The Angband Ladder: Hugo$oul 934, Possessor Monster by HugoTheGreat2011

  [PosChengband 3.2.0 Character Dump]
              ***LOSER***

 Name       : Hugo$oul 934                 ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Mighty                             INT! :    18/180
 Race       : Possessor                          WIS! :    18/150
 Subrace    : Kronos, Lord of the Titans         DEX! :    18/150
 Class      : Monster                            CON! :    18/***
                                                 CHR! :    18/***

 Level      :       50                           HP   :  -59/1407
 Cur Exp    : 37038305                           SP   :   142/152
 Max Exp    : 37038305                           AC   :       201
 Adv Exp    :    *****                           Speed:       +24

                                           ========== Skills =========
 Gold       :   561870                     Melee      : Legendary[40]
 Kills      :    20186                     Ranged     : Superb
 Uniques    :      269                     SavingThrow: Heroic
 Artifacts  :      161                     Stealth    : Very Bad
                                           Perception : Fair
 Game Day   :       32                     Searching  : Fair
 Game Time  :    14:05                     Disarming  : Superb
 Play Time  :    46:12                     Device     : Heroic


============================= Character Equipment =============================

b) The Small Metal Shield of Thorin [5,+21] (+4) {Di, Arena 68, Shadowlord}
c) The Harp of Daeron (+4) {Mt Olympus 93}
d) a Ring of Nazgul (+15,+15) (+1) {Fe}
e) a Ring of Speed (+12) {Arena 79, Temporal Champion?}
f) an Amulet of the Magi (+3 to searching) {InSr;Dm~Tele(In}
g) The Levitation Stone of Laputa (+2 to speed) {Numenor, Greaker kraken}
h) The Full Plate Armour of the Cyberdemon Lord (-5,+15) [50,+40] (+3) {Oremorj,
Mt Olympus}
i) a Pair of Dragon Wings [4,+12] {CoDkBlCfNtDiFe, Mt Olympus?}
j) The Hard Leather Cap of Indra [2,+18] (+5) {Arena 68, Fundin Bluecloak}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Hl, Castle 40, GHMMWQ}
l) a Pair of Soft Leather Boots of Speed [2,+12] (+8) {Numenor 72, Lesser
kraken}


               )}=="*[(]]]                               )}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .*.....+..+.+ 100%           Speed      : ....+.+....++
 Elec       : ..+....+.*..+ 100%           Free Act   : .+.+......+..
 Fire       : ..+....+....+  72%           See Invis  : ..++.........
 Cold       : ...+...++...+  75%           Warning    : .............
 Poison     : ..++...+....+  75%           SlowDigest : .............
 Light      : ..+-.........   0%           Regenerate : .............
 Dark       : ........+....  50%           Levitation : ......+.+....
 Confusion  : .......++....  65%           Perm Lite  : .............
 Nether     : ...+....+....  65%           Reflection : ..+..........
 Nexus      : .............   0%           Hold Life  : ......+...+..
 Sound      : .+..........+  65%           Sust Str   : ............+
 Shards     : .......+....+  65%           Sust Int   : .....+...+...
 Chaos      : .+...........  50%           Sust Wis   : ..+......+...
 Disenchant : .+......+....  65%           Sust Dex   : .............
 Time       : ............+  50%           Sust Con   : ..+..........
 Blindness  : ........++...  65%           Sust Chr   : ..+......+...
 Fear       : ...+....+....                Dec Mana   : .....+.......
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .....+.......


               )}=="*[(]]]                               )}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .....+.......
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : ...+.........
 Vampiric   : .............                Searching  : .....+.......
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : ...+.........
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


               )}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: .4.1...3....s 18/110 10  0  2  8 18/***
        INT!: ...1.32..5... 18/100 -1  0 -2 11 18/180
        WIS!: ..41.....5...  18/90  0  0 -2  8 18/150
        DEX!: ...1......4.. 18/130 -3  0  0  5 18/150
        CON!: .441...3.....  18/70  6  0  1 10 18/***
        CHR!: ..41..23.5... 18/100  5  0  1 15 18/***


==================================== Melee ====================================

 Attack : Your Hit (12d12)                                  Accuracy
 Weight : 40.0 lbs                                           AC Hit
 To Hit : 32 + 46 = 78                                       25 92%
 To Dam : 20 + 60 = 80                                       50 88%
 Blows  : 4.00                                               75 84%
 Damage                                                     100 81%
 Crits  : 1.36x                                             125 77%
 Normal : 742 (384-1100)                                    150 74%
          Confuses                                          175 70%
                                                            200 66%


=================================== Shooting ==================================

 Shooting: The Harp of Daeron (+4)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 0 + 36 = 36
 To Dam  : 0 (Multiplier Applies)
 Xtra Dam: 30 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Possess                1    0   0% Lvl 105
Throw Boulder          5   36   0% dam 250
Breathe Fire          20    1   0% dam 1
Breathe Cold          20    1   0% dam 1
Breathe Sound         20   16   0% dam 1
Breathe Shards        25   11   0% dam 1

=================================== Spells ====================================

                     Lvl Cost Fail Desc
Teleport To           15    8   0% 
Healing               20   31   0% Heals 300
Summon Kin            30   40   0% 
Summon Monsters       35   30   0% 

=================================== Dungeons ==================================

 Angband         : level  79
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  60
!Forest          : level  32
 Volcano         : level  52
!Numenor         : level  75
!Castle          : level  65
 R'lyeh          : level  81
!Mountain        : level  50
 Mine            : level  76
 Anti-magic cave : level  49
!Chameleon cave  : level  45
!Dark cave       : level  72
 Glass castle    : level  40
!Icky cave       : level  35
 Mount Olympus   : level  99
!Lonely Mountain : level  40
!Giant's Hall    : level  40
 Arena           : level  79

 You were killed by a Black reaver in the quest 'The Royal Crypt'.

 Last Message: Royal Crypt is still wack!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 15
  The Mimic's Treasure                     (Danger  level:  25) - level 19
  Tengu and Death Swords                   (Danger  level:  25) - level 19
  Old Man Willow Quest                     (Danger  level:  22) - level 20
  Dark Elven Lords Quest                   (Danger  level:  25) - level 21
  The Sewer                                (Danger  level:  15) - level 22
  Logrus Master                            (Danger  level:  25) - level 22
  Doom Quest 1                             (Danger  level:  15) - level 25
  Orc Camp                                 (Danger  level:  15) - level 25
  The Vault                                (Danger  level:  30) - level 29
  The Barrow Downs                         (Danger  level:  35) - level 29
  The Old Castle                           (Danger  level:  50) - level 42
  Vapor Quest                              (Danger  level:  25) - level 43
  The Cloning Pits                         (Danger  level:  45) - level 43
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 46
  Brodda, the Easterling                   (Dungeon level:   6) - level 47
  King Mulu, the Chief of Southerings      (Dungeon level:  12) - level 47
  Grendel                                  (Dungeon level:  24) - level 47
  Morgenstern, Julian's Steed              (Dungeon level:  38) - level 47
  Garm, Guardian of Hel                    (Dungeon level:  44) - level 47
  Thuringwethil, the Vampire Messenger     (Dungeon level:  50) - level 48
  Raou the Conqueror                       (Dungeon level:  56) - level 48
  Fiona the Sorceress                      (Dungeon level:  62) - level 48
  Haunted House                            (Danger  level:  48) - level 49
  Killing Fields                           (Danger  level:  50) - level 50
  Doom Quest 2                             (Danger  level:  55) - level 50
  Spawning Pits                            (Danger  level:  65) - level 50
  Ymir the Ice Giant                       (Dungeon level:  76) - level 50

< Failed Quest >
  Nothing.


 Arena: Defeated by Greater titan in the 32nd fight


============================== Defeated Monsters ==============================

You have defeated 20186 enemies including 269 unique monsters in total.

< Unique monsters top 20 >
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Carcharoth, the Jaws of Thirst           (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Yog-Sothoth, the All-in-One              (level  90)
  Kaschei the Immortal                     (level  90)
  Fenris Wolf                              (level  90)
  Hera, Queen of the Gods                  (level  89)
  Oremorj the Cyberdemon Lord              (level  89)
  Raphael, the Messenger                   (level  89)
  Tulzscha, the Green Flame                (level  89)
  Poseidon, Lord of Seas and Storm         (level  88)
  Kronos, Lord of the Titans               (level  87)
  Draugluin, Sire of All Werewolves        (level  87)
  Demeter, the Goddess of Nature           (level  86)
  Hephaestus, the Smith God                (level  86)
  Hermes, the Messenger God                (level  86)
  Ares, the God of War                     (level  86)


=================================== Virtues ===================================

Your alighnment : Evil

You are virtuous in Valour.
You are the polar opposite of Compassion.
You are the living embodiment of Diligence.
You are very virtuous in Justice.
You are an arch-enemy of Patience.
You are the polar opposite of Honour.
You are the living embodiment of Temperance.
You are the living embodiment of Harmony.


============================= Character Inventory =============================

a) 10 Pieces of Elvish Waybread {25% off}
b) 19 Potions of Speed {!k!q}
c) 14 Potions of Cure Critical Wounds
d) a Potion of Healing {!k!q}
e) 4 Potions of Restore Mana {!k!q}
f) 3 Potions of Wisdom {!k}
g) 45 Potions of Curing
h) 17 Scrolls of Teleport Level
i) 9 Scrolls of Protection from Evil
j) 2 Scrolls of Forest Creation
k) 19 Rods of Trap Location
l) 5 Rods of Perception
m) 10 Rods of Recall
n) 20 Rods of Illumination
o) 5 Rods of Detection
p) 4 Rods of Healing
q) a Rod of Speed {Anti-magic cave, War troll?!}
r) 3 Rods of Teleport Other
s) 23 Rods of Disarming
t) 5 Rods of Escaping
u) a Staff of Speed (7 charges)
v) 2 Staffs of Mana Storm (2x 0 charges)
w) a Ring of Speed (+11) {Mt Olympus 90, Hell knight}
x) a Ring of Combat (+0,+11) (+2) {Cn}
y) The Full Plate Armour of Isildur [25,+25] (+2) {Dk, Arena 79, Yig}
z) The Kabuto (*Stealth*) [7,+13] {AcShNx;Si~Tele~TUL, Cloning Pits}


================================ Home Inventory ===============================

 ( page 1 )
a) 50 Potions of Speed {!k!q}
b) 2 Potions of Healing {!k!q}
c) 5 Potions of Life {!k!q}
d) a Potion of Intelligence {!k}
e) 16 Potions of Enlightenment
f) 21 Potions of Resistance {!k!q}
g) 61 Potions of Curing
h) 11 Potions of Stone Skin {!k}
i) 16 Potions of Great Clarity
j) 17 Scrolls of Teleport Level
k) 41 Scrolls of Protection from Evil
l) 14 Scrolls of Destruction {!*}

 ( page 2 )
a) 4 Scrolls of Genocide {!*}
b) 5 Scrolls of Mass Genocide {!*}
c) 27 Scrolls of Forest Creation
d) 8 Scrolls of Wall of Stone
e) 13 Rods of Door/Stair Location
f) 6 Rods of Enlightenment
g) a Rod of Restoration
h) 4 Rods of Monster Location
i) a Wand of Disintegrate (4 charges)
j) 2 Wands of Rockets (8 charges)
k) 3 Staffs of Healing (3x 4 charges)
l) 13 Staffs of Speed (13x 8 charges)

