The Angband Ladder: Glonn, Elf Warper by <khearn@excite.com>

  [ToME 2.2.4 Character Dump]

 Name  : Glonn                  Age                 83       STR:     11       
 Sex   : Male                   Height              73       INT:     27       
 Race  : Elf                    Weight              93       WIS:     18       
 Class : Warper                 Social Class        63       DEX:     22       
 Body  : Player                                              CON:     13       
 God   : Tulkas                                              CHR:     18       
                                                                               
 + To Melee Hit          12 Level             27    Max Hit Points       121   
 + To Melee Damage        9 Experience     43285    Cur Hit Points        -4   
 + To Ranged Hit         11 Max Exp        43285    Max SP (Mana)        258   
 + To Ranged Damage      10 Exp to Adv.    52500    Cur SP (Mana)        247   
   AC                 21+71 Gold          178434    Piety              13480   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Good         Perception  : Excellent    Blows/Round:  3         
 Bows/Throw  : Good         Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Very Good    Mel.dmg/Rnd:  3d7+27    
 Stealth     : Superb       Magic Device: Excellent    Infra-Vision: 30 feet   
                                                       Tactic:       normal    
                                                       Explor:       slug-like 
                         (Character Background)                                
          You are one of several children of a Nandorin Warrior.  You          
          have light grey eyes, straight brown hair, and a fair                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')

 Your body was a Player.
 You have defeated 5268 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 49th Yavie of the 2890th year of the third age.
 Your adventure lasted 6 days.

     Your Attributes:
You are dead, killed by an Elite uruk on level 21 of Orc Cave.
You can destroy walls.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You can breathe underwater.
You levitate just over the ground.
You have free action.
You regenerate quickly.
Your appetite is small.
You are unlucky.
You have a firm hold on your life force.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
Your constitution is sustained.
Your intelligence is affected by your equipment.
Your dexterity is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon strikes at animals with extra force.

Skills (points left: 0)
 - Combat                                        01.000 [0.200]
          . Weaponmastery                        00.700 [0.400]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         31.150 [0.900]
          . Magic-Device                         01.000 [1.050]
          . Spell-power                          31.100 [0.700]
          . Mana                                 01.000 [0.700]
                   . Fire                        01.600 [0.800]
                   . Water                       31.200 [0.800]
                   . Air                         00.000 [0.800]
                   . Earth                       00.000 [0.800]
          . Meta                                 00.000 [0.800]
          . Conveyance                           02.400 [1.200]
          . Divination                           31.200 [1.200]
          . Temporal                             00.000 [1.200]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.800]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          02.100 [0.700]
 - Spirituality                                  01.000 [0.550]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) The Short Sword 'Gilettar' (1d7) (+10,+9) (+2)
    It increases your attack speed by 2.  
    It is especially deadly against natural creatures.  It provides
    resistance to disenchantment.  It allows you to see invisible
    monsters.  It slows your metabolism.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) a Long Bow of Lothlorien (x5) (+9,+10) (+2)
    It increases your dexterity by 2.  It
    provides immunity to paralysis.  It provides resistance to life
    draining.  It fires missiles with extra might.  It has been blessed by
    the gods.  It cannot be harmed by acid.  It cannot be harmed by fire.  
    
    You found it in the remains of a Random Number Generator on level 10 of
    Barrow-Downs.
e) a Ring of Poison Resistance
    It provides resistance to poison.  
    You bought it from the Rare Jewelry Shop.
f) a Ring of Intelligence (+5) {90% off}
    It increases your 
    intelligence by 5.  
    You bought it from the Black Market.
k) (nothing)
m) a Brass Lantern (with 1166 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid, shards and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) a Mouse Fur of Immolation [1,+9]
    It provides
    resistance to fire.  It produces a fiery sheath.  It cannot be harmed
    by acid.  It cannot be harmed by fire.  
    It was given to you as a reward.
p) a Small Metal Shield of Resistance [3,+9]
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
s) a Hard Leather Cap [2,+8]
    
