The Angband Ladder: Narelith, DeathMold Possessor by <acockbur@gmail.com>
[ToME 2.3.5 Character Sheet]
Name : Narelith Age 19 STR! 40
Sex : Neuter Height 11 INT! 30
Race : DeathMold Weight 51 WIS! 40
Class : Possessor Social Class 1 DEX! 39
Body : Great Wyrm of Power CON! 40
God : Tulkas CHR! 21
+ To Melee Hit 48 Level 50 Hit Points 4778/ 4778
+ To Melee Damage 62 Experience 46462651 Spell Points 17/ 17
+ To Ranged Hit 48 Max Exp 46462651 Sanity 930/ 930
+ To Ranged Damage 0 Exp to Adv. ***** Piety 29863
AC 174+98 Gold 3488236 Speed Fast (+60)
(Miscellaneous Abilities)
Fighting : Legendary[37]Perception : Superb Blows/Round: 24
Bows/Throw : Legendary[2] Searching : Superb Shots/Round: 1
Saving Throw: Good Disarming : Bad Mel.dmg/Rnd: 1536-7248
Stealth : Superb Magic Device: Fair Infra-Vision: 100 feet
Tactic: berserker
Explor: running
(Character Background)
You were born in dirty straw, created by rotting flesh.
Since then you have given life to hundreds of foul
offspring.
[Miscellaneous information]
Joke monsters: ON
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 33 (1650')
Mordor: Level 65 (3250')
Angband: Level 107 (5350')
Barrow-Downs: Level 10 (500')
Mount Doom: Level 99 (4950')
Paths of the Dead: Level 69 (3450')
Illusory Castle: Level 52 (2600')
Maze: Level 37 (1850')
Orc Cave: Level 10 (500')
Erebor: Level 72 (3600')
The Old Forest: Level 24 (1200')
Moria: Level 42 (2100')
Dol Guldur: Level 70 (3500')
The Sacred Land Of Mountains: Level 50 (2500')
The Land Of Rhun: Level 36 (1800')
A lost temple: Level 28 (1400')
You have done something experimental.
Your body is a Great Wyrm of Power.
You are currently in the town of Lothlorien.
You have defeated 6636 enemies.
You destroyed the One Ring, thus weakening Sauron.
You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
thus allowing the last alliance to exist.
You saved Gondolin from destruction.
The sword that was broken is now reforged.
You saved the beautiful Mallorns of Lothlorien.
You saved Bree from a dreadful Nazgul.
You saved a young hobbit from an horrible fate.
You have completed 72 princess quests.
You have completed 72 lost sword quests.
You saved Arda and became a famed Ruler.
You found all of the relic pieces and pleased your god.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 26th Quelle of the 2890th year of the third age.
You have been adventuring for 40 days.
efghijkmnosz{@
Add Str : 3....2....3..+
Add Int : .....2...2....
Add Wis : .....2...23...
Add Dex : ....82........
Add Con : 3....23...3..+
Add Chr : 3....2...2....
Add Stea. : ...6.2...2....
Add Sear. : 3..68.........
Add Speed : ..7682.3.23...
Add Blows : .376..........
Sust Str : ..............
Sust Int : .....++.+.....
Sust Wis : .+...++.......
Sust Dex : .+............
Sust Con : ......+.......
Sust Chr : .....+..+.....
Invisible : .........+....
Mul life : ........+....+
Sens Fire : ..............
Reflect : .............+
Free Act : ...+.+.......+
Hold Life : .....+++......
Imm Acid : ........*+...+
Res Elec : ..+.......+..+
Imm Fire : *.++....*++..+
Imm Cold : ..+..*+..++..+
Res Pois : ..+.....+....+
Res Fear : ..+.+.........
Res Light : .......+..+...
Res Dark : ......++......
Res Blind : .....+....+...
Res Conf : .+..+..+..+..+
Res Sound : ..+.......+...
Res Shard : ....+...+.....
Res Neth : .+++..+..+...+
Res Nexus : ....+........+
Res Chaos : .+.....+..+...
Res Disen : ....+...+....+
Aura Fire : .............+
Aura Elec : .............+
Levitate : .............+
Lite : ......+...+...
See Invis : +..+.+.+..+...
Digestion : .+............
Regen : ......+...+...
Activate : +....+++.++...
Fly : +.............
Orc.ESP : .......+......
TLord.ESP : +.............
Full ESP : .....+........
