Ascii Dreams poll
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Crawl does that, and IMO it is the single mechanic which makes Crawl harder than Angband.Comment
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Would a message "You feel you can't learn anything new on this dungeon level." annoy you much?
DLs could have maximum CLs.Comment
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To modify this just a bit. Make the OoD check dependent upon character level. At CL1 almost nothing out of depth will appear. At CL50, anything can happen, and usually will. Ancient Dragons on DL1, no problem (we can presume that Morgoth becomes more aware of the PC as he gains power and actively sends minions after him). Most of the game will function largely as it does now, with moderate leveled characters
facing moderately OoD enemies a moderate amount of the time. I particularly like idea this because for a large part of the game it's a rather small change to the status-quo.
Definitely one to ponder."Been away so long I hardly knew the place, gee it's good to be back home" - The BeatlesComment
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Just make OoD a supercharge, while varying the charge chance with dlvl. Something like this:Code:charge_chance = dlvl; ood_range = 0; while (d100 < charge_chance) { ood_range += 1 charge_chance -= 5; if (charge_chance <= 0) charge_chance = 1; }
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I'm with Antoine here. I don't see the need for this mechanic. Why would a CL50 player be on DL1?
It just makes DL1 much more scummable if you do this.The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
In UnAngband, the level dives you.
ASCII Dreams: http://roguelikedeveloper.blogspot.com
Unangband: http://unangband.blogspot.com
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It just makes DL1 much more scummable if you do this.Last edited by buzzkill; December 22, 2011, 23:21.www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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Cl50 characters probably wont be on DL1 but a CL50 character on DL 40 is highly probably, you can scum for good items at these depths and have reasonably nothing to worry about danger wise.Comment
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"Why" is the wrong question. Because the game doesn't prohibit it, if it can be done, it will be done. The correct question is "what if". This whole discussion revolves around 'encouraging' the player to have 'more fun' while playing. CL50 characters on DL1 is exactly who we are targeting.
But I share Andrew's worry also: having lonely high-level monsters on shallow levels might actually increase the scumming potential more than danger. (Maybe! No way to be sure, it all depends on the numbers.)Comment
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The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
In UnAngband, the level dives you.
ASCII Dreams: http://roguelikedeveloper.blogspot.com
Unangband: http://unangband.blogspot.com
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