The Angband Ladder: son of ewert, Kobold Priest by fizzix
[Angband 3.1.2 Character Dump]
Name son of ewert Self RB CB EB Best
Sex Female Age 24 STR! 18/100 -1 -1 +0 18/80
Race Kobold Height 39 INT! 18/100 -1 -3 +23 18/***
Class Priest Weight 59 WIS! 18/100 +0 +3 +23 18/***
Title ***WINNER*** Social Well-liked DEX! 18/100 +2 -1 +9 18/200
HP 901/901 Maximize Y CON! 18/100 +2 +0 +10 18/***
SP 84/390 CHR! 18/100 -2 +2 +7 18/170
Level 50 Armor [68,+152] Saving Throw 100%
Cur Exp 10362324 Fight (+22,+11) Stealth Legendary
Max Exp 10362324 Melee (+41,+26) Fighting Superb
Adv Exp ******** Shoot (+33,+16) Shooting Superb
MaxDepth 5000' (L100) Blows 4/turn Disarming 94%
Game Turns 490009 Shots 1/turn Magic Device 98
Player Turns 102237 Infra 100 ft Perception 1 in 2
Active Turns 80565 Speed 28 Searching 56%
Gold 230046 Burden 222.1 lbs
You are the largest of a litter of 5 pups. Your father was a shaman,
and your mother was a cook. You have black eyes, a dark brown hide,
and small, sharp teeth.
rAcid:.....++.+.+.. rConf:...........+.
rElec:......++*+... Sound:.....+.......
rFire:+.....+.+.+.. Shard:.............
rCold:......+.*.++. Nexus:+............
rPois:............+ Nethr:......+...+..
rFear:.......+..+.. Chaos:.+...++......
rLite:..........+.. Disen:+.....+...+..
rDark:.......+..... S.Dig:+.........+..
rBlnd:.........+... Feath:+............
Light:+............ Aggrv:.+...........
Regen:.......+..... Stea.:.......+...+.
ESP:....+........ Sear.:....+........
Invis:.......+.+... Infra:........+...+
FrAct:.........+... Tunn.:+............
HLife:......+...... Speed:.++........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Character Equipment]
a) The Broad Axe 'Gosgil' (5d6) (+19,+15) [+16] (+5)
+5 intelligence, wisdom, charisma, tunneling.
Slays animals, demons, orcs, trolls, giants.
*Slays* undead.
Branded with acid, frost, venom.
Provides resistance to fire, nexus, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods. Slows your metabolism. Feather Falling.
Combat info:
4 blows/round.
Average damage/hit: 86.1 vs. animals, 105.5 vs. demons, 105.5 vs.
orcs, 105.5 vs. trolls, 105.5 vs. giants, 105.5 vs. creatures not
resistant to acid, 105.5 vs. creatures not resistant to cold,
105.5 vs. creatures not resistant to poison, 144.4 vs. undead, and
47.3 vs. others.
Radius 1 light.
b) The Short Bow of Gauglos (x2) (+11,+16) (+11) {Sp!In|Ch|Agg}
+11 intelligence, speed.
Provides resistance to chaos.
Cannot be harmed by acid, electricity, fire, cold.
Aggravates creatures nearby.
When aimed, it allows you to breathe sound/shards for 230 damage.
Takes 695 to 1021 turns to recharge at your current speed.
Your chance of success is 94.0%
c) a Ring of Speed (+9)
+9 speed.
d) a Ring of Constitution (+6)
+6 constitution.
Sustains constitution.
e) an Amulet of ESP (+5)
+25% to searching.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy.
f) The Arkenstone of Nuinos [+2] (+2)
+2 intelligence, dexterity.
Provides resistance to acid, sound, chaos.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it detects treasure, traps, doors, stairs, and all
creatures nearby.
Takes 114 to 222 turns to recharge at your current speed.
Your chance of success is 93.4%
Radius 3 light.
g) Chaos Dragon Scale Mail of Permanence [40,+27]
Provides resistance to acid, lightning, fire, cold, nether, chaos,
disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, intelligence, wisdom, dexterity, constitution,
charisma.
Sustains your life force.
h) The Fur Cloak 'Brebria' [3,+17] (+4)
+4 wisdom, stealth.
Provides resistance to lightning, fear, dark.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration. Grants the ability to see invisible things.
When aimed, it creates an acid ball with damage 125.
Takes 333 to 407 turns to recharge at your current speed.
Your chance of success is 97.5%
i) The Leather Shield 'Rumarath' [8,+21] (+5) {InDe|ImLImCRBa}
+5 intelligence, dexterity, infravision.
Provides immunity to lightning, cold.
Provides resistance to acid, fire.
Cannot be harmed by acid, electricity, fire, cold.
j) The Iron Helm 'Halad' (+4,+6) [7,+15] (+4)
+4 wisdom, constitution.
Provides resistance to lightning, blindness.
Cannot be harmed by acid, electricity, fire, cold.
Sustains dexterity.
Prevents paralysis. Grants the ability to see invisible things.
k) The Set of Gauntlets of Sillos [3,+19] (+2)
+2 dexterity, charisma.
Provides resistance to acid, fire, cold, fear, light, nether,
disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism.
When activated, it detects evil creatures nearby.
Takes 181 to 199 turns to recharge at your current speed.
Your chance of success is 96.4%
l) The Pair of Steel Shod Boots of Erant [7,+20] (+10)
+10 wisdom, stealth, speed.
Provides resistance to cold, confusion.
Cannot be harmed by acid, electricity, fire, cold.
[Character Quiver]
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Character Inventory]
a) a Holy Book of Prayers [Ethereal Openings] {@p5@b5@G5}
Cannot be harmed by acid, electricity, fire, cold.
b) a Holy Book of Prayers [Purifications and Healing] {@p7@b7@G7}
Cannot be harmed by acid, electricity, fire, cold.
c) a Holy Book of Prayers [Wrath of God] {@p9@b9@G9}
Cannot be harmed by acid, electricity, fire, cold.
d) 19 Potions of Restore Mana
e) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
Permanently cursed.
+125 strength, intelligence, wisdom, dexterity, constitution,
charisma, infravision.
Provides resistance to acid, lightning, fire, cold, poison, fear,
light, dark, confusion, nexus, nether.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy. Grants the ability to see invisible things.
Radius 1 light.
f) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
Slays animals, evil creatures, orcs, trolls.
*Slays* dragons, demons, undead.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy. Grants the ability to see invisible things.
Aggravates creatures nearby.
Combat info:
You are too weak to use this weapon.
1 blow/round.
With an additional 0 strength and 0 dex you would get 3 blows
Average damage/hit: 239.3 vs. animals, 239.3 vs. evil creatures,
303.2 vs. orcs, 303.2 vs. trolls, 431 vs. dragons, 431 vs. demons,
431 vs. undead, and 111.5 vs. others.
Sometimes creates earthquakes on impact.
[Home Inventory]
a) 11 Holy Books of Prayers [Beginners Handbook] {@p1@b1@G1}
b) 6 Holy Books of Prayers [Words of Wisdom] {@p2@b2@G2}
c) 6 Holy Books of Prayers [Chants and Blessings] {@p3@b3@G3}
d) 3 Holy Books of Prayers [Exorcism and Dispelling] {@p4@b4@G4}
e) 4 Holy Books of Prayers [Ethereal Openings] {@p5@b5@G5}
Cannot be harmed by acid, electricity, fire, cold.
f) 4 Holy Books of Prayers [Godly Insights] {@p6@b6@G6}
Cannot be harmed by acid, electricity, fire, cold.
g) 2 Holy Books of Prayers [Purifications and Healing] {@p7@b7@G7}
Cannot be harmed by acid, electricity, fire, cold.
h) a Holy Book of Prayers [Holy Infusions] {@p8@b8@G8}
Cannot be harmed by acid, electricity, fire, cold.
i) a Holy Book of Prayers [Wrath of God] {@p9@b9@G9}
Cannot be harmed by acid, electricity, fire, cold.
j) 7 Mushrooms of Emergency
k) 3 Mushrooms of Vigor
l) 9 Potions of Healing
m) 17 Potions of *Healing* {!*}
It can be thrown at creatures with damaging effect.
n) 2 Potions of Life
It can be thrown at creatures with damaging effect.
o) a Potion of Restore Intelligence
p) a Potion of Restore Wisdom
q) a Potion of Restore Constitution
r) a Potion of Restore Charisma
s) 20 Potions of Speed {!*}
t) a Potion of Berserk Strength
u) 4 Scrolls of Teleport Level {!*}
v) a Scroll of *Remove Curse*
w) 5 Scrolls of Banishment {!*}
x) 4 Scrolls of Mass Banishment
y) 2 Scrolls of Word of Recall {@r9 !*}
z) a Scroll of Deep Descent {!*}
{) 8 Scrolls of *Destruction* {!*}
|) a Rod of Treasure Location {@z3, squelch}
}) 2 Rods of Teleport Other {@z7 !!}
~) 6 Rods of Light {@z1 !!}
) a Rod of Recall {@z9 !!, squelch}
Cannot be harmed by electricity.
�) 4 Rods of Speed
Cannot be harmed by electricity.
�) 3 Wands of Stone to Mud (6 charges)
�) 2 Staves of Teleportation (15 charges) {@u9 !*}
�) 6 Staves of Speed (15 charges)
�) 6 Staves of Identify (90 charges) {@u5, squelch}
�) a Ring of Constitution (+4)
+4 constitution.
