Hey, all. I never have been able to kick my roguelike habit. I just submitted my first game to Steam Greenlight, and though the game as a whole is not a roguelike, there's an entire endgame mode that is.
The game is Oafmatch, an RPG with match-three combat mechanics, in the spirit of Puzzle Quest. The roguelike chunk I mentioned is a huge randomly-generated dungeon that unlocks after killing the final boss, in which one can unlock a bunch of new characters and loot. Dying ejects you from the dungeon, but loot and unlocks are retained, so that gradual progress occurs over the course of many runs. Not exactly a hardcore roguelike, but still a novel feature for such a game!
The Greenlight mountain is looking very high and steep from where we're standing, so I hope that some of you are willing to vote for Oafmatch and help us realize a big dream.
Thanks a bunch!
The game is Oafmatch, an RPG with match-three combat mechanics, in the spirit of Puzzle Quest. The roguelike chunk I mentioned is a huge randomly-generated dungeon that unlocks after killing the final boss, in which one can unlock a bunch of new characters and loot. Dying ejects you from the dungeon, but loot and unlocks are retained, so that gradual progress occurs over the course of many runs. Not exactly a hardcore roguelike, but still a novel feature for such a game!
The Greenlight mountain is looking very high and steep from where we're standing, so I hope that some of you are willing to vote for Oafmatch and help us realize a big dream.
Thanks a bunch!
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