The Angband Ladder: Wim, Dragon Monster by gomen_gomen
[PosChengband 5.0.2 Character Dump]
***WINNER***
Name : Wim ========== Stats ==========
Sex : Female STR! : 18/***
Personality: Lucky INT! : 18/120
Race : Dragon WIS! : 18/140
Subrace : Great Hell Wyrm DEX! : 18/***
Class : Monster CON! : 18/190
Realm : Armor CHR! : 18/140
Patron : Narjhan
Level : 50 HP : 1093/1093
Cur Exp : 22158089 SP : 497/497
Max Exp : 22158089 AC : 226
Adv Exp : ***** Speed: +31
========== Skills =========
Gold : 12874772 Melee : Legendary[25]
Kills : 12198 Ranged : Excellent
Uniques : 266 SavingThrow: Heroic
Artifacts : 180+101 Stealth : Excellent
Perception : Superb
Game Day : 26 Searching : Superb
Game Time : 18:28 Disarming : Superb
Play Time : 27:06:51 Device : Heroic
============================= Character Equipment =============================
a) a Ring of Speed (+11) {Sp}
b) a Ring of Speed (+11) {Sp}
c) The Ring of Power (Nenya) (+2) {SpStInWiDxCnCh;*Co;FaSiHlSdRgLvXmWm|Co(InWi
A:Frost Ball}
d) a Ring of Protection [+12] {DkNxDi;FaSi(Dx A:Resist Acid}
e) a Ring of Combat (+0,+20) (+2) {StDxCn}
f) a Ring of Protection {NtSoCaBlFe;FaWr}
g) an Amulet of Trickery (+3) {DxSr;DkNx~Tele}
h) The Feanorian Lamp 'Oculus Dei' (+3,+4) (+2) {StWiDxSl;PoLiNxSoSh;HlRg(Dx}
i) a Shadow Cloak of Retribution [6,+11] {LiDk[CAt}
j) The Golden Crown of Dragonkind (+2,+2) [0,+12] (+2)
{SpStInWiDxCnCh;AcElFiCoPoNt;HlRg}
======"~(] ======"~(]
Resistances abcdefghij@ Abilities abcdefghij@
Acid : .........+. 50% Speed : +++......++
Electricity: .........+. 50% Free Act : ..++.+....+
Fire : .........+* 100% See Invis : ..++......+
Cold : ..*......+. 100% Warning : .....+.....
Poison : .......+.++ 72% Slow Digest: ..+........
Light : .......++.. 40% Regenerate : ..+....+.+. 400%
Dark : ...+..+.+.. 45% Levitation : ..+.......+
Confusion : ..........+ 30% Perm Lite : ...........
Nether : .....+...+. 40% Reflection : ..........+
Nexus : ...+..++... 45% Hold Life : ..+....+.++
Sound : .....+.+... 40% Dec Mana : ...........
Shards : .......+... 30% Easy Spell : ...........
Chaos : .....+..... 30% Anti Magic : ...........
Disenchantm: ...+....... 30% Magic Skill: ...........
Time : ........... 0% Spell Power: ...........
Blindness : .....+....+ 40% Spell Cap : ...........
Fear : .....+....# 2x Magic Res : ...........
Infravision: ..........+ 50'
======"~(] Stealth : .......+...
Auras abcdefghij@ Searching : ......+....
Aura Elec : ...........
Aura Fire : ..........+ 6d7+2 ======"~(]
Aura Cold : ........+.. 6d7+2 Sustains abcdefghij@
Aura Shards: ........... Sust Str : ..........+
Revenge : ........+.. Sust Int : ..+........
Sust Wis : ..+........
======"~(] Sust Dex : ...+...+..+
Slays abcdefghij@ Sust Con : ..........+
Slay Evil : ........... Sust Chr : ..........+
Slay Undead: ...........
Slay Demon : ........... ======"~(]
Slay Dragon: ........... Detection abcdefghij@
Slay Human : ........... Telepathy : ......+....
Slay Animal: ........... ESP Evil : ...........
Slay Orc : ........... ESP Nonliv : ...........
Slay Troll : ........... ESP Good : ...........
Slay Giant : ........... ESP Undead : ...........
Slay Good : ........... ESP Demon : ...........
Slay Living: ........... ESP Dragon : ...........
Acid Brand : ........... ESP Human : ...........
Elec Brand : ........... ESP Animal : ...........
Fire Brand : ........... ESP Orc : ...........
Cold Brand : ..+........ ESP Troll : ...........
Pois Brand : ........... ESP Giant : ...........
Mana Brand : ...........
Sharpness : ........... ======"~(]
Quake : ........... Curses abcdefghij@
Vampiric : ........... Cursed : ...........
Chaotic : ........... Rnd Tele : ...........
Add Blows : ........... No Tele : ...........
Blessed : ........... Drain Exp : ...........
Riding : ........... Aggravate : ...........
Tunnel : ........... TY Curse : ...........
Throwing : ...........
======"~(]
abcdefghij@ Base R C P E Total
STR! : ..2.2..2.2s 18/130 4 0 -2 8 18/***
INT! : ..2......2. 18/80 2 0 -2 4 18/120
WIS! : ..2....2.2. 18/90 1 0 -2 6 18/140
DEX! : ..2s2.32.2s 18/120 5 0 -2 11 18/***
CON! : ..2.2....2s 18/100 5 0 -2 6 18/190
CHR! : ..2......2s 18/80 4 0 -2 4 18/140
==================================== Melee ====================================
Attack : Your Tentacles (4d5) Accuracy
Weight : 5.0 lbs AC Hit
Profic : !Master (+20 To Hit) 25 91%
To Hit : 20 + 49 = 69 50 86%
To Dam : 0 + 46 = 46 75 81%
Blows : 1.00 100 77%
Damage 125 72%
Crits : 1.13x 150 68%
Normal : 59 175 63%
200 58%
Attack : Your Claw (9d6) Accuracy
Weight : 19.4 lbs AC Hit
Profic : !Master (+20 To Hit) 25 91%
To Hit : 50 + 49 = 99 50 88%
To Dam : 0 + 46 = 46 75 84%
Blows : 4.00 100 80%
Damage 125 76%
Crits : 1.24x 150 73%
Normal : 338 175 69%
200 65%
Attack : Your Bite (8d19) Accuracy
Weight : 38.8 lbs AC Hit
Profic : !Master (+20 To Hit) 25 91%
To Hit : 50 + 49 = 99 50 88%
To Dam : 0 + 46 = 46 75 84%
Blows : 2.00 100 80%
Damage 125 76%
Crits : 1.38x 150 73%
Normal : 312 175 69%
200 65%
=================================== Powers ====================================
Lvl Cost Fail Desc Cast Fail
Breathe 1 40 1% dam 540 2548 171 6%
Reach 20 7 0% range 3 1 0 0%
Tail Sweep 25 10 0% 0 0 0%
Wing Storm 30 20 0% 4 0 0%
Telekinesis 9 9 2% 0 0 0%
Swap Position 15 12 0% 0 0 0%
Panic Hit 10 12 0% 0 0 0%
Laser Eye 7 10 2% dam 100 3 0 0%
=================================== Spells ====================================
Lvl Cost Fail Desc Cast Fail
Stone Skin 10 10 0% 444 11 2%
Shard Skin 15 12 0% 425 13 3%
Dragon Cloak 20 15 0% 367 8 2%
Resistance 25 20 0% 363 17 4%
Magic Resistance 30 30 0% 296 8 3%
=================================== Dungeons ==================================
Angband : level 101
!Orc cave : level 23
!Labyrinth : level 28
!Dragon's lair : level 72
!Castle : level 65
!R'lyeh : level 96
!Mount Olympus : level 90
!Lonely Mountain : level 40
Arena : level 79
!Stronghold : level 1
You retired from the adventure after winning.