Sustains constitution.
�) 3 Rings of Speed (+7)
+7 speed.
�) a Ring of Acid {worn}
You do not know the full extent of this item's powers.
It brands your melee attacks with acid.
Provides resistance to acid.
Cannot be harmed by acid.
�) a Ring of Damage (+0,+10) {squelch}
�) a Ring of Accuracy (+24,+0) {squelch}
�) a Ring of Slaying (+15,+8) {squelch}
�) The Ring of Maewe (+3) {StWi|FiBlCh}
+3 strength, wisdom, charisma.
Provides resistance to fire, blindness, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence.
When aimed, it attempts to magically slow a single monster.
Takes 92 to 99 turns to recharge at your current speed.
Your chance of success is 93.4%
�) The Ring of Cuilgalor (+5) {StInWi|LtSh}
+5 strength, intelligence, wisdom.
Provides resistance to light, shards.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Sustains your life force.
When activated, it fires a line of light in all directions, each o
ne causing light-sensitive creatures 6d8 damage.
Takes 151 to 166 turns to recharge at your current speed.
Your chance of success is 90.6%
Radius 1 light.
�) The Ring 'Fearang' (+4) {StDeChShSp|BaFeDaCoFa}
+4 strength, dexterity, charisma, stealth, speed.
Provides resistance to acid, lightning, fire, cold, fear, dark,
confusion.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Feather Falling. Prevents paralysis.
When aimed, it creates a frost ball with damage 100.
Takes 303 to 370 turns to recharge at your current speed.
Your chance of success is 90.6%
�) an Amulet of Wisdom (+4) {squelch}
+4 wisdom.
Sustains wisdom.
�) an Amulet of the Magi [+7] (+3)
+3 intelligence.
+15% to searching.
Provides resistance to confusion.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence.
Prevents paralysis. Grants the ability to see invisible things.
�) an Amulet of Regeneration {squelch}
Speeds regeneration.
�) The Amulet of Turgothol (+2) {useless}
+2 intelligence.
+10% to searching.
Provides resistance to cold, light, nether.
Cannot be harmed by acid, electricity, fire, cold.
Sustains wisdom.
When activated, it removes your fear.
Takes 62 to 66 turns to recharge at your current speed.
Your chance of success is 93.4%
�) The Amulet of Galach (+3) {useless}
+3 wisdom, dexterity, constitution, infravision.
Provides resistance to poison.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
When activated, it puts you in a berserker rage for d50+50 turns.
Takes 303 to 370 turns to recharge at your current speed.
Your chance of success is 91.4%
�) The Necklace 'Findor' (+1,+5) (+2) {ImL}
+2 strength.
Provides immunity to lightning.
Provides resistance to acid, poison, nexus.
Cannot be harmed by acid, electricity, fire, cold.
Sustains dexterity.
When aimed, it lights up part of the dungeon in a straight line.
Takes 181 to 199 turns to recharge at your current speed.
Your chance of success is 93.4%
Radius 1 light.
�) The Elfstone of Andir (+4) {InWiDeCoSp|ElFi}
+4 intelligence, wisdom, dexterity, constitution, speed.
Provides resistance to lightning, fire.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it turns your skin to stone briefly, which grants
an extra 40AC but slows you down.
Takes 151 to 166 turns to recharge at your current speed.
Your chance of success is 92.1%
�) The Jewel 'Edeledh' [+7] (+2) {Wi|AcCoFeDaDi|SCo}
+2 wisdom.
Provides resistance to acid, cold, fear, dark, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
�) The Phial of Fauglad
Provides resistance to lightning.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it lights up the surrounding area, hurting light-s
ensitive creatures.
Takes 40 to 74 turns to recharge at your current speed.
Your chance of success is 97.5%
Radius 3 light.
�) The Star of Alast
Provides resistance to acid.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration.
When activated, it maps the area around you.
Takes 188 to 370 turns to recharge at your current speed.
Your chance of success is 95.5%
Radius 3 light.
�) The Multi-Hued Dragon Scale Mail of Belron (-2) [45,+21]
Provides resistance to acid, lightning, fire, cold, poison, dark,
blindness, shards.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
Prevents paralysis.
�) Bronze Dragon Scale Mail (Dwarven) [18,+30] (+2)
+2 strength, constitution, infravision.
Provides resistance to confusion.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
�) Metal Lamellar Armour of Elvenkind [58,+6] (+2 stealth)
+2 stealth.
Provides resistance to acid, lightning, fire, cold, chaos.
Cannot be harmed by acid, electricity, fire, cold.
�) The Full Plate Armour of Gelos (-3) [62,+15] {useless}
Provides resistance to poison.
Cannot be harmed by acid, electricity, fire, cold.
�) The Mithril Plate Mail 'Tumar' (-3) [60,+11] (+3) {obsolete}
+3 stealth.
Provides resistance to lightning, cold, light, blindness, shards,
chaos.
Cannot be harmed by acid, electricity, fire, cold.
Sustains charisma.
Prevents paralysis.
�) The Mithril Plate Mail 'Numarthan' (+0,+2) [60,+11] {obsolete}
Provides resistance to acid, lightning, fire, cold, light.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
�) The Adamantite Plate Mail 'Mogril' (-4) [80,+11] (+2) {obsolete}
+2 stealth.
Provides resistance to acid, nether.
Cannot be harmed by acid, electricity, fire, cold.
�) The Leather Scale Mail 'Niphel' (-1) [20,+10] (+4) {De|BaLiShNe}
+4 dexterity.
Provides resistance to acid, lightning, fire, cold, light, shards,
nether.
Cannot be harmed by acid, electricity, fire, cold.
�) The Cloak 'Obelpion' (+4,+3) [1,+18] (+2) {Sp|CoFeRe}
+2 speed.
+10% to searching.
Provides resistance to cold, poison, fear.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration.
When aimed, it creates an acid bolt with damage 12d8.
Takes 210 to 233 turns to recharge at your current speed.
Your chance of success is 95.5%
�) The Fur Cloak of Antindon (+1,+5) [3,+8] (+4) {StSh}
+4 strength, stealth.
Provides resistance to acid, fire, dark, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence.
Prevents paralysis.
When aimed, it creates a large fire ball with damage 200.
Takes 392 to 481 turns to recharge at your current speed.
Your chance of success is 96.4%
Radius 1 light.
�) The Fur Cloak of Heldil [3,+10] (+3) {InShSp|CoNx}
+3 intelligence, stealth, speed.
Provides resistance to confusion, nexus.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it grants temporary resistance to poison for 1d10+
10 turns.
Takes 122 to 133 turns to recharge at your current speed.
Your chance of success is 96.8%
�) The Ethereal Cloak 'Eithrevor' [0,+31] (+3) {StWiDeSh|FeNxCh|SsSw}
+3 strength, wisdom, dexterity, stealth.
Provides resistance to fear, nexus, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, wisdom.
Radius 1 light.
�) The Ethereal Cloak 'Inathal' [0,+24] (+4) {obsolete}
+4 strength, intelligence.
Provides resistance to cold, poison.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration.
�) a Wicker Shield of Preservation [2,+21]
Provides resistance to shards, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, dexterity, constitution.
Sustains your life force.
�) The Small Metal Shield 'Ibungwar' [5,+10] (+4) {InWiDeSp|BaFaRe}
+4 intelligence, wisdom, dexterity, charisma, tunneling, speed.
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration. Prevents paralysis.
�) The Small Metal Shield 'Ephelen' [5,+21] (+3) {Tel|Sp|So}
+3 charisma, speed.
Provides resistance to acid, cold, poison, sound.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy.
�) The Small Metal Shield 'Marien' (+3,+7) [5,+13] (+4) {obsolete}
+4 strength.
Provides resistance to acid, lightning, fire, cold, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration. Prevents paralysis.
�) The Leather Shield of Coiomen [8,+12] (+9) {Sp}
+9 speed.
Provides resistance to cold.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it confuses all non-unique creatures within line o
f sight.
Takes 303 to 370 turns to recharge at your current speed.
Your chance of success is 96.4%
�) The Leather Shield of Nirinwe (+2,+1) [8,+36] (+3) {obsolete}
+3 charisma, speed.
Provides resistance to lightning, cold, light.
Cannot be harmed by acid, electricity, fire, cold.
Sustains your life force.
When activated, it restores your intelligence.
Takes 240 to 266 turns to recharge at your current speed.
Your chance of success is 95.9%
�) The Leather Shield 'Tarth' (+1,+2) [8,+14] (+3) {Sp|AcFiCoNr}
+3 speed.
Provides resistance to acid, fire, cold, nether.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
�) The Large Metal Shield 'Brielorwe' [12,+13] (+4) {InDe|ImAcLiCoFa}
+4 intelligence, dexterity.
Provides immunity to acid.
Provides resistance to lightning, cold.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
When activated, it detects traps nearby.
Takes 181 to 199 turns to recharge at your current speed.
Your chance of success is 96.4%
�) The Mithril Shield of Andennor (+2,+8) [16,+21] {useless}
Provides resistance to fire, fear, light.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength.
When activated, it restores your dexterity.
Takes 270 to 299 turns to recharge at your current speed.
Your chance of success is 96.4%
�) The Iron Crown 'Bromion' (+8,+1) [0,+34] (+4) {StIn|Bl}
+4 strength, intelligence, charisma.
