The Angband Ladder: Dorb, High-Elf Mage by Megawott06

  [Angband 4.1.1 Character Dump]

 Name   Dorb         Age            105          Self  RB  CB  EB   Best
 Race   High-Elf     Height        5'3"   STR:  18/78  +1  -3  +0  18/58
 Class  Mage         Weight    12st 2lb   INT:  18/89  +3  +3  +7 18/219
 Title  Evoker       Turns used:          WIS:     12  -1  +0  +4     15
 HP     185/185      Game        648953   DEX:      9  +3  +0  +4     16
 SP     240/240      Standard     65221   CON:      9  +1  -2  +8     16
                     Resting      22286

 Level                 30    Armor      [36,+91]    Saving Throw     79%
 Cur Exp           178664                           Stealth       Superb
 Max Exp           178664    Melee       2d8,+20    Disarm - phys.   66%
 Adv Exp           230000    To-hit       29,+11    Disarm - magic   94%
                             Blows      1.0/turn    Magic Devices    107
 Gold               49390                           Searching        76%
 Burden          194.3 lb    Shoot to-dam     +7    Infravision    40 ft
 Overweight       14.4 lb    To-hit        30,+9    Speed             -1
 Max Depth    1850' (L37)    Shots        2/turn

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 wavy blond hair, and a fair complexion.



rAcid:..+...+.+.... Nexus:.............
rElec:...+..+..+... Nethr:.+...........
rFire:.+..+.+...... Chaos:.+..+........
rCold:......+...... Disen:.........+...
rPois:......+...... pFear:.............
rLite:............+ pBlnd:....+........
rDark:.......+..... pConf:.............
Sound:.........+... pStun:.............
Shard:............. HLife:.............

Regen:....+........ Stea.:......++...+.
  ESP:+............ Sear.:..........+..
Invis:.........+..+ Infra:............+
FrAct:....+..+..+.. Tunn.:.............
Feath:.........++.. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Lance of *Slay Animal* (2d8) (+7,+10) <+2>
     Dropped by an ancient gold dragon at 1650 feet (level 33)
     
     +2 intelligence.
     Slays animals.
     Grants telepathy.  
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +0 STR and +1 DEX you would attack a bit faster
     With +8 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 41.6 vs. animals, and 31.5 vs. others.
     
b) the Heavy Crossbow of Angor (x4) (+5,+7) <+1>
     Found lying on the floor of a cavern at 1800 feet (level 36)
     
     +1 shooting speed.
     Provides resistance to fire, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it cures blindness and allows you to see invisible
     things for 2d6+12 turns.
     Takes 51 to 56 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
c) a Diamond Ring of Acid [+11]
     Found lying on the floor at 1250 feet (level 25)
     
     Provides resistance to acid.
     
d) a Topaz Ring of Lightning [+11]
     Found lying on the floor of a cavern at 1800 feet (level 36)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
e) the Jewel of Athatar <+1, +5>
     Dropped by Bullroarer the Hobbit at 800 feet (level 16)
     
     +1 dexterity.
     +5 constitution.
     Provides resistance to fire, chaos.
     Provides protection from blindness.
     Speeds regeneration.  Prevents paralysis.  
     
f) the Arkenstone 'Obelur' (+1,+6) <+3> (charging)
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 45 to 90 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
g) Hard Leather Armour of Elvenkind (-1) [16,+15] <+1>
     Bought from a store
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     
h) the Fur Cloak of Olaron [3,+19] <+3, +4>
     Dropped by a forest troll at 1550 feet (level 31)
     
     +3 constitution.
     +4 stealth.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
i) a Leather Shield of Resist Acid [8,+4]
     Bought from a store
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) the Iron Helm of Telion [7,+15] <+5, +4>
     Dropped by N�r, the Dwarf at 1250 feet (level 25)
     
     +5 intelligence.
     +4 wisdom.
     Provides resistance to lightning, sound, disenchantment.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Thievery (+2,+1) [1,+13] <+3, +4>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +3 dexterity.
     +4 searching skill.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Leather Sandals of Stealth [1,+2] <+2>
     Dropped by Wormtongue, Agent of Saruman at 700 feet (level 14)
     
     +2 stealth.
     




