The Angband Ladder: Urugroth, Edain Beor no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Urugroth      Age       35       Str   1
 Sex    Male          Height   6'3       Dex   3
 Race   Edain         Weight   192       Con   3
 House  Beor                             Gra   2 =  1  +1

 Game Turn    4,982   Melee  (+12,2d7)   Melee       12 =  9  +3
 Exp Pool     1,524   Bows    (+3,1d8)   Archery      3 =  0  +3
 Total Exp   15,424   Armor  [+12,3-8]   Evasion     12 =  9  +3  -1  +1
 Burden       111.5                      Stealth      2 =  0  +3  -1
 Max Burden   120.0   Health     -1:34   Perception  10 =  7  +2  +1
 Depth         450'   Voice      28:28   Will         5 =  3  +2
 Min Depth     250'                      Smithing     2 =  0  +2
 Light Radius     1                      Song         2 =  0  +2

 You are the only child of a farmer. You are a credit to the family.
 You have brown eyes, straight brown hair, and an average complexion.






  [Last Messages]

> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> It burns your mouth and throat.
> You feel better.
> You have no more Murky Brown Potions of Orcish Liquor (e).
> The Distended spider misses you.
> You fail to break free of the web.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Distended spider bites you.
> You have been badly poisoned.
> You miss the Distended spider.
> *** LOW HITPOINT WARNING! ***
> You miss the Distended spider.
> You die.


  [Screenshot]

         
         
  ###..  
    '@M  
  ###..  
         
         


  [Equipment]

a) a Longsword of Hador's House (+0,2d6) [+1] 3.5 lb
   It grants you the ability: Follow-Through.  
b) a Shortbow (+0,1d7) 1.5 lb
   It can shoot arrows 12 squares (with your current strength).
c) a Moonstone Ring of Perception <+1>
   It improves your perception by 1.  
d) (nothing)
e) (nothing)
f) a Lesser Jewel of Grace <+1>
   It increases your grace by 1.  
g) Leather Armour [-1,1d4]
h) (nothing)
i) (nothing)
j) a Helm [+0,1d2]
k) a Set of Gloves
l) a Pair of Greaves [-1,1d2]
m) 99 Arrows
   They can be shot 12 squares (with your current strength and bow).
n) 15 Arrows (Poisoned)
   They are branded with venom.  They can be shot 12 squares
   (with your current strength and bow).


  [Inventory]

a) a Black Herb of Rage
b) a Yellow Herb of Terror
c) a Russet Herb of Restoration
d) 5 Pieces of Dark Bread
e) a Yew Staff of Majesty (6 charges)
f) a Gnarled Staff of Self Knowledge (2 charges)
g) a Twisted Staff of Earthquakes (3 charges)
h) a Pearl Ring of Hunger
   It increases your hunger.  
i) a Brass Lantern (6764 turns)
j) a Mail Corslet (-1) [-3,2d4]
k) a Round Shield [+0,1d3]
l) a Greatsword of Gondolin (-2,3d5) [+1] 5.5 lb
   It slays orcs and trolls.  It requires both hands to wield it
   properly.  
m) 3 Throwing Axes (+0,2d4) {@t1} 4.5 lb
   It can be thrown effectively (6 squares).  
n) a Battle Axe of Doriath (-3,3d4) 3.5 lb
   It slays wolves and spiders.  It does extra damage when
   wielded with both hands.  
o) a Mattock (-5,5d2) <+2> 11.5 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Urugroth of the Edain
Entered Angband on 19 Jan 2017

   Turn     Depth   Note

      8     50 ft   (Dodging)
  1,622    250 ft   (Flanking)
  1,991    250 ft   Encountered Gorgol, the Butcher
  1,996    250 ft   (Finesse)
  2,044    250 ft   Slew Gorgol, the Butcher
  3,108    300 ft   (Keen Senses)
  3,213    300 ft   Fell through a false floor
  4,857    350 ft   Fell into a chasm

  4,981    450 ft   Slain by poison.
  4,981    450 ft   Died on 20 January 2017.




  ['Score' 009095018]


Posted on 20.1.2017 06:42
Last updated on 20.1.2017 07:04

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1725. on the Sil Ladder (of 2253)

Comments

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On 20.1.2017 06:44 protopulse wrote:
After screwing around with some stealth build edains, I realized I didn't know the first thing about them. So, going to try a typical edain first.

Everything stat-wise look okay...not sure why it feels significantly harder than a Noldor.

On 20.1.2017 06:45 protopulse wrote:
Had a near death experience right after falling through that false floor at 300 feet. And I'm avoiding wights for the most part whereas I never did that before on Noldors. I got stat drained to 0 dex at one point before I found an herb of restoration.

On 20.1.2017 07:01 protopulse wrote:
Wow, 7 perception and still falling into false floors. Putting a false floor next to a nightthorn is just evil...

On 20.1.2017 07:04 protopulse wrote:
Whew...died to a single web trap from full HP. Hmm...perhaps I should have fought the distended spider while webbed? Thought I could get out in a few turns, but I never did, so I sat there tanking poison.

On 20.1.2017 07:04 protopulse wrote:
I also had a weapon of doriath.

On 20.1.2017 07:06 protopulse wrote:
Or perhaps this was just a lesson to take song of freedom or not to make 1 strength characters...

On 20.1.2017 07:08 protopulse wrote:
Will probably try 2-2-3-2 Edain next. Not sure the extra point in dex is worth it. Although with 1 strength characters, what you could do is go subtlety with a 1 lb shortsword...never found a decent shortsword though.

On 20.1.2017 07:14 wobbly wrote:
It tanked you because your evasion is lower while stuck in the web. It can be worth using a rage herb (for the +1 str) to get out if you're low strength

On 20.1.2017 07:16 protopulse wrote:
Why does song of freedom require song of elbereth...? I'm not entirely sure how to use song of elbereth. I know for archers you can use it to keep your distance. For melee you could perhaps use it as a panic button. But other than that, it seems like something you would use in a pacifist run since you're just cheating yourself out of XP by making enemies run. Although...elbereth + opportunist could be a viable combo.

Oh another vote for song of freedom is that I found 1 strength isn't enough to force open doors. Quite a few times I got stunned or even heavily stunned while trying to do so, before saying I'm going to find another way around.

On 20.1.2017 07:18 protopulse wrote:
@wobbly Yea, I believe evasion's halved? That's why I wanted to get out of the web desperately. You're right rage herb could have done it. I didn't think of that option at the time. I was actually going through my pack for !strength or !slow poison. Never found either.

On 20.1.2017 07:25 protopulse wrote:
And reason I didn't have my potions ID'ed ahead of time was because I was planning on lorekeeper eventually...didn't want to waste any consumables I didn't have to. I was definitely debating not getting it this run though. No perception affinity, keen senses already taken meant it'd be a 2500 XP investment, and anything else I take in the perception tree would be 2000 XP+.

On 20.1.2017 22:21 protopulse wrote:
I wish it was clearer your chance of breaking away from webs. Just remembered I had _earthquakes and _majesty that I could have used. Really underestimated that web there.

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