The Angband Ladder: Ordinary Minimonk, Yeek Monk by kingvictory2003

  [Chengband 0.0.36 Character Dump]

                          Name  : Ordinary Minimonk

 Sex      : Male             Age                17   STR!:  18/210
 Race     : Yeek             Height             50   INT!:  18/200
 Class    : Monk             Weight             89   WIS :  18/***
 Magic    : Nature           Social Class        3   DEX :  18/179
                             Align         Neutral   CON!:  18/***
                                                     CHR!:  18/110

 Bare hand       (+73,+36)   Hit point    985/ 985   Fighting   : Legendary[10]
 Posture              none   SP (Mana)    417/ 417   Bows/Throw : Legendary[22]
 Blows/Round           8+0                           SavingThrow: Heroic
 AverageDmg/Rnd      646+0   Level              50   Stealth    : Heroic
                             Experience    9724705
 Shooting        (+37,+20)   Max Exp       9724705   Perception : Superb
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Superb
 Shots/Round          1.00   Gold          3356830   Disarming  : Legendary[2]
                                                     MagicDevice: Legendary[2]
 AC              [19,+157]   Time     Day 14 20:20
 Speed               (+28)   Play time    12:00:48   Infra-Vision: 20 feet


                         (Character Background)
          You are one of several children of a Blue Yeek.  You have
          glowing eyes, colourless albino hair, and blue ulcerous
          skin.


          ...Now, you are in Outpost.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Yeek          STR!:  18/80 -2  2  0 13 18/210         .s...2.s43..4
 Class : Monk          INT!: 18/120  1 -1  0  8 18/200         .s.....s4..4.
 Level : 50            WIS : 18/113  1  1  0 12 18/***         .s...23s43...
 Hits  : 985/985       DEX :  18/99  1  3  0  4 18/179         .s.....s..4..
 Mana  : 417/417       CON!:  18/90 -2  2  0 14 18/***         .s.....343.4.
                       CHR!:  18/80 -4  1  0  6 18/110         .s..3.3s.....
          )}=="*((]]]              )}=="*((]]]                  )}=="*((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+........++*    Sound : ...........+.    Speed     : ..++.....+.++
 Elec  : .+..+....+.+.    Nether: ..+.+........    FreeAction: ....++.+..+++
 Fire  : .+..+....+...    Nexus : ..+.+........    SeeInvisi.: .....+.+.+...
 Cold  : .+..+....+...    Chaos : .....+...+...    Hold Life : .....+.++....
 Poison: ...........+.    Disnch: ....+..+...+.    Warning   : ....+........
 Light : .......+.+...    Fear  : ....+........    SlowDigest: ....+.....+..
 Dark  : .......+.+...    Reflct: .............    Regene.   : .....+...+.+.
 Shard : .+...........    AuFire: .............    Levitation: ....+..+...+.
 Blind : ....+....+...    AuElec: .............    Perm Lite : .........+...
 Conf  : ....++...+...    AuCold: .............    Cursed    : .............

              )                  )}=="*((]]]                    )}=="*((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ......+......    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ..+.....+....
 Slay Anim.: ...    ESP Demon : .........+...    Add Search  : ........+..+.
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: ..+..........    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .....+.......
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .+.....+.....
 Sharpness : ...    Sust Int  : .+.....+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .+.....+.....    Rnd.Teleport: ...........+.
 Vampiric  : ...    Sust Dex  : .+.....+.....    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .+.....+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .+.....+.....


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  96
    Yeek cave       : level   1
    Orc cave        : level  10
    Dragon's lair   : level  60
    R'lyeh          : level  81
    Mine            : level  75


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 12
  Orc Camp                                 (Danger  level:  15) - level 22
  Doom Quest 1                             (Danger  level:  15) - level 23
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  The Cloning Pits                         (Danger  level:  45) - level 33
  Node of Nature                           (Danger  level:  65) - level 35
  The Old Castle                           (Danger  level:  50) - level 36
  The Sewer                                (Danger  level:  15) - level 48
  Logrus Master                            (Danger  level:  25) - level 48
  The Vault                                (Danger  level:  30) - level 48
  The Barrow Downs                         (Danger  level:  35) - level 48

< Failed Quest >
  Nothing.


