The Angband Ladder: Glod, Half-Troll Warrior by Estie

  [Angband 3.5.0 Character Dump]

 Name   Glod         Age             23          Self  RB  CB  EB   Best
 Sex    Male         Height        8'6"   STR:  18/72  +4  +3  +6 18/202
 Race   Half-Troll   Weight   14st 12lb   INT:     10  -4  -2  +0      4
 Class  Warrior      Turns used:          WIS:     14  -2  -2  +0     10
 Title  Commando     Game        356259   DEX:  18/24  -4  +2 +11 18/114
 HP     439/439      Standard     44259   CON:     16  +3  +2  +3  18/60
 SP     0/0          Resting      14454

 Level                 33    Armor      [78,+64]    Saving Throw     44%
 Cur Exp           285243                           Stealth          Bad
 Max Exp           285243    Melee       7d6,+29    Disarming        56%
 Adv Exp           330000    To-hit       79,+25    Magic Devices     33
                             Blows      5.2/turn    Perception   1 in 43
 Gold               26597                           Searching        13%
 Burden         211.1 lbs    Shoot to-dam    +18    Infravision    70 ft
 Speed                  7    To-hit       64,+33
 Max Depth    2900' (L58)    Shots        1/turn

 Your mother was a Stone-Troll Warrior.  You have blue-bloodshot eyes,
 dirty dark purple hair, and black leprous skin.



rAcid:......+.+.... Nexus:.............
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:......+......
rCold:......+.+.... Disen:......+......
rPois:...+..+...... Feath:.............
rLite:......+.+.... pFear:............+
rDark:.+....+...... pBlnd:.....+.......
Sound:+.....+...... pConf:......+......
Shard:......+...... pStun:.............

Light:.+...+....... Tunn.:.............
Regen:............+ Speed:.+.....+...+.
  ESP:............. Blows:.............
Invis:.....+....... Shots:.............
FrAct:.........+... Might:.............
HLife:............. S.Dig:+............
Stea.:.......++.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Character Equipment]

a) the Rapier of Shelad (7d6) (+6,+13)
     Dropped by an Ancient red dragon at 2250 feet (level 45).
     
     Slays undead.
     *Slays* dragons, demons.
     Branded with weak flames.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +1 DEX you would get 5.5 blows
     Average damage/round: 426.5 vs. creatures not resistant to fire,
     562.2 vs. undead, 832.6 vs. dragons, 832.6 vs. demons, and 291.4
     vs. others.
     
b) the Sling of Dornima (x2) (+14,+18) [+4] <+4, +1>
     Found lying on the floor in a vault at 1850 feet (level 37).
     
     +4 strength, speed.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     When aimed, it destroys traps and doors.
     Takes 69 to 76 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
c) a Ring of Dexterity <+5>
     Found lying on the floor at 1550 feet (level 31).
     
     +5 dexterity.
     Sustains dexterity.
     
d) a Ring of Resist Poison
     Found lying on the floor in a vault at 1800 feet (level 36).
     
     Provides resistance to poison.
     
e) an Amulet of Infravision <+4>
     Bought from a store.
     
     +4 infravision.
     
f) a Lantern of True Sight (14296 turns)
     Dropped by an Ancient red dragon at 2250 feet (level 45).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Power Dragon Scale Mail (-3) [60,+21] {!d, squelch}
     Dropped by a Young green dragon at 2900 feet (level 58).
     
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, sound, shards, chaos, disenchantment.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) an Elven Cloak [6,+6] <+1>
     Found lying on the floor in a vault at 1850 feet (level 37).
     
     +1 stealth, speed.
     
i) a Small Metal Shield of Elvenkind [5,+8] <+2>
     Found lying on the floor in a vault at 1800 feet (level 36).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Jewel Encrusted Crown of Might [0,+3] <+2, +3>
     Conjured forth by magic at 1600 feet (level 32).
     
     +2 strength, dexterity.
     +3 constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) a Set of Gauntlets of Agility [3,+8] <+4>
     Dropped by a Brown yeek at 2300 feet (level 46).
     
