Hi all
I've just posted a video of my in-development game project: here.
It is a dungeon adventure game written for my Samsung Galaxy phone.
You control a party of up to six characters - in this case, two warriors, a rogue, two wizards (one powerful and the other subtle) and a healer.
As you progress through the dungeon, you are attacked by a variety of horrible monsters. You need to counter their special attacks, launch your own special attacks and keep an eye on your characters' health and energy levels.
There are over 60 types of monster. And there are about 100 character abilities (so far), so you can customise your party to work together in a lot of different ways.
The beautiful tile art is, of course, the work of Shockbolt. He has licenced his tileset for use in this project (on a strictly non profit basis). I am sorry it looks so blurry over Youtube: it looks pretty good on the phone.
It has been interesting getting used to coding on the phone. I am using Python with pygame and pgs4a, which is a nice environment although it doesn't do everything I want it to by a long chalk. The gameplay is designed to suit the phone hardware - i.e. a touchscreen about 2" x 4". It is a challenge to present a lot of information on such a small screen. The game is also designed to be played in short bursts as I would not expect to sit down and play phone games for a half hour or more...
Enjoy
A.
P.S. I cheated and recorded the screencast on my PC, which is why you can see the mouse pointer. It seemed easier...
I've just posted a video of my in-development game project: here.
It is a dungeon adventure game written for my Samsung Galaxy phone.
You control a party of up to six characters - in this case, two warriors, a rogue, two wizards (one powerful and the other subtle) and a healer.
As you progress through the dungeon, you are attacked by a variety of horrible monsters. You need to counter their special attacks, launch your own special attacks and keep an eye on your characters' health and energy levels.
There are over 60 types of monster. And there are about 100 character abilities (so far), so you can customise your party to work together in a lot of different ways.
The beautiful tile art is, of course, the work of Shockbolt. He has licenced his tileset for use in this project (on a strictly non profit basis). I am sorry it looks so blurry over Youtube: it looks pretty good on the phone.
It has been interesting getting used to coding on the phone. I am using Python with pygame and pgs4a, which is a nice environment although it doesn't do everything I want it to by a long chalk. The gameplay is designed to suit the phone hardware - i.e. a touchscreen about 2" x 4". It is a challenge to present a lot of information on such a small screen. The game is also designed to be played in short bursts as I would not expect to sit down and play phone games for a half hour or more...
Enjoy
A.
P.S. I cheated and recorded the screencast on my PC, which is why you can see the mouse pointer. It seemed easier...
Comment