The Angband Ladder: Tangar, Werewolf Archer by tangar

  [Tangaria 1.4.0 Character Dump]

 Name   Tangar        Age             18         Self  RB  CB  EB   Best
 Sex    Male          Height        6'0"  STR:  18/55  +1  -1  +2  18/75
 Race   Werewolf      Weight    11st 4lb  INT:     15  -1  -2  +2     14
 Class  Archer        Turns used:         WIS:     11  -3  -1  +0      7
 Title  High Archer   Game         30974  DEX:  18/38  +0  +3  +0  18/68
 HP     -23/430       Player      109258  CON:  18/48  +1  +1  +0  18/68
 SP     0/0           Active       59218

 Level                 33    Armor      [30,+69]    Saving Throw     59%
 Cur Exp           331724                           Stealth         Poor
 Max Exp           373512    Melee        2d5,-2    Disarm - phys.   41%
 Adv Exp           343750    To-hit        30,-3    Disarm - magic   22%
                             Blows      2.0/turn    Magic Devices     36
 Gold               49316                           Searching       100%
 Burden          149.2 lb    Shoot to-dam    +20    Infravision    40 ft
 Overweight      -30.7 lb    To-hit        84,-6    Speed             21
 MaxDepth     2250' (L45)    Shots      2.6/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:+.....+.+..... Fear:+.............
Elec:......+....... Blnd:..............
Fire:*.....+...+... Conf:..............
Cold:......+....... Stun:..............
Pois:.............! HLif:....+.........
Lite:..+..........-  Rgn:..........+..+
Dark:..............  ESP:..............
Soun:.............. SInv:....+........+
Shar:.............. FAct:....+.....++..
Nexu:.......+......  Lev:.....+........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.......+.....-
 -SP:.............. Sear:..+.+.......+.
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:............++
-Tel:..............  Spd:...+...+.....!
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
                    PLit:..+..+........
                    DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:.........+....
Anim:.............+
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:+.............


  [Last Messages]

>   the Water.
> The Watcher in the Water grunts with pain.
> Your Seeker Arrow of Mengron (4d4) (+0,+0) {@f1} hits The Watcher in the Wate
> Your Seeker Arrow of Mengron (4d4) (+0,+0) {@f1} hits The Watcher in the Wate
> The Watcher in the Water grunts with pain.
> The Watcher in the Water creates a whirlpool of water.
> You are confused!
> You have been stunned.
> The Watcher in the Water breathes water.
> *** LOW HITPOINT WARNING! ***
> You are more confused!
> You have been heavily stunned.
> You are confused.
> The Watcher in the Water creates a whirlpool of water.
> You die.

Killed by The Watcher in the Water.


  [Character Equipment]

a) the Main Gauche of Azaghal (2d5) (+12,+14) {The Wight-King of the Barrow-dow
     Dropped by The Wight-King of the Barrow-downs at 1750 feet (level 35).

     Slays dragons (powerfully).
     Provides immunity to Fire.
     Provides resistance to Acid.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to sense dragons.

     Combat info:
     2.0 blows/round.
     Average damage/round: 56.8 vs dragons, 20.4 vs creatures not resistant to
     poison, 8.2 vs creatures not resistant to cutting, and 8.2 vs. others.

b) a Short Bow of Power (x2) (+9,+20) {@O}
     Bought from a store on the surface.

c) a Ring of Light <+4, +1> {@w0}
     Found lying on the floor of a cavern at 1100 feet (level 22).

     +4 searching skill.
     +1 light.
     Provides resistance to Light.

d) a Ring of Speed <+9>
     Found lying on the floor at 1250 feet (level 25).

     +9 speed.

e) an Amulet of Terken <+7>
     Dropped by a shade at 2250 feet (level 45).

     +7 searching skill.
     Grants the ability to see invisible things. Prevents paralysis. Sustains
     your life force.

f) the Phial 'Valad' <+4> {@w1}
     Found lying on the floor of a labyrinth at 1850 feet (level 37).