Provides resistance to blindness.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
When activated, it increases your AC and to-hit bonus for 1d12+6 t
urns.
Takes 181 to 199 turns to recharge at your current speed.
Your chance of success is 96.4%
Radius 1 light.
�) 2 Jewel Encrusted Crowns of Might [0,+13] (+3)
+3 strength, dexterity, constitution.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, dexterity, constitution.
Prevents paralysis.
�) The Steel Helm of Lemmo (+7,+8) [9,+8] (+5) {Te|In|DaBlCoChDiFa}
+5 intelligence, charisma.
Provides resistance to dark, blindness, confusion, chaos,
disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants telepathy.
When activated, it heals you a large amount (1/4 of your wounds, m
inimum 30HP), heals cut damage, and cures stunning, poisoning, bli
ndness, and confusion.
Takes 303 to 370 turns to recharge at your current speed.
Your chance of success is 94.5%
Radius 1 light.
�) The Set of Gauntlets 'Nilinumur' (+0,+5) [3,+18] (+3) {StDe|FeNxChFa}
+3 strength, charisma, tunneling.
Provides resistance to fear, nexus, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
When activated, it increases your AC and to-hit bonus for 1d48+24
turns.
Takes 240 to 266 turns to recharge at your current speed.
Your chance of success is 94.5%
Radius 1 light.
�) The Set of Gauntlets of Issir [3,+21] (+3) {Sp|BaCo}
+3 speed.
Provides resistance to acid, lightning, fire, cold, confusion.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it heals cut damage, and cures all stunning, poiso
n, blindness and confusion.
Takes 270 to 299 turns to recharge at your current speed.
Your chance of success is 96.4%
�) The Set of Caestus 'Nenden' (+0,+3) [5,+15] (+3) {StDe|DaBlReFaIn}
+3 strength, dexterity.
Provides resistance to dark, blindness.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration. Prevents paralysis. Grants the ability to
see invisible things.
�) The Pair of Leather Sandals of Hathabel [1,+18] (+6) {obsolete}
+6 speed.
Cannot be harmed by acid, electricity, fire, cold.
Feather Falling.
When activated, it heals cut damage, and cures stunning, poison an
d blindness.
Takes 210 to 233 turns to recharge at your current speed.
Your chance of success is 97.5%
Radius 1 light.
�) The Pair of Leather Boots 'Foroth' [2,+28] (+8)
+8 speed.
Provides immunity to lightning.
Provides resistance to acid, cold, light, confusion, nether.
Cannot be harmed by acid, electricity, fire, cold.
Sustains dexterity.
Feather Falling. Prevents paralysis.
When activated, it cures blindness and gives you telepathy for 6d6
+12 turns.
Takes 303 to 370 turns to recharge at your current speed.
Your chance of success is 94.5%
�) The Pair of Steel Shod Boots of Gillor [7,+18] {obsolete}
Provides resistance to lightning, fear, confusion.
Cannot be harmed by acid, electricity, fire, cold.
Radius 1 light.
�) The Pair of Ethereal Slippers 'Celegnon' (+4,+8) [0,+14] (+3) {InCo|ElFe}
+3 intelligence, constitution.
Provides resistance to lightning, fear.
Cannot be harmed by acid, electricity, fire, cold.
Feather Falling.
When activated, it destroys all traps and doors surrounding you.
Takes 181 to 199 turns to recharge at your current speed.
Your chance of success is 96.4%
�) The Dagger of Norim (3d4) (+22,+14) [+5]
Slays undead, orcs.
*Slays* demons.
Provides resistance to lightning, fire, cold, poison, sound, nexus.
Cannot be harmed by acid, electricity, fire, cold.
Sustains dexterity, constitution, charisma.
Blessed by the gods. Speeds regeneration. Grants the ability to
see invisible things.
When activated, it grants temporary resistance to fire and cold, c
ures 200HP, but also makes you hallucinate wildly.
Takes 210 to 233 turns to recharge at your current speed.
Your chance of success is 94.5%
Combat info:
4 blows/round.
Average damage/hit: 58.2 vs. undead, 58.2 vs. orcs, 74.2 vs.
demons, and 34.1 vs. others.
�) The Dagger of Falen (1d4) (+5,+15) (+3) {obsolete}
+3 strength, charisma.
Slays animals.
*Slays* dragons, undead.
Provides immunity to fire.
Provides resistance to poison, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it cures blindness.
Takes 122 to 133 turns to recharge at your current speed.
Your chance of success is 96.4%
Combat info:
4 blows/round.
Average damage/hit: 34.9 vs. animals, 42.9 vs. dragons, 42.9 vs.
undead, and 29.6 vs. others.
�) The Dagger 'Thiantan' (1d4) (+18,+13) [+8] (+2) {obsolete}
+2 intelligence, stealth.
Slays animals.
Branded with acid.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it detects evil creatures nearby.
Takes 181 to 199 turns to recharge at your current speed.
Your chance of success is 97.8%
Combat info:
4 blows/round.
Average damage/hit: 31 vs. animals, 33.7 vs. creatures not
resistant to acid, and 25.7 vs. others.
Radius 1 light.
�) The Main Gauche of Aringon (1d5) (+7,+21) {obsolete}
Slays evil creatures.
*Slays* demons.
Branded with lightning.
Provides resistance to lightning, nexus.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength.
Speeds regeneration. Prevents paralysis.
Combat info:
4 blows/round.
Average damage/hit: 40.9 vs. evil creatures, 44 vs. creatures not
resistant to electricity, 50.4 vs. demons, and 34.5 vs. others.
�) The Main Gauche of Arath (1d5) (+8,+14) (+1) {obsolete}
+1 dexterity.
Slays dragons.
Branded with frost.
Provides resistance to fear.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4 blows/round.
Average damage/hit: 36.6 vs. dragons, 36.6 vs. creatures not
resistant to cold, and 27.1 vs. others.
Radius 1 light.
�) a Rapier of Gondolin (1d6) (+22,+22) {Tel}
Slays demons, orcs, trolls, dragons.
Provides resistance to dark.
Cannot be harmed by acid, fire.
Prevents paralysis. Grants telepathy. Grants the ability to see
invisible things.
Combat info:
4 blows/round.
Average damage/hit: 48 vs. demons, 48 vs. orcs, 48 vs. trolls, 48
vs. dragons, and 36.6 vs. others.
Radius 1 light.
�) The Short Sword of Lurethal (5d7) (+17,+20) (+2) (charging) {FrAn|StCo|FiSd}
+2 strength, constitution.
Slays animals, trolls.
Branded with frost.
Provides resistance to fire, shards.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it increases your AC and to-hit bonus for 1d24+12
turns.
Takes 210 to 233 turns to recharge at your current speed.
Your chance of success is 96.8%
Combat info:
4 blows/round.
Average damage/hit: 96.5 vs. animals, 118.1 vs. trolls, 118.1 vs.
creatures not resistant to cold, and 53.3 vs. others.
�) The Cutlass of Rhorim (2d8) (+13,+10) (+3) {obsolete}
+3 wisdom, dexterity.
Slays giants.
*Slays* dragons.
Provides resistance to light, dark, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods.
Combat info:
4 blows/round.
Average damage/hit: 61.3 vs. giants, 80.9 vs. dragons, and 31.8
vs. others.
�) The Cutlass of Thuin (1d8) (+14,+10) {obsolete}
Slays orcs, trolls.
*Slays* undead.
Branded with flames.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods. Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 41.7 vs. orcs, 41.7 vs. trolls, 41.7 vs.
creatures not resistant to fire, 51.5 vs. undead, and 26.9 vs.
others.
�) The Tulwar of Neramor (2d4) (+21,+26) (+3) {TelBls|EvKunDe|CnSp|}
+3 constitution, speed.
Slays evil creatures, demons, orcs.
*Slays* undead.
Branded with venom.
Provides resistance to acid, fire, fear, light.
Cannot be harmed by acid, electricity, fire, cold.
Sustains dexterity.
Blessed by the gods. Prevents paralysis. Grants telepathy.
When activated, it restores your strength.
Takes 303 to 370 turns to recharge at your current speed.
Your chance of success is 90.6%
Combat info:
4 blows/round.
Average damage/hit: 56.2 vs. evil creatures, 61.7 vs. demons, 61.7
vs. orcs, 61.7 vs. creatures not resistant to poison, 72.7 vs.
undead, and 45.2 vs. others.
�) The Scimitar 'Nornor' (4d2) (+12,+26) [+2] (+4) {EvKDrKUnDe|DeCn}
+4 dexterity, constitution, charisma, tunneling.
Slays animals, evil creatures, demons.
*Slays* dragons, undead.
Provides resistance to cold, fear, light, dark, shards.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods. Speeds regeneration.
Combat info:
4 blows/round.
Average damage/hit: 59.6 vs. animals, 59.6 vs. evil creatures,
66.2 vs. demons, 79.4 vs. dragons, 79.4 vs. undead, and 46.4 vs.
others.
�) The Long Sword of Curtantal (2d5) (+11,+12) [+4] (+3) {obsolete}
+3 charisma, speed.
Branded with acid, lightning, flames, venom.
Provides resistance to acid, fire, cold, dark, nexus.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 48.4 vs. creatures not resistant to acid, 48.4
vs. creatures not resistant to electricity, 48.4 vs. creatures not
resistant to fire, 48.4 vs. creatures not resistant to poison, and
28.8 vs. others.
�) The Long Sword 'Belluniel' (2d5) (+19,+16) [+26] {obsolete}
Slays demons.
