The Angband Ladder: Nug, Troll Paladin by Beirlis

  [Angband v3.5-dev-69-g400d7ba-dirty Character Dump]

 Name   Nug                                      Self  RB  CB  EB   Best
 Sex    Male         Age             38   STR:     17  +9  +1  +0  18/90
 Race   Troll        Height         105   INT:     16  -8  -3  +0      5
 Class  Paladin      Weight         459   WIS:     13  -4  +1  +0     10
 Title  Knight       Social     Unknown   DEX:     17  -8  -1  +2     10
 HP     366/366      Maximize         Y   CON:     12  +7  +2  +0  18/30
 SP     19/19                             CHR:     14 -10  +2  +0      6

 Level               26   Armor    [49,+51]     Saving Throw         38%
 Cur Exp          44193   Fight     (+2,+5)     Stealth              Bad
 Max Exp          44193   Melee   (+11,+17)     Fighting          Heroic
 Adv Exp          52500   Shoot     (+8,+9)     Shooting       Very Good
 MaxDepth   1400' (L28)   Blows    3.4/turn     Disarming            23%
 Game Turns      437899   Shots      1/turn     Magic Device          34
 Standard Turns   46270   Infra      100 ft     Perception       1 in 41
 Resting Turns     2427   Speed           2     Searching            18%
 Gold             40001   Burden  113.1 lbs

 Your father was a Water-Troll Cook.  You have puke-yellow eyes, mangy
 sea-weed green hair, and black ulcerous skin.



rAcid:............. Nexus:....+........
rElec:............. Nethr:.............
rFire:+.......+.... Chaos:.............
rCold:............. Disen:.............
rPois:....+........ Feath:.............
rLite:............. pFear:.............
rDark:............+ pBlnd:.............
Sound:......+...... pConf:.............
Shard:......+...... pStun:.............

Light:.....+....... Tunn.:.............
Regen:............+ Speed:....+........
  ESP:............. Blows:.............
Invis:...+......... Shots:.............
FrAct:..+.......... Might:.............
HLife:............. S.Dig:.............
Stea.:....+........ ImpHP:.............
Sear.:....+........  Fear:.............
Infra:....+....+..+ Aggrv:.............


  [Character Equipment]

a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by Bullroarer the Hobbit at 200 feet (level 4).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 10 to 19 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +7 DEX you would get 3.8 blows
     Average damage/round: 111.8 vs. creatures not resistant to fire,
     and 76.7 vs. others.
     
     Value: 6596 au
b) a Long Bow (x3) (+6,+9)
     Dropped by a Gnome mage at 1300 feet (level 26).
     
     Can be destroyed by acid, fire.
     
     Value: 1200 au
c) a Ring of Free Action
     Found lying on the floor at 1200 feet (level 24).
     
     Can be destroyed by electricity.
     Prevents paralysis.  
     
     Value: 333 au
d) a Ring of See Invisible
     Dropped by a Scout at 1400 feet (level 28).
     
     Can be destroyed by electricity.
     Grants the ability to see invisible things.  
     
     Value: 224 au
e) an Amulet of Trickery <+1, +2>
     Found lying on the floor at 850 feet (level 17).
     
     +1 dexterity.
     +2 stealth, infravision, speed.
     +10% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
     Value: 13533 au
f) the Phial of Galadriel <+3>
     Dropped by a Spirit naga at 1400 feet (level 28).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
     Radius 3 light.
     Value: 1437 au
g) Law Dragon Scale Mail (-2) [36,+14]
     Dropped by Angamait� of Umbar at 1200 feet (level 24).
     
     Provides resistance to sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Value: 12417 au
h) a Cloak [1,+4]
     Dropped by Farmer Maggot in town.
     
     Can be destroyed by acid, fire.
     
     Value: 69 au
i) a Wicker Shield of Resist Fire [2,+7]
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     
     Value: 364 au
j) a Metal Cap of Infravision [3,+7] <+2>
     Dropped by Sm�agol at 450 feet (level 9).
     
     +2 infravision.
     Can be destroyed by acid.
     
     Value: 500 au
k) a Set of Gauntlets of Agility [3,+6] <+1>
     Dropped by a Lesser Maia at 1300 feet (level 26).
     
     +1 dexterity.
     Can be destroyed by acid, fire.
     
