The Angband Ladder: Darin, Dwarf Priest by Pete Mack

  [Angband 3.1.2 Character Dump]

 Name   Darin                                    Self  RB  CB  EB   Best
 Sex    Male         Age             36   STR:  18/60  +2  -1  +5 18/120
 Race   Dwarf        Height          49   INT:     11  -3  -3  +6     11
 Class  Priest       Weight         158   WIS:  18/55  +2  +3  +4 18/145
 Title  Canon        Social   Respected   DEX:     11  -2  -1  +6     14
 HP     278/278      Maximize         Y   CON:     12  +2  +0  +2     16
 SP     202/211                           CHR:     13  -3  +2  +0     12

 Level               35   Armor    [24,+86]     Saving Throw         94%
 Cur Exp         544677   Fight   (+15,+16)     Stealth           Superb
 Max Exp         547349   Melee   (+30,+31)     Fighting          Superb
 Adv Exp         630000   Shoot   (+29,+14)     Shooting       Excellent
 MaxDepth   3200' (L64)   Blows      3/turn     Disarming            48%
 Game Turns      315891   Shots      3/turn     Magic Device          75
 Player Turns     40207   Infra       90 ft     Perception       1 in 22
 Active Turns     27474   Speed          10     Searching            33%
 Gold             78673   Burden  158.9 lbs

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a two foot
 beard, and a dark complexion.


rAcid:?.....+*+.... rConf:?........+...
rElec:?.....+.+.... Sound:?............
rFire:?.....+.+.... Shard:?............
rCold:?.....+.+.... Nexus:?............
rPois:?..+......... Nethr:?.....+......
rFear:?............ Chaos:?............
rLite:?............ Disen:?............
rDark:?.....+...... S.Dig:?............
rBlnd:?........+..+ Feath:?............

Light:+....+....... Aggrv:?............
Regen:............. Stea.:......++.....
  ESP:............. Sear.:.........+...
Invis:+......+.+... Infra:+...........+
FrAct:?......+..+.. Tunn.:............+
HLife:?............ Speed:+..........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Spear of Orome (4d6) (+15,+15) (+4) {special}
     You do not know the full extent of this item's powers.
     +4 intelligence, infravision, speed.
     Branded with flames.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     It can be activated.
     
     Combat info:
     3 blows/round.
     With an additional 1 strength and 5 dex you would get 4 blows
     With an additional 0 strength and 9 dex you would get 4 blows
     Average damage/hit: 76.5 vs. creatures not resistant to fire, and 
     46.8 vs. others.
     
     Radius 1 light.
b) a Sling of Buckland (x4) (+14,+14) (+2)
     +2 dexterity, shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
c) a Moonstone Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
d) a Ruby Ring of Resist Poison
     Provides resistance to poison.
     
e) a Bronze Amulet of Wisdom (+2)
     +2 wisdom.
     Sustains wisdom.
     
f) a Lantern of Brightness (8830 turns)
     Cannot be harmed by fire.
     
     Radius 3 light.
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Ethereal Cloak of Tuor [6,+12] (+4)
     +4 dexterity, stealth.
     Provides immunity to acid.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 112 to 220 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Speed [3,+9] (+6)
     +6 speed.
     


  [Character Quiver]

n) 3 Rounded Pebbles of Lightning (1d2) (+9,+12)
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 339.9 vs. creatures not resistant to
     electricity, and 113.3 vs. others.
     25% chance of breaking upon contact.
     
o) 21 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 67.3.
     25% chance of breaking upon contact.
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) 4 Holy Books of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) 2 Holy Books of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 2 Holy Books of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 2 Silver Speckled Potions of Speed
h) a Scroll titled "asto quo mitus" of Teleportation
i) a Scroll titled "deperum" of *Destruction* {!*}
j) an Iron Rod of Light
k) a Steel-Plated Rod of Recall (charging)
     Cannot be harmed by electricity.
     
l) 2 Gold-Plated Wands of Lightning Balls (12 charges)
     Cannot be harmed by electricity.
     
m) a Hemlock Staff of Speed (6 charges)
     
n) a Tortoise Shell Ring of Constitution (+3)
     +3 constitution.
     Sustains constitution.
     
o) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
     +3 intelligence, dexterity, speed.
     Slays trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3 blows/round.
     With an additional 0 strength and 2 dex you would get 4 blows
     Average damage/hit: 48.7 vs. trolls, 48.7 vs. giants, and 36.1 vs.
     others.
     
p) an Executioner's Sword (4d5) (+2) {splendid}
     You do not know the full extent of this item's powers.
     +2 strength, dexterity, constitution.
     Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     With an additional 2 strength and 3 dex you would get 2 blows
     With an additional 0 strength and 9 dex you would get 2 blows
     Average damage/hit: 29.5.
     
q) The Lochaber Axe 'Mundwine' (3d8) {special}
     You do not know the full extent of this item's powers.
     
     Combat info:
     1 blow/round.
     With an additional 10 strength and 0 dex you would get 2 blows
     With an additional 2 strength and 5 dex you would get 2 blows
     With an additional 0 strength and 11 dex you would get 2 blows
     Average damage/hit: 29.
     
r) a Whip of Westernesse (1d3) (+13,+10) (+2)
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3 blows/round.
     With an additional 0 strength and 3 dex you would get 4 blows
     Average damage/hit: 34.9 vs. orcs, 34.9 vs. trolls, 34.9 vs.
     giants, and 30.7 vs. others.
     


  [Home Inventory]

a) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 2 Metallic Green Potions of Restore Mana
c) 3 Scrolls titled "mitio delibusy" of Enchant Weapon To-Hit
d) a Scroll titled "culucus" of Banishment
e) a Hawthorn Staff of Teleportation (8 charges)
     
f) a Bloodstone Ring of Lightning {worn}
     You do not know the full extent of this item's powers.
     It brands your melee attacks with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
g) a Marble Ring of Slaying (+6,+3)
h) The Chain Mail of Arvedui [14] (+2) {special}
     You do not know the full extent of this item's powers.
     +2 strength, charisma.
     
i) an Iron Crown [0,+11] (+1) {Might, splendid}
     You do not know the full extent of this item's powers.
     +1 strength, dexterity, constitution.
     Prevents paralysis.  
     
j) a Golden Crown of Seeing [0,+10] (+2 searching)
     +10% to searching.
     Provides resistance to blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
k) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
     Radius 1 light.
l) The Rapier 'Forasgil' (1d6) (+12,+19)
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     3 blows/round.
     With an additional 0 strength and 5 dex you would get 4 blows
     Average damage/hit: 41.4 vs. animals, 45 vs. creatures not
     resistant to cold, and 37.7 vs. others.
     
     Radius 1 light.
m) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
     +3 strength, constitution, stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     With an additional 0 strength and 9 dex you would get 3 blows
     Average damage/hit: 73.3 vs. demons, 73.3 vs. orcs, 73.3 vs.
     trolls, and 43.8 vs. others.
     
n) a Whip of Lightning (1d3) (+9,+11)
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     3 blows/round.
     With an additional 0 strength and 5 dex you would get 4 blows
     Average damage/hit: 33.9 vs. creatures not resistant to
     electricity, and 29.7 vs. others.
     
o) a Long Bow of Extra Might (x4) (+8,+10) (+1)
     +1 shooting power.
     
p) a Heavy Crossbow of Extra Shots (x4) (+19,+11) (+1)
     +1 shooting speed.
     
q) a Heavy Crossbow of Extra Might (x5) (+17,+11) (+1)
     +1 shooting power.
     
r) 28 Seeker Bolts of Flame (4d5) (+11,+12)
     Branded with flames.
     Cannot be harmed by fire.
     
