The Angband Ladder: Medium I, Troll Medium by clouded

  [Steamband 0.4.1 Character Dump]

 Name   Medium I                                 Self  abcdefghijkl@   Best
 Sex    Male           Age           126  MUS:    444  2..*.:...*..1   604
 Race   Troll          Height         95  AGI:    331  .....s...*4..   491
 Class  Medium         Weight        200  VIG:    655  .....:4.*....   695
 Title  Mentalist      Status          1  SCH:    383  ..8..*..8...1   733
 WP     -1/89          MaxDepth  Lev  11  EGO:    590  .....*..8...1   860
 SP     447/504        Preserve        Y  CHR:    360  .....:.......   260

 Level           40       Armor    [25,+149]     Saving Throw      Very Good
 Cur Exp    3396121       Blows     4+1/turn     Stealth                 Bad
 Max Exp    3396121       Shots       6/turn     Fighting      Legendary[5+]
 Adv Exp    4218750       Infra       100 ft     Shooting             Heroic
                                                 Disarming              Fair
          Stat     Skill     Equip.    Total     Magic Device           Good
 Melee (+12,+12)  (+7,+40) (+51,+53)(+70,+105)   Perception          Abyssal
 Shoot  (+12,+0)   (+0,+0) (+56,+35) (+68,+35)   Searching           Abyssal

     You are the first child of a Cook. You have puke yellow
     eyes, oily dark purple hair, and green ulcerous skin.




  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.....+.......
   Vampiric:.............   Telepathy:.............    Mutation:.....+.......
      Throw:.............   See Invis:....++.......    No Magic:.............
     Vorpal:.............    Free Act:....+..+..+..   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.....+.......    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:....+........   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:....++.......    Teleport:.............
  Psn. Brnd:.............    Res Fear:.+....+..+...   Aggravate:.............
  Resistances:
  Fire :108%.....+.++.+..+  Acid :13% .......+-....+  Light:34% .....+......+.
  Erth :128%.....+.++.+..+  Poisn:73% .......++....+  Dark :34% .....+......+.
  Air  :128%.....++++....+  Time :75% ..+....+.....+  Mind :12% ............+.
  Water:148%.....++++....+  Ether:30% ..+..-.+.....+  Sprt :12% ............+.
  Elec :-87%.....-.+-....+  Sound:75% ..+....+.....+
  Ice  :83% ......+++....+  Nethr:75% ..+....+.....+
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~(()]]]              /}=="~(()]]]              /}=="~(()]]]

  [Last Messages]

> You hit the Red Ants of Timothy Thummel with your spurs.
> The Red Ants of Timothy Thummel resists stunning!
> The Red Ants of Timothy Thummel misses you. <2x>
> A Ball Lightning suddenly appears.
> The Red Ants of Timothy Thummel misses you.
> The Red Ants of Timothy Thummel spits on you.
> The Red Ants of Timothy Thummel gets zapped!
> One blow gouges the Red Ants of Timothy Thummel weakly.
> You hit the Red Ants of Timothy Thummel with your spurs.
> The Red Ants of Timothy Thummel is dazed.
> The Red Ants of Timothy Thummel is no longer stunned.
> The Sloth wakes up.
> The Terrified Mob wakes up. <2x>
> The Ball Lightning breathes lightning.
> You die.


  [Skills]

   Disarming Traps  1
           Stealth  1
         Searching  1
           Erudite  1
   Neophyte Combat 20
   Standard Combat 20
   Accurate Strike  7
    Vicious Strike 20
    Weapon Finesse 15
      Martial Arts  1
 Neophyte Firearms  1
          Throwing  1
         Telepathy 20
    Clairsentience 20
  Psychometabolism 20
     Mesmeric Will 20
         Latin {*}  5
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S} 10
Lesser Warding {S}  1
 Tempered Will {*} 15
 Hardened Will {*}  5
Spiritual Infusion 20
 Mental Resistance  4
  Spiritual Shield 15
 Spiritual Healing 10
   Spiritual Speed  1
     Using Devices 16
  Advanced Devices  4
  Device Power Amp  1
         Toughness  7
 Spiritual Battery 14


  [Steamware & Mutations]

 You have beta level spurs (stun, 5d9).
 You have alpha level enhanced eyesight (60' infra).
 You have alpha level wired reflexes (+2 speed).
 You have beta level dermal plating (+20 ac -1 speed).
 You have beta level core furnace (+6 Health).