Skills (points left: 7)
- Combat 46.900 [0.600]
. Weaponmastery 03.500 [0.600]
. Archery 03.500 [0.400]
. Barehand-combat 50.000 [0.500]
- Sneakiness 03.100 [0.700]
. Stealth 32.300 [0.700]
. Disarming 02.500 [0.500]
- Magic 04.980 [0.600]
. Magic-Device 06.500 [1.000]
. Udun 00.000 [0.400]
. Necromancy 01.000 [0.300]
- Spirituality 15.650 [0.500]
. Prayer 15.000 [0.500]
. Mindcraft 31.200 [0.500]
. Music 00.000 [0.300]
- Monster-lore 34.770 [1.100]
. Corpse-preservation 50.000 [0.900]
. Possession 50.000 [0.800]
30 of your companions have been killed.
[Fates]
You are fated to meet a Blubbering idiot on level 6.
You may find a Wooden Torch on level 4.
[Character Equipment]
e) The Ring of Flare (+3)
It can be activated for dimension door every 100 turns if it is being
worn. It grants you the power of swap position if it is being worn.
It increases your strength, constitution, charisma and searching by 3.
It provides immunity to fire. It allows you to fly. It allows you to
see invisible monsters. It allows you to sense the presence of
thunderlords. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Bile Wyrm on level 60 of Erebor.
f) The Ring of Losgionn (+3 attacks)
It increases your attack speed by 3. It sustains your wisdom and
dexterity. It provides resistance to nether and chaos. It slows your
metabolism. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Zombie Ancient gold dragon on level 105
of Angband.
g) The Ring of Beret (+7)
It increases your speed and attack speed by 7. It makes you
completely fearless. It provides resistance to electricity, fire,
cold, poison, sound and nether. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Great Hell Wyrm on level 97 of Mount Doom.
h) The Ring 'Fearando' (+6)
It increases your stealth, searching, speed and attack speed by 6. It
provides immunity to paralysis. It provides resistance to fire and
nether. It allows you to see invisible monsters. It cannot be harmed
by acid, cold, lightning or fire.
You found it in the remains of a Great Hell Wyrm on level 99 of Mount Doom.
i) The Ring of Aglin (+8) {100% off}
It increases your dexterity, searching and speed by 8. It makes you
completely fearless. It provides resistance to confusion, shards,
nexus and disenchantment. It cannot be harmed by acid, cold,
lightning or fire.
You stole it from the Rare Jewelry Shop.
j) The Ring of Power 'Nenya' (+9,+9) (+2) {!k}
It can be activated for healing (800) every 100+d200 turns if it is
being worn. It increases your strength, intelligence, wisdom,
dexterity, constitution, charisma, stealth, speed and luck by 2. It
sustains your intelligence, wisdom and charisma. It provides immunity
to cold. It provides immunity to paralysis. It provides resistance
to life draining and blindness. It allows you to see invisible
monsters. It gives telepathic powers. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of a Great Wyrm of Power on level 98 of Mount
Doom.
k) The Jewel 'Evenstar' (+3)
It can be activated for restore stats and life levels every 750 turns
if it is being worn. It provides light (radius 1) forever. It
increases your constitution by 3. It sustains your intelligence,
wisdom and constitution. It provides resistance to life draining,
cold, dark and nether. It speeds your regenerative powers. It cannot
be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Storm Wyrm on level 49 of The
Sacred Land Of Mountains.
m) The Arkenstone of Thrain (+3)
It can be activated for detection every 30+d30 turns if it is being
worn. It provides light (radius 3) forever. It increases your speed
and luck by 3. It provides resistance to life draining, light, dark
and chaos. It allows you to see invisible monsters. It allows you
to sense the presence of orcs. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Great Hell Wyrm on level 60 of Erebor.
n) The Rhino Hide Armour 'Lamlor' (-16,-4) [8,+18](40%)
It increases your hit points by 40%. It sustains your intelligence
and charisma. It provides immunity to acid and fire. It provides
resistance to poison, shards and disenchantment. It cannot be harmed
by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Chaos on level 76 of
Angband.
o) The Shadow Cloak of Luthien [6,+20] (+2)
It can be activated for restore life levels every 450 turns if it is
being worn. It can be used to store a spell. It increases your
intelligence, wisdom, charisma, stealth, speed and luck by 2. It
makes you invisible. It provides resistance to acid, fire, cold and
nether. It cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
s) The Golden Crown of Gondor [0,+15] (+3)
It can be activated for heal 700 hit points every 250 turns if it is
being worn. It provides light (radius 1) forever. It increases your
strength, wisdom, constitution and speed by 3. It provides resistance
to electricity, fire, cold, light, blindness, confusion, sound and
chaos. It allows you to see invisible monsters. It speeds your
regenerative powers. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of an Ancient multi-hued dragon on level 60 of
Erebor.
z) (nothing)
{) (nothing)
[Character Inventory]
a) a Fireproof War Tome of Tulkas {!k}
It cannot be harmed by fire.