 ( page 3 )
a) 7 Staffs of Destruction (7x 5 charges)
b) 3 Rings of Speed (+10)
c) a Ring of Protection [+12] {PoShSoNtCaDi;Si}
d) a Ring (Defender) [+17] {PoDiFe;FaSiHlLv(St}
e) a Ring (Defender) [+10] {PoNxDiFe;FaSiHlLv(Ch}
f) a Ring (Defender) [+12] {AcElFiCoDk;FaSiLv}
g) a Ring of Nazgul (+15,+13) (+1) {Ca}
h) a Ring of Combat (+0,+20) (+3) {StCn}
i) a Ring of Combat (+0,+20) (+2) {DxCn, Angband 62}
j) a Ring of Wizardry (+4) {In;EsDm(In}
k) an Elemental Ring {AcElFiCoPo}
l) a Ring of Combat (+0,+20) (+1) {Cn, Arena 50, Lesser black reaver}

 ( page 4 )
a) a Ring of Combat (+0,+20) (+1) {St}
b) a Ring of Combat (+0,+20)
c) a Ring of Combat (+0,+20)
d) a Ring of Wizardry (+2) [+10%] {EsDm~D(In}
e) a Ring of Combat (+4) {StCn}
f) The Ring of Tulkas (+4) {Mt Olympus 97, ground}
g) The Ring of the Ages [+20] (+4) {R'lyeh 80, Mephistopheles}
h) The Ring 'Frakir' (+1) {Arena 50, Dracolisk}
i) an Amulet of Devotion (+2) {Wi;LiShSoCaFe;FaHl}
j) an Amulet of Devotion (+2) [+10%] {Wi;DkCfCaDiFe}
k) an Elemental Charm {AcElFiCoSh}
l) an Amulet (Defender) [+7] {AcElFiCoPo;FaSiLv(In}

 ( page 5 )
a) an Amulet of the Magi (+2 to searching) {InSr;EsFaSi~Tele}
b) an Amulet of Devotion (+1) {WiCh;PoSh}
c) a Dwarven Necklace (+8) {If;DkBlDi;Lu}
d) a Hell Harness (+5,+16) [-12] {cursed, Di}
e) a Torc of the Hero (+8,+5) [+8]
f) an Amulet of Trickery (+3) {DxSr;PoCf, M$ quest}
g) an Amulet of Devotion (+2) {Wi;Po;Rf}
h) an Amulet of Devotion {Cf;RfHl, Forest 32, ground}
i) a Sacred Pendant [+9] {CfNt;HlLuBs}
j) an Elemental Charm {ElFiCo}
k) an Amulet of Trickery (+1) {DxSlSr;PoNx, Giant's Hall 31}
l) a Barbarian Talisman [+3] (+1) {Dx;Fe[MT}

 ( page 6 )
a) an Amulet of Trickery (+4) {Sr;DkCf}
b) a Hell Harness (+3,+11) [-7] (+2) {-Sp;CaFe;FaSi}
c) a Barbarian Talisman (+3) {St;-In;Fe[M}
d) The Amulet of Aphrodite [+25] (+5) {cursed}
e) The Amulet of Sacred Knights [+10] (+2) {Arena 54, Great Ice Wyrm}
f) The Amulet of Ingwe (+3)
g) The Charmed Pendant [+5] (+2) {Arena 78, Marilith}
h) The Necklace of the Dwarves (+3) {Mt Olympus 97, vault}
i) The Goblet 'Holy Grail' (+3)
j) The Amulet of The Pitch Dark Night [+5] (+4)
k) The Harness of the Hell (+15,+15) [-5] (-2) {Castle 52, vault}
l) The Inro of Mito Koumon (+2) {Chameleon cave 39, ground}

 ( page 7 )
a) The Amulet of Carlammas (+2)
b) The Stone of Lore {Camelot 33, Fearmaster}
c) The Palantir of Westernesse (+3)
d) The Stone of Nature [+5]
e) The Stone of Life (+3)
f) The Sorcerer's Stone (+2) {Arena 78, Gerard}
g) The Trump Card (+2)
h) The Brimstone
i) The Armageddon Stone {Arena 78, Spectral Wyrm}
j) The Stone of War (+6,+6)
k) Balance Dragon Scale Mail (-2) [40,+11] {Spawning Pits reward}
l) The Ring Mail 'Scale of Ice Dragon' (-2) [17,+30] (+4 to searching)
{Sr;*Fi;PoShCfNtCaDi[F, Angband 70, Flying Spaghetti Monster}

 ( page 8 )
a) The Ring Mail of Giles (-2) [12,+18] (-2)
b) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Di, Anti-magic cave 42, Young
multi-hued dragon}
c) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Dk}
d) Double Chain Mail of Celestial Protection (-2) [16,+20] {BlNtFe;Rf}
e) Double Chain Mail of Celestial Protection (-2) [16,+16] {PoFe;RfHl}
f) Double Chain Mail of Celestial Protection (-2) [16,+12] {LiDk}
g) The Bar Chain Mail 'Defender' (-2) [18,+13] (+3) {In;PoShCfNt}
h) The Metal Brigandine Armour of Kevlar (+3,+5) [19,+10] {DkNtFe, Arena 50,
Greater titan}
i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Li, Angband 46}
j) The Splint Mail of Zeus (+10,+8) [19,+20] (+2) {In;AcElShCf[E, Castle 52,
vault}
k) The Metal Lamellar Armour 'Monolith' (-3) [23,+13] {cursed,
-Co;FiPoDkShNt;FaAg[E}
l) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Arena 68,
Shambler}

 ( page 9 )
a) Haramakido of the Uruk-hai (-1,+4) [17,+18] (+3) {-Sl;Po}
b) The Haramakido of Yositsune [17,+27] (+2)
c) Full Plate Armour of the Demon (-3,+1) [25,+14] (+4) {Nx}
d) The O-yoroi 'Destiny Star' (-2) [24,+30] (+4) {StWiDx;SoCa}
e) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {So}
f) Ribbed Plate Armour of Celestial Protection (-3) [28,+12] {ShBlSoCa}
g) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed) {Castle 65,
?Acquirement}
h) The Robe 'Imperium' [2,+13] (+4 to stealth) {ChSl;AcElFiCoPoLiBlCfCa[M}
i) The Robe of Mughash [7,+30] (+3) {Ch;PoSo, Arena 79, Caldarm}
j) The Robe 'Call of Thundercloud' [2,+16] (+2) {Dx;ElCfSoNt[E}
k) The Robe of Eternity [0,+42] (+3)
l) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Nx, Vapor
quest}

 ( page 10 )
a) The Hard Leather Armour 'Great Icefield' (-1) [6,+14] {ElFiPoCf[F}
b) The Hard Leather Armour of Himring [6,+15]
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Nt, Arena 69, Undead
beholder}
d) The Cloak of Champion [1,+20] (+3 to infravision) {InCnChIf;Bl;Lu~Tele, Not
Jack of Shadows!}
e) The Cloak 'Holy Destiny' [1,+19] (+1) {StDxCn;FiCoDkSo;Fa[C}
f) The Cloak of the Dark Tiger [1,+1] (+3 to infravision) {If;RfSi}
g) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {Sting quest}
h) The Cloak of Thingol [1,+18] (+3) {Wr}
i) The Cloak 'Colluin' [1,+15]
j) The Cloak of Thorongil [1,+10] {Castle 55}
k) The Fur Cloak of Gondor [3,+22] (+3) {Dx;PoBl[F, Arena 68, Great Bile Wyrm}
l) The Fur Cloak of Mook [3,+20] {Cloning Pits}

 ( page 11 )
a) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Di;HlAg}
b) a Pair of Dragon Wings [4,+10] {LiDkSoCa}
c) The Pair of Dragon Wings of White Ice [4,+15] (+1 to speed) {SpIn;CfFe,
Reforged}
d) a Small Leather Shield (Orcish) (+2,+6) [3,+21] (+1) {El}
e) The Small Leather Shield 'Destiny Star' [3,+12] (+4 to stealth)
{StInWiSl;SoNtDi(St, Castle 40, Malekith}
f) a Large Leather Shield of Celestial Protection [6,+18] {BlCfNt}
g) The Large Leather Shield of Celegorm [6,+20] {So, Castle 49}
h) a Large Metal Shield of Elvenkind [8,+15] (+3 to stealth) {Nt}
i) The Large Metal Shield 'Gong' [15,+15] (+4) {Cloning Pits}
j) The Large Metal Shield of Anarion [8,+18] {Sh, Old Castle quest}
k) The Knight's Shield of Earendil [10,+20] {Arena 67, Nightwalker}
l) a Mirror Shield of Elemental Protection [10,+14] {FiCo, King Arthur}

 ( page 12 )
a) The Mirror Shield '2nd' [10,+19] (+3 to infravision) {If;Nx}
b) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {Arena 79}
c) an Iron Crown of Might [0,+12] (+3) {Nt}
d) an Iron Crown of the Magi [0,+14] (+2) <+15%> {-Cn;Bl;EsSi}
e) The Iron Crown of Beruthiel [0,+25] (+25) <+192%> {cursed, Hl, Mt Olympus,
Oremorj}
f) a Golden Crown of Might (+3,+2) [0,+9] (+3) {Fe}
g) a Golden Crown of Might (+6,+4) [0,+11] (+1) {Dk}
h) The Golden Crown 'Beelzebub's wing' [0,+15] (+2 to speed)
{SpInSlSr;AcElFiDkShCa}
i) The Golden Crown of Amber [0,+14] (+3) {Wr, Arena 62, Bloodthirster}
j) The Jewel Encrusted Crown of the Isles of the Blessed [0,+15] (+4 to
searching) {InSr;*Co;Hl}
k) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
l) The Hard Leather Cap 'Nuts of Wisdom' (+9,+11) [2,+15] {FiCoCfNx;Lu, Spawning
pits quest}

 ( page 13 )
a) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Di, Labyrinth 28}
b) The Metal Cap of Thengel [3,+12] (+3) [+15%]
c) The Iron Helm of Ares (+12,+12) [5,-5] (+2 to speed) {cursed}
d) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, AgTy, Arena 55,
Greater Balrog}
e) The Iron Helm 'Holhenneth' [5,+10] (+2) {Camelot 22, ground}
f) The Steel Helm of the Ninja [6,+18] (+1 to stealth) {Sl;AcLiNt;SiTe}
g) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {Anti-magic cave 42,
ground}
h) a Dragon Helm [8,+10] {CoLiSoNxDi}
i) a Dragon Helm [8,+10] {ElFiCoCf, M$ quest}
j) a Dragon Helm [8,+10] {LiCfNt}
k) a Dragon Helm of Piety [8,+22] (+2) {BlSoCaFe}
l) a Dragon Helm of the Kobold (+0,+3) [8,+24] (+1) {CfFe}

 ( page 14 )
a) The Dragon Helm 'Elite' [8,+23] (+3 to searching) {Sr;CoDkBlCf}
b) The Dragon Helm of Dor-Lomin [8,+20] (+4) {Arena 79}
c) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {Castle 52, vault}
d) a Set of Gauntlets of the Wizard (-10,-5) [2,-1] (+4)
e) The Set of Gauntlets 'Registor' [2,+14] (+4) {Wi;El;FaLv, Chameleon cave 39,
ground}
f) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}
g) The Set of Gauntlets of Corwin [2,+15] (+4) {Arena 79, Corwin}
h) a Set of Dragon Gloves [4,+10] {AcDkCfCa}
i) a Set of Dragon Gloves of the Thief (+2,-3) [4,+23] (+4) [-20%] {cursed,
-InCh;ShCfSoNtNx}
j) a Set of Dragon Gloves of the Berserker (-24,+12) [4,-22] (+2) {AcFiSo}
k) The Set of Dragon Gloves 'Protector' [4,+14] (+3 to stealth)
{StDxCnSl;CoPoShBlSoDi;Fa(Cn, ?Artifact Creation}
l) The Set of Dragon Gloves of Crystal [4,+15] (+1) {Wi;LiCfNtFe}

