The Angband Ladder: Aldarion, Dunadan Mage by Roch

  [Angband 4.1.0 Character Dump]

 Name   Aldarion     Age             65          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'9"   Str:     15  +1  -3  +0     13     10
 Class  Mage         Weight   10st 13lb   INT:     16  +2  +3  +5  18/80
 Title  Conjurer     Turns used:          WIS:     12  +2  +0  +3     17
 HP     340/340      Game        638475   Dex:     18  +2  +0  +0  18/20      8
 SP     66/97        Standard     77778   CON:  18/41  +3  -2  +4  18/91
                     Resting      29237

 Level                 32    Armor      [31,+89]    Saving Throw     65%
 Cur Exp           362098                           Stealth       Superb
 Max Exp           394536    Melee       1d6,+18    Disarm - phys.   67%
 Adv Exp           420000    To-hit       32,+16    Disarm - magic   85%
                             Blows      1.0/turn    Magic Devices     87
 Gold               16749                           Searching        51%
 Burden          112.6 lb    Shoot to-dam    +21    Infravision     0 ft
 Overweight       40.7 lb    To-hit       26,+20    Speed         Normal
 Max Depth    2550' (L51)    Shots        1/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have hazel eyes, straight blond hair, and an average
 complexion.


rAcid:........+.... Nexus:...........+.
rElec:......+.+.... Nethr:.............
rFire:........+.... Chaos:.......+.....
rCold:+.......+.... Disen:.............
rPois:............. pFear:.............
rLite:..........+.. pBlnd:.....+.......
rDark:............. pConf:.........+...
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:....+........ Stea.:+......+.....
  ESP:............. Sear.:.............
Invis:+....+....... Infra:.............
FrAct:..........+.. Tunn.:.............
Feath:...........+. Speed:+......+.....
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:..........+..


  [Character Equipment]

a) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Dropped by Grishn�kh, the Hill Orc at 800 feet (level 16)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     1.0 blow/round.
     With +11 STR and +0 DEX you would attack a bit faster
     With +14 STR and +0 DEX you would get 1.1 blows
     With +9 STR and +2 DEX you would attack a bit faster
     With +11 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would attack a bit faster
     With +9 STR and +9 DEX you would get 1.1 blows
     With +0 STR and +12 DEX you would get 1.1 blows
     Average damage/round: 29.5 vs. creatures not resistant to cold,
     29.5 vs. undead, and 22.2 vs. others.
     
b) a Long Bow of Power (x3) (+15,+21)
     Dropped by Ufthak of Cirith Ungol at 850 feet (level 17)
     
c) a Ring of Constitution <+4>
     Dropped by an ancient red dragon at 2350 feet (level 47)
     
     +4 constitution.
     Sustains constitution.
     
d) a Ring of Intelligence <+5>
     Found lying on the floor at 1850 feet (level 37)
     
     +5 intelligence.
     Sustains intelligence.
     
e) an Amulet of Regeneration
     Dropped by a mature multi-hued dragon at 1900 feet (level 38)
     
     Speeds regeneration.  
     
f) a Lantern of True Sight (9397 turns)
     Found lying on the floor in a vault at 1400 feet (level 28)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Blue Dragon Scale Mail of Craftsmanship [12,+25]
     Found lying on the floor of a cavern at 1650 feet (level 33)
     
     Provides resistance to lightning.
     
h) an Elven Cloak of Aman [6,+22] <+4, +1>
     Dropped by Ibun, Son of M�m at 1500 feet (level 30)
     
     +4 stealth.
     +1 speed.
     Provides resistance to chaos.
     Cannot be harmed by acid, fire.
     
i) a Wicker Shield of Resistance [2,+13]
     Dropped by a black ooze at 1200 feet (level 24)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Itangast the Fire Drake at 2550 feet (level 51)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Scatha the Worm at 2350 feet (level 47)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 2 turns to recharge.
     Your chance of success is 96.3%
     
l) a Pair of Steel Shod Boots of Stability [7,+7]
     Bought from a store
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by fire.
     
g) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by fire.
     