     +4 light.
     Cannot be harmed by Fire.
     Makes you float just above the floor.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 31 percent
     and lights up the surrounding area.
     Takes 34 to 62 turns to recharge at your current speed.
     Your chance of success is 91.0%

g) Studded Leather Armour of Resistance (-1) [12,+21] {Kavlax the Many-Headed}
     Dropped by Kavlax the Many-Headed at 2200 feet (level 44).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.

h) the Cloak 'Colannon' [1,+15] <+2> {@A9}
     Dropped by Azog, the Great Orc at 1150 feet (level 23).

     +2 stealth.
     +2 speed.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.

     When activated, it teleports you randomly up to 100 squares away.
     Takes 139 turns to recharge at your current speed.
     Your chance of success is 91.0%

i) a Small Metal Shield of Resist Acid [5,+7]
     Dropped by a basilisk at 1500 feet (level 30).

     Provides resistance to Acid.
     Cannot be harmed by Acid.

j) an Iron Helm of Telepathic Awareness [7,+4]
     Found lying on the floor at 1250 feet (level 25).

     Grants the ability to sense evil.

k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by a kobold shaman at 900 feet (level 18).

     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration. Prevents paralysis.

     When aimed, it shoots a bolt or beam of fire that inflicts 12d8 points of
     damage, which your device skill increases by 26 percent.
     Takes 27 to 49 turns to recharge at your current speed.
     Your chance of success is 90.2%

l) a Pair of Leather Boots of Free Action [2,+5]
     Dropped by an Easterling champion at 1150 feet (level 23).

     Prevents paralysis.

m) the Pick of the Elven Ranger <+2> {Bert the Stone Troll}
     Dropped by Bert the Stone Troll at 1500 feet (level 30).

     +2 strength.
     +2 intelligence.
     +2 searching skill.
     +2 tunneling.
     Sustains intelligence, wisdom.


  [Character Quiver]

b) the Seeker Arrow of Mengron (4d4) (+0,+0) {@f1}
     Slays trolls.
     Cannot be harmed by Acid, Fire.
     Returns when thrown.

     Combat info:
     2.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 390.5 vs trolls, 312.2 vs creatures not resistant to
     poison, and 156 vs. others.


  [Character Inventory]

a) a Piece of Elvish Waybread

b) 13 Potions of Cure Critical Wounds {@q6}

c) 2 Potions of Speed {@q8}

d) 4 Potions of Resist Heat {@q3}

e) 12 Potions of Resist Cold {@q4}
     Cannot be harmed by Cold.

f) 3 Potions of Resist Poison {@q5}

g) 15 Scrolls of Phase Door {@r9}

h) 5 Scrolls of Teleportation

i) 3 Scrolls of Teleport Level {@r5}

j) a Scroll of Remove Hunger {@r4}

k) 11 Scrolls of Word of Recall {@r8}

l) a Rod of Slow Monster {@U5}

m) 3 Rods of Light {@U2}

n) 5 Rods of Illumination {@U1}

o) a Wand of Stone to Mud (16 charges)

p) 4 Staves of Teleportation (26 charges) {@U0}

q) the Black Ring of Power of Elornin <+3, +2, +1> {@w0}
     Dropped by Akhorahil the Blind at 2200 feet (level 44).

     +3 strength.
     +3 intelligence.
     +3 wisdom.
     +2 dexterity.
     +3 constitution.
     +1 stealth.
     +3 speed.
     Provides resistance to Acid, Lightning, Fire, Cold, Disenchantment.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by Lightning.
     Slows your metabolism. Makes you float just above the floor. Speeds
     regeneration. Prevents paralysis. Aggravates nearby creatures.
     Grants the ability to sense evil.

r) the Black Ring of Power of Arnos <+2, +1, +3> {Adunaphel the Quiet}
     Dropped by Adunaphel the Quiet at 2200 feet (level 44).

     +2 strength.
     +1 intelligence.
     +3 infravision.
     Provides immunity to Cold.
     Provides resistance to Acid, Lightning, Disenchantment.
     Cannot be harmed by Lightning.
     Prevents paralysis. Aggravates nearby creatures.
     Grants telepathic awareness.

