The Angband Ladder: Judy, Noldor Feanor no-class by HugoTheGreat2011

  [Sil 1.0.2 Character Dump]

 Name   Judy          Age    4,689       Str   3 =  2  +1
 Sex    Female        Height    6'       Dex   6 =  5  +1
 Race   Noldor        Weight   167       Con   4 =  4  +2  -2
 House  Feanor                           Gra   4 =  3  +1

 Game Turn   23,089   Melee (+26,3d10)   Melee       26 = 20  +6  -1  +1
 Exp Pool     2,524   Bows    (+8,1d8)   Archery      8 =  0  +6  +1  +1
 Total Exp   66,824   Armor [+20,6-15]   Evasion     20 = 17  +6  -3
 Burden       131.2                      Stealth      2 =  0  +6  -4
 Max Burden   172.8   Health      0:41   Perception   4 =  0  +4
 Depth         850'   Voice      41:41   Will        13 =  9  +4
 Min Depth     850'                      Smithing    14 =  9  +4      +1
 Light Radius     3                      Song         4 =  0  +4

 You are one of several children of a bard from the house of Feanor.
 You have light grey eyes, straight black hair, and a fair complexion.






  [Last Messages]

> The Cat warrior claws you...
> *** LOW HITPOINT WARNING! ***
> You hit the Cat warrior!
> You have slain the Cat warrior.
> The Cat warrior claws you...
> *** LOW HITPOINT WARNING! ***
> You hit the Cat warrior.
> You have slain the Cat warrior.
> An Ururauko comes up the stair, forcing you out of the way!
> The Ururauko notices you.
> You miss the Ururauko.
> You hit the Ururauko.
> The Ururauko hits you.
> You are enveloped in flames!
> You die.


  [Screenshot]

         
         
  #######
  ..R@...
  #######
         
         


  [Equipment]

a) a Greatsword (-1,3d6) [+1] 10.5 lb
   It requires both hands to wield it properly.  
b) a Shortbow (+1,1d7) 1.5 lb
   It can shoot arrows 12 squares (with your current strength).
c) a Topaz Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) The Serpentine Ring of Barahir
   It provides resistance to poison.  It grants you freedom of
   movement.  It cannot be harmed by the elements.  It grants
   you the ability: Song of Este.  
e) a Golden Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Feanorian Lamp of True Sight
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) The Mail Corslet of Fingon [-3,2d4] <+1>
   It increases your constitution and grace by 1.  It provides
   resistance to fear.  It cannot be harmed by the elements.  
h) a Cloak of Protection [+2,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) The Dwarf Mask of Judy [-2,1d2]
   It provides resistance to fire.  It cannot be harmed by the
   elements.  It grants you the ability: Lore-Master.  
k) a Set of Leather Gloves of Power <+1>
   It increases your strength by 1.  
l) a Pair of Steel Greaves of Free Action [-1,1d2]
   It grants you freedom of movement.  
m) 99 Arrows
   They can be shot 12 squares (with your current strength and bow).
n) 55 Arrows (Poisoned)
   They are branded with venom.  They can be shot 12 squares
   (with your current strength and bow).


  [Inventory]

a) 5 Wrinkled Herbs of Rage
b) 2 Dark Green Herbs of Restoration
c) 2 Fragments of Lembas
d) 7 Clear Potions of Miruvor
e) 3 Murky Brown Potions of Orcish Liquor
f) 6 Pale Green Potions of Healing
g) 4 Bright Orange Potions of Slow Poison
h) 5 Dark Green Potions of Quickness
i) 2 Golden Potions of Strength
j) 3 Grey Potions of Dexterity
k) 4 Crimson Potions of Constitution
l) 4 Sparkling Potions of Grace
m) a Runed Staff of Freedom (8 charges)
n) a Walnut Staff of Light (4 charges)
o) a Maple Staff of Foes (8 charges)
p) a Beech Staff of Recharging (8 charges)
q) a Moonstone Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
r) an Onyx Ring of Frost
   It provides resistance to fire.  
s) 2 Turquoise Rings of Warmth
   It provides resistance to cold.  
t) a Silver Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
u) a Kite Shield of Frost (-1) [+0,1d6]
   It provides resistance to fire.  
v) The Dagger of Nargil (+5,1d5) 0.5 lb
   It cuts easily through armour.  It can be thrown effectively
   (13 squares).  It cannot be harmed by the elements.  
w) a Mattock of Belegost (-5,5d3) <+3> 12.7 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Judy of the Noldor
Entered Angband on 22 Aug 2012

    Turn     Depth    Note

       4     50 ft    (Charge)
     455    100 ft    (Dodging)
   1,075    200 ft    (Sprinting)
   2,159    400 ft    (Power)
   3,423    400 ft    (Inner Light)
   3,737    400 ft    Found The Mail Corslet of Fingon
   4,458    450 ft    Slew Othrond, the Orc Lord
   4,589    500 ft    (Hardiness)
   4,853    500 ft    Slew Orcobal, Champion of the Orcs
   7,365    550 ft    Slew Gilim, the Giant of Eruman
   7,488    550 ft    (Curse Breaking)
   8,945    550 ft    (Armoursmith)
   9,247    600 ft    (Enchantment)
   9,989    600 ft    Found The Serpentine Ring of Barahir (from 550 ft)
  10,303    600 ft    (Artifice)
  11,571    550 ft    Made The Dwarf Mask of Judy
  11,574    550 ft    Found The Dagger of Nargil
  11,751    550 ft    Found Rings of DEX <+1> and STR <+1> at 550ft!
  12,773    650 ft    (Crowd Fighting)
  13,978    700 ft    (Stun)
  17,558    800 ft    Slew Umuiyan, the Doorkeeper
  18,549    850 ft    (Weaponsmith)
  21,102    850 ft    (Masterpiece)
  21,454    850 ft    (Jeweller)
  22,269    950 ft    (Knock Back)

  23,089    850 ft    Slain by an Ururauko.
  23,089    850 ft    Died on 23 August 2012.




  ['Score' 017076911]


Posted on 23.8.2012 06:40
Last updated on 23.8.2012 07:36

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On 23.8.2012 06:40 HugoTheGreat2011 wrote:
Finally making use of a Smithing character...

Just made a Dwarf Mask of Judy [-2,1d2] granting me Lore-Master and Fire Resistance. Looks like I can do away with Perception skill points for now.

On 23.8.2012 07:36 HugoTheGreat2011 wrote:
Stupid Ururauko. The best I could make so far was the artifact Dwarf Mask, nothing else. For some reason, I had a hard time finding forges in the deeper levels. Ugh..

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