*Slays* dragons.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
Combat info:
4 blows/round.
Average damage/hit: 53.2 vs. demons, 66.4 vs. dragons, and 33.4
vs. others.
�) The Broad Sword 'Thrie' (2d5) (+12,+10) [+1] (+2) {obsolete}
+2 intelligence, wisdom, speed.
Slays orcs, trolls, dragons.
*Slays* demons.
Branded with flames, frost.
Provides resistance to poison, light, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods. Feather Falling. Grants the ability to see
invisible things.
When activated, it deals 60 damage to all evil creatures that you
can see.
Takes 270 to 299 turns to recharge at your current speed.
Your chance of success is 96.4%
Combat info:
4 blows/round.
Average damage/hit: 48.6 vs. orcs, 48.6 vs. trolls, 48.6 vs.
dragons, 48.6 vs. creatures not resistant to fire, 48.6 vs.
creatures not resistant to cold, 61.8 vs. demons, and 28.8 vs.
others.
Radius 1 light.
�) The Broad Sword of Redhwe (2d5) (+5,+19) [+36] (+3) {obsolete}
+3 intelligence, charisma.
Slays giants.
Provides resistance to cold.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 56 vs. giants, and 36.4 vs. others.
�) The Broad Sword of Gistil (4d5) (+13,+10) (+2) {obsolete}
+2 charisma.
Slays animals.
Branded with lightning.
Provides resistance to acid, fear, dark.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods. Prevents paralysis.
Combat info:
4 blows/round.
Average damage/hit: 61.8 vs. animals, 75 vs. creatures not
resistant to electricity, and 35.4 vs. others.
�) The Broad Sword 'Orinaewen' (2d5) (+14,+13) (+3) {obsolete}
+3 dexterity, charisma, tunneling.
Slays evil creatures, demons, orcs.
Provides resistance to lightning, light.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 43.3 vs. evil creatures, 49.9 vs. demons, 49.9
vs. orcs, and 30.1 vs. others.
�) The Bastard Sword of Ingoste (3d4) (+8,+5) (+1) {obsolete}
+1 attack speed.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
5 blows/round.
Average damage/hit: 22.8.
�) The Katana of Arantaleb (3d5) (+13,+13) [+4] {obsolete}
Slays demons.
*Slays* dragons.
Provides resistance to acid, cold.
Cannot be harmed by acid, electricity, fire, cold.
Sustains dexterity.
Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 62.5 vs. demons, 82.2 vs. dragons, and 33.1
vs. others.
�) The Blade of Chaos of Beluin (6d5) (+19,+8) (+3) {obsolete}
+3 strength, intelligence, tunneling.
Slays trolls.
Provides immunity to lightning.
Provides resistance to acid, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 100.8 vs. trolls, and 40.3 vs. others.
�) The Blade of Chaos of Andil (6d5) (+14,+12) [+9] (+2) {obsolete}
+2 intelligence.
Branded with flames.
Provides resistance to cold, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 103.3 vs. creatures not resistant to fire, and
42.8 vs. others.
�) The Spear of Gonnathim (1d6) (+5,+21) [+20] (+3) {obsolete}
+3 intelligence.
Branded with venom.
Provides resistance to acid, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
When activated, it restores 30 hit points, removes fear and grants
you resistance to fear, +24 to-hit, and -10AC for 1d25+25 turns.
Takes 270 to 299 turns to recharge at your current speed.
Your chance of success is 95.5%
Combat info:
4 blows/round.
Average damage/hit: 46.2 vs. creatures not resistant to poison,
and 35 vs. others.
�) The Trident of Mangluin (1d10) (+14,+24) (+4) {obsolete}
+4 intelligence, dexterity.
Slays demons, trolls, giants, dragons.
*Slays* undead.
Provides resistance to acid, lightning, blindness.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4 blows/round.
Average damage/hit: 58.8 vs. demons, 58.8 vs. trolls, 58.8 vs.
giants, 58.8 vs. dragons, 70.7 vs. undead, and 41 vs. others.
�) The Trident of Ginwe (3d10) (+11,+13) (+2) {UnFl|StWi|AcCoIn}
+2 strength, intelligence.
Slays undead.
Branded with flames.
Provides resistance to acid, cold.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 94.6 vs. undead, 94.6 vs. creatures not
resistant to fire, and 41.7 vs. others.
�) The Trident of Gothmor (1d10) (+9,+16) (+2) {obsolete}
+2 wisdom, constitution.
*Slays* demons.
Provides resistance to dark.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods. Speeds regeneration.
Combat info:
4 blows/round.
Average damage/hit: 63.5 vs. demons, and 34.1 vs. others.
Radius 1 light.
�) The Pike of Tarana (4d5) (+12,+16) (+3) {obsolete}
+3 dexterity, charisma, tunneling.
Slays orcs.
Provides resistance to poison.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4 blows/round.
Average damage/hit: 79.6 vs. orcs, and 40 vs. others.
�) The Beaked Axe of Hovarad (2d6) (+14,+17) [+5] (+2) {obsolete}
+2 intelligence, tunneling.
Slays animals, undead, trolls.
*Slays* dragons, demons.
Branded with acid, flames, frost.
Provides resistance to acid, fear, light, dark, sound,
disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Speeds regeneration. Grants the ability
to see invisible things.
When activated, it heals you a large amount (1/4 of your wounds, m
inimum 30HP), heals cut damage, and cures stunning, poisoning, bli
ndness, and confusion.
Takes 303 to 370 turns to recharge at your current speed.
Your chance of success is 95.5%
Combat info:
4 blows/round.
Average damage/hit: 51 vs. animals, 58.7 vs. undead, 58.7 vs.
trolls, 58.7 vs. creatures not resistant to acid, 58.7 vs.
creatures not resistant to fire, 58.7 vs. creatures not resistant
to cold, 74.1 vs. dragons, 74.1 vs. demons, and 35.6 vs. others.
�) The Broad Axe of Telrogrog (2d6) (+14,+18) {obsolete}
Slays animals.
*Slays* dragons, undead.
Branded with venom.
Provides resistance to lightning, poison.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4 blows/round.
Average damage/hit: 52.5 vs. animals, 60.2 vs. creatures not
resistant to poison, 75.8 vs. dragons, 75.8 vs. undead, and 36.9
vs. others.
�) The Battle Axe of Aerim (2d8) (+11,+14) {obsolete}
Branded with acid, lightning.
Provides resistance to dark, blindness.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
Combat info:
4 blows/round.
Average damage/hit: 64.7 vs. creatures not resistant to acid, 64.7
vs. creatures not resistant to electricity, and 34.7 vs. others.
�) The Battle Axe 'Naminglor' (2d8) (+20,+12) {obsolete}
Provides resistance to nexus.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4 blows/round.
Average damage/hit: 32.7.
�) a Lochaber Axe (Holy Avenger) (3d8) (+12,+11) [+2] (+4)
+4 wisdom.
Slays evil creatures, undead, demons.
Provides resistance to fear.
Sustains wisdom.
Blessed by the gods. Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 70 vs. evil creatures, 85.4 vs. undead, 85.4
vs. demons, and 39.2 vs. others.
�) The Lance of Raurenast (2d8) (+10,+24) (+4) {obsolete}
+4 stealth.
Slays orcs.
*Slays* dragons.
Branded with venom.
Provides resistance to lightning, fire, blindness, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
When aimed, it creates a frost ball with damage 100.
Takes 303 to 370 turns to recharge at your current speed.
Your chance of success is 96.8%
Combat info:
4 blows/round.
Average damage/hit: 78.3 vs. orcs, 78.3 vs. creatures not
resistant to poison, 99 vs. dragons, and 47.2 vs. others.
�) The Lance 'Queng' (2d8) (+20,+14) (+4) {obsolete}
+4 tunneling.
Slays orcs, giants.
*Slays* dragons.
Branded with flames.
Provides resistance to light, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 66.8 vs. orcs, 66.8 vs. giants, 66.8 vs.
creatures not resistant to fire, 87.5 vs. dragons, and 35.7 vs.
others.
�) The Lucerne Hammer of Dalinenwe (3d5) (+6,+13) (+11) {Sp}
+11 speed.
Branded with frost.
Provides resistance to lightning, cold, sound.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4 blows/round.
Average damage/hit: 62 vs. creatures not resistant to cold, and
32.9 vs. others.
�) The Lucerne Hammer 'Dantand' (6d5) (+14,+17) (+2) {Bls|KUnGiLiFrFl|WiDe|Cd}
+2 wisdom, dexterity.
Slays giants.
*Slays* undead.
Branded with lightning, flames, frost.
Provides resistance to cold.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods.
When activated, it detects gold and objects nearby.
Takes 181 to 199 turns to recharge at your current speed.
Your chance of success is 95.9%
Combat info:
4 blows/round.
Average damage/hit: 108.1 vs. giants, 108.1 vs. creatures not
resistant to electricity, 108.1 vs. creatures not resistant to
fire, 108.1 vs. creatures not resistant to cold, 147.4 vs. undead,
and 49.3 vs. others.
�) The Lucerne Hammer 'Geluin' (2d5) (+12,+11) [+4] (+1) {obsolete}
+1 wisdom.
Provides resistance to poison.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods.
Combat info:
4 blows/round.
Average damage/hit: 29.7.
�) The Whip of Mothirn (1d3) (+21,+15) (+3) {obsolete}
+3 strength, wisdom.