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots of Stability [3,+8]
    It provides
    resistance to nexus.  It allows you to levitate.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 24 Sheaf Arrows of Frost (1d5) (+5,+8)
    It does extra damage from frost.  
    It cannot be harmed by cold.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 13 of
    Orc Cave.
|) a Magical Shovel (1d2) (+5,+6) (+1) {.b..e..}
    It grants you the power of stone to mud if it is being worn.  
    It increases your ability to tunnel by 1.  
    You found it in the remains of a Random Number Generator on level 10 of
    Barrow-Downs.


  [Character Inventory]

a) a Tome of the Everrunning Wave {!k!k!d!v}
    
b) a Tome of Knowledge {!d!v!k!k}
    
c) a Book of Beginner Cantrips {!k!k!d!v}
    
d) A parchment titled ''Finer Points of Munchkinism'' {teleport r100@45}
    It can be activated for teleport (range 100) every 45
    turns.  
    You found it in the remains of a Quasit on level 16 of Orc Cave.
e) 3 Flasks of oil
    
f) 10 Potions of Cure Critical Wounds {25% off}
    
g) 4 Scrolls of Teleportation
    
h) 4 Scrolls of Word of Recall {!*}
    
i) a Scroll of Remove Curse
j) The Wand of Digging of Thrain (28 charges)
k) Cord Armour of Resist Fire [6,+4]
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Beginner Cantrips {!k!k!d!v}
    
b) 2 Spellbooks of Identify {!d!k!v}
    
c) a Spellbook of Vapor {!d!v!k}
    
d) Pytar's Portable Pandemonium {restore stats&life@750}
    It can
    be activated for restore stats and life levels every 750 turns.  
    You bought it from the Magic shop.
e) a Scroll of *Destruction*


  [Home Inventory - Lothlorien ]

a) a Tome of the Everrunning Wave {!k!k!d!v}
    
b) Jor's Buckler of Missile Attraction {restore stats&life @750}
    It can be activated for restore
    stats and life levels every 750 turns.  
    You bought it from the Magic shop.
c) 2 Sprigs of Athelas
    
d) 10 Potions of Cure Serious Insanity
    
e) 11 Potions of Cure Critical Wounds {25% off}
    
f) a Potion of Healing
g) a Potion of Restore Mana
h) a Potion of Resistance
    It cannot be harmed by acid, cold,
    lightning or fire.  
i) a Potion of Curing
j) 18 Scrolls of Teleportation
    
k) 12 Scrolls of *Identify*
    
l) a Staff of Remove Curses[1|16] (11 charges)
m) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, dexterity and 
    speed by 3.  It is especially deadly against trolls.  It is especially
    deadly against giants.  It provides immunity to paralysis.  It
    provides resistance to chaos.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
n) an Elemental Main Gauche of Extra Attacks (1d5) (+5,+6) (+2 attacks)
    It increases your 
    attack speed by 2.  It does extra damage from acid, electricity, fire
     and frost.  It poisons your foes.  It provides resistance to acid, 
    electricity, fire, cold and poison.  It drains mana.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ogrillon on level 21 of Orc Cave.
o) a Mage Staff of Power (1d4) (+7,-5) (+7)
    It
    can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 7.  
    It was given to you as a reward.
p) 18 Elf Skeletons



Posted on 6.12.2003 03:37
Last updated on 8.12.2003 18:46

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On 6.12.2003 03:37 khearn@excite.com wrote:
Another Warper, this time an Elf. He's finished the Bree Theives quest, the Barrow Downs, and a run through thr Orc Caves, where he found 3 markets, one with a forbidden library. :)

On 8.12.2003 18:46 khearn@excite.com wrote:
YASD. Slowed down to "Slug-like" speed to search for a secret door, and forgot to speed back up, then got swarmed by elete uruks.

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