  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) 2 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by fire.
     
g) a Marbled Mushroom of Second Sight
h) 2 Wrinkled Mushrooms of Vigor
i) 8 Slimy Mushrooms of Clear Mind
j) 38 Dark Red Potions of Cure Serious Wounds
k) 27 Copper Speckled Potions of Cure Critical Wounds
l) a Violet Potion of Healing
m) 6 Pink Potions of Restore Mana
n) 11 Scrolls titled "admis reo adio" of Phase Door
o) 2 Scrolls titled "calis amior" of Teleportation
p) 12 Scrolls titled "mons loccla" of Word of Recall
q) 3 Tin-Plated Wands of Teleport Other (9 charges)
r) 3 Ivory Staves of Teleportation (20 charges)
s) the Set of Caestus of Uinquen (+2,+3) [5,+20] <+3>
     Dropped by a mature white dragon at 1800 feet (level 36)
     
     +3 dexterity.
     Provides resistance to nether.
     Cannot be harmed by acid, fire.
     
t) the Main Gauche of Lagor (2d5) (+16,+19) [+3] <+5, +1, +3>
     Dropped by a mature green dragon at 1700 feet (level 34)
     
     +5 strength.
     +1 intelligence.
     +3 constitution.
     Slays dragons (powerfully), demons.
     Branded with cold.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it fires a mana bolt with damage 12d8.
     Takes 51 to 56 turns to recharge at your current speed.
     Your chance of success is 98.3%
     
     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 122.5 vs. creatures not resistant to cold,
     152.3 vs. dragons, 122.5 vs. demons, and 92.8 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) 2 Marbled Mushrooms of Second Sight
b) a Wrinkled Mushroom of Vigor
c) 5 Flasks of oil
d) 3 Scrolls titled "ago se fam cor" of Teleport Level
e) 2 Silver-Gilt Rods of Treasure Location
f) a Brass Rod of Magic Mapping
g) a Mahogany Staff of Mapping (5 charges)
h) 2 Eucalyptus Staves of Speed (9 charges)
i) an Alexandrite Ring of Intelligence <+3>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +3 intelligence.
     Sustains intelligence.
     
j) a Mithril Ring of Digging <+5>
     Found lying on the floor at 550 feet (level 11)
     
     +5 tunneling.
     
k) the Necklace of Ulirim <+3>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +3 constitution.
     Provides resistance to fire, dark, shards, disenchantment.
     Grants the ability to see invisible things.  
     
     When activated, it lights up an area and inflicts 2d8 damage on
     light-sensitive creatures.
     Takes 29 to 32 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
l) the Elfstone of Taras <+5, +3>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +5 dexterity.
     +3 constitution.
     Provides resistance to lightning.
     Provides protection from fear.
     Sustains intelligence, dexterity.
     Prevents paralysis.  
     
m) the Jewel of Falamar
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Provides immunity to lightning.
     Provides resistance to cold, poison.
     Provides protection from confusion.
     Prevents paralysis.  
     
n) the Jewel 'Alastind' <+4>
     Dropped by Sangahyando of Umbar at 1350 feet (level 27)
     
     +4 intelligence.
     Provides resistance to fire, poison, shards, disenchantment.
     
o) the Star of Cuthanc <+3>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +3 light.
     Provides protection from fear.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 45 to 90 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
p) an Elven Cloak of Stealth [6,+5] <+2, +1>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +2 stealth.
     +1 speed.
     
q) the Metal Cap 'Guiluin' [3,+17] <+1>
     Dropped by Bullroarer the Hobbit at 800 feet (level 16)
     
     +1 attack speed.
     Cannot be harmed by acid.
     
r) the Iron Helm 'Essilgaer' [7,+18] <+3>
     Dropped by Draebor, the Imp at 1650 feet (level 33)
     
     +3 strength.
     +3 intelligence.
     +3 dexterity.
     Provides resistance to light.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
     When activated, it fires a stinking cloud with damage 12.
     Takes 22 to 24 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
s) the Scimitar 'Eluind' (6d2) (+14,+18)
     Dropped by Boldor, King of the Yeeks at 1100 feet (level 22)
     
     Slays trolls.
     Branded with weak fire, cold.
     Provides resistance to fire, cold, chaos.
     Cannot be harmed by acid.
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it restores your dexterity.
     Takes 65 to 72 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +1 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 48.6 vs. creatures not resistant to fire,
     58.3 vs. creatures not resistant to cold, 58.3 vs. trolls, and 39
     vs. others.
     
t) a Pike of *Slay Undead* (2d5) (+5,+6) <+2>
     Found lying on the floor at 400 feet (level 8)
     
     +2 wisdom.
     Slays undead (powerfully).
     Provides resistance to lightning.
     