Branded with venom.
Provides resistance to lightning, fear.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Prevents paralysis. Grants telepathy.
Combat info:
4 blows/round.
Average damage/hit: 37.9 vs. creatures not resistant to poison,
and 31.5 vs. others.
�) The Morning Star 'Aeros' (6d6) (+13,+13) (+3) {Dr|StCo|Fa}
+3 strength, constitution.
Slays dragons.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Prevents paralysis.
When activated, it heals cut damage, and cures all stunning, poiso
n, blindness and confusion.
Takes 270 to 299 turns to recharge at your current speed.
Your chance of success is 96.4%
Combat info:
4 blows/round.
Average damage/hit: 120.8 vs. dragons, and 50.9 vs. others.
�) The Morning Star 'Hanteith' (2d6) (+20,+10) (+2) {obsolete}
+2 tunneling.
Slays evil creatures, trolls.
Provides resistance to lightning, poison.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 45.6 vs. evil creatures, 53.4 vs. trolls, and
30.1 vs. others.
�) The Flail of Tellend (2d6) (+10,+10) {obsolete}
*Slays* demons.
Branded with lightning.
Provides resistance to cold.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it cures you of fear and poison.
Takes 92 to 99 turns to recharge at your current speed.
Your chance of success is 97.5%
Combat info:
4 blows/round.
Average damage/hit: 53 vs. creatures not resistant to electricity,
68.4 vs. demons, and 29.9 vs. others.
�) The Quarterstaff of Frogrog (3d9) (+10,+18) [+1] (+1) {KUnKDeKDr|Agg}
+1 intelligence.
Slays animals, trolls.
*Slays* dragons, demons, undead.
Branded with lightning.
Provides resistance to acid, light, dark.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength.
Grants the ability to see invisible things. Aggravates creatures
nearby.
Combat info:
4 blows/round.
Average damage/hit: 80.4 vs. animals, 96.9 vs. trolls, 96.9 vs.
creatures not resistant to electricity, 129.9 vs. dragons, 129.9
vs. demons, 129.9 vs. undead, and 47.4 vs. others.
Radius 1 light.
�) The Quarterstaff of Glarver (1d9) (+13,+22) [+12] (+4) {obsolete}
+20% to searching.
Slays undead, trolls.
*Slays* demons.
Provides resistance to cold, blindness, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
When activated, it reveals to you the extent of an item's magical
powers.
Takes 270 to 299 turns to recharge at your current speed.
Your chance of success is 96.8%
Combat info:
4 blows/round.
Average damage/hit: 57.4 vs. undead, 57.4 vs. trolls, 68.4 vs.
demons, and 40.9 vs. others.
�) The Quarterstaff of Forod (1d9) (+12,+12) (+3) {obsolete}
+3 intelligence, stealth.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it cures confusion.
Takes 122 to 133 turns to recharge at your current speed.
Your chance of success is 97.8%
Combat info:
4 blows/round.
Average damage/hit: 29.9.
�) The Maul 'Niente' (9d4) (+15,+11) (+2) {AcFr|StSp|ElLtBlFaIn}
+2 strength, speed.
Branded with acid, frost.
Provides resistance to lightning, light, blindness.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 126.4 vs. creatures not resistant to acid,
126.4 vs. creatures not resistant to cold, and 50.1 vs. others.
�) The Great Hammer 'Duingoth' (8d1) (+10,+12) (+4) {EvGiKDeKDr|WiDe|ImACdIn}
+4 wisdom, dexterity.
Slays evil creatures, giants.
*Slays* dragons, demons.
Branded with frost.
Provides immunity to acid.
Provides resistance to cold, poison.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
4 blows/round.
Average damage/hit: 51.1 vs. evil creatures, 60 vs. giants, 60 vs.
creatures not resistant to cold, 77.8 vs. dragons, 77.8 vs.
demons, and 33.4 vs. others.
�) The Great Hammer of Iredh (14d1) (+12,+9) [+14] (+3) {obsolete}
+3 charisma.
+15% to searching.
Slays animals.
*Slays* undead.
Branded with acid, frost.
Provides resistance to lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration. Sustains your life force. Grants the
ability to see invisible things.
When aimed, it creates a frost ball with damage 50.
Takes 240 to 266 turns to recharge at your current speed.
Your chance of success is 92.1%
Combat info:
4 blows/round.
Average damage/hit: 68.3 vs. animals, 84 vs. creatures not
resistant to acid, 84 vs. creatures not resistant to cold, 115.4
vs. undead, and 37 vs. others.
Radius 1 light.
�) a Mace of Disruption of Extra Attacks (5d8) (+13,+14) (+1)
+1 attack speed.
Slays undead.
Combat info:
4 blows/round.
With an additional 4 strength and 0 dex you would get 5 blows
Average damage/hit: 138.4 vs. undead, and 56 vs. others.
�) The Shovel of Tumanc (2d2) (+14,+12) [+8] (+1) {obsolete}
+1 tunneling.
Slays undead, trolls, giants.
*Slays* dragons.
Provides resistance to light.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
Speeds regeneration. Prevents paralysis.
Combat info:
4 blows/round.
Average damage/hit: 36.8 vs. undead, 36.8 vs. trolls, 36.8 vs.
giants, 43.2 vs. dragons, and 27.2 vs. others.
�) The Pick 'Narome' (7d3) (+11,+15) (+3) {obsolete}
+3 tunneling.
+15% to searching.
Slays animals.
Branded with flames, venom.
Provides resistance to acid.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4 blows/round.
Average damage/hit: 74.5 vs. animals, 90 vs. creatures not
resistant to fire, 90 vs. creatures not resistant to poison, and
43.4 vs. others.
�) The Mattock 'Morina' (3d8) (+18,+12) (+3) {TelBls|St|ImA}
+3 strength, tunneling.
Slays orcs, dragons.
Provides immunity to acid.
Provides resistance to cold, nether, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Sustains wisdom, dexterity.
Blessed by the gods. Slows your metabolism. Prevents paralysis.
Sustains your life force. Grants telepathy. Grants the ability
to see invisible things.
When activated, it removes all curses from all equipped items.
Takes 606 to 888 turns to recharge at your current speed.
Your chance of success is 95.5%
Combat info:
4 blows/round.
Average damage/hit: 89.8 vs. orcs, 89.8 vs. dragons, and 42.9 vs.
others.
�) a Sling of Buckland (x3) (+17,+17) (+1)
+1 dexterity, shooting speed, shooting power.
Cannot be harmed by acid, fire.
�) The Short Bow 'Imrin' (x5) (+14,+30) (+3)
+3 wisdom, stealth, shooting power.
*Slays* demons.
Branded with venom.
Provides resistance to lightning, fire.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
When aimed, it drains up to 120 hit points of life from a target c
reature.
Takes 303 to 370 turns to recharge at your current speed.
Your chance of success is 95.0%
�) The Short Bow 'Lostir' (x4) (+18,+10) (+2) {DeCoMi|CdCoSoNrChFa}
+2 dexterity, constitution, charisma, shooting power.
Provides resistance to cold, confusion, sound, nether, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Prevents paralysis.
When aimed, it fires a magical arrow with damage 150.
Takes 333 to 407 turns to recharge at your current speed.
Your chance of success is 95.5%
�) The Short Bow of Cireth (x2) (+29,+14) (+4) {InWiSp|BaFeLtDi}
+4 intelligence, wisdom, speed.
Slays giants.
Provides resistance to acid, lightning, fire, cold, fear, light,
disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Sustains charisma.
When activated, it heals cut damage, and cures stunning, poison an
d blindness.
Takes 210 to 233 turns to recharge at your current speed.
Your chance of success is 93.4%
Radius 1 light.
�) The Short Bow 'Estar' (x2) (+17,+12) (+3) {Xshots}
+3 shooting speed.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it lights up an area and inflicts 2d8 damage on li
ght-sensitive creatures.
Takes 122 to 133 turns to recharge at your current speed.
Your chance of success is 95.5%
�) The Long Bow 'Galdor' (x3) (+9,+11) (+2) {xshots}
+2 dexterity, shooting speed.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Prevents paralysis.
When aimed, it destroys traps and doors.
Takes 151 to 166 turns to recharge at your current speed.
Your chance of success is 95.9%
Radius 1 light.
�) a Long Bow of Lothlorien (x5) (+20,+20) (+2)
+2 dexterity, shooting power.
Cannot be harmed by acid, fire.
Prevents paralysis. Grants the ability to see invisible things.
�) a Long Bow of Extra Might (x4) (+18,+27) (+1)
+1 shooting power.
�) a Light Crossbow of the Haradrim (x4) (+16,+16) (+1)
+1 shooting speed, shooting power.
Cannot be harmed by acid, fire.
�) a Heavy Crossbow of Extra Might (x5) (+14,+17) (+1)
+1 shooting power.
�) 11 Seeker Bolts of Lightning (4d5) (+16,+14) {=g}
Branded with lightning.
Cannot be harmed by electricity.
�) 21 Seeker Bolts of Lightning (4d5) (+15,+13) {=g}
Branded with lightning.
Cannot be harmed by electricity.
�) 18 Seeker Bolts of Slay Demon (4d5) (+12,+13) {=g}
Slays demons.
�) 19 Seeker Bolts of Slay Undead (4d5) (+16,+9) {=g}
Slays undead.
�) 24 Seeker Bolts of Slay Undead (4d5) (+18,+8) {=g}
Slays undead.