     When activated, it turns your skin to stone (a bonus of +40 to AC, and a
     penalty of -5 to speed) for 60+1d40 turns.
     Takes 127 to 139 turns to recharge at your current speed.
     Your chance of success is 91.8%

s) the Arkenstone of Helerel <+4> (charging) {@w1}
     Dropped by Lorgan, Chief of the Easterlings at 1900 feet (level 38).

     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it completely lights up and magically maps the current
     level, sensing all objects.
     Takes 158 to 310 turns to recharge at your current speed.
     Your chance of success is 79.8%

t) the Red Dragon Scale Mail 'Red Heart' (-2) [24,+25] <+5> {Adunaphel the Quie
     Dropped by Adunaphel the Quiet at 2200 feet (level 44).

     +5 infravision.
     Provides immunity to Fire.
     Provides resistance to Chaos.
     Sustains your life force.
     Grants the ability to sense dragons.

     When aimed, it allows you to breathe fire for 200 points of damage.
     Takes 155 turns to recharge at your current speed.
     Your chance of success is 83.3%

u) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> {Adunaphel the Quiet
     Dropped by Adunaphel the Quiet at 2200 feet (level 44).

     +3 dexterity.
     +3 speed.
     Provides resistance to Acid, Shards.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.


  [Home Inventory]

a) 10 Potions of Cure Serious Wounds {@q6}

b) 3 Potions of Enlightenment

c) 10 Scrolls of Phase Door {@r9}

d) 2 Scrolls of Teleportation

e) 2 Scrolls of Teleport Level {@r0}

f) 3 Scrolls of Magic Mapping

g) 3 Scrolls of Remove Hunger {@r4}

h) 5 Scrolls of Identify Rune

i) a Scroll of Deep Descent

j) 2 Rods of Illumination {@U1}

k) a Wand of Stone to Mud (9 charges)

l) 5 Staves of Teleportation (33 charges) {@U0}

m) a Mage Staff of Wizardry (1d1) (+0,+0) [+6] <+1, +3> {Draebor, the Imp, ??}
     Dropped by Draebor, the Imp at 1450 feet (level 29).

     You do not know the full extent of this item's powers.
     +1 intelligence.
     +3 wisdom.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence, wisdom.
     Speeds regeneration. Prevents paralysis.

     Combat info:
     This weapon should be wielded with both hands.
     2.0 blows/round.
     Average damage/round: , and 0 vs. others.

n) a Beaked Axe (2d8) (+11,+10) <+1> {The Sandworm Queen, ??}
     Dropped by The Sandworm Queen at 1500 feet (level 30).

     You do not know the full extent of this item's powers.
     +1 wisdom.
     Blessed by the gods (combat bonuses for holy casters).
     Grants the ability to sense evil.

     Combat info:
     This weapon should be wielded with both hands.
     2.0 blows/round.
     Average damage/round: 26.4 vs creatures not resistant to poison, 7.6 vs
     creatures not resistant to cutting, and 7.6 vs. others.


  [House List]