     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +1 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 48.2 vs. undead, and 22.8 vs. others.
     
u) a Whip of *Slay Troll* (1d3) (+8,+7) <+2>
     Found lying on the floor at 200 feet (level 4)
     
     +2 strength.
     Slays trolls.
     Sustains your life force.  
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 40.5 vs. trolls, and 33.6 vs. others.
     
v) a Great Hammer of Westernesse (8d1) (+10,+12) <+1, +2>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +1 strength.
     +2 dexterity.
     +2 constitution.
     Slays giants, trolls, orcs.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 51.4 vs. giants, 51.4 vs. trolls, 51.4 vs.
     orcs, and 33.2 vs. others.
     
w) a Shovel of Earthquakes (1d2) (+10,+5) <+4, +3>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +4 strength.
     +3 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 29.1 vs. creatures not resistant to acid,
     and 25 vs. others.
     
x) a Light Crossbow of Power (x3) (+11,+17)
     Found lying on the floor in a vault at 1100 feet (level 22)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       444     50'  Reached level 2
      1293    100'  Reached level 3
      2415    150'  Reached level 4
      3477    150'  Reached level 5
      5433    100'  Reached level 6
      7244    200'  Killed Grip, Farmer Maggot's Dog
      7795    200'  Killed Fang, Farmer Maggot's Dog
      7951    200'  Reached level 7
      8630    250'  Reached level 8
     10144    400'  Reached level 9
     12102    400'  Reached level 10
     13246    500'  Killed Brodda, the Easterling
     13854    500'  Reached level 11
     16224    550'  Reached level 12
     17130    550'  Killed Lagduf, the Snaga
     17404      0'  Reached level 13
     19494    600'  Reached level 14
     21356    600'  Reached level 15
     23420    700'  Killed Wormtongue, Agent of Saruman
     24125    700'  Reached level 16
     26154    700'  Killed Orfax, Son of Boldor
     27293    750'  Reached level 17
     28425    800'  Killed Grishnákh, the Hill Orc
     28810    800'  Killed Golfimbul, the Hill Orc Chief
     29044    800'  Killed Bullroarer the Hobbit
     29046    800'  Found the Jewel of Athatar
     29137    800'  Found the Metal Cap 'Guiluin'
     29968    800'  Reached level 18
     31411    800'  Killed Mughash the Kobold Lord
     33575    850'  Reached level 19
     35055   1050'  Reached level 20
     36499   1100'  Reached level 21
     38019   1100'  Found the Star of Cuthanc
     38793   1100'  Reached level 22
     39322   1100'  Killed Boldor, King of the Yeeks
     39326   1100'  Found the Scimitar 'Eluind'
     42149   1200'  Reached level 23
     44149   1250'  Reached level 24
     44364   1250'  Found the Arkenstone 'Obelur'
     45803   1250'  Killed Nár, the Dwarf
     45827   1250'  Found the Iron Helm of Telion
     46710   1300'  Reached level 25
     48547   1350'  Killed Ibun, Son of Mîm
     49301   1350'  Reached level 26
     49710   1350'  Killed Lugdush, the Uruk
     50015   1350'  Killed Sangahyando of Umbar
     50051   1350'  Found the Jewel 'Alastind'
     50093   1350'  Killed Ufthak of Cirith Ungol
     50106   1350'  Killed Angamaitë of Umbar
     50106   1350'  Reached level 27
     53028   1450'  Killed Uldor the Accursed
     53791   1500'  Killed Shagrat, the Orc Captain
     54037   1550'  Found the Fur Cloak of Olaron
     54389   1550'  Killed Ulwarth, Son of Ulfang
     54399   1550'  Killed Ulfast, Son of Ulfang
     54864   1550'  Killed Azog, King of the Uruk-Hai
     54891   1550'  Killed Bolg, Son of Azog
     55366   1550'  Found the Elfstone of Taras
     55450   1550'  Found the Jewel of Falamar
     55515   1550'  Reached level 28
     56806   1600'  Killed Gorbag, the Orc Captain
     58304   1650'  Killed Lokkak, the Ogre Chieftain
     59195   1650'  Killed Khîm, Son of Mîm
     59279   1650'  Found the Necklace of Ulirim
     59417   1650'  Reached level 29
     59943   1650'  Killed Draebor, the Imp
     59958   1650'  Found the Iron Helm 'Essilgaer'
     60165      0'  Killed Farmer Maggot
     60359   1650'  Killed Sméagol
     63185   1700'  Found the Main Gauche of Lagor
     64289   1750'  Reached level 30
     64741   1800'  Found the Set of Caestus of Uinquen
     65057   1800'  Found the Heavy Crossbow of Angor


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 13.12.2017 21:24

Download this dump

11976. on the Ladder (of 19032)
4734. on the Angband Ladder (of 6531)
Third best for this player (

Comments

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On 13.12.2017 21:24 Megawott06 wrote:
Any help or tips would be appreciated. I feel that I have been quite lucky so far and got many spells to 0% failure quite early.

On 13.12.2017 22:53 Estie wrote:
Looks very good.

I would drop that useless shield at -1 speed, also all your non-artifact weapons besides the lance can be trashed. Digging devices can go, too - you have the spell.



On 14.12.2017 21:10 Megawott06 wrote:
Blarg. He died but I forgot to export a file of the final stats. Died to a lesser balrog that was summoned by one of the Ringwraiths (forgot wich one).

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