�) 30 Mithril Bolts of Slay Dragon (3d5) (+19,+12) {=g}
Slays dragons.
Cannot be harmed by acid, fire.
�) 20 Mithril Bolts of Slay Evil (3d5) (+13,+11) {=g}
Slays evil creatures.
Cannot be harmed by acid, fire.
�) 17 Mithril Bolts of Slay Undead (3d5) (+13,+12) {=g}
Slays undead.
Cannot be harmed by acid, fire.
�) 16 Arrows of Slay Animal (1d4) (+9,+12) {=g}
Slays animals.
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 126.9 vs. animals, and 63.4 vs. others.
35% chance of breaking upon contact.
�) 25 Arrows of Flame (1d4) (+14,+5) {=g}
Branded with flames.
Cannot be harmed by fire.
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 122.2 vs. creatures not resistant to fire, and
48.9 vs. others.
35% chance of breaking upon contact.
�) 21 Arrows of Slay Evil (1d4) (+4,+11) {=g}
Slays evil creatures.
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 122.7 vs. evil creatures, and 61.3 vs. others.
35% chance of breaking upon contact.
�) 24 Arrows of Slay Undead (1d4) (+8,+3) {=g}
Slays undead.
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 111.8 vs. undead, and 44.7 vs. others.
35% chance of breaking upon contact.
) 10 Seeker Arrows of Lightning (4d4) (+10,+14) {=g}
Branded with lightning.
Cannot be harmed by electricity.
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 208 vs. creatures not resistant to
electricity, and 83.2 vs. others.
35% chance of breaking upon contact.
) 29 Seeker Arrows of Flame (4d4) (+10,+16) {=g}
Branded with flames.
Cannot be harmed by fire.
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 218.4 vs. creatures not resistant to fire, and
87.3 vs. others.
35% chance of breaking upon contact.
) 11 Seeker Arrows of Slay Demon (4d4) (+14,+9) {=g}
Slays demons.
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 182 vs. demons, and 72.8 vs. others.
35% chance of breaking upon contact.
) 23 Seeker Arrows (4d4) {=g, magical}
You do not know the full extent of this item's powers.
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 53.5.
35% chance of breaking upon contact.
) 30 Mithril Arrows of Holy Might (3d4) (+20,+19) {=g}
Slays evil creatures, undead, demons.
Cannot be harmed by acid, fire.
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 178.5 vs. evil creatures, 223.1 vs. undead,
223.1 vs. demons, and 89.2 vs. others.
35% chance of breaking upon contact.
) 23 Mithril Arrows of Frost (3d4) (+14,+16) {=g}
Branded with frost.
Cannot be harmed by acid, fire, cold.
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 205.4 vs. creatures not resistant to cold, and
82.1 vs. others.
35% chance of breaking upon contact.
) 23 Mithril Arrows of Slay Dragon (3d4) (+12,+14) {=g}
Slays dragons.
Cannot be harmed by acid, fire.
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 195 vs. dragons, and 78 vs. others.
35% chance of breaking upon contact.
) 13 Mithril Arrows (3d4) (+3,+5) {=g}
Cannot be harmed by acid, fire.
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 59.3.
35% chance of breaking upon contact.
) 17 Iron Shots of Wounding (1d4) (+11,+15)
) 20 Mithril Shots (2d4) {=g, magical}
You do not know the full extent of this item's powers.
Cannot be harmed by acid.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
1461 0' 1 Killed Farmer Maggot
1832 0' 1 Tulwar of lightning (maggot)
2322 50' 1 special feeling on dlevel 1??
9461 50' 2 Reached level 2
13443 50' 3 Reached level 3
18395 100' 3 looks like i broke level feelings...
21687 150' 3 ok, fixed special feeling bug
21817 150' 4 Reached level 4
25920 200' 5 Reached level 5
30293 250' 6 Reached level 6
40393 300' 7 Reached level 7
44578 350' 8 Reached level 8
51905 400' 9 Reached level 9
57525 400' 10 Reached level 10
63948 500' 11 Reached level 11
74031 650' 12 Reached level 12
80262 700' 13 Reached level 13
86274 700' 13 Killed Orfax, Son of Boldor
88559 750' 14 Reached level 14
90837 750' 14 Killed Fang, Farmer Maggot's dog
98278 750' 15 Reached level 15
100188 800' 15 Contemplation zaps dex
112700 900' 15 Found The Pair of Leather Sandals of Hathabel
112708 900' 15 Hathabel (illusionist, +6 speed)
113326 900' 16 Reached level 16
121783 900' 17 Reached level 17
126641 900' 18 Reached level 18
130372 900' 19 Reached level 19
135126 950' 19 Killed Wormtongue, Agent of Saruman
139823 1100' 19 "wis (+2)
141277 1100' 20 Reached level 20
143382 1100' 20 Killed Shagrat, the Orc Captain
143407 1100' 20 Found The Phial of Fauglad
143414 1100' 20 Fauglad (shagrat)
147099 1150' 20 Killed Smeagol
147131 1150' 20 Found The Leather Scale Mail 'Niphel'
147131 1150' 20 Niphel (smeagol)
147163 1150' 20 -light
155308 1200' 21 Reached level 21
157328 1200' 21 bolts of wounding, alas no launcher
162017 1200' 21 Killed Ugluk, the Uruk
163944 1200' 21 Toughness zaps wis
166058 1250' 22 Reached level 22
167354 1250' 22 luckily nazgul bows aren't heavily cursed anymore
170392 1300' 22 Killed Boldor, King of the Yeeks
170584 1300' 22 Killed Mughash the Kobold Lord
171523 1300' 22 -9 gloves of weakness, yuck
176954 1350' 23 Reached level 23
184401 1350' 23 Killed Gorbag, the Orc Captain
184401 1350' 24 Reached level 24
192663 1350' 24 Contemplation zaps Str
193776 1350' 24 Cap of seeing (algroths)
197487 1450' 24 Killed Golfimbul, the Hill Orc Chief
201075 1450' 25 Reached level 25
208836 1500' 25 GV
208836 1500' 25 no way can I handle it w/o TO
211454 1500' 25 iron shots of wounding
212914 1500' 25 !Wis
213234 0' 25 -dobj (BM)
216306 1500' 25 Found The Small Metal Shield 'Ibungwar'
216306 1500' 25 Ibungwar (ground)
216317 1500' 25 Ibungwar +4 wis, dex, speed and much needed FA
216664 1500' 25 !Str (ground)
217215 1500' 25 Found The Quarterstaff of Forod
217215 1500' 25 Forod (mind flayer)
221090 1550' 26 Reached level 26
223045 1600' 26 !Dex (young black)
224214 1600' 26 Killed Azog, King of the Uruk-Hai
224959 1600' 26 Found The Dagger 'Thiantan'
224959 1600' 26 thiantan (ground0
229509 1700' 27 Reached level 27
232291 1750' 27 Killed Lokkak, the Ogre Chieftain
232916 1750' 27 Killed Lugdush, the Uruk
232956 1750' 27 Found The Fur Cloak of Heldil
232957 1750' 27 Heldil (lugdush)
233091 1750' 27 !Chr (lugdush escort)
233191 1750' 27 Found The Pike of Tarana
233192 1750' 27 Tarana (lugdush escort)
237673 1750' 27 Killed Sangahyando of Umbar
237673 1750' 28 Reached level 28
237756 1750' 28 heavy crossbow of accuracy (sangahyando)
241437 1850' 28 more bolts of wounding
241795 1850' 28 Killed Lagduf, the Snaga
244873 1850' 28 Killed Khim, Son of Mim
245418 1850' 29 Reached level 29
245960 0' 29 stupid drolems, escaped before this one breathed
248034 1850' 29 Toughness zaps chr (orc pit)
253809 1900' 29 Found The Bastard Sword of Ingoste
253819 1900' 29 Ingoste (ancient white)
253945 1900' 29 !Dex (young black)
254059 1900' 29 Killed Nar, the Dwarf
254166 1900' 29 Found The Morning Star 'Aeros'
254166 1900' 29 Aeros (lesser vault)
254828 1900' 29 Found The Long Sword of Curtantal
254828 1900' 29 Curtantal (LV)
256892 1900' 29 Killed Ulwarth, Son of Ulfang
261946 1950' 29 Killed Angamaite of Umbar
262960 2000' 30 Reached level 30
264630 2050' 30 !Con (young bronze)
264946 2050' 30 "Wis (+4) (master thief)
265785 2050' 30 !Chr (cave orcs)
266292 2050' 30 Found The Full Plate Armour of Gelos
266292 2050' 30 Gelos (cave trolls)
268089 2050' 30 !Chr
269714 2050' 30 medium vault, but too dangerous...