     Value: 744 au
l) a Pair of Iron Shod Boots [4,+3]
     Found lying on the floor at 450 feet (level 9).
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     
     Value: 156 au


  [Character Quiver]

n) 36 Arrows (1d4) (+0,+0)
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 34.8.
     35% chance of breaking upon contact.
     
     Value: 24 au
o) 30 Arrows (1d4) (+0,+0)
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 34.8.
     35% chance of breaking upon contact.
     
     Value: 20 au
p) 28 Arrows (1d4) (+3,+1)
     Dropped by Ufthak of Cirith Ungol at 800 feet (level 16).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 37.8.
     35% chance of breaking upon contact.
     
     Value: 93 au
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@m1}
     Can be destroyed by fire.
     
     Value: 33 au
b) 2 Holy Books of Prayers [Words of Wisdom] {@m2}
     Can be destroyed by fire.
     
     Value: 133 au
c) a Holy Book of Prayers [Chants and Blessings] {@m3}
     Can be destroyed by fire.
     
     Value: 266 au
d) 4 Potions of Cure Serious Wounds
     Value: 186 au
     
     
e) 7 Potions of Cure Critical Wounds
     Value: 933 au
     
     
f) 9 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
     Value: 90 au
g) 4 Scrolls of Magic Mapping
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Value: 173 au
h) 3 Scrolls of Identify
     Value: 200 au
     
     
i) 2 Scrolls of Holy Chant
     Can be destroyed by acid, fire.
     
     Value: 53 au
j) 2 Rods of Treasure Location {@2}
     Can be destroyed by electricity.
     
     Value: 1333 au
k) a Rod of Restoration
     Found lying on the floor at 1300 feet (level 26).
     
     Cannot be harmed by electricity.
     
     Value: 16666 au
l) a Staff of Teleportation (6 charges)
     Found under some rubble at 1150 feet (level 23).
     
     Can be destroyed by acid, fire.
     
     Value: 1733 au
m) 3 Staves of Identify (28 charges)
     Can be destroyed by acid, fire.
     
     Value: 1800 au


  [Home Inventory]

a) 13 Holy Books of Prayers [Beginners Handbook] {@m1}
     Can be destroyed by fire.
     
     Value: 216 au
b) 5 Holy Books of Prayers [Words of Wisdom] {@m2}
     Can be destroyed by fire.
     
     Value: 333 au
c) 2 Holy Books of Prayers [Chants and Blessings] {@m3}
     Can be destroyed by fire.
     
     Value: 533 au
d) a Holy Book of Prayers [Exorcism and Dispelling] {@m4}
     Bought from a store.
     
     Can be destroyed by fire.
     
     Value: 533 au
e) 19 Rations of Food
     Value: 38 au
     
     
f) a Mushroom of Second Sight
     Dropped by a Cutpurse at 800 feet (level 16).
     
     Value: 133 au
     
     
g) 2 Potions of Restore Mana
     Can be destroyed by cold.
     
     Value: 466 au
h) 13 Potions of Heroism
     Can be destroyed by cold.
     
     Value: 216 au
i) 13 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
     Value: 130 au
j) 8 Scrolls of Satisfy Hunger
     Can be destroyed by acid, fire.
     
     Value: 53 au
k) 6 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
     Value: 500 au
l) 2 Scrolls of Recharging
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Value: 266 au
m) a Scroll of Deep Descent
     Dropped by an Ogre at 1400 feet (level 28).
     
     Value: 166 au
     
     
n) a Rod of Frost Bolts
     Dropped by a Spirit naga at 1400 feet (level 28).
     
     Can be destroyed by electricity.
     
     Value: 1666 au
o) 2 Rings of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by electricity.
     
     Value: 234 au
p) a Ring of Reckless Attacks (+4,+5) [-15]
     Found lying on the floor at 750 feet (level 15).
     
     Can be destroyed by electricity.
     
     Value: 789 au
q) a Ring of Delving <+4>
     Dropped by a Priest at 900 feet (level 18).
     
     +4 tunneling.
     Can be destroyed by electricity.
     
     Value: 396 au
r) an Amulet of Wisdom <+5>
     Found lying on the floor at 1200 feet (level 24).
     
     +5 wisdom.
     Sustains wisdom.
     
     Value: 836 au
s) an Amulet of Charisma <+4>
     Dropped by a Master rogue at 1350 feet (level 27).
     