Last Message: next time, Unicorn. Next time.
==================================== Quests ===================================
Completed Quests
Thieves Hideout (Danger level: 5) - level 4
Warg problem (Danger level: 5) - level 27
The Borshin (Dungeon level: 6) - level 27
Ufthak of Cirith Ungol (Dungeon level: 12) - level 27
The Sewer (Danger level: 15) - level 28
Tengu and Death Swords (Danger level: 25) - level 28
Doom Quest 1 (Danger level: 15) - level 30
Orc Camp (Danger level: 15) - level 30
Old Man Willow Quest (Danger level: 22) - level 31
Alberich the Nibelung King (Dungeon level: 24) - level 31
Dark Elven Lords Quest (Danger level: 25) - level 31
Logrus Master (Danger level: 25) - level 33
The Vault (Danger level: 30) - level 33
The Barrow Downs (Danger level: 35) - level 33
Judge Mortis (Dungeon level: 38) - level 39
Itangast the Fire Drake (Dungeon level: 44) - level 43
Khamul the Easterling (Dungeon level: 50) - level 43
Raou the Conqueror (Dungeon level: 56) - level 43
Haunted House (Danger level: 48) - level 44
The Cloning Pits (Danger level: 45) - level 47
Killing Fields (Danger level: 50) - level 47
The Old Castle (Danger level: 50) - level 47
Fiona the Sorceress (Dungeon level: 62) - level 47
Vapor Quest (Danger level: 25) - level 50
The Mimic's Treasure (Danger level: 25) - level 50
The Rise and Fall of Micro$oft (Danger level: 50) - level 50
Doom Quest 2 (Danger level: 55) - level 50
Spawning Pits (Danger level: 65) - level 50
Eric's Stronghold (Danger level: 70) - level 50
The Royal Crypt (Danger level: 70) - level 50
Pazuzu, Lord of Air (Dungeon level: 76) - level 50
Cerberus, Guardian of Hades (Dungeon level: 88) - level 50
Oberon (Danger level: 99) - level 50
Serpent of Chaos (Danger level: 100) - level 50
Arena: 37 Victories
================================ Monster Kills ================================
You have defeated 12198 enemies including 266 unique monsters in total.
Uniques Lvl
The Serpent of Chaos 100
Oberon, King of Amber 99
Sauron, the Sorcerer 98
Great Cthulhu 96
Gothmog, the High Captain of Balrogs 95
The Destroyer 94
Cerberus, Guardian of Hades 94
Azathoth, Seething Nuclear Chaos 93
Nyarlathotep, the Crawling Chaos 93
Nodens, Lord of the Great Abyss 92
Carcharoth, the Jaws of Thirst 92
Qlzqqlzuup, the Lord of Flesh 92
Shub-Niggurath, Black Goat of the Woods 91
Zeus, King of the Olympians 90
Yog-Sothoth, the All-in-One 90
Kaschei the Immortal 90
Talos, Masterwork Spellwarp Automaton 90
Fenris Wolf 90
Hera, Queen of the Gods 89
Oremorj the Cyberdemon Lord 89
Non-uniques Lvl Count Non-uniques Lvl Count
Greater Cyber Wyrm Angel 99 1 Cave ogre 26 449
Great Wyrm of Power 90 1 Bloodletter of Khorne 34 428
Star-spawn of Cthulhu 86 2 Dark elven warlock 23 426
Hell hound of Julian 83 11 Olog 35 332
Spellwarp Automaton 80 3 Water troll 33 332
Ninja Tonberry 80 5 Dread 42 210
Tonberry 80 2 Byakhee 41 194
Ultimate Magus 79 5 Hill orc 8 180
Lourph 79 6 Phase spider 20 178
Spectral Wyrm 77 1 Shadow demon 42 163
Cyberdemon 77 7 Cave troll 33 159
Unmaker 77 3 Nightblade 36 150
Fenghuang 76 3 Doom drake 34 148
Kirin 76 1 Algroth 27 142
Leviathan 76 12 Fire troll 25 142
Warp demon 76 24 Clubber demon 40 136
Aether hound 75 9 Ice troll 28 132
Sky Drake 74 3 Halfling slinger 35 131
Great Wyrm of Balance 72 2 Leng spider 35 111
Great Wyrm of Space-Time 72 1 Plasma hound 51 107
=================================== Virtues ===================================
Your alignment: Lawful
You are an enemy of Individualism.
You are the polar opposite of Valour.
You are a great champion of Justice.
You are the living embodiment of Harmony.
You are an arch-enemy of Patience.
You are the living embodiment of Sacrifice.
You are the living embodiment of Temperance.
You are the living embodiment of Diligence.
================================== Mutations ==================================
You are telekinetic.
You can switch locations with another being.
You can run for your life after hitting something.
Your eyes can fire laser beams.
You have evil looking tentacles.
Chaos deities give you gifts.
There is a white aura surrounding you.