It was given to you as a reward.
b) Raal's Voodoo Doll of Revenge {genocide}
It can be activated for genocide every 500 turns.
You found it in the remains of a Blubbering icky thing on level 29 of
Mirkwood.
c) Tenser's Alteration Manual {satisfy hunger}
It can be activated for satisfy hunger every 100 turns.
You found it in the remains of a Dreadmaster on level 41 of Mordor.
d) Bigby's Big Book of Brutality {mass genocide}
It can be activated for mass genocide every 1000 turns.
You found it lying on the ground on level 1 of A lost temple.
e) 6 Potions of *Healing* {100% off}
f) 2 Potions of Life
g) 3 Potions of Restore Mana
h) 9 Potions of Enlightenment {100% off}
i) a Golden Rod of Simplicity of Disarming (125/125)
j) a Golden Rod of Simplicity of Recall (89/125) {!z}
k) an Adamantite Rod of Restoration (200/200)
l) The Anchor of Space-Time
It provides light (radius 1) forever. It prevents the space-time
continuum from being disrupted. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Great Wyrm of Perplexity on level 46 of
The Sacred Land Of Mountains.
m) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
n) The Iron Helm of Knowledge [6,+20] (-6)
It can be activated for whispers from beyond(sanity drain) 100+d200
turns if it is being worn. It provides light (radius 1) forever. It
decreases your luck by 6. It identifies all items for you. It cannot
be harmed by acid, cold, lightning or fire.
You found it in the remains of The Glass Golem on level 52 of Illusory
Castle.
o) Maeglin, the Traitor of Gondolin's corpse
It cannot be harmed by acid, cold, lightning or fire.
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) 6 Sprigs of Athelas
b) The Ring of Power of Ren the Unclean (+2 attacks)
It increases your intelligence, attack speed and ability to score
critical hits by 2. It makes you invisible. It sustains your
constitution. It makes you completely fearless. It provides
resistance to acid, dark and disenchantment. It slows your
metabolism. It drains experience. It cannot be dropped while cursed.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Ren the Unclean on level 98 of Mount Doom.
c) The Red Dragon Scale Mail 'Eglaurhol' (-2 to accuracy) [30,+20]
It can be activated for breathe fire (200) every 90+d90 turns if it is
being worn. It sustains your intelligence and dexterity. It provides
immunity to electricity and fire. It provides resistance to acid,
cold, sound and chaos. It allows you to fly. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Great Ice Wyrm on level 63 of The Sacred
Land Of Mountains.
d) The Rhino Hide Armour of Gurienor (-1 to accuracy) [8,+6]
It sustains your intelligence, constitution and charisma. It provides
immunity to cold. It provides resistance to life draining, acid,
electricity, fire, poison, light, dark, sound, nether and
disenchantment. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Hell Wyrm on level 57 of Mordor.
e) The Padded Armour 'Arian' [4,+13]
It sustains your strength, dexterity and constitution. It provides
immunity to fire and cold. It provides resistance to electricity,
nether and nexus. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Great Hell Wyrm on level 55 of Mordor.
f) The Thunderlord Coat of Niondi (-70,-59) [9,+12](40%)
It increases your hit points by 40%. It sustains your intelligence,
wisdom and dexterity. It provides immunity to acid and electricity.
It provides resistance to fire, cold, poison, confusion and
disenchantment. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Bert the Stone Troll in the town of Bree .