 ( page 15 )
a) The Set of Dragon Gloves of Thror [4,+20] (+1 to speed) {SpCh;BlNt;Sd}
b) The Set of Dragon Gloves 'Dasai' [4,+12] (+2 to searching) {Sr;Bl[M,
Reforged}
c) The Set of Cesti of Arctic Ocean (+9,+9) [5,+15] (+3) {Dx;FiShCa[M}
d) The Pair of Soft Leather Boots of Flora [2,+15] (+5)
e) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2) {Cloning
Pits}
f) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {Angband 38}
g) The Pair of Hard Leather Boots 'Great Icefield' [3,+13] (+1 to stealth)
{InDxSl;ElFiCf, Large wooden chest carried from dungeon}
h) a Pair of Dragon Boots [5,+10] {PoShBlNt}
i) a Pair of Dragon Boots [5,+10] {CoLiDkNt}
j) a Pair of Dragon Boots [5,+12] {CfNxDi, Arena 58, Nappa}
k) a Pair of Dragon Boots [5,+10] {PoBlSo}
l) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {Anti-magic cave 44}

 ( page 16 )
a) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3)
b) The Dagger of Fiona (3d4) (+6,+9) (+3) {Angband 62 quest monster}
c) The Dagger of Caine (2d4) (+10,+15) [+5] (+4)
d) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {Lu}
e) The Rapier 'Forasgil' (1d6) (+12,+19) (+1 to speed)
f) The Small Sword 'Sting' (1d6) (+8,+8) (+3) {Ca}
g) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
h) The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Arena 50, Itangast}
i) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
j) The Long Sword 'Ringil' (5d5) (+22,+25) (+5 to speed) {Arena 79, Grand
Fearlord}
k) The Long Sword 'Gurenki' (5d5) (+12,+25) (+2)
l) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)

 ( page 17 )
a) The Long Sword 'Anduril' (4d5) (+10,+15) [+5] (+4) {Sh, Arena 78}
b) The Scimitar of Hatred (2d5) (+16,+16) (+3 to infravision)
{WiCnIf;HlLvBs|ACoM/pUZ}
c) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) {Fa, Arena 56, Elder storm
giant}
d) The Katana 'Kraken' (3d4) (+16,+16) (+3 to speed) {SpIf;Fe/XL, Chameleon cave
39}
e) The Katana 'Needle Brand' (3d4) (+20,+19) {Po|P/Z}
f) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2)
g) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed) {Old Castle quest}
h) The Bastard Sword 'Bloodrip' (6d6) (+10,+11) (+2) {Mt Olympus 97, vault}
i) The Two-Handed Sword 'Zarcuthra' (6d6) (+19,+21) (+4) {Wr}
j) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {Po}
k) The No-dachi of Slay Mold (5d4) (+19,+17) [+5] (+4) {Dx;Fe|V(DxCn, Cloning
Pits}
l) The Executioner's Sword of Elric (4d5) (+15,+16) (+2 to stealth)
{AtSlSr;Dk;Fa|PS/*, Old Castle reward}

 ( page 18 )
a) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Old Castle quest, via
?Acquirement}
b) The Blade of Chaos 'Soulcrusher' (6d6) (+20,+15) (+4) {Angband 46, Beld}
c) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {Ag, Arena 50}
d) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {Giant's Hall 31, Hagen}
e) The Sickle of Maggot (2d3) (+7,+9) (+1)
f) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2)
g) a Fauchard (Armageddon) (5d11) (+8,+14)
h) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
i) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
j) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
k) The Glaive 'Storm Seeker' (2d6) (+20,+27) {El|EF/XD/TUL}
l) The Halberd 'Osondir' (3d5) (+6,+9) (+3)

 ( page 19 )
a) The Great Axe 'Angel of Death' (5d5) (+20,+25) (+2 to stealth) {Sl|CoP/XD}
b) The Great Axe of Eonwe (4d4) (+15,+18) [+8] (+2)
c) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
d) The Great Axe 'Dramborleg' (4d4) (+3,+12) (+1) {Arena 59}
e) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2)
f) a Scythe of Slicing (Pattern) (9d4) (+14,+18) (+2) {So;Hl}
g) The Fishingpole of Taikobo (1d1) (+0,+0)
h) The Ball-and-Chain of the Defender of the Crown (5d4) (+0,+20) (+3)
i) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) {Dk;Lv, Castle 64}
j) The War Hammer 'Great Maul of Vice' (8d8) (+8,+8) [+8] (+2)
k) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed}
l) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)

 ( page 20 )
a) The Bo Staff of Asclepius (2d11) (+15,+15) [+5] (+3)
b) The Great Hammer of Hephaestus (5d6) (+0,+0) (+1 to speed) {cursed}
c) The Wizardstaff of Kaschei (3d2) (+10,+10) (+4) <+30%> {cursed, Arena 51}
d) The Dwarven Shovel of Damocles (1d3) (+20,+14) (+5) {AcSo|M/*P}
e) The Mattock of Nain (3d8) (+12,+18) (+5 to searching)
f) a Sling of Buckland (x2) (+15,+19) (+2 to speed) <-15%> {-Ch;Sh}
g) The Sling of Buckland (x2) (+19,+15) (+3 to speed) {Fa, Angband 74, The
Norsa}
h) The Long Bow of Slay Mold (x3) (+11,+16) (+3 to speed) {SpIn;Fe}
i) The Long Bow of Heracles (x3) (+12,+17) (+2 to speed)
j) The Light Crossbow 'Deamonbane' (x4.95) (+14,+20) [+14] (+3) {Ch;CoCf}
k) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {Dragon's lair 60,
?Acquirement}
l) The Harp of Hatred (+4 to stealth) {StDxSlSrDg;CoBlSoFe}


==================================== Museum ===================================

 ( page 1 )
a) a Rod of Havoc
b) a Staff of Dispel Evil (5 charges)
c) a Ring of Protection [+30] (+1) {cursed, -SlLf;ShCf;Ty}
d) The Amulet of Wilhelm Tell (+1 to searching) {WiSr;Wr}
e) a Phial (with 0 turns of light) {Used Mundanity, cannot reforge}
f) The Phial 'Fairie Light' (+2 to searching) {Sr;Te}
g) The Star of Elendil (+1 to speed)
h) The Crusader's Stone (+2)
i) The Stone of Craft (+2 to speed) {Angband 77, Demogorgon}
j) The Bar Chain Mail of Icarus (-2) [18,+18] (+2 to infravision)
{DxChIf;ElLiCa}
k) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
l) The Robe 'White Snow' [2,+14] (+4) {Ch;Fi}

 ( page 2 )
a) The Cloak of Belegennon [1,+27] (+3) {St;LiBl, Barrow downs quest}
b) The Cloak 'Weapon Alpha' [1,+30] (+4 to infravision) {If}
c) The Cloak 'One Million Volt' [1,+19] {El[EC}
d) The Cloak of Robin Hood [1,+6] (+1) {St;CoCa;Si}
e) The Cloak of the Dark Tiger [1,+6] {Co;Lv}
f) The Cloak 'Kraken' [1,+6] (+1) {Wi;Fa}
g) The Cloak 'Hyousi-gi' [1,+9] (+4 to searching) {Sr;Sd}
h) The Cloak of David [1,+2] (+3 to infravision) {If[C, Reforged}
i) The Cloak of Merry (+1,+1) [1,+7] (+1) {Camelot 34, ground}
j) The Elven Cloak of the Dark Tiger [4,+14] (+2 to stealth) {cursed,
Cn;-Sp;-Fi, Castle 52, vault}
k) The Pair of Dragon Wings 'Belthronding' [4,+19] (+1) {WiDx;FiCoPoShDi;Ag}
l) The Dragon Shield 'Avavir' [8,+11] (+2) {Ch;FiNx, Reforged twice}

 ( page 3 )
a) The Iron Crown of the Borg [0,+28] (+2) [-10%] {cursed, StCn;-Dk;FiSo(St}
b) The Metal Cap 'Registor' [3,+8] (+3 to stealth) {Sl;ElLi}
c) The Iron Helm of Pippin [5,+12] (+1 to infravision) {If;Si}
d) The Iron Helm of Edison [5,+5] (+1 to infravision) {50% off, ChIf}
e) The Dragon Helm 'Camelot' [8,+30] (+4 to searching) {Sr;El}
f) a Set of Gauntlets of Genji (+2,+0) [2,+11] (+1)
g) The Set of Gauntlets of Sam [2,+3] {Ac(Wi}
h) The Set of Gauntlets 'Pauraegen' [2,+7]
i) The Set of Gauntlets 'Paurnen' [2,+7]
j) The Set of Gauntlets 'Paurnimmen' [2,+7]
k) The Set of Gauntlets 'Paurhach' [2,+7]
l) The Set of Dragon Gloves 'Blue Steele' [4,+13] (+2) {Ch;Cf;Lv}

 ( page 4 )
a) a Pair of Soft Leather Boots of Levitation [2,+7] {Haunted House}
b) The Pair of Soft Leather Boots of Crystal [2,+18] (+2) {cursed, In;-Ca;El}
c) The Pair of Dragon Boots 'Electron' [5,+16] {Po;Fa~P, Reforged}
d) The Broken Dagger 'Howler' (3d3) (+9,+13) (+4) {Dx/P(Dx}
e) The Dagger 'Narthanc' (1d4) (+4,+6) (+1 to speed) {So}
f) The Dagger 'Dethanc' (1d4) (+4,+6) (+1 to speed) {Li}
g) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed) {Fe}
h) The Dagger 'Grimtooth' (1d4) (+5,+5) (+3)
i) The Small Sword 'Excalibur Jr.' (2d6) (+5,+7) (+3) {King Arthur}
j) The Short Sword of Merlin (1d7) (+3,+7) (+4)
k) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+3)
l) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)

 ( page 5 )
a) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2)
b) a Blade of Chaos of Burning (6d5) (+5,+11)
c) The Dragon Fang 'Cammithrim' (1d8) (+10,+15) {Di;Si|M}
d) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
e) The Glaive 'Delta' (2d6) (+19,+15) {Si/XL}
f) a Trifurcate Spear (Death) (2d9) (+7,+9)
g) The Whip of Bolshoi (2d6) (+6,+9) (+4)
h) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)
i) The Ball-and-Chain of Osric (2d4) (+17,+20) (+2) {cursed,
Wi;-SpLf;Bs|A/XU/T}
j) The Great Hammer 'Golden Hammer' (2d6) (+0,+0)
k) a Mace of Disruption (5d8) (+5,+6)
l) The Dwarven Shovel 'Blue Steele' (2d4) (+7,+21) (+5) [-25%] {In;-St|E/L,
Chameleon cave 42, ground}

 ( page 6 )
a) The Orcish Pick 'Bloodrain' (1d3) (+18,+9) (+6 to infravision) {CnIf;Lv/pZ,
Chameleon cave 39, ground}
b) The Sling 'Cubragol' (x2.60) (+20,+20) (+4) {Wi;Bs}
c) The Long Bow of Bard (x3) (+17,+19) (+3)
d) The Heavy Crossbow 'Typhoon' (x4.35) (+10,+12) (+1 to infravision) {If;El,
Cloning Pits}
e) The Arrow 'Cupid's Arrow' (1d4) (+0,+0)
f) The Black Arrow of Bard (8d4) (+30,+19)
g) The Corpse of Farmer Maggot
h) The Corpse of Greater Hell-Beast
i) The Corpse of Bloodfang the Wolf
j) The Corpse of Lousy, the King of Louses
k) The Corpse of The Borshin
l) 2 Vorpal bunny Corpses