============================= Character Inventory =============================
a) 19 Rations of Food
b) 3 Potions of Healing {!k!q}
c) a Potion of *Healing* {!k!q}
d) 21 Scrolls of Teleportation
e) a Rod of Simplicity: Clairvoyance (2/2 charges) (+4)
f) a Rod of Capacity: Detection (5/5 charges) (+4)
g) a Rod: Recall (7/7 charges)
h) a Rod of Regeneration: Heroic Speed (3/3 charges) (+4) {!s!d!k}
i) a Rod of Simplicity: Angelic Healing (2/2 charges) (+3) {!s!d!k}
j) a Wand of Holding: Teleport Other (14/14 charges)
k) a Wand of Holding: Annihilation (11/11 charges)
l) a Wand of Regeneration: Rocket (6/7 charges) (+4) {!s!d!k}
m) a Wand of Regeneration: Rocket (7/8 charges) (+4) {!s!d!k}
n) a Staff of Resistance: Teleport (1/8 charges)
o) a Staff of Capacity: Genocide (2/11 charges) (+4)
p) a Staff of Resistance: Healing (2/7 charges) {!s!d!k}
q) a Staff of Simplicity: Healing (1/7 charges) (+3) {!s!d!k}
r) a Staff: Healing (2/10 charges) {!s!d!k}
s) a Staff of Resistance: Holiness (1/8 charges)
================================ Home Inventory ===============================
( page 1 )
a) 4 Mushrooms of Restoring {!E}
b) 7 Potions of Heroism
c) 33 Potions of Healing {!k!q}
d) 6 Potions of *Healing* {!k!q}
e) 8 Potions of Life {!k!q}
f) 9 Potions of Restore Mana {!k!q}
g) 12 Potions of Restore Life Levels
h) 22 Potions of Strength {!k}
i) 20 Potions of Intelligence {!k}
j) 11 Potions of Wisdom {!k}
k) 15 Potions of Dexterity {!k}
l) 11 Potions of Constitution {!k}
( page 2 )
a) 10 Potions of Charisma {!k}
b) 2 Potions of Augmentation {!k}
c) 28 Potions of Enlightenment
d) 4 Potions of *Enlightenment*
e) 12 Potions of Self Knowledge {!k}
f) 6 Potions of Resistance {!k!q}
g) a Potion of Invulnerability
h) 7 Potions of New Life {!*!*}
i) 3 Potions of Giant Strength {!k}
j) 4 Potions of Stone Skin {!k}
k) 5 Scrolls of *Remove Curse*
l) 3 Scrolls of *Enchant Armor*
( page 3 )
a) 19 Scrolls of Recharging
b) 3 Scrolls of Mundanity
c) 17 Scrolls of Protection from Evil
d) a Scroll of Rune of Protection
e) 25 Scrolls of Destruction {!*}
f) 8 Scrolls of Genocide {!*}
g) 9 Scrolls of Mass Genocide {!*}
h) 5 Scrolls of Forest Creation
i) 2 Scrolls of Wall of Stone
j) a Scroll of Crafting
k) 5 Scrolls of Banishment
l) a Rod: Illumination (7/7 charges)
( page 4 )
a) a Rod of Simplicity: Enlightenment (3/3 charges) (+3)
b) a Rod: Detection (4/4 charges)
c) a Rod: Heroic Speed (2/2 charges) {!s!d!k}
d) a Rod of Capacity: Heroic Speed (4/4 charges) (+3) {!s!d!k}
e) a Rod of Simplicity: Heroic Speed (2/2 charges) (+4) {!s!d!k}
f) a Rod: Heroic Speed (3/3 charges) {!s!d!k}
g) a Rod of Regeneration: Heroic Speed (3/3 charges) (+5) {!s!d!k}
h) a Rod of Simplicity: Heroic Speed (3/3 charges) (+3) {!s!d!k}
i) a Rod of Capacity: Heroic Speed (5/5 charges) (+4) {!s!d!k}
j) a Rod: Heroic Speed (3/3 charges) {!s!d!k}
k) a Rod of Simplicity: Restoring (2/2 charges) (+5)
l) a Rod of Simplicity: Great Clarity (2/2 charges) (+4)
( page 5 )
a) a Rod of Regeneration: Mana Bolt (2/2 charges) (+2)
b) a Rod: Mana Bolt (2/2 charges)
c) a Rod of Regeneration: Shard Ball (3/3 charges) (+4)
d) a Rod of Regeneration: Mana Ball (2/2 charges) (+3)
e) a Wand of Resistance: Teleport Other (18/18 charges)
f) a Wand: Annihilation (5/7 charges)
g) a Wand: Annihilation (3/7 charges)
h) a Wand: Annihilation (4/7 charges)
i) a Wand: Annihilation (6/7 charges)
j) a Wand: Annihilation (1/7 charges)
k) a Wand of Regeneration: Annihilation (12/12 charges) (+5)
l) a Wand of Simplicity: Annihilation (10/10 charges) (+3)
( page 6 )
a) a Wand of Simplicity: Whirlpool (8/8 charges) (+2)
b) a Wand of Capacity: Disintegrate (3/8 charges) (+4) {@ad!s!d!k}
c) a Wand: Disintegrate (5/7 charges) {@ad!s!d!k}
d) a Wand of Holding: Disintegrate (11/11 charges) {@ad!s!d!k}
e) a Wand of Capacity: Disintegrate (3/9 charges) (+4) {@ad!s!d!k}
f) a Wand: Rocket (3/5 charges) {@ar!s!d!k}
g) a Wand of Simplicity: Rocket (8/8 charges) (+4) {@ar!s!d!k}
h) a Wand of Capacity: Rocket (2/8 charges) (+3) {@ar!s!d!k}
i) a Wand: Clone Monster (5/11 charges)
j) a Staff: Teleport (7/7 charges)
k) a Staff: Teleport (12/12 charges)
l) a Staff: Teleport (7/12 charges)
( page 7 )
a) a Staff: Destruction (6/6 charges) {@ud!s!d!k}
b) a Staff of Simplicity: Destruction (6/6 charges) (+2) {@ud!s!d!k}
c) a Staff: Destruction (4/7 charges) {@ud!s!d!k}
d) a Staff: Destruction (8/8 charges) {@ud!s!d!k}
e) a Staff of Resistance: Destruction (4/8 charges) {@ud!s!d!k}
f) a Staff of Resistance: Destruction (8/8 charges) {@ud!s!d!k}
g) a Staff: Destruction (5/10 charges) {@ud!s!d!k}
h) a Staff: Destruction (13/14 charges) {@ud!s!d!k}
i) a Staff: Destruction (11/11 charges) {@ud!s!d!k}
j) a Staff of Simplicity: Destruction (10/10 charges) (+4) {@ud!s!d!k}
k) a Staff of Simplicity: Genocide (6/8 charges) (+3)
l) a Staff: Genocide (5/6 charges)
( page 8 )
a) a Staff: Banish (4/7 charges)
b) a Staff of Regeneration: Speed (6/6 charges) (+4) {!s!d!k}
c) a Staff of Simplicity: Speed (8/8 charges) (+4) {!s!d!k}
d) a Staff: Speed (7/7 charges) {!s!d!k}
e) a Staff: Telepathy (12/12 charges)
f) a Staff: Telepathy (6/11 charges)
g) a Staff: Cure Wounds (7/7 charges)
h) a Staff of Capacity: Cure Wounds (5/11 charges) (+5)
i) a Staff: Cure Wounds (8/11 charges)
j) a Staff: Cure Wounds (16/16 charges)
k) a Staff: Cure Wounds (13/16 charges)
l) a Staff: Healing (6/6 charges) {!s!d!k}
( page 9 )
a) a Staff: Healing (6/6 charges) {!s!d!k}
b) a Staff of Quickness: Healing (3/4 charges) (+3) {!s!d!k}
c) a Staff: Healing (4/6 charges) {!s!d!k}
d) a Staff of Resistance: Healing (7/7 charges) {!s!d!k}
e) a Staff: Healing (6/6 charges) {!s!d!k}