a) 3 Wands of Stone to Mud (34 charges) {@U5}
b) 49097 gold pieces worth of gold
c) a Ring of Free Action
d) a Ring of Resist Fire and Cold
e) a Pint of Fine Wine
f) 9 Rations of Food
g) 9 Slime Molds
h) 5 Mushrooms of Emergency {@E1}
i) a Piece of Elvish Waybread
j) a Mushroom of Shadows
k) 6 Mushrooms of Terror
l) a Mushroom of Clear Mind
m) 4 Mushrooms of Fast Recovery {@E1}
n) a Swig of Orcish Liquor
o) 5 Mushrooms of Stoneskin
p) a Flask of Whisky
q) an Apple
r) a Hard Biscuit
s) a Scroll of Deep Descent
t) 4 Scrolls of Life
u) a Scroll of Remove Hunger {@r4}
v) a Lantern (Everburning) {for sale 500}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:10   150ft     5     Reached level 5
00:00:12   200ft     5     Killed Wolf, Farmer Maggot's Dog
00:00:18   250ft     7     Killed Grip, Farmer Maggot's Dog
00:00:20   250ft     7     Killed Baba Yaga
00:00:20   250ft     8     Found the Rapier 'Forasgil' (LOST)
00:00:30   300ft     10    Reached level 10
00:00:50   450ft     12    Killed Lagduf, the Snaga
00:00:56   550ft     13    Killed Vort the Kobold Queen
00:01:00   600ft     15    Reached level 15
00:01:01   550ft     15    Killed Wormtongue, Agent of Saruman
00:01:03   600ft     15    Killed The wounded bear
00:01:05   550ft     15    Killed Freesia
00:01:12   600ft     15    Killed Grishnukh, the Hill Orc
00:01:20   600ft     17    Killed Solovei the Robber
00:01:27   600ft     18    Killed Bullroarer the Hobbit
00:01:28   600ft     18    Killed Golfimbul, the Hill Orc Chief
00:01:35   600ft     19    Killed Orfax, Son of Boldor
00:01:37   600ft     19    Killed Mughash the Kobold Lord
00:02:17   750ft     20    Reached level 20
00:02:28   900ft     20    Found the Set of Gauntlets 'Paurhach'
00:02:41   1150ft    22    Killed Shagrat, the Orc Captain
00:02:43   1150ft    23    Killed The Rat King
00:02:46   1150ft    23    Killed Angamait of Umbar
00:02:46   1150ft    23    Killed Sangahyando of Umbar
00:02:47   1150ft    23    Found the Long Sword 'Elvagil' (LOST)
00:02:47   1150ft    23    Found the Shovel of the Miner (LOST)
00:02:48   1150ft    24    Killed Lugdush, the Uruk
00:02:48   1150ft    24    Killed Mauhur, the Orc Captain
00:02:54   1150ft    24    Killed Ugluk, the Uruk
00:02:54   1150ft    25    Reached level 25
00:03:01   1150ft    25    Killed Bolg, Son of Azog
00:03:03   1150ft    25    Killed Azog, the Great Orc
00:03:03   1150ft    25    Found the Cloak 'Colannon'
00:04:01   1350ft    26    Killed Koschei the Deathless
00:04:01   1350ft    26    Found the Cloak of Thorongil (LOST)
00:04:02   1350ft    26    Found the Rounded Pebble of Annar (LOST)
00:04:37   1450ft    27    Killed Khufu, the Mummified King
00:04:37   1450ft    27    Found the Phial of Galadriel (LOST)
00:04:44   1500ft    27    Killed The Sandworm Queen
00:05:31   1500ft    28    Killed Bert the Stone Troll
00:05:31   1500ft    28    Found the Pick of the Elven Ranger
00:05:32   1500ft    28    Killed Bill the Stone Troll
00:05:32   1500ft    28    Killed Tom the Stone Troll
00:05:33   1500ft    28    Found the Seeker Arrow of Mengron
00:05:41   1450ft    29    Killed Draebor, the Imp
00:05:46   1550ft    29    Killed Ufthak of Cirith Ungol
00:05:46   1550ft    29    Found the Rapier 'Careth Asdriag' (LOST)
00:05:52   1700ft    29    Killed Fire Phantom
00:05:54   1700ft    29    Killed Ulfang the Black
00:05:54   1700ft    29    Killed Ulfast, Son of Ulfang
00:06:23   1600ft    30    Reached level 30
00:06:23   1600ft    30    Killed Ulwarth, Son of Ulfang
00:06:24   1750ft    30    Killed The Wight-King of the Barrow-downs
00:06:24   1750ft    30    Found the Main Gauche of Azaghal
00:06:36   1650ft    30    Found the Horn of Rohan (LOST)
00:06:44   1850ft    31    Found the Phial 'Valad'
00:06:51   1900ft    31    Killed Lokkak, the Ogre Chieftain
00:06:55   2000ft    31    Killed Emperor Mimic
00:07:03   2000ft    31    Killed The Minotaur of the Labyrinth
00:07:35   1900ft    32    Killed Lorgan, Chief of the Easterlings
00:07:37   1900ft    32    Found the Arkenstone of Helerel
00:07:59   2250ft    33    Killed Quaker, Master of Earth
00:08:13   2200ft    33    Killed Akhorahil the Blind
00:08:13   2200ft    33    Found the Black Ring of Power of Elornin
00:08:22   2200ft    33    Killed Adunaphel the Quiet
00:08:23   2200ft    33    Found the Red Dragon Scale Mail 'Red Heart'
00:08:23   2200ft    33    Found the Black Ring of Power of Arnos
00:08:23   2200ft    33    Found the Leather Scale Mail 'Thalkettoth'
00:08:26   2200ft    33    Killed Fasolt the Giant
00:08:26   2200ft    33    Killed Rogrog the Black Troll
00:08:27   2200ft    33    Found the Dagger 'Narthanc' (LOST)
00:08:31   2200ft    33    Killed Kavlax the Many-Headed
00:08:31   2200ft    33    Found the Dagger 'Nimthanc'
00:08:36   2250ft    33    Was killed by The Watcher in the Water