 ( page 7 )
a) The Corpse of Golfimbul, the Hill Orc Chief
b) The Corpse of Mauhur, the Orc Captain
c) The Corpse of Boldor, King of the Yeeks
d) 4 Dweller on the threshold Corpses
e) The Corpse of Ulfast, Son of Ulfang
f) The Corpse of Wutugu, the Chief of Southerings
g) a Stone giant Corpse
h) 3 Huorn Corpses
i) The Corpse of Bolg, Son of Azog
j) a Sabre-tooth tiger Corpse
k) a Sasquatch Corpse
l) a Dark elven lord Corpse

 ( page 8 )
a) a Killer stag beetle Corpse
b) The Corpse of Mime, the Nibelung
c) The Corpse of Red Helm, the King of Bear
d) The Corpse of Sir Galahad
e) The Corpse of Sir Gareth
f) The Corpse of Arthur Pendragon
g) The Corpse of Tom the Stone Troll
h) The Corpse of Botei-Building, the Emperor
i) The Corpse of Malekith the Accursed
j) 2 Great crystal drake Corpses
k) a Greater basilisk Corpse
l) an Ent Corpse

 ( page 9 )
a) The Corpse of Itangast the Fire Drake
b) The Corpse of Fafner the Dragon
c) The Corpse of Glaurung, Father of the Dragons
d) The Corpse of Beld, Ruler of Marmo {Arena 79}
e) The Corpse of Garm, Guardian of Hel
f) an Elder fire giant Corpse
g) a Storm troll Corpse
h) The Corpse of Bull Gates
i) a Great Ice Wyrm Corpse
j) a Steel dragon Corpse
k) a Hru Corpse
l) The Corpse of Maeglin, Betrayer of Gondolin

 ( page 10 )
a) an Elder storm giant Corpse
b) a Great Storm Wyrm Corpse
c) a Lord of Chaos Corpse
d) The Corpse of Saruman of Many Colours
e) The Corpse of Mycen the Gold Dragon
f) a Greater kraken Corpse
g) a Grand Fearlord Corpse
h) an Old sorcerer Corpse
i) a Great Wyrm of Space-Time Corpse
j) The Corpse of Eric the Usurper {Arena 79}
k) an Ultimate Magus Corpse {Arena 79}
l) The Corpse of Godzilla

 ( page 11 )
a) The Corpse of Ymir the Ice Giant
b) The Corpse of Cerberus, Guardian of Hades



================================ Last Messages ================================

> The Master lich points at you, screaming the word DIE!
> You resist the effects!
> The Eye druj casts a nether ball.
> The Black reaver is immune. <x2>
> The Carrion is immune.
> The Ghast is immune.
> The Master lich is immune.
> The Master vampire is immune.
> You struggle to maintain possession of your current body!
> *** LOW HITPOINT WARNING! ***
> The Black reaver invokes a mana storm.
> The Black reaver flinches.
> The Carrion jeers.
> The Ghast is destroyed.
> The Master lich flinches.
> The Master vampire cries out in pain.
> The White wraith is destroyed.
> The Logrus ghost wails.
> The Pattern ghost moans.
> The Dread moans.
> The Headless ghost moans. <x2>
> The Death leprechaun is destroyed.
> The Skeleton troll rattles.
> The Dread moans. <x2>
> The Skull druj shrugs off the attack.
> The Eye druj shrugs off the attack.
> You stand your ground!
> You struggle to maintain possession of your current body!
> Screen dump saved.
> Royal Crypt is still wack!
> Goodbye, Hugo$oul 934!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba1f77664f027cd8a1"]


Posted on 5.4.2014 23:16
Last updated on 10.5.2014 02:26

Download this dump

656. on the Ladder (of 18945)
30. on the PosChengband Ladder (of 2395)
4. for this player (

Related screenshots:
Kicked out of in Telmora's Arena!!!
[Spoiler] Kraken cannot move
Locke's dead
Didn't know krakens could drown!
Monster arena just got real!
Hugo$oul 934 kills his first Olympian!!!
Demeter is doomed to be dead Olympian #2!
Stepped on Armageddon trap at Mt Olympus, OH SHIT!!
Typhoeus is scared of Hugo!
Athena's dead!
Trapped inside vault?
My FIRST GCWADL corpse!!!
GCWADL powers
GCWADL spells [THIS and GCWADL powers have spoilers]
Team Hugo vs. Team Cyberdemons
Royal Crypt version 3.2.0
The Royal Crypt is still wack!

Comments

Jump to latest

On 5.4.2014 23:16 HugoTheGreat2011 wrote:
Clvl: 15
Body: Saber-toothed tiger
Location: Outpost
Play time: 0:21
Game day: 2 - Game time: 15:17

Since I couldn't decide what to do with Hugo$oul 1036 (he's still alive), I took off several Hugo$oul 1036 ancestors off the shelf. Several ancestors of Hugo$oul 1036 died very quickly, until one stood out...Hugo$oul 934, another opportune Possessor guaranteed to get Locke's corpse later on.

Green naga (clvl 3 - 15)
-> Saber-toothed tiger (clvl 15 - now)

0:21 mark:
Currently at clvl 15 possessing a Saber-toothed tiger doing combined 82 claw/bite damage with AC 58 and +8 Base Speed.

The Saber-toothed tiger sure does make life easier!

On 6.4.2014 04:08 HugoTheGreat2011 wrote:
Clvl: 24
Body: Saber-toothed tiger
Location: Angwil
Play time: 1:00
Game day: 4 - Game time: 8:17

-> Saber-toothed tiger (clvl 15 - now)

1 hour mark:
Currently at clvl 24 possessing a Saber-toothed tiger doing combined 86 claw/bite damage with AC 105 and +10 Base Speed.

Took a short trip to the Labyrinth and then proceeded to complete several town quests back-to-back, including the Mimic quest and Dark elven lords, all within the first hour. My damage is not too spectacular. I'll have to find a Deep one ASAP to help me move on. Found some useful stuff.

Key finds:
1) a Barbarian Talisman [+6] {Fa, Tengu Swords quest} - Just in time for the Mimic quest!
2) a Pair of Hard Leather Boots (Gnomish) [3,+8] - Another source of Free Action
3) a Small Metal Shield of Reflection [5,+8] {Morivant '2'} - This will definitely come in handy!
4) a Tanto of *Slay* Orc (1d5) (+4,+14) (+1) - Nice damage bonus here
5) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)

FYI: Hugo$oul 1036 is put on hiatus because I need answers to some questions I posted onto the forum. :)

On 6.4.2014 17:21 HugoTheGreat2011 wrote:
Clvl: 26
Body: Deep one
Location: Camelot 22
Play time: 2:00
Game day: 5 - Game time: 14:30

-> Saber-toothed tiger (clvl 15 - 25)
-> Water troll (clvl 25)
-> Deep one (clvl 25 - now)

Upgraded from version 3.1.0 to 3.1.1

2 hour mark:
Currently at clvl 26 possessing a Deep one doing combined 236 Normal damage with AC 86 and +10 Base Speed.

Completed the Labyrinth. Since I have reflection and ample resistances, I'm going to plow through the Camelot right away and go stomp on those Camelot knights. The lack of Confusion will be a problem. But at least, I have Thranduil under my belt. Of note, I have this Two-Handed Sword of *Slay* Human that can do nearly 300 damage against Human...if I wield two-handed. :/

Key finds:
1) a Metal Cap of the Troll (+0,+1) [3,+8] (+2) {Labyrinth 21, ?Dark elven warrior}
2) a Ring of Combat (+0,+10) {Labyrinth 28, Ulfang}
3) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Di, Labyrinth 28}
4) a Two-Handed Sword of *Slay* Human (3d6) (+8,+5) (+2)
5) a Small Metal Shield of Night and Day [5,+8] {Angwil '2'}
6) a Dragon Shield [8,+10] {So, Labyrinth 23}
7) Soft Studded Leather of Elvenkind [5,+6] (+1 to stealth) {Dx;-St;Ca, Labyrinth}

On 19.4.2014 05:39 HugoTheGreat2011 wrote:
Clvl: 28
Body: Sir Lancelot
Location: Morivant
Play time: 3:00
Game day: 6 - Game time: 16:05

-> Deep one (clvl 25 - 27) [kicked by Red Helm!]
-> Deep one [body intact] (clvl 27)
-> Sir Lancelot (clvl 27 - now)

Upgraded from version 3.1.1 to 3.1.4 directly. Taking a short break from playing Rings. When I continued on with Hugo$oul 934, I felt like I nearly forgot how to play melee characters. But, within a matter of time, I got my melee groove back.

3 hour mark:
Currently at clvl 28 possessing Sir Lancelot doing 226 Normal damage with Excalibur Jr. with AC 93 and +6 Base Speed. There's one good thing about Excalibur Jr.: It's probably my best weapon right now. It's not as useless as I thought - It has Slay Animals, Undead, and Dragons.

Went ahead and finished up the Camelot. I had a close call with Red Helm who hit so hard that I got kicked out of the Deep one's body. Luckily, the body DID NOT vaporize. I re-possessed the intact Deep one and teleported away. I slowly approached the area with Red Helm and proceeded to finish him! I took out most of the Camelot Knights with some difficulty. I was fighting these punks before I retrieved any source of Resist Confusion. Staying hasted and recovering HP promptly was just what I needed to stay alive and keep the upper hand against these guys. When I killed the big named Camelot knights, I possessed Sir Lancelot's body right away. In my opinion, Sir Lancelot is my favorite of all Camelot Knights because of the retaliation aura. He lasts until clvl 35. So, I have some time left.

Looking at my equipement, I'm missing Poison resistance. Definitely need to get this covered asap. Also, no Shelob without getting Darkness resistance first.

With the Camelot done, I'll embark on a journey to other dungeons. Probably will go for Orc cave and Icky cave next. I better remember to check out the Angband quests too.

Key finds:
1) The Stone of Lore {Camelot 33, Fearmaster} - ALWAYS a good find!
2) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {King Arthur} - Currently my best weapon
3) a Mirror Shield of Elemental Protection [10,+14] {FiCo, King Arthur} -Better version of a Shield of Reflection
4) Splint Mail of the Uruk-hai (+2,+1) [19,+8] (+2) {Ca} -multiple resistances + melee bonus + Chaos resistance
5) The Cloak of Merry (+1,+1) [1,+7] (+1) {Camelot 34, ground} -has the necessary Confusion resistance
6) The Goblet 'Holy Grail' (+3) -Has Nether resistance
7) The Rhino Hide Armour 'Icy Princess' (-1) [8,+10] (+4 to stealth) {SlSr;FiSh;Lu[F(Wi, Camelot 27} -Has Shards Resistance
8) a Large Leather Shield of Elvenkind [6,+11] (+2 to stealth) -Need to *ID* this
9) an Elemental Charm {AcElFiCo} -multiple resistances
10) an Elemental Ring {FiCo} -I like seeing Fire + Cold resistances together on same source

Ok, time to go back to Compo 155.

On 27.4.2014 20:12 HugoTheGreat2011 wrote:
Clvl: 33
Body: Sir Lancelot
Location: Morivant
Play time: 5:00
Game day: 8 - Game time: 15:29

-> Sir Lancelot (clvl 27 - now)

Upgraded from 3.1.4 to 3.1.5. With Compo 155 coming to an end and time running out, I decided to move on with Hugo$oul 934.

5 hour mark mark:
Currently at clvl 33 possessing Sir Lancelot doing 295 Normal damage with 'Sting' with AC 150 and +11 Base Speed.

I completed the 'Sting' quest. Found The Cloak of Jack of Shadows on the ground during the quest! The quest itself wasn't bad, except for Loge and the Queen Ant. I happened to start it with 3x Fire resistance, just enough to take hits from this Loge dude. And the Queen Ant...ugh...ants-after-ants. I moved fast enough to get the upper hand. The rest of the monsters were cake-walk Once I picked up Sting, I found out it had Chaos resistance...nice!