 Arena: True Champion


  [Defeated Monsters]

You have defeated 3780 enemies including 125 unique monsters in total.

< Unique monsters top 10 >
  Gothmog, the High Captain of Balrogs     (level  95)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Kaschei the Immortal                     (level  90)
  Fenris Wolf                              (level  90)
  Loki the Trickster                       (level  85)
  Surtur the Giant Fire Demon              (level  85)
  Wahha-Man the Golden                     (level  85)
  Combat-Echizen "Because it's time"       (level  85)


  [Virtues]

Your alighnment : Neutral

You are neutral to Faith.
You are neutral to Harmony.
You are neutral to Temperance.
You are neutral to Patience.
You have strayed from the path of Sacrifice.
You are neutral to Nature.
You are neutral to Honour.
You are neutral to Compassion.


  [Mutations]

You can travel between town and the depths.
You are superhumanly strong (+4 STR).


  [Character Equipment]

a) (nothing)
b) The Large Metal Shield of Anarion [8,+18] {AcElFiCoSh(StInWiDxCnCh}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;NtNx~Z}
d) a Mithril Ring of Speed (+12) {Sp}
e) The Wire Ring of Disenchantment Resistance 'caraneithel' (+3)
{Ch;ElFiCoBlCfNtNxDiFe;FaSdLvWr}
f) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
g) The Palantir of Westernesse (+3) {WiCh~Tele}
h) The Robe of Eternity [0,+42] (+3) {Cn;LiDkDiTi;FaSiHlLv(StInWiDxCnCh}
i) The Elven Cloak '#of Amber' [4,+19] (+4 to stealth) {StInWiCnSlSr;Hl}
j) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiDkBlCfCa;SiRgLu~U}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaSd}
l) The Pair of Soft Leather Boots 'bruialph' [2,+11] (+4 to speed)
{SpInCnSr;AcElPoSoDi;FaRgLvTe.}


  [Character Inventory]

a) 3 Books of Nature Magic [Call of the Wild] {@ma!k}
b) 3 Books of Nature Magic [Nature Mastery] {@mb!k}
c) a Book of Nature Magic [Nature's Gifts] {@mc!k}
d) a Book of Nature Magic [Nature's Wrath] {@md!k}
e) 5 Light Green Potions of Healing {!k!q}
f) 2 Chartreuse Potions of *Healing* {!k!q}
g) 10 Scrolls titled "wexab jahnag" of Teleportation {25% off}
h) 3 Scrolls titled "onip batsat" of *Destruction* {!*}
i) 3 Titanium Rods of Recall
j) a Molybdenum Rod of Healing
k) 10 Zinc Rods of Teleport Other
l) 4 Magnesium Rods of Disarming
m) 6 Tungsten Rods of Acid Balls {@z2}
n) a Locust Staff of *Destruction* (5 charges)
o) a Poison Needle (1d1) (+0,+0) { }


  [Home Inventory]

 ( page 1 )
a) 5 Books of Nature Magic [Call of the Wild] {@ma!k}
b) 3 Books of Nature Magic [Nature Mastery] {@mb!k}
c) 2 Books of Nature Magic [Nature's Gifts] {@mc!k}
d) a Book of Nature Magic [Nature's Wrath] {@md!k}
e) 3 Light Blue Mushrooms of Restoring {!E}
f) 6 Hazy Potions of Speed {!k!q}
g) 40 Red Speckled Potions of Heroism
h) 19 Light Green Potions of Healing {!k!q}
i) 17 Chartreuse Potions of *Healing* {!k!q}
j) 7 Black Potions of Life {!k!q}
k) 12 Violet Speckled Potions of Restore Mana
l) 2 Bronze Potions of Restore Strength