h) 16 Potions of Cure Critical Wounds
i) 5 Potions of Speed
j) 13 Scrolls of Phase Door
k) 2 Scrolls of Teleportation
l) 3 Scrolls of Word of Recall
m) a Rod of Teleport Other
n) 2 Wands of Fire Bolts (11 charges)
o) a Wand of Lightning Balls (3 charges)
     Cannot be harmed by lightning.
     
p) a Wand of Drain Life (4 charges)




  [Character Quiver]

0) 40 Arrows of Frost (1d4) (+2,+2)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 154.5 vs. creatures not resistant to cold,
     and 77.2 vs. others.
     35% chance of breaking upon contact.
     
1) 28 Arrows of Frost (1d4) (+2,+2)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 154.5 vs. creatures not resistant to cold,
     and 77.2 vs. others.
     35% chance of breaking upon contact.
     
2) 3 Arrows of Frost (1d4) (+4,+4)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 168.3 vs. creatures not resistant to cold,
     and 84.1 vs. others.
     35% chance of breaking upon contact.
     
3) 29 Arrows of Venom (1d4) (+9,+9)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 198.9 vs. creatures not resistant to poison,
     and 99.4 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by fire.
     
b) 2 Mushrooms of Vigor
c) a Mushroom of Clear Mind
d) 2 Mushrooms of Terror
e) 12 Potions of Cure Critical Wounds
f) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 9 Potions of Restore Mana
h) 4 Potions of Enlightenment
i) 2 Potions of Resist Poison
j) 3 Potions of True Seeing
k) 3 Scrolls of Banishment
l) 2 Scrolls of *Destruction*
m) a Staff of *Destruction* (3 charges)
n) 2 Rings of Resist Poison
     Provides resistance to poison.
     
o) 2 Rings of Damage (+0,+10)
p) an Amulet of Wisdom <+3>
     Found lying on the floor at 1850 feet (level 37)
     
     +3 wisdom.
     Sustains wisdom.
     
q) the Phial of Galadriel <+3>
     Dropped by Gorbag, the Orc Captain at 1150 feet (level 23)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 96.7%
     
r) a Cloak of the Magi [1,+5] <+2>
     Found lying on the floor at 2450 feet (level 49)
     
     +2 intelligence.
     +2 stealth.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains intelligence.
     
s) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 300 feet (level 6)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 97.0%
     
     Combat info:
     1.0 blow/round.
     With +10 STR and +0 DEX you would attack a bit faster
     With +12 STR and +0 DEX you would get 1.1 blows
     With +8 STR and +2 DEX you would attack a bit faster
     With +10 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would attack a bit faster
     With +8 STR and +9 DEX you would get 1.1 blows
     With +0 STR and +12 DEX you would get 1.1 blows
     Average damage/round: 32.8 vs. creatures not resistant to cold,
     and 22.5 vs. others.
     
t) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Angamait� of Umbar at 1500 feet (level 30)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +13 STR and +0 DEX you would attack a bit faster
     With +19 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would attack a bit faster
     With +13 STR and +7 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 36.9 vs. trolls, 36.9 vs. orcs, and 24.2 vs.
     others.
     
u) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+1>
     Found lying on the floor at 1100 feet (level 22)
     
     +1 searching skill.
     +1 light.
     Slays dragons, orcs, evil creatures.
     Branded with cold.
     Provides resistance to cold, dark.
     Cannot be harmed by acid.
     Slows your metabolism.  Blessed by the gods.  
     Radius 1 light.
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +21 STR and +0 DEX you would attack a bit faster
     With +29 STR and +0 DEX you would get 1.1 blows
     With +14 STR and +2 DEX you would attack a bit faster
     With +21 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would attack a bit faster
     With +14 STR and +9 DEX you would get 1.1 blows
     With +0 STR and +12 DEX you would get 1.1 blows
     Average damage/round: 40.4 vs. creatures not resistant to cold,
     40.4 vs. dragons, 40.4 vs. orcs, 34 vs. evil creatures, and 27.6
     vs. others.
     
