The Angband Ladder: FastDude, High-Elf Ranger by ForestGod

  [Angband 3.5.1 Character Dump]

 Name   FastDude     Age            107          Self  RB  CB  EB   Best
 Sex    Male         Height       7'10"   STR! 18/100  +1  +0 +10 18/210
 Race   High-Elf     Weight    15st 4lb   INT! 18/100  +3  +2  +2 18/170
 Class  Ranger       Turns used:          WIS! 18/100  -1  -2  +2  18/90
 Title  Pathfinder   Game       2060299   DEX! 18/100  +3  +1  +0 18/140
 HP     552/552      Standard    258442   CON! 18/100  +1  -1  +4 18/140
 SP     271/271      Resting      66413

 Level                 38    Armor     [54,+108]    Saving Throw     92%
 Cur Exp          1646415                           Stealth       Superb
 Max Exp          1646415    Melee       4d4,+44    Disarming        83%
 Adv Exp          1955000    To-hit       60,+44    Magic Devices    100
                             Blows      4.7/turn    Perception   1 in 20
 Gold              865788                           Searching        27%
 Burden         100.4 lbs    Shoot to-dam    +15    Infravision    40 ft
 Speed                  7    To-hit       89,+44
 Max Depth    2400' (L48)    Shots        2/turn

 You are the only child of a Telerin Archer.  You have light grey eyes,
 straight black hair, and a fair complexion.



rAcid:......+...... Nexus:......++.....
rElec:.++...+...... Nethr:+............
rFire:.+.+..+...... Chaos:.............
rCold:++....+...... Disen:.............
rPois:........+.... Feath:.............
rLite:..........+.+ pFear:+.......+....
rDark:+............ pBlnd:........++...
Sound:............. pConf:.............
Shard:......+...... pStun:.............

Light:.....+....+.. Tunn.:.............
Regen:.+..+........ Speed:.......+...+.
  ESP:.........+... Blows:.............
Invis:............+ Shots:.............
FrAct:..........+.. Might:.+...........
HLife:............. S.Dig:.............
Stea.:+......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Conjured forth by magic at 1950 feet (level 39).
     
     +4 strength.
     +2 stealth.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 322.7 vs. animals, 322.7 vs. evil creatures,
     375 vs. giants, 479.8 vs. undead, and 270.3 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by Gorlim, Betrayer of Barahir at 2350 feet (level 47).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Ring of Lightning [+17]
     Bought from a store.
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
d) a Ring of Flames [+16]
     Dropped by a Ninja at 2150 feet (level 43).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
e) an Amulet of Regeneration
     Found in a chest from 2150 feet (level 43).
     
     Speeds regeneration.  
     
f) the Phial of Galadriel <+3>
     Dropped by a Dark elven priest at 1550 feet (level 31).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 18 to 34 turns to recharge at your current speed.
     Your chance of success is 97.6%
     
g) the Chain Mail of Arvedui (-2) [40,+14] <+2>
     Dropped by an Uruk at 1800 feet (level 36).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Dropped by Medusa, the Gorgon at 2150 feet (level 43).
     
     +2 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 76 turns to recharge at your current speed.
     Your chance of success is 97.6%
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+12] <+2>
     Found lying on the floor of a special room at 2150 feet (level
     43).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 85 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
j) the Hard Leather Cap of Thranduil [2,+8] <+2>
     Dropped by Adunaphel the Quiet at 2150 feet (level 43).
     
     +2 intelligence, wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+9] <+1>
     Dropped by Ufthak of Cirith Ungol at 850 feet (level 17).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
l) a Pair of Leather Sandals of Speed [1,+8] <+5>
     Bought from a store.
     
     +5 speed.
     


  [Character Quiver]

n) 15 Mithril Arrows of Slay Evil (3d4) (+8,+10)
     Bought from a store.
     
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 405.6 vs. evil creatures, and 270.4 vs.
     others.
     35% chance of breaking upon contact.
     
o) 15 Mithril Arrows (3d4) (+3,+5)
     Bought from a store.
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 228.8.
     35% chance of breaking upon contact.
     
p) 17 Seeker Arrows of Venom (4d4) (+10,+10)
     Found lying on the floor in a vault at 2400 feet (level 48).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 509.6 vs. creatures not resistant to poison,
     and 291.2 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 2 Potions of Restore Life Levels
h) a Rod of Door/Stair Location
i) a Rod of Recall
     Cannot be harmed by electricity.
     