f) a Staff of Resistance: Healing (5/5 charges) {!s!d!k}
g) a Staff of Resistance: Healing (7/7 charges) {!s!d!k}
h) a Staff: Healing (6/6 charges) {!s!d!k}
i) a Staff: Dispel Evil (6/6 charges)
j) a Staff of Simplicity: Mana Storm (3/6 charges) (+3)
k) a Staff: Mana Storm (7/12 charges)
l) a Staff: Mana Storm (4/8 charges)
( page 10 )
a) a Staff of Simplicity: Confusing Lights (7/7 charges) (+4)
b) a Staff: Confusing Lights (6/8 charges)
c) a Staff of Holding: Holiness (4/6 charges)
d) a Staff: Holiness (4/6 charges)
e) a Staff: Holiness (6/8 charges)
f) a Staff of Simplicity: Holiness (3/6 charges) (+2)
g) a Staff: Holiness (4/7 charges)
h) a Staff of Regeneration: Holiness (9/9 charges) (+4)
i) a Staff: Holiness (5/6 charges)
j) a Staff: Holiness (5/10 charges)
k) a Staff: Star Burst (6/6 charges)
l) a Staff of Capacity: Star Burst (8/8 charges) (+3)
( page 11 )
a) a Staff: Darkness Storm (3/5 charges)
b) a Staff: Darkness Storm (7/7 charges)
c) 14 Rings
d) a Ring of the Nazgul (+19,+17) (+2) {SpStInDxChSl;-WiCnLf;-Li;CoPoNtNx;FaSi
A:Drain Life}
e) a Ring of the Nazgul (+18,+9) (+1) {cursed,
SpStInDxChSl;-WiCnLf;*Co;-Li;PoNtFe;FaSi|Co}
f) a Ring (Defender) [+22] {PoCaDi;FaSiHlLv}
g) a Ring of Combat (+0,+13) (+5) {StDxCn}
h) a Ring of Combat (+0,+6) (+5) {StDxCn;Fe}
i) a Ring of Protection [+2] {LiSoSh;Si(StInWiCnCh}
j) a Ring of Protection [+19] {DkCfCa}
k) a Ring of Combat (+0,+15) (+3) {StDx A:Stone to Mud}
l) a Ring (Defender) [+17] {FaSiLv[FECSh(DxCnCh}
( page 12 )
a) a Ring of Protection [+16] {SoCa;Fa(St}
b) a Ring of the Nazgul (+13,+10) (+1) {cursed,
SpStInDxChSl;-WiCnLf;-Li;CoPoLiNt;FaSi}
c) a Ring of the Dwarves (-8,+11) (+1) {StWiCnDg;-DxSl;SoDiBl;FaSiRg(Cn}
d) a Ring (Defender) [+7] {AcElFiCo;FaSi A:Resist Acid}
e) a Ring of Protection [+8] {LiDkSh A:Resist Cold}
f) a Ring of Protection [+19] {LiNt;Wr}
g) a Ring (Defender) [+13] {FaSiLv[FECSh}
h) a Ring (Defender) [+2] {ElFiCo;FaSi}
i) The Ring of Power (The One Ring) (+5) {cursed,
SpStInWiDxCnCh;*AcElFiCo;Po;SiRgAgTyWm|AEFCo~UL(StInWiDxCnCh A:Something
Weird}
j) The Ring of Power (Narya) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRgXmWm|F(StDx
A:Fire Ball}
k) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
l) The Ring of Tulkas (+4) {SpStDxCn A:Heroic Speed}
( page 13 )
a) 4 Amulets
b) an Amulet (Defender) [+17] {PoCaDi;FaSiHl(InWiDxCn}
c) an Amulet (Defender) [+16] {PoCaDi;FaSiHlLv A:Resist Acid}
d) an Amulet (Defender) [+15] {PoNtDiFe;FaSiHlLv}
e) an Amulet of the Magi (+5) {Sr;DmFaSi~Tele}
f) an Amulet of Trickery (+3) {DxSlSr;PoCfNx}
g) an Amulet of Trickery (+5) {SlSr;DkNx}
h) an Amulet of Trickery (+3) {SlSr;DkCfNx A:Detect Traps}
i) an Amulet (Defender) [+5] {NtDi;FaSi(Ch}
j) an Amulet of Trickery (+5) {SlSr(Dx A:Detect Objects}
k) a Torc of the Hero (+4,+4) [+7] {Fe;FaSiRg[F(StDxCn}
l) an Amulet of Trickery (+2) {25% off, DxSlSr;PoNx}
( page 14 )
a) The Amulet 'Belthronding' (+2) {Cn;*Fi;CaDiBl;Hl}
b) The Charmed Pendant [+5] (+3) {InChMdSrIf;EsFaSiSdRgLuWr[FEC A:Restore Mana}
c) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi A:Dispel Evil}
d) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel Curse
and Probing}
e) The Wooden Torch of Demeter (+2) {cursed, WiCn;Ti;RgLu A:Flame of Demeter}
f) 8 Feanorian Lamps
g) a Feanorian Lamp of Valinor (+2) {SpSl;LiSh}
h) The Feanorian Lamp 'Sadachbia' {*El;Po;HlRg A:Lightning Bolt}
i) The Feanorian Lamp 'Scintillator' {CoNt;Hl}
j) The Phial 'Moonglow' [+9] {AcDi A:Illumination Galadriel}
k) The Jewel of Judgement (+3) {SpInWi;CfCa;SiHl A:Clairvoyance and Recall}
l) The Palantir of Westernesse (+3) (charging) {WiCh~Tele A:List Uniques}
( page 15 )
a) The Stone of Chaos {Ca A:Polymorph}
b) Multi-Hued Dragon Scale Mail (-2) [40,+17] {AcElFiCoPo A:Dragon's Breath}
c) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25]
{*El;AcFiCoPoLiDk;FaSiLuAg A:Star Ball}
d) Balance Dragon Scale Mail (-2) [40,+12] {SoShCaDi A:Breathe}
e) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkCfDi~Z
A:Genocide}
f) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElCoPoCfSo}
g) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg}
h) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoCfNxSo}
i) The Robe of Eternity [0,+42] (+3) {Cn;LiDkDiTi;FaSiHlLv(StInWiDxCnCh}
j) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkNt}
k) The Rhino Hide Armour 'Darknesslurker' (-1) [8,+30] (+4)
{SlSr;AcElFiCoLiSoCaDi;Rg}
l) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch}
( page 16 )
a) The Padded Armour of Diamond [5,+30] (+4) {DxCnSr;*Ac;CfFe}
b) a Cloak of the Nazgul (+8,+8) [1,+14] (+2) {cursed,
SpSl;-WiLf;-Li;CoPoNtNx;FaSi}
c) The Cloak 'White Snow' [1,+19] {*Co;CfNt;Si[C}
d) The Cloak 'Gelatinous Cube' [1,+15] (+2) {In;*Ac;NtNxSo[C}
e) The Cloak 'Icy Princess' [1,+12] (+3) {Sr;*Co;FiNx;Rg[C~L(Ch}
f) The Cloak 'One Million Volt' [1,+6] (+4) {StDxCnCh;AcElFiCo[E A:Breathe
Lightning}
g) The Cloak of Diamond (+12,+8) [1,+1] {AcElFiPoNxSo;Rf A:Resistance Colluin}
h) The Cloak of Jack of Shadows [1,+19] (+7) {SlSr;FaSiHl~Tele}
i) The Cloak 'Colluin' [1,+15] {AcElFiCoPo A:Resistance}
j) The Cloak of Thingol [1,+18] (+3) {DxCh;AcFiCo;FaSd A:Recharging}
k) The Elven Cloak of Arctic Ocean [4,+19] (+4) {WiSlSr;El;Fa}
l) a Fur Cloak of Aman [3,+29] (+3) {SpSl;Ca}
( page 17 )
a) The Fur Cloak of Mook [3,+19] {AcCoCa;Lv A:Resist Cold}
b) The Pair of Dragon Wings of Aule [4,+20] (+1) {Sr;*Co;FiPoNtNxCa;LvWr[C}
c) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiCfCaBlFe;SiRgLu~p
A:Healing}
d) a Jewel Encrusted Crown of Seeing [0,+14] (+4) {Sr;Bl;Si~Tele}
e) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}
f) a Hard Leather Cap (Blasted) [0,-10]
g) The Hard Leather Cap 'Skin of Dhole' [2,+17] (+3) {cursed,
WiDxSl;-LiFe;AcCoDkNtSoShCaBl;Si A:Resist Acid}
h) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (+3) {cursed,
Ch;-InWi;AcCoPoDiFe;FaSiTeAgTy[M A:Terrify Monsters}
i) a Dragon Helm [8,+10] {AcFiNtCaFe}
j) a Dragon Helm [8,+10] {AcLiCfCa}
k) The Set of Leather Gloves 'Die Hard' (+10,+9) [1,+21] (+1) {StCn;CaFe[M}
l) The Pair of Soft Leather Boots of Hermes [2,+7] (+7) {cursed, SpDxSl;Ca;FaLv
A:Haste and Dimension Door}
( page 18 )
a) The Pair of Metal Shod Boots 'Flamecoat' [6,+20] (+3)
{SpDxCh;*El;FiCoLiDkCa;FaSiLu}
b) a Tanto (Chaos) (1d5) (+7,+12) {FiCa|Ca A:Polymorph}
c) The Beaked Axe of Hurin (3d6) (+10,+12) [+2] (+4) {AtCn|A/TU A:Heroic Speed}
d) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10) {SrIfDg;AcElFiCo/*P}
e) a Death Scythe (10d10) (-50,+30) {cursed, |AEFCoPVS/*pDoTPULZ}
f) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4)
{SpStWi;ElFiNt;HlLu/*L A:Dispel Evil}
g) The Great Hammer of Hephaestus (5d6) (+0,+0) (+1) {cursed,
SpStInWiDxCnCh|AEFCoV/X*DUL/poTPZ A:Enchantment}
h) The Wizardstaff of Gandalf (3d2) (+10,+13) (+4) [+20%]
{InWiChSr;FiCfNtBl;DmSiHlSdRgLu|FM/*oT A:Globe of Invulnerability}
i) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
{AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}
j) The Long Bow 'Tempest' (x3.75) (+16,+17) (+2) {WiCn;ElSh;LvTeBs}
k) The Long Bow 'Manabringer' (x3) (+19,+18) (+3) {In;ElNx;Xs(In}
l) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;Fa}
( page 19 )
a) The Light Crossbow of Brand (x4.25) (+10,+12) (+5) {Sp;FiDi|F}
b) a Magical Figurine of a Great Bile Wyrm
c) a Magical Figurine of a Ninja Tonberry
d) a Magic Whistle {A:Return Pets}
==================================== Museum ===================================
( page 1 )
a) a Potion of Enlightenment
b) 3 Scrolls of Destruction {!*}
c) a Scroll of Mass Genocide {!*}
d) a Ring of Combat (+9,+9)
e) a Ring (Elemental) {FiCo}
f) The Ring of Destruction (+4) {-Cn;-AcElFiCoPo;Wm|AEFCoP}
g) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Drain Life}
h) The Ring of Cower (Darnya) (-15,-15) (+5) {cursed, -StInWiDxCnChSp;AgTy
A:Something Weird}
i) an Amulet of Trickery (+4) {SlSr;DkNx}
j) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiDs A:Darkness Storm}
k) The Harness of the Hell (+15,+15) [-5] (+2) {Ch;-InWiSlSp;DkNt;SiAg~L
A:Darkness Storm}
l) The Amulet 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi A:Recall}
( page 2 )
a) The Amulet of Gogo (+4) {InWiDx;SiLu}
b) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide}
c) The Inro of Mito Koumon (+2) {InWiChSrIf;Si A:Reveal Identity}
d) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters}
e) The Dog Collar of Wolf [+7] (+1) {Cn;Fa}
f) a Feanorian Lamp of Valinor (+1) {Sp;LiCa A:Magic Mapping and Illumination}
g) a Feanorian Lamp of Infravision (+2) {If}
h) The Feanorian Lamp 'Firefly' [+6] (+4) {ChSr[M}
i) The Feanorian Lamp 'Corona' (+3) {In;Dk;HlWr(InDx}
j) The Feanorian Lamp 'Corona' (+3) {StDx}
k) The Incandescent Light of Edison (+3) {If[FE}
l) The Phial of Galadriel (+1) {Sr A:Illumination}
( page 3 )
a) The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination}
b) The Stone of Lore {Id}
c) The Levitation Stone of Laputa (+2) {SpInCh;HlLv A:Mana Ball}
d) The Stone of Nature [+5] {A:Stone Skin}
e) The Stone of Life (+3) {Lf;Hl A:Restoring}
f) The Sorcerer's Stone (+2) {In A:*Recharging*}
g) The Stone of Death {Nt A:Animate Dead}
h) The Trump Card (+2) {Ch A:Teleport}
i) The Brimstone {A:Fire Ball}
j) The Crusader's Stone (+2) {Wi A:Protection from Evil}
k) The Stone of Craft (+2) {Sp A:Resistance}
l) The Armageddon Stone {A:Destruction}
( page 4 )
a) The Stone of War (+6,+6) {Fa A:Berserk}
b) The Meditation Stone (+2) {Wi A:Restore Mana}
c) The Bronze Dragon Scale Mail 'Phantom' (-2) [40,+24] (+1) {Sl;CfDiBl
A:Breathe Confusion}
d) The Rusty Chain Mail of The High Preist of Morlok (-5) [14,-40] (+2) <+15%>
{cursed, InWiCh;-StDxCn;AcElFiCoPoLiDkCfNtNxCa;AgTy}
e) The Ring Mail 'Great Icefield' (-2) [12,+19] (+3) {InWi;CoNtSoShFe[C}
f) The Ring Mail of Giles (-2) [12,+18] (+2) {-Sl;FiCoNxCa}
g) The Metal Scale Mail 'Call of Thundercloud' (+5,+8) [13,+25] (+2)
{StCh;ElPoCfSoFe;Fa[EM}
h) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoNxShBl}
i) The Double Ring Mail of Lungorthin (-2) [15,+16] (+2)
{Cn;AcElFiCoLiDkNtBlFe[F}
j) The Double Ring Mail 'Power Matrix' (-2) [15,+21] {AcLiDkCfDiFe;Si}
k) The Augmented Chain Mail of Lungorthin (-2) [16,+30] (+4) {Sp;FiDkDi}
l) The Augmented Chain Mail of the Ruler of Wallachia (-2) [16,+18]
{AcElFiCoNt;Lv A:Dispel Life}
( page 5 )
a) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoLiCf
A:Trap and Door Destruction}
b) The Bar Chain Mail of Belegennon (-2) [18,+18] {AcElFiCoCa}
c) The Bar Chain Mail of the Devine Jewel (-2) [18,+12] (+2) {Sl;AcCoCf}
d) The Splint Mail of Belegennon (-2) [19,+19] {AcElFiCoPo}
e) The Do-maru 'Call of Thundercloud' (-2) [20,+20] (+4) {SpDx;ElSo[E}
f) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
g) The Full Plate Armour 'Poison Barrier' (-3) [25,+30] (+4)
{SpSt;AcPoSoBl;Fa[E}
h) The Full Plate Armour 'Hound' (-3) [25,+19] (+4) {CnIf;FiCoBl;Rg(Cn}
i) The Full Plate Armour 'Salamander' (-3) [25,+21] {Fi;Lu~Tele}
j) The O-yoroi of Aqua Regia (-2) [29,+28] {AcElFiCoSoBl}
k) The Mithril Chain Mail of Bilbo (+2,+2) [28,+7] (+2)
{SpDxSl;-St;AcFiCoPoDkSh;Si}
l) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
( page 6 )
a) The Robe 'Bear's Hand' [2,+15] (+2) {SpInCn;PoLiDk}
