The Angband Ladder: Devlyn, Centaur Rogue by wobbly
[PosChengband 5.0.0 Character Dump]
***LOSER***
Name : Devlyn ========== Stats ==========
Sex : Male STR : 18/111
Personality: Nimble INT : 13
Race : Centaur WIS : 16
Subrace : None DEX : 18/30
Class : Rogue Con : 13
Realm : Sorcery CHR : 13
Level : 28 HP : -12/363
Cur Exp : 97377 SP : 3/31
Max Exp : 97377 AC : 57
Adv Exp : 118500 Speed: +2
========== Skills =========
Gold : 8136 Melee : Heroic
Kills : 1959 Ranged : Legendary[5]
Uniques : 29 SavingThrow: Superb
Artifacts : 2+1 Stealth : Excellent
Perception : Very Good
Game Day : 5 Searching : Excellent
Game Time : 3:30 Disarming : Superb
Play Time : 05:46 Device : Superb
============================= Character Equipment =============================
a) a Rapier (Craft) (1d6) (+7,+7) {Co|Co}
b) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Cf/XD~D}
c) a Sling of Velocity (x2.25) (+10,+5)
d) a Ring (Elemental) (charging) {El A:Breathe Lightning}
e) a Ring (Elemental) {AcEl A:Frost Ball}
f) an Amulet of Devotion (charging) {SiHl A:Healing}
g) The Phial of Galadriel (+1) {Sr A:Illumination}
h) Augmented Chain Mail of the Uruk-hai (+1,+4) [11,+9] (+3) {cursed,
St;-In;AcElFiCoSo}
i) The Cloak 'Red Belet' [1,+8] (+1) {Cn;Bl}
j) a Steel Helm of Knowledge [6,+7] (+1) {In;Ps(In}
k) a Set of Leather Gloves of Free Action [1,+7] {Fa}
||}=="![(]] ||}=="![(]]
Resistances abcdefghijk@ Abilities abcdefghijk@
Acid : ....+..+.... 65% Speed : ...........+
Electricity: ...++..+.... 72% Free Act : ..........+.
Fire : .*.....+.... 100% See Invis : .....+......
Cold : +......+.... 65% Warning : ............
Poison : ............ 0% Slow Digest: ............
Light : ............ 0% Regenerate : ............ 100%
Dark : ............ 0% Levitation : ............
Confusion : .+.......... 30% Perm Lite : ............
Nether : ............ 0% Reflection : ............
Nexus : ............ 0% Hold Life : .....+......
Sound : .......+.... 30% Dec Mana : ............
Shards : ............ 0% Easy Spell : ............
Chaos : ............ 0% Anti Magic : ............
Disenchantm: ............ 0% Magic Skill: ............
Time : ............ 0% Spell Power: ............
Blindness : ........+... 30% Spell Cap : ............
Fear : ...........# 1x Magic Res : ............
Infravision: ............
||}=="![(]] Stealth : ............
Auras abcdefghijk@ Searching : ......+.....
Aura Elec : ............
Aura Fire : ............ ||}=="![(]]
Aura Cold : ............ Sustains abcdefghijk@
Aura Shards: ............ Sust Str : ............
Revenge : ............ Sust Int : .........+..
Sust Wis : ............
||}=="![(]] Sust Dex : ............
Slays abcdefghijk@ Sust Con : ............
Slay Evil : ............ Sust Chr : ............
Slay Undead: ............
Slay Demon : ............ ||}=="![(]]
Slay Dragon: .*.......... Detection abcdefghijk@
Slay Human : ............ Telepathy : ............
Slay Animal: ............ ESP Evil : ............
Slay Orc : ............ ESP Nonliv : ............
Slay Troll : ............ ESP Good : ............
Slay Giant : ............ ESP Undead : ............
Slay Good : ............ ESP Demon : ............
Slay Living: ............ ESP Dragon : .+..........
Acid Brand : ............ ESP Human : ............
Elec Brand : ............ ESP Animal : ............