After the Sting quest, I proceeded to the Anti-magic cave for leveling up. Along the way, I stumbled into a Mature red dragon near the southern part of the Zul mountains. Lo and behold, it dropped a Ring of Speed (+6) and this was before I hit clvl 30, if I remember correctly. In the Anti-magic cave, I found some of artifacts...Hammerhand, Arvedui, Stomper, 'Elite' randart. I had a close call with a group of Doom drakes (like 10-15) of them at Anti-magic cave 41...luckily I had Fire resistance x3 or even x4 if needed. After a while, I decided to check out the Giant's Hall in hopes of getting a Rock giant, especially now that I'm at clvl 33..and Sir Lancelot has until clvl 35 to gain EXP.

In the meantime, I purchased some goods from the Black Market:
1) an Amulet of Trickery (+1) {SlSr;PoDk, Telmora '7'}
2) a Set of Dragon Gloves [4,+10] {PoLi, Angwil '7'}

I did a short stint at the Dragon's lair, which was close to going horribly wrong. I nearly got killed by an unresisted-Nether ball casted by Khamul the Easterling...which dropped my HP to red double digits. I didn't realize Khamul was known for casting Nether balls. I wasn't wearing the Holy Grail at the time. Soon enough, there were dragons waking up left-and-right. Luckily, the noise wasn't enough to wake up Glaurung or this Ethereal dragon. I really wanted to stick around because the level was a 'special' one. In plain sight, I saw this un-IDed Incandescent Light and nearby un-IDed Set of Leather Gloves. I tried using ?Teleportation and ?Teleport Level and come back. But, at that time, I was stuck between forgoing Poison Resistance in favor of Nether resistance and vice-versa. It wasn't worth the risk. I recalled out.

Note to all - Be prepared to go into the Dragon's lair with both Poison AND Nether resistance if you want to survive!

Key finds:
1) The Small Sword 'Sting' (1d6) (+8,+8) (+3) {Ca}
2) a Ring of Speed (+6) {Mature red dragon near southern part of Zul mountains}
3) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {Sting quest}
4) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {Anti-magic cave 42, ground}
5) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Di, Anti-magic cave 42, Young multi-hued dragon}
6) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {Anti-magic cave 44}
7) an Amulet of Trickery (+1) {SlSr;PoDk, Telmora '7'}
8) a Set of Dragon Gloves [4,+10] {PoLi, Angwil '7'}
9) The Pair of Metal Shod Boots of Icarus [6,+9] (+3 to stealth) {StWiSl;Nt, Telmora '2'}
10) Partial Plate Armour of Celestial Protection (-3) [22,+19] {DkFe, Anti-magic cave 44, Judge Mortis}
11) a Barbarian Talisman (+1) {Dx[M}
12) The Jingasa 'Elite' (+6,+3) [4,+15] (+3 to searching) {-15%} {cursed, WiCnSr;-SlMd;-FiSh;AcElCoSoNtCa;HlLv(Cn, Anti-magic cave 42}
13) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {Dragon's lair 60, ?Acquirement}

Do you know that I have:
2 Rods of Healing at home? :)
a Staff Healing at home? :)
Completed only TWO dungeons up to 5 hour mark? :)

Time to get that Rock giant from Giant's Hall!

On 28.4.2014 01:22 HugoTheGreat2011 wrote:
Clvl: 34
Body: Rock giant
Location: Telmora
Play time: 6:00
Game day: 9 - Game time: 20:11

-> Sir Lancelot (clvl 27 - 33)
-> Rock giant (clvl 33 - now)

6 hour mark:
Currently at clvl 34 possessing a Rock giant doing 363 SHATTER damage with AC 176 and +7 Base Speed.

Finished up the Giant's Hall. Switched to a Rock giant at Giant's Hall 40 and used him against the Utgard-Loke and DAMN, Utgard-Loke was surprisingly tough. I nearly got killed by this dude. One time, I got struck by a Heavy stun by this dude and his Greater titan buddies. At another point, my HP was hitting RED triple digits. At the same time, Shuten-Douji made an unwanted visit. I used up a lot of consumables...!Speed, !Curing, !CCW, ?Teleportation, ?Protection from Evil, !Berserk Strength, you name it. In the end, I finally KO'ed the dude, and he dropped a corpse.

After that Giant's Hall run, I checked out the Arena (west of Zul). Stumbled into a Elder fire giant and this dude is rough. Although I killed the punk, I think I'm holding off more Arena visits until I get better melee damage and better resistances.

Key finds:
1) a Staff of Speed (8 charges) {Giant's Hall 40, Ancient gold dragon}
2) an Amulet of Trickery (+1) {DxSlSr;PoNx, Giant's Hall 31}
3) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {Giant's Hall 31, Hagen}

Time to complete some lesser dungeons.

On 28.4.2014 11:01 sng.god@gmail.com wrote:
Wouldn't Utgard be a better body than Rock Giant?

On 28.4.2014 11:56 HugoTheGreat2011 wrote:
Actually, you're right for a number of reasons. I really overlooked this.

On 28.4.2014 16:16 sng.god@gmail.com wrote:
Glad I could help. Utgard did not drop for me when I killed him so was not an option.

:-)

On 28.4.2014 18:11 HugoTheGreat2011 wrote:
It turns out Utgard-Loke hits for 12d12 x4 damage!! No wonder....

On 29.4.2014 05:07 HugoTheGreat2011 wrote:
Clvl: 35
Body: Rock giant
Location: Telmora
Play time: 6:24
Game day: 10 - Game time: 0:20

-> Rock giant (clvl 33 - 34)
-> Utgard-Loke (clvl 34 - 35) [kicked by Greater titan in Telmora's Arena]
-> Rock giant (clvl 35 - now)

Currently at clvl 35 controlling a Rock giant doing 361 SHATTER damage with AC 167 and +7 Base Speed.

I took Utgard-Loke for a spin. His melee seems stronger than the Rock giant but his AC is *a lot* lower than the Rock giant. Upon switching to Utgard-Loke, my AC (shortly after the 6 hour mark, at clvl 34) dropped from 176 to 138!! I used him to take out a handful of monsters at Arena 50. After reaching clvl 35, I checked out Telmora's Arena. Iron lich down, ok. But, Greater titan battle went horribly bad with me GETTING KICKED OUT OF BODY in the middle of the Town Arena, PLUS my Tetsu-geta of Flame and Set of Dragon Gloves with Poison/Light resistance got dropped to the ground with overflow. I didn't see the -body decay- message so I *THOUGHT* Utgard-Loke's body was intact. Tried to re-possess but COULD NOT because that SCHMUCK Greater titan hit-to-confuse-my-poor-soul despite one layer of Confusion Resistance and then he finished me off forcing me to lose the two pieces of equipment and Utgard-Loke's body in Telmora's Arena....Ugh!!

Oh yeah, get this: Don't fight Greater titans unless you have at least 2x Confusion resistance.

That said, I'm still alive and I'm back to the Rock giant again.

Time to pick off more monsters in the Arena dungeon (west of Zul).

On 29.4.2014 07:47 krazyhades wrote:
Ugh losing those items hurts!


On 29.4.2014 09:12 HugoTheGreat2011 wrote:
Clvl: 41
Body: Ulik the Troll
Location: Telmora
Play time: 10:04
Game day: 13 - Game time: 9:45

-> Rock giant (clvl 35 - 39)
-> Hru (clvl 39 - 40)
-> Ulik the Troll (clvl 40 - now)

Currently at clvl 41 possessing Ulik the Troll doing combined 575 combined melee damage with AC 176 and +11 Base Speed.

I pretty much stayed in the Arena dungeon for leveling up from clvl 35 to clvl 41. Took me a while to get a Hru, the stronger version of the Rock giant. But, once Ulik dropped this body, I switched to Ulik right away. And I'm already seeing the difference. Ulik is strong as hell and can wipe out handful of monsters in 3-5 moves. While Ulik's damage is decent, his ability to use magical devices is not good...I can't even use my Staff of Speed or Staff of Healing due to failure rates in the 90s. The inability to use these staves is Ulik's biggest setback. Maybe this might change when I complete some dungeons and put stat gains onto INT?

Up to now, I racked up *a lot* of goodies. I'll have to name the big ones:
1) The Haramakido of Yositsune [17,+28] (+2)
2) The Golden Crown of Amber [0,+15] (+3) {Wr, Arena 62, Bloodthirster}
3) a Ring of Nazgul (+15,+13) (+1) {Ca}
4) a Ring of Combat (+0,+20) (+1) {Cn, Arena 50, Lesser black reaver}
5) a Pair of Dragon Boots [5,+10] {CfNxDi, Arena 58, Nappa}
6) The Ring 'Frakir' (+1) {Arena 50, Dracolisk}
7) an Elemental Ring {AcElFiCoPo}
8) The Amulet of Sacred Knights [+10] (+2) {Arena 54, Great Ice Wyrm}
9) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, AgTy, Arena 55, Greater Balrog}
10) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)
11) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {Ag, Arena 50}
12) a Sling of Buckland (x2.55) (+20,+4) (+2 to speed)
13) a Long Bow of Lothlorien (x3.65) (+12,+19) (+3 to stealth) {Cf}

Oh yeah, the Labyrinth, Camelot, and Giant's were the only completed dungeons up to now. Time to complete several more dungeons and boost that INT so that Ulik can actually use the Staff of Healing and Staff of Speed.

On 29.4.2014 09:15 HugoTheGreat2011 wrote:
the Labyrinth, Camelot, and Giant's Hall*

On 29.4.2014 09:17 HugoTheGreat2011 wrote:
Looking at Hugo$oul 934's standing:
Reached clvl 41 within ~10 hours from the start!

On 29.4.2014 10:28 sng.god@gmail.com wrote:
Nice.

It seems that Giants of various forms are pretty good for Melee Possessors. Makes me wonder whether I shouldn't play an actual Giant monster class at some point.

Hugo - what's your plan as your ultimate form - Locke?

On 29.4.2014 14:27 HugoTheGreat2011 wrote:
Ultimate form? Good question. Probably Lockr/Combat-Echizen/Wahha-Man/GCWADL. :)

On 30.4.2014 02:49 HugoTheGreat2011 wrote:
Clvl: 41
Body: Ulik the Troll
Location: Morivant
Play time: 12:00
Game day: 16 - Game time: 5:33

-> Ulik the Troll (clvl 40 - now)

12 hour mark:
Currently at clvl 42 possessing Ulik the Troll doing combined 573 combined melee damage with AC 183 and +11 Base Speed.

Making some progress here. Cleared out several dungeons at once: Chameleon cave, Forest, Icky cave, and Lonely Mountain for stat gains in INT....That didn't help my failure rates at all for my Staff of Speed and Stafff of Healing...stupid failure rates were still in the high 90s...ridiculous! I worked on the Mountain dungeon afterwards, but lost patience. I went ahead to try out fights at deeper levels of the Arena dungeon. This was tricky with a Base Speed barely over +10. Obviously, Ulik is too dumb to use Staves of Speed/Healing. I had to use Potions of Speed/Healing sparingly I had some close calls with Glaaki and the Yamata-no-Orochi, but managed to kill these dudes. I did spot Locke, but DAMN, he hit *REALLY, REALLY* HARD. In only 1-2 moves, Locke easily knocked my HP from 900s to 700s while my AC was in 170s-190s...DAMN DUDE!! +11 Base Speed definitely didn't cut it and I really need much higher speed to take him down. I noticed Kenshirou too, but Bast was nearby and too troublesome to fight at the same time.

From here on, I will consider finishing the Mountain and Orc cave dungeons to boost up my INT to see if I will EVER get a drop in failure rate for my Staff of Speed and Staff of Healing. Meanwhile, I'm stock up Potions of Speed/Healing/*Healing*/Curing/Restore Mana and Scrolls of Protection from Evil/Teleport Level, which takes forever.