  [Home Inventory]

a) 2 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
d) 3 Mushrooms of Second Sight
e) 3 Mushrooms of Vigor
f) 2 Mushrooms of Debility
g) 2 Potions of Dexterity
h) 8 Potions of Healing
i) 6 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
j) 11 Potions of Restore Mana
k) 9 Potions of Restore Life Levels
l) 2 Scrolls of Banishment
m) 5 Scrolls of Deep Descent
n) 2 Scrolls of *Destruction*
o) 2 Staves of Curing (12 charges)
p) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 2000 feet (level 40).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Orfax, Son of Boldor at 600 feet (level 12).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 15 to 27 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
r) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Dropped by Beorn, the Shape-Changer at 1400 feet (level 28).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 13 to 25 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 258.5 vs. creatures not resistant to cold,
     and 205.5 vs. others.
     
s) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+1, +2>
     Found lying on the floor at 2100 feet (level 42).
     
     +1 attack speed.
     +2 strength, dexterity, constitution.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 317.4 vs. animals, 362.4 vs. orcs, 362.4 vs.
     trolls, 362.4 vs. giants, 362.4 vs. dragons, and 272.4 vs. others.
     
t) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by Boldor, King of the Yeeks at 1050 feet (level 21).
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 200.
     
u) the Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
     Found in a chest from 2150 feet (level 43).
     
     Slays evil creatures, undead, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 281 vs. evil creatures, 334.4 vs. undead,
     334.4 vs. orcs, 334.4 vs. trolls, 334.4 vs. giants, 334.4 vs.
     dragons, and 227.3 vs. others.
     
v) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Found lying on the floor of a special room at 1000 feet (level
     20).
     
     +3 strength, intelligence.
     +2 speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     4.5 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 315.5 vs. demons, 315.5 vs. trolls, 315.5
     vs. giants, 315.5 vs. creatures not resistant to fire, 315.5 vs.
     creatures not resistant to cold, and 224.7 vs. others.
     
w) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Found lying on the floor at 1250 feet (level 25).
     
     +3 strength, dexterity.
     +1 attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 6 to 10 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
     Combat info:
     5.7 blows/round.
     With +0 STR and +1 DEX you would get 6.0 blows
     Average damage/round: 408.9 vs. orcs, 408.9 vs. trolls, and 292.6
     vs. others.
     
x) a Short Bow of Extra Might (x3) (+16,+15) <+1>
     Bought from a store.
     