  [Character Equipment]

a) a Trident of the Knooks (1d8|2) (+27,+23) [1,+0] <+2> {@w0 !d}
b) a .22 Bolt Action Rifle of the Safari (x2) (+21,+23) <+1>
c) The Ring of Edison <+8>
d) a Ring of Muscle <+13>
e) an Amulet of the Magi [+6] <+5>
f) The Fluorescent Photic Illuminator of Tesla [5] <+5, +18, -10> {cursed}
g) The Tweed Jacket of Sexton Blake [11,+15] <+4, +2>
h) The Cloak of Aleriel [5,+15]
i) The Pair of Trousers of Dr. Livingstone [2,+11] <+10, +8, +2>
j) The Mask 'Le Loup Blanc' [0,+4] <+12, +5, +1>
k) The Set of Work Gloves of Alfred Nobel [2,+6] <+4>
l) a Pair of Buttoned Boots of Stealth [4,+7] <+1>
n) 6 Hollow-point rifle bullets of Hurt Demon (4d33|0) (+11,+12) (+309/1854


  [Character Inventory]

a) 19 Meat Pies
b) 30 Tonics of Cure Critical Wounds {90% off}
c) 7 Tonics of Restore Life Levels
d) The Book [Tales of the Grotesque and Arabesque]
e) The Book [Mysteries of the Depths of the Seas Volumes I & II]
f) 25 Mechanisms of Etheric Travel {75% off}
g) 3 Mechanisms of Teleport Level {!r}
h) 12 Mechanisms of Returning {25% off}
i) 13 Mechanisms of Power Cell
j) 3 Ray Guns of Phasic Shift (16 charges)
k) a Ray Gun of Vaporize Solid (6 charges)
l) The Whip of Allan Quatermain (2d4|2) (+8,+18) [+3] <+5, +2> {@w0 !d}
m) 45 Hollow-point rifle bullets of Hurt Demon (4d33|0) (+11,+12) (+309/185


  [Home Inventory]

69 Tonics of Cure Critical Wounds {90% off}
2 Tonics of Cure Mortal Wounds
2 Tonics of Healing
11 Tonics of Restore Muscle
14 Tonics of Restore Agility {75% off}
13 Tonics of Restore Vigor {25% off}
19 Tonics of Restore Ego
a Mechanism of Teleport Level
40 Mechanisms of Returning {25% off}
10 Mechanisms of Detailed Object Analysis
2 Mechanisms of *Remove Curse*
3 Mechanisms of Protective Force Field
a Mechanism of *Destruction*
a Space-flux inhibitor (recharging)
a Ray Gun of Etheric Force (20 charges)
a Ring of Agility <+12>
a Ring of Freedom of Mobility
The Ring of Dr. Materialismus <+8, +5>
The Amulet of Arbaces <+10, +3, +8>
The Mystical Amulet of John Dee <+10, +6, +2>
The Crown of Isis [0,+9] <+8, +5, +1>
The Eye of Ra [0,+8] <+4>
The Hammer of John Henry (12d3|3) (+8,+23) <+15, +6> {@w0 !d}
a Throwing Hammer (Holy) (2d4|0) (+20,+15) [+4] <+7>


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.5.2019 17:27

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8160. on the Ladder (of 19032)
101. on the Steamband Ladder (of 319)
207. for this player (

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On 8.5.2019 17:29 clouded wrote:
Wielded the lamp of tesla thinking it gave +10 vigor when it actually decreases it. Knew the -100% elec res was likely to kill me, oh well.

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