b) The Paper Armour of Nimue [4,+13] (+4) {If;Li(Ch}
c) The Paper Armour 'Tome of Intelligence' [4,+16] (+2) {InIf}
d) The Soft Studded Leather 'Necrologia' [5,+12] {AcElFiCoPoDkNtDi A:Breathe
Darkness}
e) The Soft Studded Leather 'Gelatinous Cube' [5,+14] (+1) {Ch;AcElFiCoDkCa}
f) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from Evil}
g) The Hard Studded Leather 'White Snow' (-1) [7,+17] {CoNt[C}
h) The Cord Armour of Champion [6,+13] {AcElFiCoSh}
i) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn
A:Dispel Evil}
j) The Padded Armour of Helldiver [5,+17] {ElCfSoFe[E}
k) The Leather Scale Mail of Arcane (-1) [11,+17] (+4) {In;NtNxFe}
l) The Leather Scale Mail of Antarctic Land (-1) [11,+10] {AcElFiCo}
( page 7 )
a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShBl}
b) The Leather Jacket 'Steelskin' (-1) [12,+20] {AcElFiCoPoBl}
c) The Leather Jacket 'Darknesslurker' (-1) [12,+30] {DkBl(Dx}
d) The Cloak 'Registor' [1,+16] (+4) {Cn;-Lf;*El;PoDkNtFe[E}
e) The Cloak of Icarus [1,+10] (+1) {If;So Merry}
f) The Cloak 'Enlightenment from Heaven' [1,+12] (+1) {WiSlSrIf}
g) The Cloak 'Colannon' [1,+15] (+3) {Sl;Ac A:Teleport}
h) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi}
i) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
j) an Elven Cloak of Electricity [4,+21] (+4) {SlSr;El[E A:Lightning Ball}
k) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoPo;FaSiLv~T
A:Recall}
l) The Small Leather Shield of the Ruler of Wallachia [3,+15] {CoPoDkNt
A:Genocide}
( page 8 )
a) The Small Leather Shield of Sad Giant [3,+6] (+3) {St;ElSoFe;Rf}
b) The Small Metal Shield 'Aether Flash' [5,+19] (+4) {StInWi;Ac}
c) The Small Metal Shield of the Bee Master [5,+18] (+2) {St;CoPoSh}
d) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St}
e) The Large Leather Shield of R'lyeh [6,+18] (+3) {Sr;AcElFiCoPoLiDk;Rg}
f) The Large Leather Shield of Seldon [6,+13] (+2) {CnIf;FiCfShCaDiBl}
g) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkNt}
h) The Large Metal Shield of Anarion [8,+18] {AcElFiCoCf(StInWiDxCnCh}
i) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl A:Bang a Gong}
j) The Knight's Shield of Earendil [10,+20] {ElFiDkNtBl;Lu~Good A:Curing}
k) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele A:Dispel
Evil}
l) The Iron Crown of Beruthiel [0,+25] (+20) <+153%> {cursed,
-StDxCnLf;EsDmFaSi~Tele~P}
( page 9 )
a) The Hard Leather Cap 'Power Matrix' [2,+20] (+3) {StSr;Li(St Thranduil}
b) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
c) The Metal Cap 'Salamander' (+6,+7) [3,+19] (+2) {Sr;FiCfDi;SiLu A:Resist
Fire}
d) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
e) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection}
f) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
g) The Kabuto of Yositsune [7,+8] (+2) {DxCnChSrIf;SoBlFe;Wr~p}
h) The Set of Leather Gloves 'Smoke Ball' [1,+13] (+4) {Dx;Ac(Dx}
i) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
j) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile}
k) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St}
l) The Set of Gauntlets of R'lyeh [2,+9] (+3) {WiSr;ElCoPo(Cn}
( page 10 )
a) The Set of Gauntlets of Diamond [2,+18] (+4) {cursed, In;-St;-Fe;AcFiNt}
b) The Set of Gauntlets 'Springsleeper' [2,+13] (+3) {Cn;ElFi}
c) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}
d) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn}
e) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co}
f) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F}
g) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaSi A:Magic
Arrow}
h) The Pair of Soft Leather Boots 'Call of Thundercloud' [2,+28] {*El;Nt}
i) The Pair of Soft Leather Boots of Harmony [2,+20] (+2) {cursed,
-StIn;FiCfNtCaDiBl;Si}
j) The Pair of Soft Leather Boots of Cinderella [2,+19] (+3) {SpCnCh;LiDk(Ch}
k) The Pair of Soft Leather Boots of Sad Giant [2,+10] (+3) {-15%} {cursed,
SpStCn;-DxMd[M}
l) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh
A:Cure Fear and Poison}
( page 11 )
a) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa}
b) The Pair of Metal Shod Boots 'Flamecoat' [6,+19] (+2)
{SpChIf;AcFiDkNxShFe;FaLvLu}
c) The Pair of Metal Shod Boots of White Ice [6,+17] (+3) {SpSl;ElCoNxCa}
d) The Pair of Metal Shod Boots 'Terminater' [6,+7] (+2) {SpSt;FiDiFe;Fa[M(Cn}
e) The Pair of Metal Shod Boots 'Die Hard' [6,+8] (+1) {StDxCn}
f) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;-Sl;CfNxSh
A:Earthquake}
g) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Nx}
h) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (+1)
{-InWiChSlSp;FiFe;Rg[F(StCn}
i) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3) {AtSt;Fi/oT}
j) The Dagger of Fiona (3d4) (+6,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP A:Frost Ball}
k) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx}
l) The Dagger of Rilia (2d4) (+4,+3) (+1) {Sp;PoDi;Th|P/o A:Stinking Cloud}
( page 12 )
a) The Dagger 'Narthanc' (1d4) (+4,+6) (+1) {Sp;FiSo;ThLu|F A:Fire Bolt}
b) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1) {Sp;CoLi;Th|Co A:Frost Bolt}
c) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
d) The Rapier 'Hucker' (1d6) (+18,+15) (+1) {In/U(InCh}
e) The Rapier 'Quickthorn' (1d7) (+27,+9) (+4) {AtSpDx;CaDi;FaSi/U}
f) The Rapier of the Duelist (1d7) (+7,+17) [+17] (+4) {SpInDx;Fa|V A:Strafing}
g) The Rapier 'Forasgil' (1d6) (+12,+19) (+1) {Sp;CoLi;Lu|Co/Z}
h) The Small Sword 'Sting' (1d6) (+7,+8) (+2) {AtStDxCn;LiNx;FaSiLu/*oL~oTP}
i) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ}
j) The Short Sword of Merlin (1d7) (+3,+7) (+4) {At;Di;SiSdRg/Z}
k) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
{StDxCn;CoNtCa;FaSiHlSdRgBs|Co/*DUL(StCn}
l) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+3) {At/pDoTPZ}
( page 13 )
a) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv}
b) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+3) {AtCnSr/XD/*~D}
c) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) {Sr;FiLiSh;SdLu|F/Xo/*~oTP}
d) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)
{SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn A:Getaway}
e) The Long Sword 'Anduril' (2d5) (+10,+15) [+5] (+4) {St;Fi;FaSiLuWr|F/*oT(Dx
A:Fire Ball}
f) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (+3) {-WiCh;-Fe;ThAgTy}
g) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2)
{If;-AcElFiCoPoCfCa;AgTy[MT}
h) The Scimitar 'Ray Storm' (3d6) (+23,+24) {/*ULZ~Evil}
i) The Scimitar 'Gospel' (2d5) (+13,+13) (+3) {If;Sh|A/*PUL A:Sound Ball}
j) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3)
{InWiLf;LiNtNxCaDi;SiHlBs/*DULZ}
k) The Ninjato 'Warrior's Honor' (3d10) (+19,+12) (+4) {InCnCh}
l) The Ninjato 'Red October' (2d10) (+14,+14) (+2) {Dg;Nt|S}
( page 14 )
a) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4) {DxSlSr;Fi;SiWr|P
A:Teleport}
b) The Katana 'Thunder Fang' (3d4) (+17,+22) (+2) {Sl;Rg|EV/XD/*oPUL}
c) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3)
{DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ A:Getaway}
d) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx}
e) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;-Sl;CfSo;FaSi|VS/A
A:Whirlwind Attack}
f) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;Nt;FaSdRg/XD/T}
g) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
h) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/pA}
i) The Spear of Athena (3d6) (+15,+15) [+15] (+4) <+30%> {cursed,
In;-StDxCn;DmHlBs~Tele(InWi A:*Recharging*}
j) The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L}
k) The Sickle of Maggot (2d3) (+7,+9) (+1) {StDx;FiLi|S}
l) The Awl-Pike 'Ama-no-NumaHoko' (2d8) (+16,+20) (+4)
{WiCh;AcCoCaBl;SiLuBs/*UL(WiCh A:Whirlpool}
( page 15 )
a) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
{InWi;ElFiLi;FaSdLuBs|EF/oTP A:Lightning Ball}
b) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
c) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
d) The Lucerne Hammer 'Crash of Rhinos' (2d5) (+12,+10) (+1) {StDxCn;Fe;Si}
e) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
{WiIf;CoPoLi;RgLuBs|Co/o A:Drain Life}
f) The Glaive of Pain (9d6) (+0,+30)
g) The Lajatang of Sha Wujing (3d7) (+12,+10) (+2) {StWiIf;AcCoDk;SiRgBs/XU/*L}
h) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL}
i) The Scythe 'Pestilence' (5d3) (+17,+19) {|PV/XD/*~Tele A:Animate Dead}
j) The Scythe 'Lightbringer' (5d3) (+15,+14) (+2) {cursed, CnSr;-Dx|V/*ULZ(In}
k) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo
A:Recall}
l) a Holy Lance (2d8) (+13,+17) {Sh;Bs/*}
( page 16 )
a) a Lance of Jousting (2d8) (+16,+13) {/p A:Charge}
b) The Lance of Eorlingas (3d8) (+3,+21) (+3) {StDxCh;FaSi/oT}
c) The Battle Axe 'Ice Climber' (2d8) (+20,+13) (+4) {Wi;Co;Bs|CoM/XU/*Z
A:Dragon's Frost}
d) The Lochaber Axe 'Brainstorm' (3d8) (+17,+19) (+3) {SpIfDg;Lv|M A:Mana Ball}
e) a Heavy Lance (Pattern) (4d8) (+16,+15) (+1) {StCn;PoDk;FaSi/*UL}
f) The Fishingpole of Taikobo (1d1) (+0,+0) {A:Fishing}
g) The Club of Ulik (5d8) (+0,+25) (+4) {StCn/XT}
h) The Club of Samson (3d4) (+8,+10) (+3) {StCn;Si/*L}
i) The Whip 'hermit's purple' (1d6) (+10,+5) (+2) {InWi;Si|M~Tele A:Protection
from Evil}
j) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z A:Charm Animal}
k) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv A:Telekinesis}
l) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z}
( page 17 )
a) The Ball-and-Chain 'Deamonbane' (2d4) (+15,+15) (+4) {AtWiCn;FaBs|V/XU}
b) The War Hammer of the Shogun (4d4) (+19,+28) (+4) {Ch;Bl|V/XU/*T}
c) The War Hammer 'Aegis Fang' (3d3) (+11,+22) (+2) {StDxChDg;Co;SiRgBs/*DoPU
A:Heroism}
d) The Three Piece Rod 'Lightbringer' (5d4) (+30,+29) (+2) {SpStWi;Bs|A/DPUZ}
e) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F A:Fire Ball}
f) The Flail 'Fire Whip' (2d6) (+17,+17) (+3) {WiDxDg;Fi;LuBs|F/Z}
g) The Flail 'Winblows' (8d6) (+0,+30) (+4) {cursed, -InWiSlSp;Ag|CaQ}
h) The Flail 'Totila' (3d6) (+6,+8) (+2) {Sl;FiCf;Lu|F/* A:Confuse Monsters}
i) The Bo Staff of Asclepius (2d11) (+15,+15) [+5] (+3)
{WiChLf;PoCfCa;FaSiHlSdRgLuBs|V/pDoTPZ A:Restoring}
j) The Lead-Filled Mace 'Big Punch' (8d5) (+1,+3) [-6]
k) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6) {St}
l) a Wizardstaff (Pattern) (1d2) (+14,+15) (+1) {StDxCn;NxDiFe;DmFaSi/*UL}
( page 18 )
a) a Wizardstaff (Crusade) (1d2) (+6,+15) (+1) {Wi;Fe;DmSiBs/*UL(Wi}
b) The Wizardstaff of Saruman (3d2) (+8,+8) (+3) [+15%] {In;AcElFiCo;DmRg|PVM
A:Resistance}
c) The Dwarven Pick 'Rust Monster' (4d5) (+13,+20) (+6) {DxSlSrDg;FaLvLu|A/pP}
d) The Mattock of Nain (3d8) (+12,+18) (+5) {StSrIfDg;AcDkDi|A/DoTP A:Stone to
Mud}
e) The Mattock of Khazad-dum (4d8) (+12,+12) (+4) {StCnIfDg;-Sl;DiBl;Rg/*}
f) The Sling of Buckland (x3) (+19,+15) (+3) {Sp;CfBl;Sd}
g) The Short Bow of the Eagle Lord (x3.60) (+12,+13) (+3) {StDxCnCh;DkSo
A:Stone to Mud}
h) The Short Bow of Osric (x3.10) (+19,+8) {Sh}
i) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Bl}
j) The Long Bow of Heracles (x3) (+12,+17) (+2) {SpStInCh;Fe|P}
k) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F}
l) a Heavy Crossbow of the Haradrim (x4.90) (+17,+14) (+3) {St;Di}
( page 19 )
a) The Heavy Crossbow 'Howler' (x4) (+20,+21) (+2) {SpIf}