     +4 dexterity.
     
l) a Pair of Iron Shod Boots of Speed [4,+7] <+4>
     Found lying on the floor of a cavern at 2100 feet (level 42).
     
     +4 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 14 Iron Shots (1d4) (+7,+5)
     Dropped by a Brigand at 2050 feet (level 41).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 52.5.
     25% chance of breaking upon contact.
     
o) 23 Mithril Shots (2d4) (+10,+9)
     Found lying on the floor of a cavern at 2100 feet (level 42).
     
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 65.9.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 8 Rations of Food
b) 10 Potions of Cure Critical Wounds
c) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) a Potion of Restore Life Levels
e) 6 Potions of Enlightenment
f) 2 Potions of Speed
g) 17 Potions of Heroism
h) 15 Scrolls of Phase Door
i) 4 Scrolls of Recharging
j) a Scroll of *Destruction*
k) 6 Rods of Treasure Location {@z3}
l) 4 Rods of Door/Stair Location {@z2}
m) 5 Rods of Trap Location {@z1}
n) 4 Rods of Illumination {@z4}
o) a Rod of Recall (charging) {!*}
     Cannot be harmed by electricity.
     
p) 4 Wands of Stone to Mud (21 charges)
q) 3 Wands of Teleport Other (15 charges)
r) a Staff of Detect Evil (1 charge)
s) 2 Staves of Mapping (13 charges)
t) 4 Staves of Teleportation (28 charges)
u) a Staff of Speed (6 charges)
v) 6 Staves of Identify (65 charges) {@u1}


  [Home Inventory]

a) a Mushroom of Vigor
b) 5 Staves of Identify (38 charges) {@u1}
c) a Ring of Strength <+2>
     Dropped by a White wraith at 1700 feet (level 34).
     
     +2 strength.
     Sustains strength.
     
d) a Ring of Reckless Attacks (+4,+5) [-18]
     Dropped by an Ogre at 900 feet (level 18).
     
e) a Ring of See Invisible
     Found lying on the floor of a cavern at 1400 feet (level 28).
     
     Grants the ability to see invisible things.  
     
f) an Amulet of Inertia <-1>
     Dropped by a Chest mimic at 1800 feet (level 36).
     
     -1 speed.
     Prevents paralysis.  
     
g) the Phial 'Lantare' <+3>
     Dropped by Beorn, the Shape-Changer at 1550 feet (level 31).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 18 to 34 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
h) Metal Brigandine Armour of Resistance (-3) [48,+16]
     Found lying on the floor in a vault at 1800 feet (level 36).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Hard Leather Cap of Namladon [2,+7] <+2>
     Found lying on the floor at 1000 feet (level 20).
     
     +2 strength, wisdom.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it attempts to induce magical sleep in a single
     monster.
     Takes 42 to 45 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
j) a Metal Cap of Seeing [3,+8] <+4>
     Found lying on the floor of a special room at 1450 feet (level
     29).
     
     +20% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Power (+4,+1) [1,+2] <+5>
     Dropped by a Black orc at 1600 feet (level 32).
     
     +5 strength.
     
l) a Set of Leather Gloves of Free Action [1,+7]
     Bought from a store.
     
     Prevents paralysis.  
     
m) a Pair of Leather Sandals of Free Action [1,+14]
     Found lying on the floor in a vault at 1100 feet (level 22).
     
     Prevents paralysis.  
     
n) a Pair of Leather Boots of Stealth [2,+4] <+3>
     Bought from a store.
     
     +3 stealth.
     
o) a Heavy Crossbow of Extra Shots (x4) <+1> {splendid}
     Found lying on the floor of a special room at 2150 feet (level
     43).
     
     You do not know the full extent of this item's powers.
     +1 shooting speed.
     
p) 31 Seeker Arrows of Venom (4d4) (+13,+10)
     Dropped by Uvatha the Horseman at 2000 feet (level 40).
     