269975 2050' 30 !Int
270866 2100' 30 !Toughness zaps Wis
271431 2100' 30 !Con
271866 2100' 30 !Wis
271892 2100' 30 Found The Flail of Tellend
271893 2100' 30 Tellend (ground)
272734 2100' 31 Reached level 31
273500 2100' 31 !Str (master lich)
273695 2100' 31 Found The Katana of Arantaleb
273695 2100' 31 Arantaleb (ground)
275032 2150' 31 Brawn drains Con (d'oh)
275226 2150' 31 Intellect also drains Con (double d'oh)
275508 2150' 31 !Str (ancient blue)
276330 2150' 31 pb7 (law drake)
276330 2150' 31 would've much preferred any other book
276343 2150' 31 Found The Battle Axe of Aerim
276344 2150' 31 Aerim (law drake)
276597 2150' 31 Killed Bill the Stone Troll
276631 2150' 31 Found The Fur Cloak 'Brebria'
276632 2150' 31 Brebria (Bill)
277088 2150' 31 Found The Broad Sword 'Orinaewen'
277088 2150' 31 Orinaewen (ground)
281029 2150' 31 Found The Pair of Leather Boots 'Foroth'
281037 2150' 31 Foroth (ancient gold)
282994 2150' 31 Found The Lucerne Hammer 'Dantand'
282995 2150' 31 Dantand (orc pit)
283399 2200' 31 Found The Broad Axe of Telrogrog
283399 2200' 31 Telrogrog (ground)
283647 2200' 32 Reached level 32
284894 2250' 32 !Con (stone trolls)
288210 2300' 32 Killed Adunaphel the Quiet
288535 2300' 32 !Dex (necromancer)
290419 2400' 32 Found The Pair of Ethereal Slippers 'Celegnon'
290420 2400' 32 Celegnon (mature white)
292774 2450' 32 pb5
293337 2500' 32 Killed Uldor the Accursed
293906 2500' 32 -dall
295126 2500' 32 Killed Bullroarer the Hobbit
295146 2500' 32 Found The Large Metal Shield 'Brielorwe'
295146 2500' 32 Brielwore (bullroarer)
295265 2500' 32 !Chr (orc pit)
296514 2500' 33 Reached level 33
297750 2500' 33 Found The Pair of Steel Shod Boots of Gillor
297755 2500' 33 Gillor (mature multi-hued)
299741 2500' 33 Found The Morning Star 'Hanteith'
299741 2500' 33 Hanteith (uruk)
304180 2550' 33 !Aug (mature gold)
305382 2550' 33 Extra might xbow
307146 2550' 34 Reached level 34
308453 2550' 34 !Chr (vrock)
308535 2550' 34 Found The Battle Axe 'Naminglor'
308535 2550' 34 Naminglor (death quasit)
308649 2550' 34 Killed Draebor, the Imp
308676 2550' 35 Reached level 35
309095 2550' 35 Found The Set of Gauntlets of Sillos
309095 2550' 35 Sillos (Hezrou)
309205 2550' 35 Found The Iron Helm 'Halad'
309206 2550' 35 Halad (draebor)
309578 2550' 35 !Wis (Vrock)
309694 2550' 35 !Int (quasit)
309703 2550' 35 Found The Iron Crown 'Bromion'
309703 2550' 35 Bromion (Hezrou)
310441 0' 35 !Chr (BM)
311285 2550' 35 !Str
313970 2650' 35 !Str (young multi-hued)
314585 2700' 35 Funnel vault
315646 2700' 35 Azriel in the vault, means I leave it alone
315708 2700' 35 If I had PB6 I'd try to lure him out
318655 2900' 35 Found The Lucerne Hammer 'Geluin'
318669 2900' 35 Geluin (half orc)
318837 2900' 35 Killed Akhorahil the Blind
319759 2900' 35 !Int (mature black)
320848 2950' 35 Killed Bolg, Son of Azog
320874 2950' 35 Found The Cloak 'Obelpion'
320874 2950' 35 Obelpion (Bolg)
321328 2950' 35 !Str (Barbazu)
321465 2950' 36 Reached level 36
325296 3000' 36 !Int (ancient red)
325789 3000' 36 Killed Ibun, Son of Mim
326105 3050' 36 rapier (gondolin with ESP)
326815 3050' 36 !Con
328226 3100' 36 !Wis (LV)
328318 3100' 36 Killed Ulfast, Son of Ulfang
328411 3100' 36 xtra shots xbow (LV)
328839 3100' 36 !Int (troll chieftan)
329063 3100' 36 Killed Rogrog the Black Troll
329099 3100' 36 Found The Amulet of Turgothol
329105 3100' 36 Turgothol (Rogrog)
329667 0' 36 "ESP in BM, but can't afford it
331539 3150' 36 !Chr (giant pit)
331940 3150' 36 MB9 is in giant pit...
332905 3150' 37 Reached level 37
335589 3150' 37 Killed Ar-Pharazon the Golden
335634 3150' 37 Found The Short Sword of Lurethal
335635 3150' 37 Lurethal (ar pharazon)
336128 3150' 37 Found The Cutlass of Thuin
336128 3150' 37 Thuin (bile demon)
336176 3150' 37 MB8 from bile demon
341528 3200' 37 Killed Beorn, the Shape-Changer
343233 3200' 37 Found The Steel Helm of Lemmo
343234 3200' 37 Lemmo (medium vault)
343444 3200' 37 Killed Grip, Farmer Maggot's dog
343467 3200' 37 Found The Leather Shield of Coiomen
343468 3200' 37 Coiomen (MV)
343537 3200' 37 Found The Spear of Gonnathim
343538 3200' 37 Gonnathim (MV)
343611 3200' 37 +5 =Con
346614 3200' 37 Found The Main Gauche of Aringon
346615 3200' 37 Aringon (MV)
346648 3200' 37 Found The Main Gauche of Arath
346648 3200' 37 Arath (MV)
346811 3200' 37 Found The Broad Axe 'Gosgil'
346811 3200' 37 Gosgil (MV)
346826 3200' 37 Gosgil is a beast
346970 3200' 37 !*enlight (MV)
347142 3200' 37 pb6
347178 3200' 37 Found The Star of Alast
347179 3200' 37 Alast (MV)
347449 3200' 37 pb8 (MV)
348898 3200' 37 Killed Gorlim, Betrayer of Barahir
349943 3200' 37 Killed Scatha the Worm
349952 3200' 38 Reached level 38
349956 3200' 38 Found The Arkenstone of Nuinos
349957 3200' 38 Nuinos (scatha)
350508 3200' 38 Found The Long Bow 'Galdor'
350509 3200' 38 Galdor (ground)
353614 0' 38 bought ESP from BM
355404 3300' 38 Killed Ufthak of Cirith Ungol
355738 3300' 38 Killed Ren the Unclean
356108 3300' 38 !Dex (troll priest)
356414 3300' 38 !Chr (cave troll)
357834 3350' 38 !Exp
357995 3350' 38 Found The Lance of Raurenast
357996 3350' 38 Raurenast (ancient green)
358207 3350' 38 Found The Elfstone of Andir
358212 3350' 38 Andir (swamp wyrm)
359645 3350' 38 !Dex (cave troll)
360013 3400' 39 Reached level 39
360690 3400' 39 Found The Ring of Maewe
360691 3400' 39 Maewe (hell wyrm)
360954 3400' 39 Killed Hoarmurath of Dir
361562 3400' 39 !Chr (grey wraith)
361911 3400' 39 Found The Set of Caestus 'Nenden'
361928 3400' 39 Nenden (LV)
362913 3400' 39 Found The Shovel of Tumanc
362914 3400' 39 Tumanc (ranger)
363197 3400' 39 Killed Tom the Stone Troll
363434 3400' 39 Found The Broad Sword of Redhwe
363435 3400' 39 Redhwe (mature blue)
364085 3400' 39 Found The Leather Shield 'Tarth'
364086 3400' 39 Tarth (troll pit)
364846 0' 39 _speed (BM)
367742 3400' 39 Found The Broad Sword of Gistil
367742 3400' 39 Gistil (MV)
369807 3400' 39 !Aug
371612 3450' 39 BDP (oboy)
371807 3450' 40 Reached level 40
372356 3450' 40 Found The Blade of Chaos of Andil
372393 3450' 40 Found The Jewel 'Edeledh'
372432 3450' 40 Found The Short Bow 'Estar'
372433 3450' 40 Estar (BDP)
372450 3450' 40 Found The Short Bow of Cireth
372450 3450' 40 Cireth (BDP)
372451 3450' 40 Found The Trident of Gothmor
372451 3450' 40 Gothmor (BDP)
373373 3450' 40 !Chr (BDP)
373416 3450' 40 !Dex (BDP, dex maxed)
373591 3450' 40 Found The Long Sword 'Belluniel'
373592 3450' 40 Belluniel (BDP)
375325 3500' 41 Reached level 41
376611 3500' 41 Killed Mim, Betrayer of Turin
378291 3550' 41 !Chr (chest)
379969 3650' 41 !Con (troll)
380576 3650' 41 Killed The Lernaean Hydra
383464 3700' 41 !Str (AMHD, str maxed)
384663 3700' 41 Killed Smaug the Golden
384695 3700' 41 Found The Set of Gauntlets of Issir
384695 3700' 41 Issir (smaug)
384708 3700' 41 Found The Short Bow of Gauglos
384708 3700' 41 gauglos (smaug)
384797 3700' 41 gauglos has +11 speed/int
385584 3750' 41 !Con (phantom)
386717 3750' 41 !Con (x2) giant pit
386745 3750' 41 Found The Quarterstaff of Glarver
386745 3750' 41 Glarver (giant pit)
386875 3750' 41 Found The Whip of Mothirn
386875 3750' 41 Mothirn (giant pit)
388214 3750' 41 Killed Waldern, King of Water
388838 3800' 41 Killed Itangast the Fire Drake
389044 3800' 42 Reached level 42
389773 3800' 42 !Con (troll pit)