b) The Heavy Crossbow 'Lord of Flies' (x4) (+12,+14) (+2) {Sl;Xs}
c) The Gun 'Crimson' (+4) {SpSl;LiSh;Lv A:Rocket}
d) The Gun 'Railgun' (+2) {SpDx;*Fi;Li(Dx A:Beam of Light}
e) The Harp 'Skullbuster' (+3) {SpChDg;CaBlFe[M}
f) The Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp}
g) The Arrow 'Cupid's Arrow' (1d4) (+0,+0)
h) The Black Arrow of Bard (8d4) (+30,+19) {/XD}
i) The Rounded Pebble of David (2d3) (+20,+12) {/XP}
================================== Statistics =================================
Gold
Found : 5883979
Selling : 1978686
Winnings : 10000000 17862665
Purchases: 1548837
Services : 3413438
Stolen : 25618 4987893
12874772
Objects Found : 33479
Objects Bought : 459
Objects Destroyed: 10064
Equipment Found Bought Used Dest
Weapons 3346 0 0 2409
Shields 485 0 0 304
Bows 783 0 0 551
Rings 424 3 0 9
Amulets 326 2 0 5
Lights 132 2 0 6
Body Armor 2755 0 0 1874
Cloaks 408 1 0 249
Helmets 527 1 0 349
Gloves 441 0 0 322
Boots 436 0 0 293
Totals 10063 9 0 6371
Devices Found Bought Used Dest
Wands 322 3 544 17
Staves 346 7 2146 29
Rods 433 0 3256 6
Potions 2641 88 344 253
Scrolls 2511 167 237 319
Totals 6253 265 6527 624
Other Found Bought Used Dest
Shots 3635 0 0 105
Arrows 5798 0 0 451
Bolts 4031 0 0 84
Spellbooks 488 0 0 12
Food 739 167 170 23
Corpses 1698 0 0 1704
Skeletons 588 0 0 598
Totals 16977 167 170 2977
Potions Found Bought Used Dest
Cure Critical Wounds 122 49 64 45
Curing 213 0 8 17
Speed 274 2 26 25
Healing 117 6 66 26
*Healing* 21 0 12 3
Life 9 0 1 0
Restore Mana 17 0 0 1
Restore Life Levels 141 17 5 6
Strength 43 1 17 1
Intelligence 47 0 15 1
Wisdom 33 1 19 1
Dexterity 31 2 14 0
Constitution 35 1 18 1
Charisma 29 0 14 0
New Life 6 1 0 0
Experience 4 0 4 2
Totals 2641 88 344 253
Scrolls Found Bought Used Dest
Word of Recall 239 2 8 20
Identify 499 0 0 11
*Identify* 0 0 0 2
Remove Curse 9 16 11 0
*Remove Curse* 15 25 11 1
Teleportation 545 102 133 59
Teleport Level 66 0 0 7
Destruction 41 0 3 2
Genocide 19 1 6 1
Mass Genocide 17 0 3 4
Forest Creation 9 0 0 0
Banishment 8 0 1 0
Acquirement 11 0 10 0
*Acquirement* 1 0 1 0
Totals 2511 167 237 319
Wands Found Bought Used Dest
Stone to Mud 32 0 0 1
Teleport Other 31 1 206 2
Dragon's Frost 39 0 0 2
Dragon's Flame 30 0 0 3
Dragon's Breath 5 0 0 1
Meteor 16 0 0 0
Whirlpool 8 0 0 1
Disintegrate 15 0 5 0
Rocket 4 1 72 0
Totals 322 3 544 17
Staves Found Bought Used Dest
Identify 56 0 0 1
Enlightenment 9 2 47 3
Telepathy 22 0 236 1
Speed 16 1 47 0
Destruction 29 0 23 1
Healing 17 0 602 6
Genocide 3 0 190 1
Mana Storm 3 1 9 0
Star Burst 3 0 0 1
Darkness Storm 2 0 1 0
Totals 346 7 2146 29
Rods Found Bought Used Dest
Detect Traps 2 0 0 0
Detect Doors & Stair 3 0 0 0
Detect Monsters 4 0 183 0
Illumination 4 0 69 0
Recall 37 0 422 0
Detection 14 0 1821 0
Enlightenment 38 0 198 0
Sound Ball 83 0 0 5
Heroic Speed 15 0 428 0
Angelic Healing 1 0 60 0
Restoring 5 0 1 0
Mana Ball 4 0 0 0
Shard Ball 4 0 0 0
Invoke Logrus 1 0 0 0
Clairvoyance 2 0 71 0
Star Burst 1 0 0 0
Totals 433 0 3256 6
Spellbooks Found Bought Used Dest
Third Spellbooks 199 0 0 5
Fourth Spellbooks 81 0 0 0
Totals 488 0 0 12
Egos Found : 5781
Egos Bought : 6
Egos Destroyed: 274
Egos Found Bought Dest
Ring of Speed 50 0 3
Ring/Amulet (Defende 36 0 1
Boots of Elvenkind 9 0 0
Boots of the Sprite 9 0 0
Boots of Speed 11 0 0
Monsters Kills Pct
Animals 2320 19.0%
Breeders 165 1.3%
Demons 1470 12.0%
Dragons 1461 11.9%
Giants 675 5.5%
Hounds 861 7.0%
Humans 923 7.5%
Orcs 695 5.6%
Trolls 1607 13.1%
Undead 922 7.5%
Uniques 266 2.1%
Evil Monsters 8834 72.4%
Good Monsters 267 2.1%
Neutral Monsters 3102 25.4%
Totals 12198
================================ Last Messages ================================
The Unicorn of Order teleports you away. You are no longer terrified,
but you still feel nervous.
You are no longer nervous, but you still feel uneasy.
Your fears finally subside.
The air about you becomes charged...
Really try 4 Potions of Healing {!k!q}? [y/n] You have 3 Potions of
Healing {!k!q}.
You leave a trap detected zone. You have 21 Scrolls of Teleportation.
Rest (0-9999, '*' for HP/SP, '&' as needed): 40
Rest (0-9999, '*' for HP/SP, '&' as needed): 40
You feel yourself slow down. The heroism wears off.
Rest (0-9999, '*' for HP/SP, '&' as needed): 40
Your elemental cloak has vanished.
Rest (0-9999, '*' for HP/SP, '&' as needed): 40
You feel less resistant to fire.
Rest (0-9999, '*' for HP/SP, '&' as needed): 40
Your skin returns to normal. You feel less resistant to acid.
Rest (0-9999, '*' for HP/SP, '&' as needed): 40
You are no longer enveloped in shards.
Rest (0-9999, '*' for HP/SP, '&' as needed): 40
You are no longer protected from magic.
Rest (0-9999, '*' for HP/SP, '&' as needed): 40
You feel less resistant to cold.
Rest (0-9999, '*' for HP/SP, '&' as needed): 40
You feel less resistant to electricity.
Rest (0-9999, '*' for HP/SP, '&' as needed): 40
You feel yourself yanked upwards!
You drop a Potion of Strength {!k} (d). You feel less resistant to
poison.
There is a permanent wall blocking your way.
You feel less weak. You feel less stupid. You feel less naive. You feel
less clumsy. You feel less sickly. You feel less insecure.
You drop a Staff: Mana Storm (7/12 charges) (t). You drop a Wand:
Annihilation (3/7 charges) (k).
There is a permanent wall blocking your way.
next time, Unicorn. Next time.
=================================== Options ===================================
Game Mode: Monster
Preserve Mode: On
Small Levels: Sometimes
Easy Identify: On
Easy Lore: On
Arena Levels: Sometimes
|
Posted on 14.1.2017 03:50
1606. on the Ladder (of 19304)
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