Fire Brand : ............ ESP Orc : ............
Cold Brand : +........... ESP Troll : ............
Pois Brand : ............ ESP Giant : ............
Mana Brand : ............
Sharpness : ............ ||}=="![(]]
Quake : ............ Curses abcdefghijk@
Vampiric : ............ Cursed : .......+....
Chaotic : ............ Rnd Tele : ............
Add Blows : ............ No Tele : ............
Blessed : ............ Drain Exp : ............
Riding : ............ Aggravate : ............
Tunnel : ............ TY Curse : ............
Throwing : ............
||}=="![(]]
abcdefghijk@ Base R C P E Total
STR : .......3.... 18/41 3 2 -1 3 18/111
INT : .......3.1.. 15 -2 1 1 -2 13
WIS : ............ 17 1 -1 -1 0 16
DEX : ............ 14 2 3 2 0 18/30
Con : ........1... 13 1 1 -1 1 15 13
CHR : ............ 12 0 1 0 0 13
==================================== Melee ====================================
Hand #1: a Rapier (Craft) (1d6) (+7,+7) Accuracy
Weight : 4.0 lbs AC Hit
Profic : Skilled (+11 To Hit) 25 84%
To Hit : 7 + 33 = 40 50 73%
To Dam : 7 + 6 = 13 75 62%
Blows : 4.43 100 51%
Skill : 61.5% 125 40%
Damage 150 29%
Crits : 1.06x (4.9%) 175 18%
Normal : 73 [1.06x] 200 6%
Cold : 95 [2.65x]
Hand #2: The Main Gauche of Azaghal (2d5) (+12,+14) Accuracy
Weight : 3.0 lbs AC Hit
Profic : Skilled (+10 To Hit) 25 85%
To Hit : 12 + 31 = 43 50 74%
To Dam : 14 + 6 = 20 75 64%
Blows : 4.43 100 53%
Skill : 62.8% 125 43%
Damage 150 32%
Crits : 1.07x (5.9%) 175 22%
Normal : 114 [1.07x] 200 11%
Dragons: 227 [5.35x]
Attack : Your Hooves (2d5) Accuracy
Weight : 15.0 lbs AC Hit
Profic : Skilled (+11 To Hit) 25 89%
To Hit : 25 + 22 = 47 50 82%
To Dam : 3 + 11 = 14 75 75%
Blows : 2.00 100 69%
Damage 125 62%
Crits : 1.13x 150 55%
Normal : 41 175 49%
200 42%
=================================== Shooting ==================================
Shooting: a Sling of Velocity (x2.25) (+10,+5)
Range : 170'
Shots : 2.65
Mult : 2.40x
To Hit : 10 + 22 = 32
To Dam : 5 (Multiplier Applies)
Xtra Dam: 4 (Multiplier Does Not Apply)
Ammo #1 : 8 Rounded Pebbles (1d2) (+2,+3) AC Hit
Weight : 0.4 lbs 25 89%
To Hit : 2 + 32 = 34 50 83%
To Dam : 3 + 5 = 8 (Multiplier Applies) 100 70%
Damage 150 58%
Crits : 1.03x 175 52%
Normal : 71 [2.47x] 200 46%
Ammo #2 : 8 Mithril Shots of Shocking (4d3) (+9,+9) AC Hit
Weight : 0.5 lbs 25 90%
To Hit : 9 + 32 = 41 50 84%
To Dam : 9 + 5 = 14 (Multiplier Applies) 100 72%
Damage 150 61%
Crits : 1.04x 175 55%
Normal : 153 [2.49x] 200 49%
Elec : 255 [4.23x]
=================================== Powers ====================================
Lvl Cost Fail Desc Cast Fail
Jump 15 10 5% 1 1 50%
==================================== Spells ===================================
Realm: Sorcery
[Beginner's Handbook] Profic Lvl SP Fail Desc Cast Fail
a) Detect Monsters [Sk] 5 2 11% rad 30 93 17 15%
b) Phase Door [Be] 7 3 11% range 10 68 10 13%
c) Detect Doors and Traps [Sk] 8 4 11% rad 30 122 46 27%
d) Light Area [Sk] 9 4 13% dam 2d14 81 25 24%
e) Confuse Monster [Un] 13 10 65% power 42 1 6 86%
f) Teleport [Be] 15 9 66% range 140 26 26 50%