Note that Locke's corpse is guaranteed for Hugo$oul 934. If I can't kill him right away for whatever reason, I might temporarily settle on a Greater kraken or even Kenshirou/Raou as an alternate.

Time to clean up the home soon.

Key finds:
1) The Set of Gauntlets 'Registor' [2,+14] (+4) {Wi;El;FaLv, Chameleon cave 39, ground}
2) The Knight's Shield of Earendil [10,+20] {Arena 67, Nightwalker}
3) Collected lots of other stuff I can't remember

On 30.4.2014 08:42 HugoTheGreat2011 wrote:
Clvl: 46
Body: Ulik the Troll
Location: Morivant
Play time: 15:00
Game day: 18 - Game time: 0:36

-> Ulik the Troll (clvl 40 - now)

15 hour mark:
Currently at clvl 46 possessing Ulik the Troll doing combined 519 combined melee damage with AC 196 and +18 Base Speed.

Still using Ulik the Troll. Completed the Cloning Pits and Old Castle quests. Found loads of goodies. After that, I continued on with the Arena dungeon. Actually, I once made the mistake of recalling to Arena 68 without brining along sources of Recall. I did manage to survive and make it back to the surface the hard way. After surfacing, I took my Rods of Recall from home and headed back to the Arena and descended to dlvl 73. Had some close calls with Habu the Champion of Chaos and Tselakus, the Dreadlord. Tough bastards. Kenshirou is dead, but no corpse was dropped. >:( I actually decided to forgo one of the damage rings in favor of a Ring of Speed. Having some extra speed made life a bit easier.

Oh yeah, I didn't even complete the Mountain and Orc cave dungeons...too boring right now. I'll take care of these later when my fame needs them. My current fame is in the low 70s...and not higher because I got kicked out of Telmora's Arena upon losing to the Greater titan.

I really need to dive into Angband at some point...Max Angband level is dlvl 1 right now!!!!! I think I'll stick with Ulik until I complete several Angband quests and some more dungeons. Being able to bore through walls can be time efficient.

Regarding failure rates for my Staves of Speed and Staff of Healing...they're still abysmally high, like 96%...come on. I didn't find any more !Speed, which was ridiculous. Fortunately, I was able to somehow survive with my current speed in the +10 - +20 range. But, still...

Key finds:
1) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed) {Old Castle quest}
2) The Executioner's Sword of Elric (4d5) (+15,+16) (+2 to stealth) {AtSlSr;Dk;Fa|PS/*, Old Castle reward}
3) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Old Castle quest, via ?Acquirement}
4) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2) {Cloning Pits}
5) a Ring of Speed (+7) {Arena 72, GWoMC} - my third Ring of Speed so far!
6) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {cursed} -Need to get rid of this curse
7) The Small Metal Shield of Thorin [5,+21] (+4) {Di, Arena 68, Shadowlord}
8) The Hard Leather Cap of Indra [2,+18] (+5) {Arena 68, Fundin Bluecloak}
9) Of course, other stuff I can't remember

My home needs a makeover, big time!

On 30.4.2014 10:27 UglySquirrell wrote:
Hehe, you have so much in your house. Looking good though looks like lots of fun.

On 30.4.2014 19:22 HugoTheGreat2011 wrote:
Upcoming plan:
Locke is not dead yet. Will possess Greater kraken next. But, will WAIT until I clear out Mountain and Orc cave dungeons, dive to Castle 60, and complete Angband quests up to Angband 56, ALL THESE with Ulik first. I need Ulik for quick navigation and completion of the above, and for quick beatdowns. I hope to get more consumables on the way.

On 1.5.2014 04:10 HugoTheGreat2011 wrote:
Clvl: 47
Body: Ulik the Troll
Location: Outpost
Play time: 17:54
Game day: 20 - Game time: 17:54

-> Ulik the Troll (clvl 40 - now)

Currently at clvl 47 possessing Ulik the Troll doing 520 combined melee damage with AC 202 and +18 Base Speed.

Completed the Mountain and Orc cave dungeons finally. After that, I dove into the Castle dungeon (up to dlvl 60) to collect *A LOT* of consumables. Anyone impressed with the amount of potions I have now? :)

Here are the first 2 pages of my home:
( page 1 )
a) 56 Potions of Speed {!k!q}
b) 10 Potions of Healing {!k!q}
c) 2 Potions of *Healing* {!k!q}
d) 3 Potions of Life {!k!q}
e) 12 Potions of Restore Mana {!k!q}
f) 14 Potions of Enlightenment
g) 10 Potions of Self Knowledge {!k}
h) 6 Potions of Resistance {!k!q}
i) 54 Potions of Curing
j) 2 Potions of New Life {!*!*}
k) 15 Potions of Clarity
l) 24 Potions of Great Clarity

( page 2 )
a) 2 Scrolls of Summon Pet
b) 23 Scrolls of Teleport Level
c) a Scroll of *Enchant Armor*
d) a Scroll of *Enchant Weapon*
e) a Scroll of Mundanity
f) 35 Scrolls of Protection from Evil
g) 7 Scrolls of Destruction {!*}
h) 2 Scrolls of Genocide
i) 2 Scrolls of Mass Genocide
j) 8 Scrolls of Forest Creation
k) 3 Scrolls of Vengeance
l) 3 Scrolls of Summon Kin

Cool, huh?


With this current amount of Potions of Speed and Curing, I think I'll stick with Ulik even longer. It would be nice if the RNG could get me some more !*Healing* and !Life.

As far as the INT goes, it's well over 18 and my failure rates for the Staff of Healing and Staff of Speed are still ~95%...forget it...might as well get more !*Healing* and !Speed instead.

Now that I descended all the way to Castle 60, I'll take on Angband next up to Angband 56, stop there, and then come back to the Castle and descend down more as Ulik.

And key finds:
1) The Harness of the Hell (+15,+15) [-5] (-2) {Castle 52, vault}
2) The Splint Mail of Zeus (+10,+8) [19,+20] (+2) {In;AcElShCf[E, Castle 52, vault}
3) The Cloak of Thorongil [1,+10] {Castle 55}
4) The Small Leather Shield 'Destiny Star' [3,+12] (+4 to stealth) {StInWiSl;SoNtDi(St, Castle 40, Malekith}
5) The Large Leather Shield of Celegorm [6,+20] {So, Castle 49}
6) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Hl, Castle 40, GHMMWQ}

On 1.5.2014 04:15 HugoTheGreat2011 wrote:
Correction:
The right GAME day and time for the 1.5.2014 04:10 posting is this:
Game day 20 - Game time: 5:57

I want to be precise. :)

On 1.5.2014 05:41 HugoTheGreat2011 wrote:
Clvl: 48
Body: Ulik the Troll
Location: Castle 60
Play time: 19:02
Game day: 21 - Game time: 1:11

-> Ulik the Troll (clvl 40 - now)

19:02 mark
Currently at clvl 48 possessing Ulik the Troll doing 522 combined melee damage with AC 202 and +18 Base Speed...Still using Ulik

Went back to Angband and dove straight to Angband 56, including the monster quests. I did face Raou as the Angband 56 quest monster, but he didn't drop a corpse, unfortunately. That done, I'm going back to the Castle for more fun. I was about to play for a bit longer until I suddenly noticed that my HP was in the 300s against a large group of Greater Demons...I immediately teleported away and stopped playing before mistakes set in.

My current stock:
( page 1 )
a) a Mushroom of Restoring {!E}
b) 63 Potions of Speed {!k!q}
c) 11 Potions of Healing {!k!q}
d) 2 Potions of *Healing* {!k!q}
e) 4 Potions of Life {!k!q}
f) 14 Potions of Restore Mana {!k!q}
g) 14 Potions of Enlightenment
h) 12 Potions of Self Knowledge {!k}
i) 7 Potions of Resistance {!k!q}
j) 61 Potions of Curing
k) 2 Potions of New Life {!*!*}
l) 15 Potions of Clarity

( page 2 )
a) 40 Potions of Great Clarity
b) 2 Scrolls of Summon Pet
c) 26 Scrolls of Teleport Level
d) a Scroll of *Enchant Armor*
e) a Scroll of *Enchant Weapon*
f) a Scroll of Mundanity
g) 38 Scrolls of Protection from Evil
h) 7 Scrolls of Destruction {!*}
i) 2 Scrolls of Genocide
j) 2 Scrolls of Mass Genocide
k) 8 Scrolls of Forest Creation
l) 3 Scrolls of Vengeance

I decided to start collecting Mushrooms of Restoring as well.

Key finds:
1) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Li, Angband 46}
2) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {Angband 38}
3) The Blade of Chaos 'Soulcrusher' (6d6) (+20,+15) (+4) {Angband 46, Beld}

When I get back to this, I'm going to check my current fame. If it's > 100, I'll try to reforge something. I have *a lot* of money in my hands!

On 1.5.2014 07:14 HugoTheGreat2011 wrote:
Clvl: 49
Body: Ulik the Troll
Location: Arena 78
Play time: 20:00
Game day: 21 - Game time: 12:26

-> Ulik the Troll (clvl 40 - now)

20 hour mark
Currently at clvl 49 possessing Ulik the Troll doing 528 combined melee damage with AC 198 and +18 Base Speed

Since I felt ready with my potion consumables, I descended further into the Arena, having fun adding more unique names to the kill list. It's amazing that I continue to get this far with Ulik.

Check this out -

< Unique monsters top 20 >
Atlach-Nacha, the Spider God (level 75)
Ungoliant, the Unlight (level 75)
Uriel, Angel of Fire (level 73)
Omarax the Eye Tyrant (level 73)
Julian, Master of Arden Forest (level 69)
Tselakus, the Dreadlord (level 68)
Glaaki (level 67)
Jisisl of Ice (level 67)
The Yamata-no-Orochi (level 63)
Kenshirou the Fist of the North Star (level 62)
Bast, Goddess of Cats (level 62)
Raou the Conqueror (level 62)
Lems the Cyborg (level 61)
Brand, Mad Visionary of Amber (level 60)
Saruman of Many Colours (level 60)
Eibra the Water Dragon (level 60)
Druaga (level 59)
Habu the Champion of Chaos (level 59)
The Defiler (level 58)
Ancalagon the Black (level 58)

Locke has not shown his face since the last time I encountered him. Maybe, I'm too deep.

Key finds:
1) The Charmed Pendant [+5] (+2) {Arena 78, Marilith}
2) The Armageddon Stone {Arena 78, Spectral Wyrm}

I'm thinking of heading over to Numenor to grab a Greater kraken body as a backup.

On 1.5.2014 11:16 sng.god@gmail.com wrote:
Is a Greater Kraken better than a Greater Titan? I'm finding the Heal spell super useful in conserving resources.... Does Greater Kraken have any abilities or is it all about the extra damage?

On 1.5.2014 13:41 HugoTheGreat2011 wrote:
Because I highly favor huge damage, I prefer the Greater kraken. Greater krakens are faster (no speed nerfs) and have much higher melee damage and a strong a Acid breath. Besides those, not much else to see. Greater titans are still good and considered as the better option; Greater titans can heal, Greater krakens cannot.

On 2.5.2014 03:22 HugoTheGreat2011 wrote:
Clvl: 50
Body: Ulik the Troll
Location: Morivant
Play time: 21:54
Game day: 22 - Game time: 8:40

-> Ulik the Troll (clvl 40 - now)

21:54
Currently at clvl 50 possessing Ulik the Troll doing 545 combined melee damage with AC 202 and +21 Base Speed...Still using Ulik, even now at clvl 50.

