The Angband Ladder: Thorin, Half-Troll Warrior by tangar
[Tangaria 1.4.0 Character Dump]
Name Thorin Age 25 Self RB CB EB Best
Sex Male Height 8'2" STR: 17 +4 +3 -4 18/20
Race Half-Troll Weight 19st 8lb INT: 12 -4 -2 -4 3
Class Warrior Turns used: WIS: 12 -2 -2 -4 4
Title Swordsman Game 4738 DEX: 13 -4 +2 -4 7
HP -3/135 Player 11147 CON: 15 +3 +2 -4 16
SP 0/0 Active 4736
Level 11 Armor [13,+4] Saving Throw 21%
Cur Exp 766 Stealth Bad
Max Exp 766 Melee 1d1,+3 Disarm - phys. 46%
Adv Exp 812 To-hit 46,+0 Disarm - magic 29%
Blows 2.0/turn Magic Devices 16
Gold 764 Searching 14%
Burden 76.2 lb Shoot to-dam +0 Infravision 30 ft
Overweight -67.7 lb To-hit 31,+0 Speed 3
MaxDepth 550' (L11) Shots 0.0/turn
Your mother was a Cave-Troll Warrior. You have glowing red eyes, oily
dark purple hair, and green ulcerous skin.
Resistances Abilities
Acid:........?..... Fear:........?.....
Elec:........?..... Blnd:..............
Fire:.............. Conf:........?.....
Cold:.............. Stun:........?.....
Pois:.............. HLif:........?.....
Lite:........?..... Rgn:.............+
Dark:.............. ESP:..............
Soun:........?..... SInv:..............
Shar:........?..... FAct:........?.....
Nexu:........?..... Lev:........?.....
Neth:........?..... SDig:..............
Chao:........?..... Trap:........?.....
Dise:........?..... Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:........?..... Spd:.....+........
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
PLit:.....+........
DRed:..............
Time:........?..... Move:..............
Mana:........?.....
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:.....+........
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> Something bites you.
> *** LOW HITPOINT WARNING! ***
> Something bites you. (x2)
> You hear a soft sound.
> You are hit by something!
> Something bites you.
> You hear a soft sound.
> You are hit by something!
> Something bites you. (x2)
> You hear a soft sound.
> You are hit by something!
> Something spits on you.
> Something bites you.
> You are more poisoned!
> You die.
Killed by a king cobra.
[Character Equipment]
f) the Phial of Undeath <-4, +3, +4> {@w1, cursed}
Dropped by Baba Yaga at 250 feet (level 5).
It randomly makes you teleport; this curse cannot be removed.
It occasionally makes a loud noise; this curse cannot be removed.
-4 strength.
-4 intelligence.
-4 wisdom.
-4 dexterity.
-4 constitution.
+3 speed.
+4 light.
Cannot be harmed by Fire.
Intensity 4 light.
Grants the ability to sense undead.
g) Soft Leather Armour [8,-2]
An inheritance from your family.
i) a Wicker Shield of Resist Lightning [2,+4]
Found lying on the floor of a special room at 350 feet (level 7).
Provides resistance to Lightning.
j) a Metal Cap [3,+2] {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 150 feet (level 3).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 25 Rocks (1d6) (+0,+0) {@v1}
Branded with stunning.
Combat info:
Average thrown damage: 3.5 vs creatures not resistant to stunning and 3.5
vs. others.
b) a Rock (1d6) (+0,+0) {@f1}
Branded with stunning.
Combat info:
Average thrown damage: 3.5 vs creatures not resistant to stunning and 3.5
vs. others.
c) 2 Rocks (1d6) (+0,+0) {@h1}
Branded with stunning.
Combat info:
Average thrown damage: 3.5 vs creatures not resistant to stunning and 3.5
vs. others.
[Character Inventory]
a) 3 Scrolls of Phase Door {@r1}
b) a Scroll of Remove Hunger (tattered)
c) a Rod of Light {@z1}
d) a Wand of Confuse Monster (3 charges) {@a1}
e) a Wooden Torch (4983 turns) {@w1}
Intensity 2 light.
f) a Wooden Torch (3431 turns) {@w1}
Intensity 2 light.
g) a Leather Shield [8,+0]
Bought from a store on the surface.
h) a Spear (1d6) (+2,+3)
Found lying on the floor of a special room at 300 feet (level 6).
Combat info:
1.3 blows/round.
With +1 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +3 DEX you would get 1.6 blows/round.
Average damage/round: 12.9.
Average thrown damage: 6.6.
i) a Glaive (2d6) (+5,+2) {Lagduf, the Snaga}
Dropped by Lagduf, the Snaga at 400 feet (level 8).
Combat info:
1.0 blow/round.
With +4 STR and +0 DEX you would attack a bit faster.
With +8 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +3 DEX you would attack a bit faster.
With +4 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would get 1.1 blows/round.
Average damage/round: 12.6.
j) a Whip (1d3) (-3,+2) {Baba Yaga, cursed}
Dropped by Baba Yaga at 250 feet (level 5).
It makes it hard to hit anything.
Combat info:
2.0 blows/round.
With +1 STR and +0 DEX you would get 2.7 blows/round.
With +0 STR and +3 DEX you would get 2.3 blows/round.
Average damage/round: 14.
[Home Inventory]
a) 2 Hard Biscuits
[House List]
a) a Potion of Neutralize Poison {for sale 50}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:38 150ft 3 Killed Lobelia Sackville-Baggins
00:00:40 150ft 4 Killed Grip, Farmer Maggot's Dog
00:00:40 150ft 5 Reached level 5
00:00:41 200ft 6 Killed Fang, Farmer Maggot's Dog
00:00:47 250ft 7 Killed Freesia
00:00:47 250ft 7 Killed Baba Yaga
00:00:48 250ft 8 Found the Phial of Undeath
00:01:13 400ft 10 Reached level 10
00:01:13 400ft 10 Killed Lagduf, the Snaga
00:01:18 550ft 11 Was killed by a king cobra
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Freeze screen after detecting monsters : yes (pause_after_detect)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Kick out when starving while at full hps : no (disturb_faint)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Scene of Death]
^^^^
^.$
%%^%%%^ ^.^ ^^^^^^^^^^#
^:.....#^^ ^.^ ...........
^^... .^ ^.^........:^
%%.... ..^^ ^.'.......*
^..... �....^^ ^.^........^
% *...........^ ^.^ ..........
^.............. ^.^^^^^^^^^^ ^ ^^^^^*^
............... ^.....................
.......*......^ ^^#^ ^^^^^ ^^^^.^^^:
^.............^
^^...........^^
^^.........^^
^%*......^^
^...*.^^
^.^:^^^
550' (L11) LF:4-? Light 4 Blind Poisoned Fed 42 % Dirt
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Posted on 12.7.2020 11:39
18242. on the Ladder (of 19309)
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