The Angband Ladder: Villan, Half-Orc Barbarian by buzzkill
[DaJAngband v1.3.1 Character Dump]
Name Villan Self RB CB EB Best
Sex Male Age 17 Str: 12 +2 +6 +0 18/20 18/10
Race Half-Orc Height 66 Int: 13 -1 -3 +0 9 6
Class Barbarian Weight 154 WIS: 14 -1 -1 +0 12
Title Swashbuckler Status 13 Dex: 10 +0 +1 +0 11 10
HP -1/184 Score 760 Con: 12 +1 +2 +0 15 14
SP 11/11 CHR: 13 -4 -1 +0 8
Level 16 Armor [15,+10] Saving Throw 35
Cur Exp 2614 Fight (+2,+10) Fighting 161
Max Exp 2614 Melee (+2,+10) Shooting 131
Adv Exp 2645 Shoot (+2,+0) Throwing 112
MaxDepth Lev 14 Blows 1/turn Disarming 36
Day 1, 22:37:22 Shots 1/turn Magic Device 23
Gold 7444 Stealth 2 Alertness 19
Burden 116.5 lbs Energy 100% Searching 11
Your father was an Orc, but it is unacknowledged. You are the adopted
child of a Yeoman. You are a credit to the family. You have hazel
eyes, straight brown hair, and a very fair complexion.
abcdefghijkl@ abcdefghijkl@
Acid:....+........ Blind:.............
Elec:............. Confu:.............
Fire:............. Sound:.............
Cold:............. Shard:.............
Pois:............. Nexus:.............
1/2Po:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............+ Charm:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:...+......... Stea.:.............
Feath:............. Alert:.............
PLite:............. Tunn.:.............
Regen:............. Speed:.............
Telep:............. Blows:.............
Dkvis:............. Shots:.............
Invis:............. Might:.............
FrAct:............. ThrwM:.............
HLife:............. :.............
[Last Messages]
> The uruk hits you. <2x>
> The bright sprite gazes at you.
> The bright sprite misses you.
> The bright sprite gazes at you.
> The bright sprite misses you.
> The uruk hits you. <2x>
> The bright sprite gazes at you.
> The bright sprite kicks you.
> You failed to use the staff properly.
> The bright sprite gazes at you.
> The bright sprite kicks you.
> The bright sprite gazes at you.
> The bright sprite kicks you.
> The uruk hits you.
> You die.
[Character Equipment]
a) a broad axe (2d6) (+0,+0)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 19.1. This weapon can be
thrown for an average damage of 9.1. Your chance of scoring a
critical hit with this weapon is 1 in 20.
b) a sling (ML2) (+0,+0)
A launcher with an multiplier level (ML) of 2 actually multiplies
damage by x1.75. The range on this launcher is 16 spaces.
Examine ammo to see average damage.
c) (nothing)
d) a Beryl Ring of Slow Digestion
It slows your metabolism.
e) a Dragon Tooth Amulet of Resist Acid
It provides resistance to acid. It cannot be harmed by acid.
f) a wooden torch (4:34)
It usually provides light of radius 2, though this is reduced when
running of out fuel.
g) hard studded leather (-1) [7,+0]
h) (nothing)
i) a small metal shield [3,+5]
j) a metal cap [3,+0]
k) (nothing)
l) a pair of soft leather boots [2,+4]
[Character Inventory]
a) a Gelatinous Mushroom of Second Sight
b) 4 rations of food
c) a Gloopy Green Potion of Resist Cold
d) a Scroll titled "pum perimor" of Phase Door
e) a Scroll titled "pror quanda" of Identify
f) 2 Steel-Plated Rods of Trap Location
g) 2 Cockatrice Beak Wands of Light (9 charges)
h) a Troll Bone Wand of Slow Monster (9 charges)
i) 2 Wyrm Fang Wands of Stinking Cloud (5 charges)
j) a Blackthorn Staff of Identify (1d5) (+0,+0) (9 charges)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 9. This weapon can be thrown
for an average damage of 3.9. Your chance of scoring a critical hit
with this weapon is 1 in 43.
k) a Cherry Staff of Light (1d5) (+0,+0) (10 charges)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 9. This weapon can be thrown
for an average damage of 3.9. Your chance of scoring a critical hit
with this weapon is 1 in 43.
l) a Fir Staff of Treasure & Object Location (1d5) (+0,+0) (9 charges)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 9. This weapon can be thrown
for an average damage of 3.9. Your chance of scoring a critical hit
with this weapon is 1 in 45.
m) 2 Mahogany Staffs of Door/Stair Location (1d5) (+0,+0) (23 charges)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 9. This weapon can be thrown
for an average damage of 3.9. Your chance of scoring a critical hit
with this weapon is 1 in 47.
n) a Yew Staff of Detect Invisible (1d5) (+2,+1) (14 charges)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 10. This weapon can be
thrown for an average damage of 5.2. Your chance of scoring a
critical hit with this weapon is 1 in 41.
o) a Poplar Staff of Sleep Monsters (1d5) (+0,+0) (8 charges)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 9. This weapon can be thrown
for an average damage of 3.9. Your chance of scoring a critical hit
with this weapon is 1 in 43.
p) a Poplar Staff of Sleep Monsters (1d5) (-5,-2) (3 charges) {cursed}
It is cursed.
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 7. This weapon can be thrown
for an average damage of 1.4. Your chance of scoring a critical hit
with this weapon is 1 in 61.
q) a Knotted Staff of Slow Monsters (1d5) (+0,+0) (6 charges)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 9. This weapon can be thrown
for an average damage of 3.9. Your chance of scoring a critical hit
with this weapon is 1 in 43.
r) a pike (2d5) (+0,+0)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 18.1. This weapon can be
thrown for an average damage of 7.9. Your chance of scoring a
critical hit with this weapon is 1 in 20.
Villan the Half-Orc Barbarian
Began the quest to kill Morgoth on 05/25/2011 at 04:28 PM
============================================================
CHAR.
| DAY, TIME | DEPTH |LEVEL| EVENT
============================================================
| 1, 02:00:00 | 2 | 4 | Killed Wolf, Farmer Maggot's dog
| 1, 02:00:00 | 2 | 5 | Reached level 5
| 1, 06:46:47 | 9 | 10 | Reached level 10
| 1, 11:57:25 | 8 | 12 | Killed Grip, Farmer Maggot's dog
| 1, 18:33:37 | 12 | 15 | Reached level 15
============================================================
| 1, 22:37:22 | 14 | 16 | Killed by an uruk.
| 1, 22:37:22 | 14 | 16 | Killed on 05/30/2011 at 03:19 PM.
============================================================
============================================================
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
A: Randomize randart names (if randarts is on): yes (adult_randnames)
Adult: Auto-scum for good levels : no (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : no (adult_no_stairs)
Adult: Enable selling to shops : no (adult_cansell)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Know complete monster race info : no (score_know)
Score: Everything is already IDed : no (score_noid)
Score: Allow player to avoid death : no (score_live)
|
Posted on 30.5.2011 21:20
17361. on the Ladder (of 19304)
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