     +1 shooting power.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       603     50'  Reached level 2
      1744    100'  Killed Grip, Farmer Maggot's dog
      1744    100'  Reached level 3
      1893    100'  Reached level 4
      3626    100'  Killed Fang, Farmer Maggot's dog
      3626    100'  Reached level 5
      6651    150'  Reached level 6
      7953    150'  Reached level 7
     12161    200'  Reached level 8
     13001    200'  Killed Sméagol
     16098    200'  Reached level 9
     22709    300'  Reached level 10
     23997    300'  Killed Bullroarer the Hobbit
     27403    350'  Reached level 11
     32596    400'  Reached level 12
     36475    400'  Killed Mughash the Kobold Lord
     36676    400'  Reached level 13
     39196    400'  Reached level 14
     40402    450'  Killed Lagduf, the Snaga
     44227    500'  Reached level 15
     46974    500'  Killed Brodda, the Easterling
     49856    550'  Reached level 16
     54274    600'  Killed Orfax, Son of Boldor
     54394    600'  Found the Set of Gauntlets 'Paurhach'
     55121    600'  Reached level 17
     55773    600'  Killed Golfimbul, the Hill Orc Chief
     55885    600'  Killed Grishnákh, the Hill Orc
     59305    650'  Reached level 18
     64432    750'  Reached level 19
     68566    750'  Reached level 20
     72994    850'  Reached level 21
     73237    850'  Killed Ufthak of Cirith Ungol
     73288    850'  Found the Set of Leather Gloves 'Cammithrim'
     80538    950'  Killed Shagrat, the Orc Captain
     80538    950'  Reached level 22
     82763   1000'  Killed Ulfast, Son of Ulfang
     83906   1000'  Found the Pike 'Til-i-arc'
     86368   1050'  Killed Boldor, King of the Yeeks
     86581   1050'  Found the Cutlass 'Gondricam'
     86892   1050'  Reached level 23
     89642   1050'  Killed Nár, the Dwarf
     90128   1050'  Killed Lugdush, the Uruk
     91862   1100'  Killed Uglúk, the Uruk
     91862   1100'  Reached level 24
     96766   1150'  Killed Gorbag, the Orc Captain
     97290   1150'  Killed Wormtongue, Agent of Saruman
     97295   1150'  Found the Long Sword 'Elvagil' (LOST)
     98785   1150'  Reached level 25
    106198   1250'  Found the Battle Axe 'Lotharang'
    112879   1350'  Reached level 26
    114540   1400'  Killed Beorn, the Shape-Changer
    114898   1400'  Found the Dagger 'Nimthanc'
    117086   1400'  Killed Angamaitë of Umbar
    117169   1400'  Killed Sangahyando of Umbar
    118057   1450'  Killed Khîm, Son of Mîm
    121605   1500'  Reached level 27
    122725   1500'  Found the Iron Helm of Gorlim (LOST)
    124342   1550'  Killed Uldor the Accursed
    127188   1550'  Found the Phial of Galadriel
    128403   1600'  Killed Ibun, Son of Mîm
    129053   1600'  Reached level 28
    132498   1700'  Killed Bill the Stone Troll
    133389   1700'  Killed Bert the Stone Troll
    134169   1700'  Killed Tom the Stone Troll
    137465   1700'  Reached level 29
    141955   1750'  Killed Ulwarth, Son of Ulfang
    146195   1800'  Reached level 30
    147303   1800'  Killed Ulfang the Black
    150777   1800'  Found the Chain Mail of Arvedui
    152998      0'  Killed Farmer Maggot
    154691   1850'  Reached level 31
    155603   1900'  Killed The Queen Ant
    163384   1950'  Killed Mîm, Betrayer of Turin
    166443   1950'  Found the Bastard Sword of Éowyn
    168142   1950'  Reached level 32
    168735   1950'  Found the Short Sword 'Dagmor' (LOST)
    173040   2000'  Found the Leather Shield of Celegorm
    175242   2000'  Killed Lorgan, Chief of the Easterlings
    178496   2000'  Reached level 33
    179023   2000'  Killed Lokkak, the Ogre Chieftain
    181879   2100'  Found the Rapier 'Careth Asdriag'
    186795   2150'  Found the Executioner's Sword 'Crisdurian'
    188441   2150'  Killed Quaker, Master of Earth
    193179   2150'  Found the Leather Shield of the Haradrim
    194507   2150'  Reached level 34
    198589   2150'  Reached level 34
    199127   2150'  Killed Uvatha the Horseman
    199870   2150'  Killed Medusa, the Gorgon
    200077   2150'  Found the Cloak 'Colannon'
    200745      0'  Reached level 34
    202846   2150'  Killed Adunaphel the Quiet
    202849   2150'  Found the Hard Leather Cap of Thranduil
    207087   2150'  Killed Rogrog the Black Troll
    211099   2150'  Reached level 35
    213212   2150'  Found the Soft Leather Armour 'Hithlomir' (LOST)
    214323   2150'  Found the Large Metal Shield of Anárion (LOST)
    214885   2150'  Reached level 35
    221250   2200'  Killed Vargo, Tyrant of Fire
    225708   2200'  Reached level 36
    233428   2250'  Killed Akhorahil the Blind
    235190   2250'  Killed Bolg, Son of Azog
    239614   2300'  Reached level 37
    243163   2300'  Killed Draebor, the Imp
    246133   2350'  Killed Gorlim, Betrayer of Barahir
    246183   2350'  Found the Short Bow of Amrod
    257629   2400'  Reached level 38


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 10.4.2015 21:55
Last updated on 3.7.2015 20:24

Download this dump

8733. on the Ladder (of 19032)
3697. on the Angband Ladder (of 6531)

Comments

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On 10.4.2015 21:55 forestgod@hotmail.com wrote:
Any thoughts on how to move forward from here? Dive more? Wait till I find better gear? I seem to be able to take on most things at this depth, a few unique and such that I cant kill.

I have never got this far before so any tips would be nice.

Thanks

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