g) Sleep Monster [Un] 17 15 95% power 42 1 8 89%
h) Recharging [Un] 21 18 95% power 84 6 10 63%
[Master Sorcerer's Hand Profic Lvl SP Fail Desc Cast Fail
a) Magic Mapping [Un] 25 23 95% untried 0 4 100%
b) Identify [Un] 27 24 95% untried 0 0 0%
c) Slow Monster [Un] 29 27 95% unknown 0 0 0%
d) Mass Sleep [Un] 30 32 95% unknown 0 0 0%
e) Teleport Away [Un] 31 37 95% unknown 0 0 0%
f) Haste Self [Un] 32 40 95% unknown 0 0 0%
g) Detection True [Un] 35 48 95% unknown 0 0 0%
h) Identify True [Un] 40 56 95% unknown 0 0 0%
=================================== Dungeons ==================================
Angband : level 23
Camelot : level 34
!Orc cave : level 23
!Labyrinth : level 28
!Icky cave : level 35
!Stronghold : level 1
You were killed by a fatal wound on level 34 of Camelot.
Last Message: No point asking who's to blame.
==================================== Quests ===================================
Completed Quests
Thieves Hideout (Danger level: 5) - level 3
Warg problem (Danger level: 5) - level 11
Grishnakh, the Hill Orc (Dungeon level: 6) - level 16
The Sewer (Danger level: 15) - level 18
The Variant Maintainer (Dungeon level: 12) - level 23
Doom Quest 1 (Danger level: 15) - level 23
Orc Camp (Danger level: 15) - level 23
Old Man Willow Quest (Danger level: 22) - level 23
Tengu and Death Swords (Danger level: 25) - level 23
The Mimic's Treasure (Danger level: 25) - level 26
Arena: 18 Victories
================================ Monster Kills ================================
You have defeated 1959 enemies including 29 unique monsters in total.
Uniques Lvl
Ubbo-Sathla, the Unbegotten Source 41
The Minotaur of the Labyrinth 35
Tom the Stone Troll 33
The Ultimate Dungeon Cleaner 28
Poor, the Thief 25
Azog, King of the Uruk-Hai 23
Old Man Willow 22
Gorbag, the Orc Captain 18
Shagrat, the Orc Captain 18
Meng Huo, the King of Southerings 18
Nar, the Dwarf 17
The Variant Maintainer 14
Golfimbul, the Hill Orc Chief 12
Mauhur, the Orc Captain 12
King Duosi, the Chief of Southerings 11
Grishnakh, the Hill Orc 10
Hobbes the Tiger 10
Bloodfang the Wolf 9
The Wounded Bear 9
Robin Hood, the Outlaw 8
Non-uniques Lvl Count Non-uniques Lvl Count
9-headed hydra 40 1 Hill orc 8 126
Mature white dragon 35 1 Snaga 6 120
Ivory monk 33 1 Cave orc 7 64
Water troll 33 4 Servant of Glaaki 10 52
Cave troll 33 14 Wolf 10 45
Giant skeleton troll 33 1 Uruk 18 37
Half-troll 33 1 Hellcat 12 33
Ghoulking 32 1 Skaven 9 31
Nexus quylthulg 32 1 Snotling 4 31
Gorgon 31 1 Fire hound 18 30
Cloud giant 30 1 Cold hound 18 29
Mithril golem 30 1 Phantom warrior 8 29
Grave wight 30 1 Software bug 14 28
Skeletal tyrannosaurus 30 1 Novice mindcrafter 8 28
Dhole 29 1 Manes 7 27
Young blue dragon 29 1 Vampiric mist 22 26
Aklash 29 3 Shadow Creature of Fiona 10 26
5-headed hydra 28 1 Orc shaman 9 26
Basilisk 28 1 Rotting corpse 7 24
Black knight 28 1 Novice ranger 8 23
=================================== Virtues ===================================
Your alignment: Evil
You are the polar opposite of Honour.