s) 8 Arrows (1d4) (+0,+0)
t) 19 Mithril Arrows of Slay Dragon (3d4) (+7,+7)
     Slays dragons.
     Cannot be harmed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3331     50'    2   Reached level 2
      8091    150'    3   Reached level 3
     10036    200'    3   Killed Grip, Farmer Maggot's dog
     10036    200'    4   Reached level 4
     10278    200'    5   Reached level 5
     14047    250'    6   Reached level 6
     21474    300'    7   Reached level 7
     26577    300'    7   Killed Fang, Farmer Maggot's dog
     32556      0'    7   Killed Farmer Maggot
     37161    350'    8   Reached level 8
     40319    400'    9   Reached level 9
     43840    400'   10   Reached level 10
     52195    600'   11   Reached level 11
     56410    650'   12   Reached level 12
     63576    700'   13   Reached level 13
     69901    850'   14   Reached level 14
     70079    850'   15   Reached level 15
     74861    950'   16   Reached level 16
     83971   1100'   17   Reached level 17
     89783   1150'   18   Reached level 18
     94488   1200'   18   Found The Metal Cap of Thengel (LOST)
    101747   1250'   18   Killed Grishnakh, the Hill Orc
    101747   1250'   19   Reached level 19
    101777   1250'   19   Found The Rapier 'Forasgil'
    114406   1300'   17   Killed Orfax, Son of Boldor
    124222   1400'   18   Killed Mughash the Kobold Lord
    135273   1450'   20   Reached level 20
    136163   1450'   21   Reached level 21
    146162   1550'   22   Reached level 22
    154262   1650'   22   Killed Ugluk, the Uruk
    159500   1700'   22   Killed Lagduf, the Snaga
    159570   1700'   22   Found The Dagger 'Narthanc' (LOST)
    162606   1700'   23   Reached level 23
    168033   1800'   24   Reached level 24
    177529   1850'   25   Reached level 25
    179942   1850'   25   Found The Soft Leather Armour 'Hithlomir'
    180272   1850'   26   Reached level 26
    183670   1900'   26   Killed Wormtongue, Agent of Saruman
    186005   1900'   27   Reached level 27
    193954   2050'   27   Killed Golfimbul, the Hill Orc Chief
    196509   2100'   27   Killed Uvatha the Horseman
    196509   2100'   28   Reached level 28
    200853   2150'   29   Reached level 29
    212299   2250'   29   Found The Set of Leather Gloves 'Cambeleg'
    219309   2350'   29   Killed Lokkak, the Ogre Chieftain
    222783   2400'   29   Found The Main Gauche of Maedhros
    224738   2450'   30   Reached level 30
    225052   2450'   31   Reached level 31
    225335   2450'   31   Found The Set of Leather Gloves 'Cammithrim'
    230952   2500'   31   Found The Dagger 'Dethanc' (LOST)
    234781   2500'   31   Killed Ufthak of Cirith Ungol
    248893   2600'   32   Reached level 32
    251681   2600'   32   Killed Bill the Stone Troll
    269772   2750'   32   Found The Ethereal Cloak of Tuor
    270635   2750'   32   Killed Shagrat, the Orc Captain
    275452   2800'   32   Killed Mim, Betrayer of Turin
    275508   2800'   32   Found The Iron Helm 'Holhenneth'
    275544   2800'   32   Found The Battle Axe of Balli Stonehand
    276748   2800'   32   Killed Brodda, the Easterling
    277458   2800'   33   Reached level 33
    280571   2800'   33   Killed Akhorahil the Blind
    290312   2900'   33   Killed Beorn, the Shape-Changer
    290362   2900'   33   Found The Chain Mail of Arvedui
    293291   2950'   33   Killed Adunaphel the Quiet
    293424   2950'   33   Found The Large Metal Shield of Anarion
    295850   3000'   34   Reached level 34
    301432   3050'   34   Killed Angamaite of Umbar
    310108   3100'   34   Killed Ji Indur Dawndeath
    310108   3100'   35   Reached level 35
    310143   3100'   35   Found The Lochaber Axe 'Mundwine'
    312967   3200'   35   Found The Spear of Orome


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : yes (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 26.6.2010 08:23
Last updated on 27.6.2010 10:01

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7. on the Competition No.89 Ladder (of 11)

Comments

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On 26.6.2010 10:41 Pete Mack wrote:
After selling Glaive of Westernesse for Hat of Seeing, Ring of FA, and Boots of Speed(+6) in the black market.
A good trade...


On 27.6.2010 02:50 PowerDiver wrote:
Not for the shop keeper! Value pricing is seriously broken.

On 27.6.2010 10:01 Pete Mack wrote:
CL 35 is huge... Clairvoyance even at 50% fail is all kinds of win in a game based on player turns.


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