 ( page 2 )
a) a Gold Potion of Strength {!k}
b) an Indigo Potion of Intelligence {!k}
c) 4 Pink Speckled Potions of Constitution {!k}
d) 3 Red Potions of Self Knowledge
e) 3 Pungent Potions of Resistance {!k!q}
f) 2 Clotted Red Potions of New Life
g) 7 Purple Potions of Polymorph
h) 32 Scrolls titled "wexab jahnag" of Teleportation {25% off}
i) 15 Scrolls titled "erk bieklis" of Word of Recall
j) 2 Scrolls titled "klimon bieder" of Remove Curse
k) 4 Scrolls titled "nin xuxucre" of *Remove Curse*
l) 2 Scrolls titled "kli ing tadalf" of Rune of Protection

 ( page 3 )
a) 18 Scrolls titled "onip batsat" of *Destruction* {!*}
b) 2 Scrolls titled "bie xuxuval" of Genocide {!*}
c) 6 Scrolls titled "fapay doea" of Mass Genocide {!*}
d) 2 Silver-Plated Rods of Perception
e) 2 Titanium Rods of Recall
f) a Mithril Rod of Detection
g) 2 Zinc Rods of Teleport Other
h) 2 Magnesium Rods of Disarming
i) an Aluminum Rod of Stone to Mud
j) a Silver-Plated Wand of Heal Monster (6 charges)
k) a Magnesium Wand of Disintegrate (4 charges)
l) a Hexagonal Wand of Dragon's Flame (5 charges)

 ( page 4 )
a) 2 Redwood Staffs of Perception (2x 21 charges) {@u0}
b) a Silver Staff of Curing (8 charges)
c) 2 Cottonwood Staffs of Healing (2x 4 charges)
d) a Pine Staff of the Magi (3 charges)
e) 8 Mulberry Staffs of Speed (8x 8 charges) {@u1}
f) a Locust Staff of *Destruction* (5 charges)
g) a Walnut Staff of Mana Storm (5 charges)
h) a Wedding Ring of Resist Cold
i) a Pearl Ring of Protection (Extra Armor) [+34]
j) a Dilithium Ring of Poison Resistance
k) a Malachite Ring of See Invisible
l) a Tiger Eye Ring of Damage (+16)

 ( page 5 )
a) a Silver Ring of Slaying (+10,+13)
b) a Mithril Ring of Speed and Power Throwing (+8) {Sp}
c) a Mithril Ring of Speed and Wizardry (+4) {Sp;Es}
d) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
e) a Diamond Ring of Fear Resistance
f) a Rusty Ring of Nether Resistance
g) a Topaz Ring of Sound Resistance
h) a Beryl Ring of Chaos Resistance
i) an Emerald Ring of Blindness Resistance and Ball Lightning
j) a Quartz Ring of Lordly Protection [+21] {PoShDi;FaHl}
k) a Quartz Ring of Lordly Protection [+19] {PoNtDi;FaHl}
l) an Azurite Ring of Sustaining

 ( page 6 )
a) a Bronze Amulet of Reflection
b) The Amulet of Carlammas (+2) {Cn;FiFe}
c) a Silver Amulet of Anti-Teleportation
d) a Mithril Amulet of Resistance {AcElFiCoPo}
e) an Emerald Amulet of Telepathy
f) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
g) The Torque of Boromir (+0,+8) {Fe(St}
h) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
i) The Pendant of Gogo (+4) {InWiDx;SiLu}
j) The Feanorian Lamp 'Silmaril Jr.' (+3) {Cn;ShCf;LvWr}
k) The Phial of Alhazred (+4) {InDx;Ac;Sd(InCh}
l) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}