[Home Inventory - Lothlorien ]
a) 2 Potions of Cure Insanity
b) a Scroll of Rune of Protection
c) a Rod Tip of Recall (80 Mana to cast)
d) 2 Rod Tips of Disarming (50 Mana to cast)
e) The Ring 'Aglion' (+5 to speed)
It can be activated for teleportation and destruction of the ring if
it is being worn. It increases your strength and speed by 5. It
sustains your charisma. It provides immunity to paralysis. It
provides resistance to fire, sound, nexus and chaos. It allows you to
fly. It induces random teleportation. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of a Vampire on level 60 of Erebor.
f) The Ring of Power of Akhorahil the Blind (+3 attacks)
It increases your wisdom, infravision and attack speed by 3. It makes
you invisible. It sustains your wisdom and charisma. It provides
resistance to sound. It allows you to fly. It drains experience. It
cannot be dropped while cursed. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of Akhorahil the Blind on level 98 of Mount
Doom.
g) The Ring of Turon (+4 to speed)
It increases your strength, infravision and speed by 4. It sustains
your wisdom. It provides resistance to shards and chaos. It speeds
your regenerative powers. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of an Ancient black dragon on level 91 of
Angband.
h) The Ring of Aithalar (+5 to speed)
It increases your intelligence, constitution and speed by 5. It
sustains your constitution. It provides resistance to acid, fire,
poison, shards and disenchantment. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of an Ethereal dragon on level 105 of Angband.
i) The Ring of Barahir (+1)
It can be activated for dispel small life every 55+d55 turns if it is
being worn. It increases your strength, intelligence, wisdom,
dexterity, constitution, charisma, stealth and searching by 1. It
provides resistance to poison and dark. It allows you to see
invisible monsters. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Great Storm Wyrm on level 60 of Erebor.
j) The Ring of Tulkas (+4)
It can be activated for haste self (75+d75 turns) every 150+d150 turns
if it is being worn. It increases your strength, dexterity,
constitution and speed by 4. It allows you to sense the presence of
evil beings. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Power on level 98 of Mount
Doom.
k) The Ring of Power 'Narya' (+6,+6) (+1)
It can be activated for healing (500) every 200+d100 turns if it is
being worn. It increases your strength, intelligence, wisdom,
dexterity, constitution, charisma, speed and luck by 1. It sustains
your strength, wisdom, constitution and charisma. It provides
immunity to fire. It provides immunity to paralysis. It makes you
completely fearless. It provides resistance to nether. It allows you
to see invisible monsters. It speeds your regenerative powers. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
l) The Ring of Sindion (+3)
It increases your constitution by 3. It sustains your wisdom and
dexterity. It provides resistance to sound and shards. It allows you
to levitate. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Death drake in the town of Gondolin .
m) The Ring 'Mendirin' (+2 attacks)
It increases your constitution, infravision and attack speed by 2. It
sustains your wisdom and charisma. It provides resistance to
disenchantment. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Mature multi-hued dragon on level 97 of
Mount Doom.
n) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
It can be activated for heal and cure black breath every 200 turns if
it is being worn. It provides light (radius 3) forever. It increases
your strength, wisdom, charisma and speed by 4. It makes you
completely fearless. It provides resistance to fire, poison and
disenchantment. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Ice Wyrm on level 69 of Erebor.
o) The Phial of Galadriel (+4)
It can be activated for light area (dam 2d15) every 10+d10 turns if it
is being worn. It provides light (radius 3) forever. It increases
your searching and luck by 4. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Great Wyrm of Perplexity on level 61 of
The Sacred Land Of Mountains.
p) The Star of Elendil (+1)
It can be activated for light (dam 2d15) & map area every 50+d50 turns
if it is being worn. It grants you the power of detect curses if it
is being worn. It provides light (radius 4) forever. It increases
your speed by 1. It provides resistance to life draining. It allows
you to see invisible monsters. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Dracolisk on level 45 of The Sacred Land
Of Mountains.
q) The Robe of Great Luck [-30,-20] (+60)
r) The Robe of Ornoron [2,+11]
It sustains your wisdom and charisma. It provides immunity to acid,
fire and cold. It provides immunity to paralysis. It provides
resistance to electricity and poison. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of a Great Hell Wyrm on level 99 of Mount Doom.
s) The Cloak 'Holcolleth' [1,+4] (+2)
It can be activated for sleep nearby monsters every 55 turns if it is
being worn. It increases your intelligence, wisdom, stealth and speed
by 2. It provides resistance to acid. It cannot be harmed by acid,
cold, lightning or fire.
It was given to you as a reward.
t) The Iron Crown 'Aromir' [0,+9]
It sustains your strength, dexterity, constitution and charisma. It
provides immunity to paralysis. It provides resistance to life
draining, fire, cold, poison, dark, nether, nexus, chaos and
disenchantment. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Law on level 69 of Erebor.
|
Posted on 12.12.2013 15:48
465. on the Ladder (of 19304)
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