You are an arch-enemy of Nature.
You have strayed from the path of Knowledge.
You are very virtuous in Diligence.
You are somewhat virtuous in Temperance.
You are an enemy of Patience.
You have strayed from the path of Justice.
You are a great champion of Valour.
============================= Character Inventory =============================
a) a Sorcery Spellbook [Beginner's Handbook] {25% off, @ma!k}
b) a Sorcery Spellbook [Master Sorcerer's Handbook] {@mb!k}
c) a Potion of Heroism {@qq}
d) 8 Potions of Cure Critical Wounds
e) a Potion of Resistance {!k!q}
f) 4 Potions of Curing
g) 3 Scrolls of Monster Confusion {@re}
h) a Rod: Detect Traps (4/4 charges)
i) a Rod: Recall (2/2 charges) {@zr}
j) a Rod of Capacity: Lightning Strike (6/6 charges) (+2) {@za}
k) a Rod: Line of Fire (3/3 charges) {@zs}
l) a Rod: Ray of Cold (3/3 charges) {@zx}
m) a Wand: Teleport Other (10/10 charges) {@as}
n) a Wand: Stone to Mud (8/16 charges) {@aq}
o) a Wand: Acid Ball (5/6 charges) {@az}
p) a Staff: Detect Objects (8/10 charges) {@uu}
q) a Staff: Teleport (7/9 charges) {@ut}
r) a Staff: Identify (13/13 charges) {@ui}
s) a Staff: Speed (0/7 charges) {@us!s!d!k}
t) an Amulet of Trickery {cursed, ?}
u) Ring Mail of Elemental Protection (-2) [8,+8] {AcEl}
v) a Set of Gauntlets of the Thief (+1,-5) [2,+11] {?}
w) a Pair of Soft Leather Boots of Free Action [2,+7] {Fa}
x) a Poison Needle (1d1) (+0,+0)
y) 8 Rounded Pebbles (1d2) (+2,+3) {@ff}
z) 8 Mithril Shots of Shocking (4d3) (+9,+9) {|E, @fg}
================================ Home Inventory ===============================
( page 1 )
a) 6 Sorcery Spellbooks [Beginner's Handbook] {@ma!k}
b) 3 Sorcery Spellbooks [Master Sorcerer's Handbook] {25% off, @mb!k}
c) a Mushroom of Restore Strength
d) a Mushroom of Restoring {!E}
e) 17 Pieces of Elvish Waybread
f) 10 Potions of Infra-vision {@qe}
g) 12 Potions of Speed {!k!q}
h) 10 Potions of Resist Cold
i) 38 Potions of Heroism {@qq}
j) a Potion of Healing {!k!q}
k) 2 Potions of Restore Life Levels
l) a Potion of Restore Life Levels {25% off}
( page 2 )
a) a Potion of Restore Intelligence
b) 4 Potions of Restore Wisdom
c) a Potion of Restore Wisdom {75% off}
d) a Potion of Restore Dexterity
e) 6 Potions of Restore Constitution
f) 2 Potions of Restore Charisma
g) a Potion of Enlightenment
h) 3 Potions of Resistance {!k!q}
i) 3 Potions of Curing
j) 13 Potions of Clarity
k) a Scroll of Summon Undead
l) 8 Scrolls of Phase Door
( page 3 )
a) 18 Scrolls of Teleportation {@rt}
b) 8 Scrolls of Word of Recall
c) 2 Scrolls of Word of Recall {50% off}
d) a Scroll of Word of Recall {75% off}
e) a Scroll of Remove Curse {25% off}
f) 9 Scrolls of Light
g) 2 Scrolls of Magic Mapping
h) a Scroll of Trap Detection {90% off}
i) 5 Scrolls of Holy Chant {@rr}
j) 40 Scrolls of Monster Confusion {@re}
k) 3 Scrolls of Protection from Evil
l) a Rod: Line of Fire (2/2 charges) {@zx}
( page 4 )
a) a Wand: Stone to Mud (15/15 charges) {@aq}
b) a Wand: Stone to Mud (11/11 charges) {@aq}