 ( page 7 )
a) Power Dragon Scale Mail (-3) [40,+20] {AcElFiCoPoLiDkShCfSoNtNxCaDi}
b) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg}
c) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
d) The Robe of Incanus [2,+20] (+3) {InWiSr;AcElFiCo;DmFaSiLv(InWi}
e) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkSo}
f) The Cloak 'druroch' [1,+9] (+4) {Wi~Tele}
g) an Elven Cloak [4,+9] (+3 to stealth) {SlSr}
h) The Elven Cloak 'Brilliant of Laurelin' [4,+20] (+4 to speed)
{SpChSlSr;PoCaDiFe;Fa(Ch}
i) a Shadow Cloak of the Bat (-10,-11) [6,+16] (+5) {SpSlIf;LiDk;SiLv}
j) a Pair of Dragon Wings [4,+18] {Fe;Lv}
k) a Pair of Dragon Wings [4,+16] {Cf;Lv}
l) a Pair of Dragon Wings [4,+8] {Nt;Lv}

 ( page 8 )
a) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkNx}
b) a Dragon Shield [8,+20] {PoLiDi}
c) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
d) The Iron Crown of Beruthiel [0,+25] (-25) <+192%> {cursed,
StDxCn;EsDmFaSi~Tele~P}
e) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele}
f) The Set of Leather Gloves 'Oracle's Attendant' [1,+2] (+4) {Wi;LiSo(Wi}
g) a Set of Dragon Gloves [4,+18] {DkFe}
h) a Set of Cesti of Slaying (+8,+2) [5,+12]
i) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2) {SpStSl;Fa}
j) a Pair of Hard Leather Boots of Thievery [3,+18] (+2 to speed) {SpDxSl}
k) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {%all}
l) The Great Axe of Eonwe (4d4) (+15,+18) [+8] (+2)
{StInWiDxCnCh;*Co;FaSiBs|Co/*oL}

 ( page 9 )
a) The Fishingpole of Taikobo (1d1) (+0,+0) { }
b) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {DxChSl;Ca;Xm}
c) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
d) The Heavy Crossbow 'Hellwind' (x4) (+13,+15) (+4) {DxCn;Xs}
e) a Harp of the Vanyar (+3) {WiCh;Dk(WiCh}
f) 97 Arrows (1d4) (+0,+0)
g) 27 Seeker Arrows of Slaying (7d4) (+14,+6)
h) a Magical Figurine of an Ancient red dragon


  [Museum]

 ( page 1 )
a) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
b) The Bead 'Yasaka-no-Magatama' (+3) (charging) {InChSr;ElFiCo;FaSi}
c) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
d) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
e) The Phial of Galadriel (+1 to searching) {Sr}
f) The Star of Elendil (+1 to speed) {Sp;SiHl}
g) The Stone of Lore { }
h) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
i) The Bronze Dragon Scale Mail of Suicide (-2) [40,-17] (-5) {cursed,
Wi;Cf;Te}
j) The Ring Mail of Giles (-2) [12,+18] (-2) {Sl;FiCoNxCa}
k) The Metal Scale Mail of Avoidance (+0,+5) [13,+13] (+4 to stealth)
{SlSr;Li;Hl}
l) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNtNx}

 ( page 2 )
a) The Double Ring Mail of the Joker (+6,+2) [15,+17] (+3) {Dx;Lv(Dx}
b) The Augmented Chain Mail of Transylvania (-2) [16,+14] (+4 to stealth)
{SlIf;DkCf;Si}
c) The Metal Brigandine Armour 'aeghiril' (-3) [19,-22] (-5 to infravision)
{cursed, WiIf;Nx;Ag}
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoLiCfSo}
e) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
f) The Hard Studded Leather 'celebithil' (+9,+5) [7,+15] {Nx;FaLv(Dx}
g) The Padded Armour 'Snow White' [5,+20] (+3) {StInCh;CoLi}
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShNx}
i) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
j) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpInSlSr;Cf}
k) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;PoBl~Tele}
l) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpCn;Fe}