Difficulty in the Arena started to pick up. Stopping at Arena 79 for now. My most difficult monster right now is Atlas, the Titan. He's too hard to kill for my Ulik. Dove to Angband 62 for the quest monster, found Shiva's Avatar boots (dropped by a monster who was not the quest monster), and continued as far as Angband 64. Dove to Castle 64. If the monsters become too hard to kill, it might be time to switch to the Greater kraken.

I did several Reforge trials with mostly crap results despite a fame of 115. Only one somewhat decent attemtpt came up as shown below.

Key finds:
1) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to speed) {Angband 62, Bleys}
2) The Pair of Dragon Wings of White Ice [4,+15] (+1 to speed) {SpIn;CfFe, Reforged} --reforged from an artifact...not too bad.

Also, PosChengband is kiling my keyboard. My '4' key on my keypad is wearing out and not as responsive anymore...uh oh

On 2.5.2014 08:39 HugoTheGreat2011 wrote:
Clvl: 50
Body: Greater kraken
Location: Morivant
Play time: 23:58
Game day: 23 - Game time: 19:36

-> Ulik the Troll (clvl 40 - 50)
-> Greater kraken (clvl 50 - now)

23:58 mark:
Currently at clvl 50 possessing a Greater kraken doing 737 Normal damage with AC 189 and +17 Base speed...Don't let the overpowering damage because I encountered a HUGE surprise........I CAN'T FUCKING MOVE on dry land!!!!!!! And this caught me by surprise (even though it *IS* correct that krakens cannot move on land). Even worse, my fucking equipment overflowed and of course I didn't carry extra bodies...and of course Ulik's corpse went poof...FUCKING A! My only option is to recall back to Numenor and get a different body. But, I risk losing my Shiva's Avatar boots which will fucking suck if I lose them. SINCE WHEN WERE KRAKENS NO LONGER ABLE TO MOVE ON LAND?! I really, really could have known this before, but damn. This is one of my worst biggest surprises to date.

To anyone reading this: DO NOT POSSESS KRAKENS IF YOU WANT TO NAVIGATE ON LAND OTHERWISE YOU ARE SCREWED!!!

On 2.5.2014 08:51 HugoTheGreat2011 wrote:
*Don't let the overpowering damage fool you....!!!

On 2.5.2014 09:50 Arjen wrote:
Maybe fish with levitation should be able to move over land. Not sure if fish can actually live on land, but a hp drain system might be easy to add.

On 2.5.2014 11:19 sng.god@gmail.com wrote:
Thanks for the info on Greater Krakens Hugo. When you think about it - it make sense. Definitely better off not using one then as I don't just want to change to one just for Numenor or Ryleh etc....

Sorry you had to find out he hard way.

On 2.5.2014 13:26 HugoTheGreat2011 wrote:
I would not mind HP drain for krakens on land. This is way better than not being able to move at all!

On 2.5.2014 16:44 HugoTheGreat2011 wrote:
And I completely overlooked levitation too!!! I guess I'll have to give up Shiva's Avatar boots and get another Greater kraken to put on reserve while I figure this out.

On 3.5.2014 08:16 HugoTheGreat2011 wrote:
Clvl: 50
Body: Ungoliant, the Unlight
Location: Morivant
Play time: 25:45
Game day: 24 - Game time: 11:35

-> Greater kraken (clvl 50)
-> Great Bile Wyrm (clvl 50)
-> Banor the Prince Reagent (clvl 50)
-> The Defiler (clvl 50)
-> Petshop (clvl 50)
-> The Lernean Hydra (clvl 50)
-> Ungoliant, the Unlight (clvl 50)

Upgraded from 3.1.5 to 3.2.0. :)

25:45 mark:
Currently at clvl 50 possessing Ungoliant, the Unlight doing 293 Normal damage / 394 Poison damage with AC 230 and +26 Base Speed.

As you can see, I got rid of the Greater kraken and doing so was tricky. Recalling back to Numenor did not guarantee easy navigation. I had to use ?Teleport to land into a watery area to get anywhere. After a few trips, a Great Bile Wyrm finally dropped a corpse into the water area... just what I needed to get back on track. I was running low: down to 5 ?Teleportation. After that, I tried out several bodies. I eventually settled on Ungoliant...and she was pretty good.

With Ungoliant, I have:
Poison IMMUNITY
500 damage Poison breath
300+ damage Darkness breath
HEALING
Darkness storm with AT LEAST 350 damage
+10 Innate speed
Awesome abilitity levels: All are Heroic or better!
Very high proficiency of magical devices - I can use a Wand of Rockets at < 5% failure rate!!

In fact, Ungoliant was so good that I took my Unique kill to another levels...including Wahha-Man, who was actually easy to kill because I spammed the unresisted Darkness Breaths/Storms at him, but the dude didn't drop a corpse...grrrr!! I did have a very close call (as Ungoliant) with the Mouth of Sauron who mana stormed me down to 40HP....Whoa! I even managed to kill AND get a body from an Ultimate Magus!! Finally, I just took out Locke with ease even though he tried to get me with Psycho-Spears...nope that didn't happen because I got him good with my Poison breath (with a screenshot to celebrate)!!

At this time, I'm debating on whether to switch out of Ungoliant for Locke...Ungoliant was a lot more impressive than expected, so it's a tough call, actually.

Key finds:
1) The Ring Mail 'Scale of Ice Dragon' (-2) [17,+30] (+4 to searching) {Sr;*Fi;PoShCfNtCaDi[F, Angband 70, Flying Spaghetti Monster}
2) an Ultimate Magus Corpse {Arena 79}
3) The Corpse of Locke, the Superman --on ground, waiting to be picked up by me!!

On 3.5.2014 11:47 sng.god@gmail.com wrote:
Nice one with Ungoliant. I'll have to remember that for next time. As per usual my possessor has killed Ungoliant but she did not drop a corpse..... Glad to see Locke dropped for you though I find it interesting that Ungoliant is making it a hard choice.

On 3.5.2014 17:58 HugoTheGreat2011 wrote:
Clvl: 50
Body: Atlas, the Titan
Location: Morivant
Play time: 29:16
Game day: 27 - Game time: 3:26

-> Ungoliant, the Unlight (clvl 50)
-> Atlas, the Titan (clvl 50 - now)

29:16 mark
Currently at clvl 50 possessing Atlas, the Titan doing 732 combined barehanded damage with AC 157 and +30 Base Speed.

Although Ungoliant was fun to use, I was having an increasingly difficult time taking out late game monsters. I took out Atlas, the Titan (while still possessing Ungoliant) and he dropped a corpse. I switched to Atlas and now, I'm back to the usual Hugo-melee-madness.

Atlas does not have spells. But, he does have Hit to confuse + Hit to shatter (which can STUN) + Retaliation + Basic five resistances = not bad!

I'm off to dungeons killing uniques whenever possible. Although I do have Locke's corpse at home, I'm going to play with Atlas for a while. If do manage to get Combat-Echizen's body, I'll go for Combat-Echizen instead!

Key finds:
1) a Ring of Speed (+12) {Arena 79, Temporal Champion?}
2) The Full Plate Armour of Isildur [25,+25] (+2) {Dk, Arena 79, Yig}
3) The Dragon Helm of Dor-Lomin [8,+20] (+4) {Arena 79}
4) The Long Sword 'Ringil' (5d5) (+22,+25) (+5 to speed) {Arena 79, Grand Fearlord}

On 4.5.2014 01:32 HugoTheGreat2011 wrote:
Clvl: 50
Body: Locke, the Superman
Location: Mt Olympus
Play time: 32:31
Game day: 28 - Game time: 16:08

-> Atlas, the Titan (clvl 50)
-> Locke, the Superman (clvl 50 - now)

32:31 mark
Currently at clvl 50 possessing Locke, the Superman doing 645 Normal barehanded damage with AC 155 and +41(!!) Base Speed!

Even though Atlas was pretty strong, he was no match for the Olympians. While playing as Atlas, I nearly got killed by Athena's mana storm! Because of this, I made the switch to Locke...because I knew Locke COULD beat Olympians. I know this from past experience. While playing as Locke, I was pummeling monsters at the same rate as Atlas with a catch...Locke HAS spells for Healing + Haste + Teleport, Atlas DIDN'T!!!

I sought and killed Combat-Echizen but he dropped no corpse!! ...That probably means that I might be using Locke to the end until I get a GCWADL corpse.

Just now, I killed my first Olympian (as Hugo$oul 934 using Locke) and that felt good! First Olympian down was Poseidon! I posted a screenshot to celebrate!

Time for me to scoop out Poseidon's drops although I'll have to jet because Artemis is nearby.

Key finds:
1) a Ring of Speed (+11) {Mt Olympus 90, Hell knight}
2) The Ring of the Ages [+20] (+4) {R'lyeh 80, Mephistopheles}

On 4.5.2014 01:53 HugoTheGreat2011 wrote:
Was at Mt Olympus 90 at the 32:31 mark. :)

On 4.5.2014 01:58 HugoTheGreat2011 wrote:
Clvl: 50
Body: Locke, the Superman
Location: Mt Olympus 90
Play time: 32:48
Game day: 28 - Game time: 17:39

32:31 mark
Currently at clvl 50 possessing Locke, the Superman doing 645 Normal barehanded damage with AC 155 and +41(!!) Base Speed!

I'm on a roll! Locke is awesome...hands down! So awesome that I'm on the verge of killing Demember, Olympian #2! And she has only TWO stars left! Even better: Demeter's Ents are friendly to me and are keeping Artemis busy while I am about to finish off Dememter!! See screenshot, "Demeter is doomed to be dead Olympian #2!"

On 4.5.2014 06:36 HugoTheGreat2011 wrote:
Clvl: 50
Body: Locke, the Superman
Location: Mt Olympus 93
Play time: 33:59
Game day: 29 - Game time: 0:29

33:59 mark
Currently at clvl 50 possessing Locke, the Superman doing 642 Normal barehanded damage with AC 161 and +35 Base Speed!

Since the last time, I was able to take down Demeter (#2), Aphrodite (#3), and Apollo (#4), making it four Olympians down. I still hunting down the rest while taking caution at the same time.

Just now, I set off an Armageddon trap at Mt Olympus 93 which summoned a huge group of Angels and Demons mixed together...oh shit!! Well, I still survived. I think my next move would be to Teleport level!

Key finds:
1) a Pair of Dragon Wings [4,+12] {CoDkBlCfNtDiFe, Mt Olympus?}
2) The Harp of Daeron (+4) {Mt Olympus 93}

With these two key finds, I can get nearly all resistances covered most of the time.

On 4.5.2014 10:13 HugoTheGreat2011 wrote:
Clvl: 50
Body: Locke, the Superman
Location: Morivant
Play time: 37:19
Game day: 29 - Game time: 19:39

37:18 mark
Currently at clvl 50 possessing Locke, the Superman doing 642 Normal barehanded damage with AC 161 and +35 Base Speed! Current fame = 175, which is good considering that I got kicked out Telmora's Arena.

Had some fun at Mt Olympus. Killed three more Olympians: Ares (#5), Hephaestus (#6), and Artemis (#7). I might be able to kill Hera next. But, the rest are going to be very problematic especially Athena.

No list of key finds this time because I couldn't keep up with the pace of the drops despite not having equipped the Stone of Lore.