c) a Wand: Heal Monster (13/13 charges)
d) a Wand: Heal Monster (12/12 charges)
e) a Staff: Enlightenment (10/10 charges) {@uy}
f) a Staff: Detect Objects (11/11 charges) {@uu}
g) a Staff: Teleport (6/6 charges)
h) a Staff: Teleport (5/11 charges)
i) a Staff: Earthquake (8/8 charges) {@ue}
j) a Staff: Summoning (5/5 charges)
k) a Ring (Elemental) {90% off, Co}
l) 4 Amulets
( page 5 )
a) an Amulet
b) 3 Feanorian Lamps
c) Soft Studded Leather of Celestial Protection [4,+12] {LiSo;FaSd}
d) a Large Leather Shield (Orcish) (+2,+4) [6,+12] (+3) {25% off,
St;-InSl;-Li;FiDk}
e) a Metal Cap of the Troll (+0,+2) [3,+4] (+2) {St;-In;-Li;Rg}
f) a Set of Gauntlets of the Wizard (-1,-3) [2,+7] (+1) {InMd;Cf}
g) a Morning Star of Gondolin (2d6) (+14,+13) {Dk;FaSiLu/DoTU}
h) a Capture Ball (empty) {A:Capture Pet}
i) a Magical Figurine of a Wereworm
================================== Statistics =================================
Gold
Found : 110944
Selling : 189172
Winnings : 600 300716
Purchases: 231673
Services : 59486
Stolen : 1421 292580
8136
Objects Found : 2083
Objects Bought : 557
Objects Destroyed: 1353
Equipment Found Bought Used Dest
Weapons 250 3 0 196
Shields 32 1 0 24
Bows 39 1 0 28
Rings 18 1 0 1
Amulets 17 0 0 2
Lights 15 4 0 0
Body Armor 143 2 0 113
Cloaks 22 0 0 15
Helmets 24 1 0 19
Gloves 23 1 0 18
Boots 39 0 0 30
Totals 622 14 0 446
Devices Found Bought Used Dest
Wands 31 4 335 5
Staves 14 8 344 3
Rods 14 0 108 0
Potions 190 193 188 32
Scrolls 243 137 154 61
Totals 492 342 1129 101
Other Found Bought Used Dest
Shots 191 156 0 216
Arrows 238 22 0 175
Bolts 141 0 0 119
Spellbooks 31 10 0 27
Food 72 11 19 13
Corpses 138 0 0 137
Skeletons 96 0 0 91
Totals 907 199 19 778
Potions Found Bought Used Dest
Cure Critical Wounds 0 50 41 1
Curing 7 0 0 0
Speed 11 5 4 0
Healing 1 0 0 0
Restore Mana 1 0 1 0
Restore Life Levels 3 1 1 0
Wisdom 2 0 2 0
Totals 190 193 188 32
Scrolls Found Bought Used Dest
Word of Recall 18 9 14 1
Identify 13 9 20 1
Remove Curse 0 7 6 0
Teleportation 22 16 4 9
Totals 243 137 154 61
Wands Found Bought Used Dest
Stone to Mud 3 1 111 1
Teleport Other 0 1 2 0
Totals 31 4 335 5
Staves Found Bought Used Dest
Identify 0 3 188 0
Enlightenment 0 1 29 0
Speed 0 1 39 0
Totals 14 8 344 3
Rods Found Bought Used Dest
Detect Traps 3 0 20 0
Detect Doors & Stair 1 0 1 0
Detect Monsters 1 0 0 0
Illumination 2 0 0 0
Recall 1 0 6 0
Totals 14 0 108 0
Spellbooks Found Bought Used Dest
Totals 31 10 0 27
Egos Found : 114
Egos Bought : 8
Egos Destroyed: 9
Egos Found Bought Dest
Monsters Kills Pct
Animals 637 32.5%
Breeders 99 5.0%
Demons 65 3.3%
Dragons 4 0.2%
Giants 37 1.8%
Hounds 125 6.3%
Humans 199 10.1%
Orcs 475 24.2%
Trolls 68 3.4%
Undead 141 7.1%
Uniques 29 1.4%
Evil Monsters 1052 53.7%
Good Monsters 38 1.9%
Neutral Monsters 869 44.3%
Totals 1959
================================ Last Messages ================================
That tastes good. You are full! You see no more Pieces of Elvish
Waybread.