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

                                                                               
                              ~ #                                              
                        :#~:~~:#:#                                             
                       #^~~~~~~~~#                                             
                      #~~~~~_~~~~##          #    ##       ###        #        
                     ~#~~~~~~~~~~~##          ~  #~#####  ^~~ ### ###:         
                    :~~    ##:~~~~~:##:###~#   ~##~~##~~~  ~~#:~#~#~~#         
                   :~     #~ ~#~~~~~:~~~~#~^####:#~:#~:#####::##~^~~~#~#       
                   :     ~# #:##~~~~~#~~~#:##:#:#~~#~#~::~##~~~~~~~~~~~#       
                   ^    ^~  :~~~~~~~~~~~~~~:#~###:#:##~~###~~~~~~~~~~~##       
                   #   ~~   ~~~~~:~~~~~�~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~::       
                   #  ##    ##~~~#:~~::#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~       
                   ~:~:      #### ^~~#~~:##::#:##~::~###~###~~~~~~~~~~###      
                             ######~~#::: #:~#~#^~~#~# ### ~~~~~~~~~~~:~###    
                            ##    ~~~#~:#^^:^ ###::#~#     #~~~~~~~~~~#:#~##   
                            :    ~~~~~                     ##~^~:~^~###~:#~#   
                            ~  ######                          #:~~~~~~~~~~##% 
                            ~  :                               ####~~~:~~~~~:% 
                            #  ~                                  :#~~:~~#~~#% 
                            #  ~                                 ~~~##~~~~~~#  
                            #  #      ~##::~~######                  ##~~#~~# #

2250' (L45)  LF:4-* Light 6 Haste Confused Heavy Stun Fed 66 % RPois           


Posted on 8.9.2020 12:40

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10387. on the Ladder (of 18945)
7. on the Tangaria Ladder (of 142)
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Comments

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On 8.9.2020 12:40 tangar wrote:
Fear the Watcher!

On 8.9.2020 12:46 tangar wrote:
Wow.. His damage from breating water is way to high ~ 346 (while my hp is 430). Will nerf him

On 8.9.2020 12:55 tangar wrote:
Instead of BA and BR he will get bunch of servants (faithful seahorse, octopus squire, giant squid...).. and two beautiful mermaids :)

On 8.9.2020 18:42 tangar wrote:
Video: https://www.youtube.com/watch?v=cGSRXOebWP8

On 9.9.2020 09:13 PowerWyrm wrote:
Damage is on par with other uniques at that depth. Take Kavlax for example, he appears under 2000ft and can breathe stuff like nexus, chaos AND gravity. Gorlim at 2100ft doesn't breathe, but can cast mana bolts, water bolts/balls and is also very dangeous for his depth. There are just "hard" monsters that you need to avoid until you're ready. The Watcher is one of them.

On 9.9.2020 15:36 tangar wrote:
Kavlax is MUCH weakier - he got hit-points:1300 (vs hit-points:2700 for Watcher) and Kavlax attacks at least could be resisted while water resistance is uber rare. Gorlim do BO_MANA and BO_WATER.. While Watcher had BA. Big difference.

Also Watcher is dungeon boss and you have to kill him before you get lvl 35 in T. Or you won't be able to get to the Watery Cave dungeon. So for lvl 35 dungeon he was too hard and now it's fixed :)

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