On 4.5.2014 10:18 HugoTheGreat2011 wrote:
Off by one minute...the actual play time mark was 37:19 upon posting at 4.5.2014 10:13. :)

Anyways, my top 20 unique kill list looks impressive now:

< Unique monsters top 20 >
Gothmog, the High Captain of Balrogs (level 95)
Cerberus, Guardian of Hades (level 94)
Carcharoth, the Jaws of Thirst (level 92)
Shub-Niggurath, Black Goat of the Woods (level 91)
Yog-Sothoth, the All-in-One (level 90)
Kaschei the Immortal (level 90)
Fenris Wolf (level 90)
Poseidon, Lord of Seas and Storm (level 88)
Kronos, Lord of the Titans (level 87)
Demeter, the Goddess of Nature (level 86)
Hephaestus, the Smith God (level 86)
Ares, the God of War (level 86)
Aphrodite, the Goddess of Love (level 86)
Artemis, the Moon Goddess (level 86)
Apollo, the Sun God (level 86)
Typhoeus, the Storm Giant (level 85)
Surtur the Giant Fire Demon (level 85)
Loki the Trickster (level 85)
Ymir the Ice Giant (level 85)
Wahha-Man the Golden (level 85)

On 4.5.2014 21:06 HugoTheGreat2011 wrote:
Clvl: 50
Body: Locke, the Superman
Location: Mt Olympus 97
Play time: 39:49
Game day: 30 - Game time: 17:54

39:49 mark
Currently at clvl 50 possessing Locke, the Superman doing 642 Normal barehanded damage with AC 161 and +34 Base Speed! Current fame = 181 (when I last checked).

Two more Olympians down: Hera (#8) and Athena (#9). Getting rid of Athena was a huge relief.

Just now, I tried to take down Hermes. But, he fleed after tried to steal something. Grrr! Afterwards, I found myself trapped inside the vault with monsters surrounding the vault. Yet, I'm not worried because I can use my Scrolls of Teleport Level anytime while waiting for my Recall to kick in. See screenshot, "Trapped inside vault?"

I'm going to try to take down Hermes next. Hades is too tough right now. I'll face Zeus some other time. I might go back to Angband or R'lyeh for some more descents later on.

Key finds:
1) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2)
2) The Bastard Sword 'Bloodrip' (6d6) (+10,+11) (+2) {Mt Olympus 97, vault}

On 4.5.2014 21:18 debo wrote:
Is barehand really better than using weapons with Locke? Or is he unable to use melee weapons at all?

On 4.5.2014 21:20 debo wrote:
Also if you have haste-self at 0% fail, couldn't you swap one of those speedrings for -- well, literally anything else? :) Like a damage ring or something?

On 4.5.2014 21:21 debo wrote:
Wow actually having all those spells at 0% fail looks super OP :D This is awesome.

On 4.5.2014 21:31 HugoTheGreat2011 wrote:
Locke's barehanded melee is much better than his weapon melee even though his weapon melee is actually alright and definitely not even close to bad.

I could have switched out one of the Speed Rings for something else, but I did not because I was fighting Olympians. I wanted to make sure I was faster than them whenever possible. All the Olympians are THAT difficult.

Yes indeed about my spell failure rate being 0%, which means I can be Healing, Hasting, and throwing psycho-spears on the go!

On 4.5.2014 21:34 debo wrote:
Yeah I just thought something like Stormbringer could give you vamp, just have no idea how much it nerfs your damage.

On 4.5.2014 21:46 HugoTheGreat2011 wrote:
I might give the weapon approach a shot later. Bring aggravation into Mt Olympus can be a huge no-no. That place is brutal.

On 4.5.2014 21:46 debo wrote:
Oh, good call. I forgot stormbringer aggravates.

On 4.5.2014 23:45 HugoTheGreat2011 wrote:
Clvl: 50
Body: Locke, the Superman
Location: Morivant
Play time: 40:54
Game day: 30 - Game time: 23:19

40:54 mark
Currently at clvl 50 possessing Locke, the Superman doing 758 Normal barehanded damage with AC 151 and +33 Base Speed!

Found a way to integrate Fingolfin's Cesti and a non-aggravating Hell Harness to upgrade my melee damage, just enough to kill my FIRST GCWADL. This is definitely an accomplishment. If you don't know GCWADLs, they are known to have big melee damage (e.g. 1d200x2 + 1d100x2), but unfortunately have only one Ring slot and one headgear slot and that's it!!

On 5.5.2014 01:58 sng.god@gmail.com wrote:
GCWADL?

On 5.5.2014 02:11 HugoTheGreat2011 wrote:
Clvl: 50
Body: Greater Cyber Wyrm Angel Daemon Lich
Location: Morivant
Play time: 42:53
Game day: 31 - Game time: 9:04

-> Locke, the Superman (clvl 50)
-> Greater Cyber Wyrm Angel Daemon Lich (clvl 50 - now)

42:53 mark
Currently at clvl 50 possessing a Greater Cyber Wyrm Angel Daemon Lich doing 552 combined damage with AC 222 and +37 Base Speed.

As you can see, I gave the GCWADL a spin. First off, it does have more than 2 slots. Altogether, it has really has only 5 slots: 1 Ring, 1 Amulet, 1 Headgear, 1 Light Source, and 1 Cloak. Its melee is not as impressive as it looks, in my opinion. Because this thing hits 1d200x2 + 1d100x2, the damage is quite variable and sometimes very disappointing...a lot worse than Locke's Its HP got nerfed as well. However, the GCWADL's hallmark is its arsenal of spells and powers like no other. I never saw a monster with THIS amount of spells and powers EVER! With the GCWADL, you have access to Mana Storm, Rockets, The World (i.e. Stop Time), Globe of Invulnerability, Summon Cyberdemons, and other crazy stuff. I also found out that INT is the primary stat for the spells (via 'm') and CON is the primary stat for the powers (via 'U'). Dor-Lomin helps to increase CON. I can see why Vilya is useful...it increases all stats by +3 plus Lightning immunity.

On 5.5.2014 02:14 debo wrote:
oh
my
god

summon uniques and cyberdemons forever please

On 5.5.2014 02:19 krazyhades wrote:
Wow, incredible spell list...even have summon uniques, which I find funny. Can you chain time stops?

On 5.5.2014 02:19 HugoTheGreat2011 wrote:
GCWADL = Greater Cyber Wyrm Angel Daemon Lich

Yes, this is indeed a real PosChengband monster (dating back to Hengband) that I'm possessing right now.

On 5.5.2014 02:23 HugoTheGreat2011 wrote:
About chaining time stops, I'm not sure...I have to test out 'The World' a bit more. Failure rate is only 17%...not bad at all!

Has anyone *ever* possessed a GCWADL before?

On 5.5.2014 02:39 krazyhades wrote:
Yeah it's a good enough rate that, if there's no specific rule against chaining, you could probably full-zero every monster in the game without letting it act.

On 5.5.2014 02:49 UglySquirrell wrote:
Wow Congratulations, those guys can be tough to kill, and are really rare to find let alone drop a corpse!!

On 5.5.2014 12:58 Nivim wrote:
I like how it still offers the create trap spells. Can't those only ever be bad for you?

On 5.5.2014 13:03 chris wrote:
Swap out your Ring of Combat for Vilya (or better yet, The One Ring). Then give melee another shot :)

On 5.5.2014 13:26 HugoTheGreat2011 wrote:
I yet have a chance to.find Vilya. ;)

On 5.5.2014 13:28 debo wrote:
"just don't die"

On 5.5.2014 13:42 Thraalbeast wrote:
This.is.cool!

On 5.5.2014 16:21 HugoTheGreat2011 wrote:
>"just don't die"

That's why I recently resumed progress on Hugo$oul 1036. In fact, Hugo$oul 1036 had better luck getting Kenshirou's corpse and finding uber-powerful randarts such as 'Avenging Angel', which when combined with Kenshirou kicks can do > 1200 damage against Demons. Because of this, I might consider re-shelving Hugo$oul 1036 and making another Hugo$oul Possessor on top of #934 and #1036.

On 8.5.2014 11:10 HugoTheGreat2011 wrote:
Clvl: 50
Body: Greater Cyber Wyrm Angel Daemon Lich
Location: Mt Olympus 97
Play time: 43:02
Game day: 31 - Game time: 9:47

-> Greater Cyber Wyrm Angel Daemon Lich (clvl 50 - now)

43:02 mark
Currently at clvl 50 possessing a Greater Cyber Wyrm Angel Daemon Lich doing 552 combined damage with AC 222 and +37 Base Speed.

Well, that Cyberdemon army was not helpful at all. They did not use rockets and just stood there, and Zeus teleported. Useless! I really need Vilya to make use of this GCWADL's melee or I might have to switch to Kronos for a while.

By the way, the GCWADL is not a unique, which is good. That way, I can still get another GCWADL later on.

On 8.5.2014 11:12 HugoTheGreat2011 wrote:
There was an update for Hugo$oul 934 not long ago (same day):
http://angband.oook.cz/ladder-show.php?id=16061

On 9.5.2014 02:27 HugoTheGreat2011 wrote:
Clvl: 50
Body: Loki the Trickster
Location: Morivant
Play time: 44:13
Game day: 31 - Game time: 15:49

-> GCWADL (clvl 50)
-> Ultimate magus (clvl 50)
-> Loki the Trickster (clvl 50 - now)

Currently at clvl 50 possessing Loki the Trickster doing 432 normal damage with Ringil with AC 162 and +32 Base Speed.

Gave up on the GCWADL. Switched to an Ultimate Magus and then Loki the Trickster. I'll catch another GCWADL later and use it again once I find Vilya. Loki has a great list of spells with decent failure rates (especially for 11% fail on the Mana Storm) although I could use more mana. :)

On 9.5.2014 06:12 HugoTheGreat2011 wrote:
Clvl: 50
Body: Kronos, Lord of the Titans
Location: Morivant
Play time: 45:41
Game day: 32 - Game time: 9:20

-> Loki, the Trickster
-> Kronos, Lord of the Titans

Currently at clvl 50 possessing Kronos, the Lord of the Titans with 666 barehanded hit-to-confuse damage with AC 200 and +36 Base Speed.

Switched to Kronos for more killing power. Took out two badasses: Oremorj and Hermes. Hermes, seriously, is like Jack of Shadows on super steroids. Hermes was tough and extremely annoying. My main approach was to stayed hasted above +40 Base Speed (Hermes is very, very fast), have him follow along, and blast him with the Shards Breath, worked. I had used up so many Potions of Life and Restore Mana that I lost count. Hermes is dead Olympian #10. With Hermes dead, Mt Olympus should be a little less annoying.

Key items:
1) The Full Plate Armour of the Cyberdemon Lord (-5,+15) [50,+40] (+3) {Oremorj, Mt Olympus}
--*Shakes head* This is Oremorj's artifact!

2) The Robe of Eternity [0,+42] (+3)

On 9.5.2014 08:27 HugoTheGreat2011 wrote:
I was located in Outpost at the 45:41 mark. Just being accurate.

On 9.5.2014 08:27 HugoTheGreat2011 wrote:
I was located in Outpost at the 45:41 mark. Just being accurate.

On 9.5.2014 08:31 HugoTheGreat2011 wrote:
Clvl: 50
Body: Kronos, Lord of the Titans
Location: Royal Crypt quest
Play time: 45:51
Game day: 32 - Game time: 10:48

-> Kronos, Lord of the Titans

Currently at clvl 50 possessing Kronos, the Lord of the Titans with 641 barehanded hit-to-confuse damage with AC 200 and +34 Base Speed.

Taking on the Royal Crypt (the 3.2.0 version). Although I CAN teleport ANYWHERE, that doesn't stop the undead from mass summoning. At one point, I nearly got killed by an Archlich because I played through the quest too fast. Now, I'm going to slow down and carefully dissect this place.

On 10.5.2014 02:26 HugoTheGreat2011 wrote:
Died in the Royal Crypt quest. These guys can still teleport you TO THEM in the Druj rooms!!!!!!!!!!!!!!!!!!

On 10.5.2014 02:28 HugoTheGreat2011 wrote:
Somebody please remind me NOT to do the Royal Crypt quest ever again!!! The quest is still wack, even in v3.2.0.

On 10.5.2014 02:51 debo wrote:
I am literally never doing this quest ever :)

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