You see a Cave troll Corpse. Auto-destroying.
You feel yourself slow down.
There is a granite wall blocking your way.
You sense the presence of traps! You have 3 charges remaining.
You sense the presence of monsters!
You were using a Poison Needle (1d1) {average} (x). You are wearing a
Rapier (Craft) (1d6) (+7,+7) {Co|Co} (a).
The device has no charges left.
You have a Potion of Heroism {@qq}. You feel like a hero!
Your hands begin to glow. You have 3 Scrolls of Monster Confusion
{@re}.
That was rather dishonorable. You attack Sir Lancelot: You miss. You
miss. You miss. You hit. Your hands stop glowing. He is unaffected. You
miss. You miss. You miss. You hit. You miss. You miss. You kick. You
miss.
Sir Lancelot attacks you: He misses. He slashes. You stand your ground!
You have been given a Bad Cut.
Sir Lancelot attacks you: He slashes. You stand your ground! You have
been given a Nasty Cut. He misses.
You have 8 Potions of Cure Critical Wounds. You are no longer bleeding.
You activate it... Sir Lancelot resists.
Sir Lancelot commands you to return.
You have 8 Mithril Shots of Shocking (4d3) (+9,+9) {|E, @fg}. The
Mithril Shot of Shocking (4d3) (+9,+9) hits Sir Lancelot. Sir Lancelot
grunts with pain.
Sir Lancelot commands you to return. <x2>
You attack Sir Lancelot: You hit. (He retaliates: He slashes.) You feel
nervous. You dastardly villain! You have been given a Bad Cut. You are
too afraid to attack him!
Sir Lancelot attacks you: He misses. He slashes. You stand your ground!
You have been given a Nasty Cut.
Sir Lancelot attacks you: He slashes. You feel scared. You dastardly
villain! He slashes. You stand your ground! You have been given a
Severe Cut.
You are too scared!
Sir Lancelot attacks you: He misses. He misses.
Sir Lancelot attacks you: He slashes. You feel terrified. You dastardly
villain! He slashes. You stand your ground! You stand your ground! You
are no longer terrified, but you still feel scared.
You are too scared!
Sir Lancelot attacks you: He misses. He slashes. You stand your ground!
You stand your ground! You have been given a Deep Gash.
You are no longer scared, but you still feel nervous.
You are too scared!
Sir Lancelot attacks you: He slashes. *** LOW HITPOINT WARNING! ***
Press Space to continue. You feel scared. You dastardly villain! He
slashes. *Ouch!* You stand your ground!
You stand your ground!
#.
##.
###..
####'#'#
#.......
##### #####.......
####...####..##.......
###.......#........`....
. #...####....###.#.......
#.#### ###.### ##..#....'....?..
#..#..# #...# ##...####.......
##....######p### #..## #...?...
###..#...#.@# #### ########
#....#...##
#..###*####
.##
>
No point asking who's to blame. Goodbye, Devlyn!
=================================== Options ===================================
Preserve Mode: On
Small Levels: Sometimes
Arena Levels: Sometimes
|
Posted on 11.7.2016 17:09
13288. on the Ladder (of 19313)
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