     +4 charisma.
     Sustains charisma.
     
     Value: 156 au
t) an Amulet of Resist Lightning
     Found lying on the floor at 800 feet (level 16).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
     Value: 117 au
u) an Amulet of Resist Acid
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     Value: 136 au
v) a Set of Caestus (+0,+3) [5,+5]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Value: 1036 au
w) 15 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 34.8.
     35% chance of breaking upon contact.
     
     Value: 10 au
x) 40 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 34.8.
     35% chance of breaking upon contact.
     
     Value: 26 au


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       802     50'    2   Reached level 2
      4477    100'    3   Reached level 3
     10473    100'    4   Reached level 4
     21111    100'    4   Killed Grip, Farmer Maggot's dog
     21111    100'    5   Reached level 5
     40032    100'    6   Reached level 6
     44315    150'    6   Killed Fang, Farmer Maggot's dog
     49745    150'    7   Reached level 7
     65706    200'    7   Killed Bullroarer the Hobbit
     65706    200'    8   Reached level 8
     66073    200'    8   Found the Dagger 'Narthanc'
     78177    250'    9   Reached level 9
    112724    350'   10   Reached level 10
    123538    350'   11   Reached level 11
    134593    400'   11   Killed Mughash the Kobold Lord
    134593    400'   12   Reached level 12
    148338    450'   13   Reached level 13
    161192    450'   13   Killed Lagduf, the Snaga
    161417    450'   13   Killed Brodda, the Easterling
    161440    450'   14   Reached level 14
    177572    450'   14   Killed Wormtongue, Agent of Saruman
    177572    450'   15   Reached level 15
    182172    450'   15   Killed Sméagol
    216280    500'   16   Reached level 16
    238168    800'   17   Reached level 17
    238727    800'   17   Killed Ufthak of Cirith Ungol
    240053    800'   17   Killed Ulfast, Son of Ulfang
    247430    800'   18   Reached level 18
    265844    800'   19   Reached level 19
    285713    850'   20   Reached level 20
    293655    900'   21   Reached level 21
    314247   1150'   22   Reached level 22
    314338   1150'   22   Killed Shagrat, the Orc Captain
    319518   1200'   22   Killed Angamaitë of Umbar
    327975   1200'   22   Killed Sangahyando of Umbar
    335020   1200'   23   Reached level 23
    347304   1300'   24   Reached level 24
    347505   1300'   24   Killed Gorbag, the Orc Captain
    368846   1300'   24   Killed Nár, the Dwarf
    377299   1300'   25   Reached level 25
    391604   1400'   25   Killed Uldor the Accursed
    405756      0'   25   Killed Farmer Maggot
    415083   1400'   26   Reached level 26
    426670   1400'   26   Found the Phial of Galadriel


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 3.9.2017 13:09

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14136. on the Ladder (of 18953)
5303. on the Angband Ladder (of 6492)
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On 3.9.2017 13:09 Beirlis wrote:
So I realized that I had never posted a (full) troll. I'm still thinking that they are a bit too powerful, so I bumped their xp penalty up to +75%. This is what their p_race.txt entry looks like:

N:11:Troll
S:9:-8:-4:-8:7:-10
R:-10:-16:-16:-6:-4:-3:40:-40:0:0
X:14:175:6
I:21:26:14
H:125:12:112:10
W:425:85:380:75
F:SUST_STR | REGEN | VULN_LIGHT | RES_DARK
C:0|2

They are vulnerable to light damage, but I don't think this is tweaked well enough yet. When you cast light area, it deals you damage, but it doesn't seem like enough yet. When the game for trolls starts, it is always evening and the dungeon entrance will always be within 5 moves from your home. This is because they take damage in the sun, a *lot* of damage. It's written so that you can only safely travel 5 moves in the sun (unless it's mid day, when it does even more damage). To help with this, the status always shows the time of day as Morning, Evening, Midnight, etc.

To make this more workable, I've had to double the size of the home because it means that during the day, you have to recall, run to your home, dump your loot, pick up supplies you've hoarded and then catch up on selling and buying later on, once the sun sets. They have regeneration and sustain strength like half-trolls but are also innately resistant to darkness. I've also modified the code for how food works so as to depend upon character weight. Trolls weighting a lot need around 4 times as much food as other races, so buying up *all* of the food at the start of the game becomes paramount.

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