 ( page 3 )
a) The Metal Cap of Thengel [3,+12] (+3) {WiCh}
b) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
c) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDxCh}
d) The Set of Gauntlets 'Paurnimmen' [2,+15] {Co}
e) The Set of Gauntlets 'Paurnen' [2,+15] {Ac}
f) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
g) The Dagger 'Narthanc' (1d4) (+4,+6) {FiNt;ThLu|F}
h) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
{AtSpDx;DkDi;FaSi/*oUL}
i) The Rapier 'Forasgil' (1d6) (+12,+19) {CoLi;Lu|Co/Z}
j) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiNt;FaSiLu/*oL~oTP}
k) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+2 attacks)
{At;FiFe;SdBs/DLZ}
l) The Short Sword of Merlin (1d7) (+3,+7) (+2 attacks) {At;Di;SiSdRg/Z}

 ( page 4 )
a) The Sabre 'Tabasco' (2d7) (+15,+19) (+3 to infravision) {If;FiDk/o}
b) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
{StDxCn;CoNtCaFe;FaSiHlSdRgBs|Co/*DUL(StCn}
c) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack) {At/pDoTPZ}
d) The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Dx(Dx}
e) The Broad Sword 'X-Winblow' (3d5) (+10,+15) (+4 to infravision) {If;Si[T}
f) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack) {AtCnSr/XD/*~D}
g) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
{Sp;CoLi;FaSiSdRgLu|Co/*TUL~oTP}
h) The Long Sword 'Anduril' (2d5) (+10,+15) [+5] (+4) {St;Fi;FaSiHlLu|F/*oT(Dx}
i) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;AgTy[MT}
j) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
k) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
Sp;*Fi;DiFe;LuAgTy|F}
l) The No-dachi 'Taro Dachi' (9d4) (+0,+0) [-5] (+4) {St;Fe|S/poTP}

 ( page 5 )
a) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks)
{At;BlFe;HlSdRg|V/*pL, of course on my Monk >.<}
b) The Broad Spear 'Tonbo giri' (4d9) (+6,+23) [+10] (+3)
{StDxSr;AcElFiCoFe;Fa/poTPZ}
c) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
{InWiSrIf;FiLiFe;SiHlLvLuBs|F/*DPUL}
d) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
e) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
{WiIf;CoLiCf;RgLuBs|Co/o}
f) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo}
g) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU}
h) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCoFe/*P}
i) a Death Scythe  (10d10) (-50,+30) {cursed, |AEFCoPVS/*pDoTPULZ}
j) The Club of Samson (2d4) (+8,+10) (+3) {StCn;Fe;Si/*L}
k) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z}
l) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv}

 ( page 6 )
a) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr}
b) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3)
c) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4)
{Wi;AcElFiCoCfNx;FaSiLu|E/XD/*UL}
d) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F}
e) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {Sl;FiCf;Lu|F/*}
f) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
g) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {St;ElFiDk;Lu|EF/oTZ}
h) The Great Hammer 'Golden Hammer' (2d6) (+0,+0) { }
i) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
j) The Sling 'Crayswander' (x2) (-23,-21) (-6) {cursed, Wi}
k) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;SiXm}
l) The Light Crossbow of 'Hellfire' (x3) (+15,+17) (+4) {StIf;Fi[F}

 ( page 7 )
a) The Heavy Crossbow 'Termite' (x4) (+16,+15) {AcFiLi;LuXs}
b) The Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp}
c) The Black Arrow of Bard (8d4) (+30,+19)
d) The Skeleton of Freesia
e) The Skeleton of Cantoras, the Skeletal Lord {Dwarves and Thengel (after all
this time?!?!)}
f) The Skeleton of Kaschei the Immortal
g) The Corpse of Smeagol
h) The Corpse of Bullroarer the Hobbit
i) The Corpse of Wormtongue, Agent of Saruman {Thanks for the Phial!}
j) The Corpse of Robin Hood, the Outlaw
k) The Corpse of Nami, the Mate
l) The Corpse of Brodda, the Easterling