     Branded with venom.
     
q) 21 Rounded Pebbles (1d2) {ego}
     Found lying on the floor at 650 feet (level 13).
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 39.7.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       146    100'  Reached level 2
       244    100'  Reached level 3
       362    350'  Reached level 4
       364    350'  Reached level 5
       444    350'  Reached level 6
       452    350'  Reached level 7
       566    400'  Reached level 8
       856    450'  Reached level 9
      1072    450'  Killed Bullroarer the Hobbit
      1072    450'  Reached level 10
      1299    400'  Killed Grip, Farmer Maggot's dog
      1873    400'  Reached level 11
      2147    550'  Reached level 12
      3278    600'  Reached level 13
      3537    650'  Killed Golfimbul, the Hill Orc Chief
      3578    650'  Reached level 14
      3589    650'  Killed Grishnákh, the Hill Orc
      4069    600'  Killed Brodda, the Easterling
      4069    600'  Reached level 15
      4276    600'  Killed Orfax, Son of Boldor
      4594    650'  Reached level 16
      4990    650'  Reached level 17
      6055    650'  Reached level 18
      8117    750'  Reached level 19
      9242    850'  Reached level 20
     10602    850'  Killed Wormtongue, Agent of Saruman
     10670    850'  Reached level 21
     11032    950'  Killed Mughash the Kobold Lord
     11844    950'  Reached level 22
     12096   1000'  Found the Hard Leather Cap of Namladon
     12928   1100'  Reached level 23
     13135   1100'  Killed Boldor, King of the Yeeks
     13280   1100'  Killed Lugdush, the Uruk
     13402   1150'  Killed Fang, Farmer Maggot's dog
     13462   1100'  Reached level 24
     13912   1150'  Killed Shagrat, the Orc Captain
     14421   1350'  Reached level 25
     15717   1550'  Killed Beorn, the Shape-Changer
     15719   1550'  Found the Phial 'Lantare'
     16013   1550'  Reached level 26
     16488   1600'  Killed Ufthak of Cirith Ungol
     17144   1600'  Killed Ibun, Son of Mîm
     17156   1600'  Killed Nár, the Dwarf
     17389   1700'  Killed Uglúk, the Uruk
     17409   1700'  Killed Bolg, Son of Azog
     17441   1700'  Reached level 27
     18420   1800'  Reached level 28
     18950   1800'  Killed Angamaitë of Umbar
     19282   1800'  Killed Uldor the Accursed
     19539   1800'  Killed Sangahyando of Umbar
     19542   1800'  Found the Broad Sword of Fauros (LOST)
     19757   1800'  Reached level 29
     23290   1850'  Reached level 30
     23852   1850'  Reached level 30
     23870   1850'  Reached level 30
     24124   1850'  Reached level 31
     24370   1850'  Found the Sling of Dornima
     25081   1850'  Killed The Queen Ant
     26836   2000'  Reached level 31
     26846   2000'  Killed Uvatha the Horseman
     27527   2100'  Reached level 32
     28563   2150'  Reached level 32
     31224   2200'  Reached level 33
     32330      0'  Killed Farmer Maggot
     32559   2200'  Reached level 33
     32975   2250'  Killed Lagduf, the Snaga
     33258   2250'  Found the Rapier of Shelad
     42812      0'  Reached level 33
     44149   2900'  Killed Adunaphel the Quiet


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 17.7.2014 22:46

Download this dump

10575. on the Ladder (of 19032)
4329. on the Angband Ladder (of 6531)
219. for this player (

Comments

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On 17.7.2014 22:46 Estie wrote:
Apart from a lucky 29k gold pile, it was a rather poor early game. But suddenly first the weapon drops, and now the armor too. Time to post.

On 18.7.2014 02:44 Estie wrote:
Well it was a blast, till the Tarrasque sneaked on me offscreen. My fault entirely, the level was stuffed with nasties and I should have been more careful, but after teleporting everything out of a GV and upgrading my gear, I spotted this MoD in a far off lesser vault. It probably was +2 attacks, so I had to go for it....

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