The Angband Ladder: Tangar, Half-Troll Warrior by tangar

  [PWMAngband 1.2.0 Character Dump]

 Name   Tangar        Age             24         Self  RB  CB  EB   Best
 Sex    Neuter        Height        7'6"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight   12st 11lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Swordsman     Game          2715  Dex:     14  -4  +2  +3     15     14
 HP     -1/166        Player        8428  CON:     17  +3  +2  +0  18/40
 SP     0/0           Active        6324

 Level                 12    Armor      [12,+13]    Saving Throw     22%
 Cur Exp              927                           Stealth          Bad
 Max Exp              927    Melee        1d1,+3    Disarm - phys.   50%
 Adv Exp             1020    To-hit        48,+1    Disarm - magic   31%
                             Blows      3.4/turn    Magic Devices     18
 Gold                3836                           Searching        15%
 Burden           92.1 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -87.8 lb    To-hit        33,+1    Speed         Normal
 MaxDepth       300' (L6)    Shots        1/turn

 Your mother was a Stone-Troll Warrior. You have blue-bloodshot eyes,
 dirty dark purple hair, and blue scabby skin.

Ac :.......+...... Nxs:..............
El :.............. Ntr:..............
Fi :.......+...... Chs:..............
Co :.......+...... Dsn:..............
Po :.............. Lev:..............
Lt :.............. Fe :..............
Dk :.............. Bld:..............
Snd:.............. Cnf:..............
Shr:.............. Stn:..............

Lit:.............. Tun:..............
Rgn:.............+ Spd:..............
ESP:.............. EA :..............
SI :.............. XS :..............
FA :.......+...... XM :..............
HL :.............. Dig:..............
Stl:.............. -HP:..............
Src:.............. Afr:..............
Inf:.............+ Agg:..............

Rad:..............
Evi:..............
Ani:..............
Und:..............
Dem:..............
Orc:..............
Tro:..............
Gia:..............
Dra:..............


  [Last Messages]

> The Easterling warrior hits you. (x2)
> You have been given a severe cut.
> The air around you becomes charged...
> You have no more Scrolls of Word of Recall (j).
> The Easterling warrior hits you. (x2)
> *** LOW HITPOINT WARNING! ***
> You have been given a deep gash.
> You feel much better.
> You have 5 Potions of Cure Light Wounds {*@q1} (d).
> The Easterling warrior hits you. (x2)
> You feel much better.
> You have 4 Potions of Cure Light Wounds {*@q1} (d).
> The Easterling warrior hits you.
> The Easterling warrior misses you.
> You die.

Killed by a fatal wound.


  [Character Equipment]

b) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 200 feet (level 4).

f) a Lantern (7013 turns)
     Found lying on the floor at 300 feet (level 6).

     Cannot be harmed by fire.
     Radius 2 light.

g) Soft Leather Armour [8,-2]
     An inheritance from your family.

h) the Cloak of Thingol [1,+18] <+3>
     Found lying on the floor at 150 feet (level 3).

     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.

     When activated, it tries to recharge a wand or staff, destroying the wand
     or staff on failure.
     Takes 70 turns to recharge.
     Your chance of success is 87.7%

k) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 200 feet (level 4).

l) a Pair of Leather Boots [2,-2]
     Found lying on the floor at 200 feet (level 4).


  [Character Quiver]

a) 20 Rounded Pebbles (1d2) (+0,+0)
     Found lying on the floor at 200 feet (level 4).

b) 24 Rocks (1d6) (+5,+5)
     Found lying on the floor at 200 feet (level 4).

     Branded with stunning.


  [Character Inventory]

a) 6 Rations of Food

b) 7 Slime Molds

c) 2 Flasks of oil

d) 4 Potions of Cure Light Wounds {*@q1}

e) 2 Potions of Berserk Strength

f) a Potion of Boldness

g) a Potion of True Seeing

h) 9 Scrolls of Phase Door {*@r1}

i) 10 Scrolls of Light

j) 7 Scrolls of Blessing

k) a Scroll of Wilderness Mapping

l) a Wand of Slow Monster (8 charges)

m) a Staff of Cure Light Wounds (7 charges)

n) a Ring of Speed <+6> {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     +6 speed.

o) a Ring of Reckless Attacks (+3,+5) [-14]
     Found lying on the floor at 300 feet (level 6).

p) 4 Wooden Torches (5000 turns)
     Radius 1 light.

q) 3 Wooden Torches of Brightness (5000 turns) <+1>
     +1 light.
     Radius 2 light.

r) a Wooden Torch (5000 turns) {cursed}
     Found lying on the floor at 150 feet (level 3).

     It occasionally makes a loud noise.
     Radius 1 light.

s) a Dagger (1d4) (+0,+0) {cursed}
     Dropped by a soldier at 150 feet (level 3).

     It makes you hallucinate sometimes.

     Combat info:
     3.4 blows/round.
     With +0 STR and +3 DEX you would get 3.8 blows/round.
     Average damage/round: 18.9.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   100ft     3     Killed Fang, Farmer Maggot's Dog
00:00:04   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:04   100ft     5     Reached level 5
00:00:10   150ft     7     Found the Cloak of Thingol
00:00:11   150ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:23   250ft     10    Reached level 10
00:00:27   250ft     10    Killed Bullroarer the Hobbit
00:00:45   300ft     12    Was killed by a fatal wound


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : no  (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

              ############ #..#       #..#                             #..#    
                           #..#       #..#                             #..#    
                           #..#       #..%                             #..#    
                           #..#       #..#                             #..#    
                           #..#       %..#                             #..#    
                           #..#       %..%#######                      #..#    
                           #..#      %#.........##                     #..#    
                           %..%      %...........#              %%%%%%%% '#.#  
                           %..%      %..%%#%###..#              #...........%# 
                           %..#      %..%  %.....%              %............. 
                           %..%     %..�%  %.....%              %..##%#%%%%%%% 
                     %%%%%%%+'%%#%%%%...%%%%..%#%%              #..#           
                     #.....'..'.........p..'..#                 #..#           
                     #.....+..'............'..#                 #..#           
                    ##..##%%..%..####%%#%%##''#                 #..#           
                    #..............#       #..###################..##          
.#                  #..............#       #....................^..'.          
.#                  #..............#       ##......................'.          
.#                  ###%%#%%..#''###        #########################          
.#####                     %..#                                                
.....##                    #..                                                 

300' (L6)    LF:6-4 Recall Severe cut Full                                     


Posted on 5.1.2019 22:23

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17772. on the Ladder (of 18945)
25. on the PWMAngband Ladder (of 27)
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Comments

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On 5.1.2019 22:23 tangar wrote:
My 1st character at new PWMA server :) Was super lucky to find elvish cloak, but went down too far without visiting town and met my death among strong warriors :)

Video:
https://www.youtube.com/watch?v=Dff_Q5MCiVU (Russian)

On 5.1.2019 22:25 tangar wrote:
Ring of Speed!! I've just noticed it :D Ouch. If I've *id*ed it.. =D (no idea how ID works in PWMA yet.. but I'll learn it in time, please don't write spoilers :D

On 5.1.2019 22:27 tangar wrote:
aaand.. actually I've almost were saved :) my recall was kicked in. next time I should put it on macro, cause I had to stop when I runned from mobs to read it :P

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