 ( page 8 )
a) The Corpse of Hobbes the Tiger
b) The Corpse of Dailai Dongzhu, the Captain of Southerings
c) The Corpse of Golfimbul, the Hill Orc Chief
d) The Corpse of Meng You, the Brother of Meng Huo
e) The Corpse of King Mulu, the Chief of Southerings
f) The Corpse of Wutugu, the Chief of Southerings
g) The Corpse of Old Man Willow
h) The Corpse of Angamaite of Umbar
i) The Corpse of Poor, the Thief
j) The Corpse of Gachapin
k) The Corpse of King Koopa {Thanks for Belthronding!}
l) The Corpse of Rogrog the Black Troll

 ( page 9 )
a) The Corpse of Botei-Building, the Emperor
b) The Corpse of The Queen Ant
c) The Corpse of Father Dagon
d) The Corpse of Giganto the Gargantuan
e) The Corpse of Moire, Queen of Rebma
f) The Corpse of Kavlax the Many-Headed
g) The Corpse of Ashram, the Ebony Knight
h) The Corpse of Eol, the Dark Elven Smith
i) The Corpse of Gorlim, Betrayer of Barahir
j) The Corpse of Scatha the Worm
k) The Corpse of Itangast the Fire Drake
l) The Corpse of Fafner the Dragon

 ( page 10 )
a) The Corpse of Glaurung, Father of the Dragons
b) The Corpse of Garm, Guardian of Hel
c) The Corpse of Ulik the Troll
d) The Corpse of Madame Debby
e) The Corpse of Bull Gates
f) The Corpse of Santa Claus {Thanks for Amber!}
g) The Corpse of Petshop
h) The Corpse of Nidhogg the Hel-Drake
i) The Corpse of Dionysus, the Munchkin of Chaos
j) The Corpse of Walken
k) The Corpse of Fundin Bluecloak
l) The Corpse of Dworkin Barimen

 ( page 11 )
a) The Corpse of Maeglin, Betrayer of Gondolin
b) The Corpse of Ancalagon the Black
c) The Corpse of The Defiler
d) The Corpse of Gandalf the Grey
e) The Corpse of Eibra the Water Dragon
f) The Corpse of Narse the Black Dragon
g) The Corpse of Lems the Cyborg
h) The Corpse of Raou the Conqueror
i) The Corpse of Bleys, Master of Manipulation
j) The Corpse of Julian, Master of Arden Forest
k) The Corpse of Banor the Prince Regent
l) The Corpse of Rupart the General

 ( page 12 )
a) The Corpse of Benedict, the Ideal Warrior
b) The Corpse of Richard Wong, Master of Time
c) The Corpse of The Tarrasque
d) The Corpse of Loki the Trickster {Dor-Lomin, a worthy drop for a tricky
bastid like you}
e) The Corpse of Combat-Echizen "Because it's time"
f) The Corpse of Fenris Wolf
g) The Corpse of Cerberus, Guardian of Hades
h) a Golden Statue of The Greater Hell Magic Mushroom Were-Quylthulg {A fearful
statue...guess it's hard to make GHMMWQ look cheerful}
i) an Ivory Statue of Freesia {You damn newb killer you}
j) a Can of Toys 1, garbage (empty)


  [Check Sum: "070b92b4d7c3b759ec"]


Posted on 25.6.2011 08:20
Last updated on 26.6.2011 10:37

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4103. on the Ladder (of 19083)
79. on the Chengband Ladder (of 491)
35. for this player (

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On 25.6.2011 08:20 kingvictory2003 wrote:
Clvl 27 @ 01:02

Well now that's an interesting armor this monk has at 1 hour of gameplay.

P D S M

:D

On 25.6.2011 14:15 chris wrote:
Wow!!!!!