v) 19 Bolts of Slay Animal (1d5) (+10,+6)
     Slays animals.
     
w) 19 Bolts of Slay Evil (1d5) (+7,+8)
     Slays evil creatures.
     
x) 40 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 71.2.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       522    100'  Reached level 2
      1786    100'  Reached level 3
      2035    100'  Killed Grip, Farmer Maggot's Dog
      2779    200'  Reached level 4
      3995    300'  Reached level 5
      4156    300'  Found the Dagger 'Nimthanc'
      4493    350'  Reached level 6
      4767    400'  Reached level 7
      5665    500'  Reached level 8
      5680    500'  Reached level 9
      5933    500'  Killed Lagduf, the Snaga
      6270    500'  Reached level 10
      7052      0'  Reached level 11
      7630    650'  Reached level 12
      7912    650'  Killed Bullroarer the Hobbit
      8065    650'  Reached level 13
      8952      0'  Killed Farmer Maggot
     10050    800'  Killed Golfimbul, the Hill Orc Chief
     10050    800'  Reached level 14
     10299    800'  Killed Grishnákh, the Hill Orc
     10300    800'  Found the Spear 'Nimloth'
     10709    800'  Killed Brodda, the Easterling
     11844    800'  Reached level 15
     13029    850'  Killed Sméagol
     14045    850'  Killed Ufthak of Cirith Ungol
     14571    950'  Reached level 16
     15218    950'  Reached level 17
     17573   1100'  Found the Broad Sword 'Orcrist'
     17658   1100'  Reached level 18
     18898   1150'  Reached level 19
     19188   1150'  Reached level 20
     19370   1150'  Killed Orfax, Son of Boldor
     19571   1150'  Killed Gorbag, the Orc Captain
     19571   1150'  Found the Phial of Galadriel
     20924   1200'  Killed Shagrat, the Orc Captain
     20924   1200'  Reached level 21
     21805   1250'  Killed Bolg, Son of Azog
     22072   1250'  Killed Azog, King of the Uruk-Hai
     22072   1250'  Reached level 22
     23134   1350'  Killed Khîm, Son of Mîm
     26044   1400'  Reached level 23
     27078   1400'  Killed Sangahyando of Umbar
     27425   1400'  Reached level 24
     28607   1500'  Killed Angamaitë of Umbar
     28611   1500'  Found the Long Sword 'Elvagil'
     29423   1500'  Killed Ibun, Son of Mîm
     30726   1500'  Killed Wormtongue, Agent of Saruman
     31364   1550'  Reached level 25
     32578   1550'  Reached level 26
     34374   1600'  Killed Mughash the Kobold Lord
     37566   1700'  Killed Boldor, King of the Yeeks
     37999   1700'  Killed Beorn, the Shape-Changer
     39569   1750'  Reached level 27
     39746   1750'  Killed Ulfast, Son of Ulfang
     44957   1850'  Reached level 28
     46302   1900'  Reached level 29
     46302   1900'  Reached level 30
     48424   1950'  Killed Fang, Farmer Maggot's Dog
     49566   2050'  Killed Bert the Stone Troll
     50340   2050'  Killed Bill the Stone Troll
     50474   2050'  Reached level 31
     50705   2050'  Killed Tom the Stone Troll
     51950   2100'  Found the Zweihander 'Mormegil' (LOST)
     65468   2350'  Killed Scatha the Worm
     65468   2350'  Reached level 32
     65473   2350'  Found the Set of Leather Gloves 'Cammithrim'
     69748   2450'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     74393   2550'  Killed Rogrog the Black Troll
     76593   2550'  Killed Itangast the Fire Drake
     76594   2550'  Found the Metal Cap of Thengel


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)


Posted on 21.7.2017 10:34
Last updated on 25.7.2017 09:46

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8. on the Competition No.207 Ladder (of 19)

Comments

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On 25.7.2017 09:46 Roch wrote:
I miss the old stat restore mechanic. I'm stuck in this loop of drained life and stats. I need a level to get the stats back but I keep getting drained, ick. No restore life level potions in any shops either, grrrr.

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