389832 3800' 42 !Chr (troll pit)
389987 3800' 42 Found The Short Bow 'Lostir'
389988 3800' 42 Lostir (death drake)
392127 3800' 42 !Exp (nether wraith)
392272 3800' 42 Found The Mithril Shield of Andennor
392272 3800' 42 Andennor (LV)
392789 0' 42 !Int (BM)
393751 3800' 42 Found The Maul 'Niente'
393751 3800' 42 Niente (ground)
394128 3800' 42 Found The Set of Gauntlets 'Nilinumur'
394128 3800' 42 Nilinumur (ethereal dragon)
394251 3800' 42 Killed Saruman of Many Colours
394260 3800' 42 Found The Leather Shield 'Rumarath'
394263 3800' 42 Rumarath (saruman)
395798 3800' 43 Reached level 43
396303 3850' 43 !Con (giant pit)
396472 3850' 43 Found The Trident of Ginwe
396472 3850' 43 Ginwe (giant pit)
396635 3850' 43 =speed (+7, lesser titan)
398327 3950' 43 Found The Amulet of Galach
398327 3950' 43 Galach (ice wyrm)
398443 3950' 43 !Int
399086 4000' 43 !Exp
399517 4000' 43 !Con (MV, skull)
399572 4000' 43 Killed Kavlax the Many-Headed
400216 4000' 43 Killed Quaker, Master of Earth
400317 4000' 43 !Int (x2, MV)
401766 4100' 43 Killed Fundin Bluecloak
402264 4150' 43 !Con
403145 4200' 43 !Int (orc pit, int maxed)
403552 4200' 43 +9 RoS (bile wyrm)
404562 4200' 43 !Chr (MV, diag)
404627 4200' 43 !Aug maxes Con and Chr
404627 4200' 43 all stats maxed
404839 4200' 44 Reached level 44
404841 4200' 44 !Exp (MV)
406297 4250' 44 Killed Medusa, the Gorgon
406511 4250' 44 Killed The Queen Ant
406750 4250' 44 Killed Harowen the Black Hand
407091 4250' 44 Killed Ji Indur Dawndeath
407161 4250' 44 Killed Qlzqqlzuup, the Emperor Quylthulg
407163 4250' 44 Big Q in crown vault
407732 4250' 44 Killed Draugluin, Sire of All Werewolves
407879 4250' 44 Found The Ring 'Fearang'
407879 4250' 44 Fearang (MV, crown)
408678 0' 44 Fearang actually from GIW in MV
410072 4250' 44 Killed Uvatha the Horseman
410142 4250' 45 Reached level 45
410362 4250' 45 Found The Lucerne Hammer of Dalinenwe
410366 4250' 45 Dalinenwe (LV)
410477 4250' 45 +6 =Con
411178 4300' 45 Killed The Phoenix
412064 4350' 45 holy might arrows (GBW)
412487 4350' 45 Found The Pick 'Narome'
412488 4350' 45 Narome (LV)
413602 4350' 45 Killed Kronos, Lord of the Titans
413645 4350' 45 robe of permanence (kronos)
413747 4350' 45 Killed Bert the Stone Troll
413833 4350' 45 Found The Small Metal Shield 'Marien'
413833 4350' 45 Marien (LV)
415686 4400' 46 Reached level 46
416584 4400' 46 Found The Great Hammer 'Duingoth'
416585 4400' 46 Duingoth
417500 4450' 46 3rd MB9 i've seen
419576 4550' 46 !Exp (Hezrou)
421087 4550' 46 Killed Glaurung, Father of the Dragons
421136 4550' 47 Reached level 47
421305 4550' 47 Found The Mithril Plate Mail 'Numarthan'
421320 4550' 47 Numarthan (Glaurun)
421378 4550' 47 !Exp (vampire lord)
422013 4550' 47 Found The Lance 'Queng'
422014 4550' 47 Queng (MV, funnel)
422199 4550' 47 Killed Huan, Wolfhound of the Valar
423550 4550' 47 Killed Khamul, the Black Easterling
423816 4550' 47 Killed Feagwath, the Undead Sorcerer
424852 4550' 47 Killed Lorgan, Chief of the Easterlings
425299 4550' 47 !Exp
425772 4550' 47 _Magi (4)
425830 4550' 47 GV with yet another MB9
426601 4550' 48 Reached level 48
426604 4550' 48 !Exp (GV)
427744 4550' 48 Killed Ancalagon the Black
427760 4550' 48 Ancalagon fight cost a lot
427760 4550' 48 Including _Magi
427774 4550' 48 Chaos scale mail of permanence (Ancalagon)
427783 4550' 48 Found The Blade of Chaos of Beluin
427783 4550' 48 Beluin (Ancalagon)
427786 4550' 48 Found The Quarterstaff of Frogrog
427787 4550' 48 Frogrog (GSW)
428028 4550' 48 Killed Dwar, Dog Lord of Waw
428041 4550' 48 Found The Dagger of Falen
428041 4550' 48 Falen (Dwar)
428854 4550' 48 Found The Great Hammer of Iredh
428858 4550' 48 Iredh (GSW)
429259 4550' 48 Found The Trident of Mangluin
429259 4550' 48 Mangulin (GV)
430647 4550' 48 PB9!!!
431172 4550' 48 Killed Ungoliant, the Unlight
433128 4550' 48 Found The Scimitar 'Nornor'
433128 4550' 48 Nornor (ancient green)
433373 4550' 49 Reached level 49
433376 4550' 49 !Exp (Green dragon pit)
433574 4550' 49 Found The Necklace 'Findor'
433575 4550' 49 Findor (acq, from GDP)
435060 4550' 49 Killed The Balrog of Moria
435074 4550' 49 Found The Leather Shield of Nirinwe
435075 4550' 49 Nirinwe (moria)
435839 4550' 49 Killed Gabriel, the Messenger
437966 4550' 49 Found The Ethereal Cloak 'Inathal'
437966 4550' 49 Inathal (ground)
439060 4600' 49 Killed Lungorthin, the Balrog of White Fire
440366 4600' 49 Killed Atlas, the Titan
442349 4650' 49 Found The Fur Cloak of Antindon
442349 4650' 49 Found The Pair of Steel Shod Boots of Erant
442349 4650' 49 Erant (Bile demon)
443464 4650' 50 Reached level 50
444924 4700' 50 Killed Polyphemus, the Blind Cyclops
445278 4700' 50 Killed Tselakus, the Dreadlord
445303 4700' 50 Found The Multi-Hued Dragon Scale Mail of Belron
445303 4700' 50 Belron (Tselakus)
445306 4700' 50 Found The Beaked Axe of Hovarad
445306 4700' 50 Hovarad (Tselakus)
446566 4700' 50 Killed Thuringwethil, the Vampire Messenger
448512 4700' 50 Killed Carcharoth, the Jaws of Thirst
449103 4750' 50 Found The Ring of Cuilgalor
449103 4750' 50 Cuilgalor (LV)
449662 0' 50 Drop all ammo, kill everything with smite from now on
450191 4800' 50 Killed Gothmog, the High Captain of Balrogs
450838 4800' 50 Killed The Witch-King of Angmar
453163 4800' 50 Killed Vargo, Tyrant of Fire
453294 4800' 50 x5 lothlorien bow
453368 4800' 50 Killed Brodda, the Easterling
454557 4800' 50 Killed Pazuzu, Lord of Air
456684 4900' 50 Killed Cantoras, the Skeletal Lord
458619 4900' 50 Killed Omarax, the Eye Tyrant
458983 4900' 50 Killed Ariel, Queen of Air
463281 4950' 50 Killed Sauron, the Sorcerer
463294 4950' 50 Sauron drops 1 pick of digging...
463766 5000' 50 Found The Short Bow 'Imrin'
463766 5000' 50 Imrin (GIW)
464487 5000' 50 Found The Dagger of Norim
464487 5000' 50 Norim (dracolisk)
466087 5000' 50 Found The Ethereal Cloak 'Eithrevor'
466090 5000' 50 Eithrover (LV)
468877 5000' 50 Found The Small Metal Shield 'Ephelen'
468885 5000' 50 Ephelen (GSW)
469528 5000' 50 Found The Tulwar of Neramor
469529 5000' 50 Neramor (GV)
469687 5000' 50 Accidentally hit WoD instead of Smite in a GV
471020 5000' 50 Killed Castamir the Usurper
471198 5000' 50 Found The Adamantite Plate Mail 'Mogril'
471198 5000' 50 Mogril (GV)
472082 5000' 50 Found The Broad Sword 'Thrie'
472082 5000' 50 Thrie (GV)
476541 5000' 50 Found The Mithril Plate Mail 'Tumar'
476541 5000' 50 Tumar (MV)
478402 4950' 50 Killed The Tarrasque
479507 5000' 50 Killed The Mouth of Sauron
480586 5000' 50 Found The Mattock 'Morina'
480587 5000' 50 Morina (GV)
480758 5000' 50 Found The Cutlass of Rhorim
480759 5000' 50 Rhorm (GWoP)
481252 5000' 50 Killed Maeglin, the Traitor of Gondolin
484296 5000' 50 Killed Shelob, Spider of Darkness
489973 5000' 50 Killed Morgoth, Lord of Darkness
489992 5000' 50 Found The Mighty Hammer 'Grond'
490006 5000' 50 Found The Massive Iron Crown of Morgoth
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : yes (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict selling to stores : yes (adult_no_selling)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : yes (adult_no_stairs)
Home space increased : yes (adult_big_home)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
Posted on 17.10.2010 04:01
3982. on the Ladder (of 19304)
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