On 25.6.2011 20:25 kingvictory2003 wrote:
Clvl 42 @ 05:41

Old Castle wasn't bad at all, even with 5 blows/round with around 300 damage. Palantir is actually quite a nice reward, especially for nature monks, who can use all the wis they can get to cast Herbal Healing.

Switched out the PDSM after beating Gandalf up, who happened to be wearing his robe that day. Among its other virtues such as decreasing mana consumption, it grants levitate, which is very nice to have in the dragon caves, with all its chasms.

Found a scroll of *acquirement* in a vault in the dragon caves, and headed off to R'lyeh to read it. Nothing good from it, but on the level that I read it, there was a vault that had a robe [0]. Chalk up the Robe of Eternity--I'll probably swap it in once I get my Wis above 18/50 without Gandalf. As you can see, my Wis has plenty of room for improvement :)

On 25.6.2011 21:06 chris wrote:
That's one crazy cloak ... I'm jealous!

On 25.6.2011 21:22 kingvictory2003 wrote:
It's pretty good with the +4 speed and nice resists, esp the rFear. Hard to come by that resist with most usable monk gear, and it opens up a slot in the inventory where I would normally have a stack of pots of heroism. Only +4 Chr as the sole stat bonus, but I guess I can't complain, especially with the Engrish name :)

On 25.6.2011 21:49 chris wrote:
I thought that Ch was Cn ... Still, its pretty good.

On 25.6.2011 23:10 kingvictory2003 wrote:
Clvl 45 @ 07:21

Several giant pattern vaults showed up in the dragon caves, and they yielded some pretty sweet loot. Just before posting this dump, I decided to swap in Eternity for Gandalf. The Gun showed up, but I'm not sure I'm a huge fan of losing the +4 con from the randart Hellwind crossbow.

Blind and sound resistance are the only holes right now--I'm considering giving up the RoS +8 for a resist ring if needed...not sure tho. Blindness is royally annoying, and sound attacks can be pretty dangerous.

On 26.6.2011 07:05 kingvictory2003 wrote:
Clvl 50 @ 09:39

The trip to 50 wasn't too bad with this yeek monk--only 5.85 million exp, which is very, very doable with Call Sunlight, absolutely one of my favorite spells in the Nature realm.

Amber showed up, as well as these pretty nice randart boots. Aside from Pippin though, not a single glove artifact yet (well discounting the Barrow Downs randart), and hoping myself for Fingolfin.

Now those potions of New Life are looking at me on the alchemy shelf at home. Dex of 18/70 max, with my buffs up to 18/150 isn't good enough for a monk's 8th attack at 50 I guess. Con is above average at base 18/110, but my life rating is 95/100. I'd rather have more pots of new life than just two, but I might just bite the bullet and see what happens. Of course, I lose my recall mutation which was nice to have, but getting an extra attack, and more HP to not get killed is much nicer.

On 26.6.2011 10:37 kingvictory2003 wrote:
Angband dlvl 96 @ 12:00

Gathering endgame gear now, as I am with so many other 50's hehe. It's not that I can't finish the characters--it's that having won numerous times before, it's fun to win in beautiful ways, such as with uber awesome gear :)

Quaffing 2 pots of new life left me with the stats I have now, and a life rating of 102/100. Not stupendous, but better than 95/100. Killing the metal babble in the arena got me the scroll of artifact creation, which was used on the elven cloak I'm wearing now. Not much in the way of resists, but nice stat boosts.

After my alignment changed to Good as opposed to Neutral, which is bad for Nature spell fail rates, I went to Zul with my stack of potions of polymorph (8 in total). I got the ritual of balance to set myself back to Neutral, and I was prepared to polymorph the hell out of myself while standing outside the chaos tower. First potion gets me Recall and +4 strength--that's a keeper, so it's back to the Yeek Caves for expedient transport with my newfound (rediscovered?) power. Oh yes, once again I can free up that - of recall slot.

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