I have not touched *band since I started playing it.
GTFO
No, just kidding
I did try DF once, but I've never been really captivated by "sandbox" type games so eventually I got tired of it. But it seems to be an excellent game for those who like that sort of thing.
It's absolutely brilliant, yes, but it's not really a roguelike, so it doesn't replace my precious Angband. Parallel play: if I'm tired of one, I play the other.
If you can convincingly pretend you're crazy, you probably are.
It's absolutely brilliant, yes, but it's not really a roguelike, so it doesn't replace my precious Angband. Parallel play: if I'm tired of one, I play the other.
I think my life is going to be destroyed by this game's addictiveness.
Right now, I just tried to build an underground aqueduct to bring drinking/irrigating water into my base, but I put one floodgate in the wrong spot and the entire channel flooded...so now I won't have control over how much water to let in, so I had to seal off the entire cistern. However I'm still figuring out a way to tap into it again.
The first caravan was a ripoff though - they barely had anything I needed, and because of weight restrictions they wouldn't buy any of my stuff (granted, most of it was stone mechanisms and stuff)
I just thought I'd try out this game. I have nothing against bad graphics, but if you do have bad graphics, you should not have a long graphical introduction. Then I pressed create world and sat there about five minutes watching it before I quit the program. How can a game be addictive when you have to sit there doing nothing but watching it create the world for over five minutes at the beginning of every game?
I just thought I'd try out this game. I have nothing against bad graphics, but if you do have bad graphics, you should not have a long graphical introduction. Then I pressed create world and sat there about five minutes watching it before I quit the program. How can a game be addictive when you have to sit there doing nothing but watching it create the world for over five minutes at the beginning of every game?
5 minutes is not that long to wait for the countless hours of fun that each world you generate will give you
I figured out a way to solve my water problem - the water was flowing in really, really slow (it was winter and the river froze) so I had my dwarves dig another room and then channel down from the room above it to make a well of sorts. I also had to do a ton of construction to save the original top room from getting flooded, but I managed it. Now I have all the water stopped off and when I need some, I'll let a certain amount into my new well by opening then shutting the gate. I love that this game lets you do stuff like that.
Still figuring out lots of basics though, such as, how the hell can I make an animal pen that my livestock will stay in? Right now they've all just flocked to my meeting room and they're running around there breeding like crazy. I did slaughter a bunch of them (including puppies) for meat, but I want to keep SOME.
IIRC you only have to wait those five minutes before your first game. Basicly what it does is create a huge worldmap, before selecting a very small part of it for your game. The selected part depends on your game settings, so if you want warm with lot of wild animals, it will find a good spot on the world map.
Reading this, I am really tempted to finally try that game myself. Pity it seems to lack a native Linux port, somehow it does not feel right to play in wine.
I am certain that I read a Linux version is high on the priority list. Should not be long at all mate, Toady is dedicated to his project and it has been well maintained to date.
DIRK GENTLY'S HOLISTIC DETECTIVE AGENCY
We solve the whole crime. We find the whole person.
Well, you can't blame someone for wanting to protect their own work... ^.^
Yes, the world is generated only once* - and if you don't like waiting these 5 minutes, then you can download a pre-made world straight from the maker's site.
* Unless you decide you want a new one, of course.
If you can convincingly pretend you're crazy, you probably are.
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