The Angband Ladder: Ansgar, Dwarf Priest by <ansgarman@aol.com>

  [Angband 3.0.3 Character Dump]

 Name   Ansgar                                   Self  RB  CB  EB   Best
 Sex    Male              Age        43   STR! 18/100  +2  -1  +3 18/140
 Race   Dwarf             Height     52   INT:  18/42  -3  -3  +5  18/32
 Class  Priest            Weight    144   WIS:  18/93  +2  +3 +10 18/243
 Title  Bishop            Status     34   DEX:  18/79  -2  -1  +0  18/49
 HP     628/628           Maximize    Y   CON:  18/91  +2  +0  +6 18/171
 SP     268/282           Preserve    Y   CHR:  18/99  -3  +2  +1  18/99

 Level           37       Armor     [30,+77]     Saving Throw     Heroic
 Cur Exp     979059       Fight    (+10,+10)     Stealth            Poor
 Max Exp     979059       Melee    (+22,+19)     Fighting         Heroic
 Adv Exp     980000       Shoot    (+30,+11)     Shooting         Heroic
                          Blows       2/turn     Disarming     Excellent
 Gold        407285       Shots       2/turn     Magic Device     Superb
                                                 Perception         Fair
 Burden   139.0 lbs       Infra        50 ft     Searching          Good

 You are one of two children of a Dwarven Miner.  You are a credit to
 the family.  You have dark brown eyes, straight brown hair, a three
 foot beard, and a dark complexion.



  [Character Equipment]

a) a Flail (Holy Avenger) (2d6) (+12,+9) [+1] (+4)
   It increases your wisdom by 4.  It slays demons, undead, and all evil
   creatures.  It provides resistance to fear.  It sustains your 
   intelligence.  It is blessed by the gods.  It grants you the ability to
   see invisible things.  
b) a Heavy Crossbow of Extra Shots (x4) (+20,+11) (+1)
   It increases your shooting speed by 1.  
c) a Topaz Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
d) a Garnet Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your constitution.  
e) a Coral Amulet of Devotion (+1)
   It increases your wisdom and charisma by 1.  It provides resistance to 
   fire, light, dark, and life draining.  It sustains your wisdom and 
   charisma.  It lights the dungeon around you.  
f) The Star of Elendil
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
   It increases your intelligence, wisdom, and constitution by 3.  It
   provides resistance to acid, poison, and confusion.  It activates for 
   door and trap destruction every 10 turns.  It cannot be harmed by the
   elements.  
h) The Cloak of Thorongil [1,+10]
   It provides resistance to acid and fear.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
i) a Large Metal Shield of Resistance [5,+15]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
   It provides resistance to light.  It sustains your constitution.  It 
   lights the dungeon around you.  It grants you immunity to paralysis.  
   It activates for magic missile (2d6) every 2 turns.  It cannot be
   harmed by the elements.  
l) a Pair of Soft Leather Boots of Speed [2,+9] (+9)
   It increases your speed by 9.  


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) 2 Holy Books of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
f) 2 Holy Books of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
g) 4 Vermilion Potions of Speed
h) 7 Scrolls titled "klisgar nissne" of Teleportation
i) 6 Scrolls titled "troldalf urum" of Teleport Level
j) a Scroll titled "rok rhov vom" of Acquirement
k) 2 Mithril-Plated Wands of Teleport Other (11 charges)
l) a Moonstone Ring of See Invisible
   It grants you the ability to see invisible things.  
m) a Gnomish Shovel of Digging (1d2) (+8,+8) (+6)
   It increases your tunneling by 6.  It is branded with acid.  


  [Home Inventory]

a) 11 Holy Books of Prayers [Words of Wisdom]
b) 14 Holy Books of Prayers [Chants and Blessings]
c) 8 Holy Books of Prayers [Exorcism and Dispelling]
d) 4 Furry Mushrooms of Restoring
e) 19 Vermilion Potions of Speed
f) 37 Gold Potions of Healing
g) 2 Copper Speckled Potions of *Healing*
h) 21 Magenta Potions of Restore Mana {25% off}
i) 11 Dark Red Potions of Restore Life Levels
j) 14 Scrolls titled "klisgar nissne" of Teleportation
k) 67 Scrolls titled "troldalf urum" of Teleport Level
l) 6 Scrolls titled "whon ingplu" of *Identify* {40% off}
m) 2 Scrolls titled "flit bjorpay" of *Destruction*
n) a Tin Rod of Healing
o) 3 Mithril-Plated Wands of Teleport Other (8 charges)
p) 3 Mithril-Plated Wands of Teleport Other (7 charges)
q) a Locust Staff of Speed (6 charges)
r) an Aquamarine Ring of Dexterity (+6)
   It increases your dexterity by 6.  It sustains your dexterity.  
s) an Engagement Ring of Damage (+11)
t) an Agate Amulet of Wisdom (+4)
   It increases your wisdom by 4.  It sustains your wisdom.  
u) Metal Scale Mail of Resistance (-2) [13,+20]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
v) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
w) Augmented Chain Mail (Dwarven) (-2) [16,+9] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot be
   harmed by acid and fire.  
x) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 12.8.2003 18:43
Last updated on 14.8.2003 14:51

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Comments

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On 12.8.2003 18:43 ansgarman@aol.com wrote:
Most promising character to date. Currently stat gaining at 1700'. Hoping poison resistance will show up soon but rconf is very nice. Is there any reason to carry CCW if I have rconf and rblind?

On 12.8.2003 21:34 ghen@comcast.net wrote:
you should be getting a somewhat steady supply of healing pots at 1700' right? I wouldn't bother with the crit potion.

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