infravision by 5. It provides immunity to lightning. It provides
resistance to cold, light, blindness, nexus, and nether. It sustains
your intelligence, dexterity, and charisma. It slows your metabolism.
It aggravates creatures around you. It activates for large frost ball
(200) every 20+d20 turns. It cannot be harmed by the elements.
p) The Jewel Encrusted Crown of Silas [0,+13] (+3)
It increases your intelligence and wisdom by 3. It provides resistance
to acid, poison, blindness, sound, and nexus. It grants you the power
of telepathy and the ability to see invisible things. It cannot be
harmed by the elements.
q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
It increases all your stats by 125. It increases your infravision by
125. It provides resistance to acid, lightning, fire, cold, poison,
fear, light, dark, confusion, nexus, and nether. It lights the dungeon
around you. It grants you the power of telepathy and the ability to
see invisible things, but it also is permanently cursed. It cannot be
harmed by the elements.
r) The Pair of Hard Leather Boots of Rantaros [3,+13] (+2)
It increases your wisdom by 2. It provides resistance to dark. It
activates for cure wounds (4d7) every 3+d3 turns. It cannot be harmed
by the elements.
s) The Bastard Sword of Amornil (5d4) (+20,+17) (+3)
It increases your strength and charisma by 3. It increases your
tunneling by 3. It slays trolls, giants, demons, undead, and all evil
creatures. It is branded with fire. It provides resistance to acid.
It sustains your charisma. It speeds your regeneration. It grants you
the ability to see invisible things. It cannot be harmed by the
elements.
[Home Inventory]
a) The Ring of Ellamir
It provides resistance to dark, blindness, and life draining. It
cannot be harmed by the elements.
b) The Ring of Camanruth (+2)
It increases your strength and constitution by 2. It increases your
infravision by 2. It provides resistance to confusion and chaos. It
sustains your dexterity and constitution. It slows your metabolism.
It activates for haste self (75+d75 turns) every 150+d150 turns. It
cannot be harmed by the elements.
c) The Necklace of Neleithil (+3)
It increases your strength by 3. It provides resistance to lightning,
light, sound, and nexus. It makes you fall like a feather and lights
the dungeon around you. It cannot be harmed by the elements.
d) The Elfstone of Hilumor (+2)
It increases your wisdom and dexterity by 2. It provides resistance to
fire and dark. It sustains your dexterity. It activates for heal
(500) every 200 turns. It cannot be harmed by the elements.
e) The Phial of Carith
It lights the dungeon around you. It activates for illumination every
10+d10 turns. It cannot be harmed by the elements.
f) The Star 'Kemetir'
It lights the dungeon around you. It grants you immunity to paralysis.
It activates for magic mapping every 50+d50 turns. It cannot be harmed
by the elements.
g) The Palantir of Rhungrome (+4)
It increases your intelligence by 4. It increases your speed by 4. It
provides resistance to life draining. It lights the dungeon around you
. It activates for clairvoyance every 50+d50 turns. It cannot be
harmed by the elements.
h) The Chain Mail of Elengrin (-2) [14,+17] (+5)
It increases your constitution by 5. It provides resistance to acid,
fire, cold, and life draining. It sustains your strength. It slows
your metabolism. It cannot be harmed by the elements.
i) The Robe 'Berunduil' [2,+17] (+5)
It increases your speed by 5. It cannot be harmed by the elements. It
might have hidden powers.
j) The Robe 'Angatalod' [2,+25] (+7)
It increases your constitution by 7. It increases your searching by 7.
It provides resistance to acid, lightning, fire, cold, and dark. It
sustains your constitution. It aggravates creatures around you. It
activates for frost ball (100) every 40 turns. It cannot be harmed by
the elements.
k) The Soft Studded Leather 'Vanya' [5,+18] (+3)
It increases your speed by 3. It provides immunity to fire. It
provides resistance to acid, lightning, cold, nether, chaos, and life
draining. It aggravates creatures around you. It cannot be harmed by
the elements.
l) The Hard Studded Leather 'Celion' (-1) [7,+13] (+5)
It increases your dexterity and constitution by 5. It increases your
searching and infravision by 5. It cannot be harmed by the elements.
It might have hidden powers.
m) The Cloak 'Arind' [1,+20] (+5)
It increases your constitution and charisma by 5. It increases your
stealth by 5. It sustains your charisma. It cannot be harmed by the
elements.
n) The Cloak of Nelron [1,+32]
It provides resistance to acid, cold, and confusion. It sustains your
strength. It lights the dungeon around you. It grants you the ability
to see invisible things. It cannot be harmed by the elements.
o) The Large Metal Shield of Valin [5,+13] (+2)
It increases your stealth by 2. It provides resistance to lightning,
fire, cold, and confusion. It sustains your strength. It grants you
immunity to paralysis. It cannot be harmed by the elements.
p) The Set of Cesti of Sildan (+7,+6) [5,+20] (+2)
It increases your dexterity by 2. It increases your stealth and
searching by 2. It provides resistance to light and disenchantment.
It grants you the power of telepathy. It cannot be harmed by the
elements.
q) a Pair of Metal Shod Boots of Speed [6,+7] (+9)
It increases your speed by 9.
r) The Pair of Metal Shod Boots of Falrog [6,+13] (+3)
It increases your dexterity by 3. It increases your stealth by 3. It
provides resistance to life draining. It cannot be harmed by the
elements.
s) The Blade of Chaos of Eglinath (6d5) (+6,+12) (+1)
It increases your constitution and charisma by 1. It increases your
infravision by 1. It provides resistance to sound and chaos. It
sustains your constitution and charisma. It makes you fall like a
feather. It grants you the power of telepathy. It activates for
banishment every 500 turns. It cannot be harmed by the elements.
t) The Halberd 'Menwen' (3d5) (+7,+12) (+5)
It increases your wisdom, constitution, and charisma by 5. It slays
orcs, trolls, giants, and all evil creatures. It sustains your
strength, wisdom, and charisma. It is blessed by the gods and makes
you fall like a feather. It grants you the ability to see invisible
things. It activates for stone to mud every 2 turns. It cannot be
harmed by the elements.
u) The Two-Handed Flail of Mindellor (3d6) (+13,+19) (+2)
It increases your wisdom by 2. It increases your infravision by 2. It
slays dragons, demons, and undead. It is branded with acid. It
provides resistance to acid. It sustains your dexterity. It grants
you the ability to see invisible things. It activates for dispel evil
(x5) every 100+d100 turns. It cannot be harmed by the elements.
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
It slays animals, orcs, trolls, and all evil creatures, and it is
especially deadly against dragons, demons, and undead. It creates
earthquakes on impact. It grants you the power of telepathy and the
ability to see invisible things, but it also aggravates creatures
around you. It cannot be harmed by the elements.
w) The Shovel of Aerdolin (1d2) (+6,+1) (+3)
It increases your strength by 3. It increases your stealth and
tunneling by 3. It sustains your strength. It activates for magic
missile (2d6) every 2 turns. It cannot be harmed by the elements.
x) a Short Bow of Lothlorien (x2) (+23,+20) (+2)
It increases your dexterity by 2. It increases your shooting power by
2. It slows your metabolism. It grants you immunity to paralysis. It
cannot be harmed by acid and fire.
[Options]
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
Posted on 9.1.2004 16:32
2891. on the Ladder (of 19313)
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